View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002383 | Spring engine | General | public | 2011-03-19 23:51 | 2013-01-16 21:58 |
| Reporter | bobthedinosaur | Assigned To | Kloot | ||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | won't fix | ||
| Product Version | 0.82.7+git | ||||
| Summary | 0002383: Request for a lua control for globallos per player. | ||||
| Description | As CarRepairer has requested in the forums a synced globallos per player(like the cheat, but done via lua sync ctrl) would perform some tasks which cannot be currently done with out extensive work arounds (such as spawning a large array of invisible units to act as an los grid.... ) | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-03-19 23:51 | bobthedinosaur | New Issue | |
| 2013-01-16 21:58 | Kloot | Note Added: 0009607 | |
| 2013-01-16 21:58 | Kloot | Status | new => closed |
| 2013-01-16 21:58 | Kloot | Assigned To | => Kloot |
| 2013-01-16 21:58 | Kloot | Resolution | open => won't fix |