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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002369 | Spring engine | General | public | 2011-02-26 03:34 | 2011-08-25 03:00 | ||||
| Reporter | luckywaldo7 | ||||||||
| Assigned To | abma | ||||||||
| Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
| Status | resolved | Resolution | duplicate | ||||||
| Product Version | 0.82.7+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0002369: (master) bumpmapped water error | ||||||||
| Description | Sometimes when I start spring (either current release or current git), the bumpwater fails with this error: [f=0000840] [CShaderHandler::CreateShaderObject] [f=0000840] shader-object name: GLSL/bumpWaterFS.glsl, compile-log: 0(118) : error C1008: undefined variable "inf" in which case the water is a solid black. If I try messing around with reflectivity on/off and between basic and bumpmapped water, eventually it will work again, | ||||||||
| Additional Information | Here is the relevant infolog: http://pastebin.com/QVQnnxaw | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
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Notes |
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abma (administrator) 2011-08-25 03:00 |
doh! didn't see this bugreport. error message is different in current master... please follow 0002624 |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-02-26 03:34 | luckywaldo7 | New Issue | |
| 2011-02-26 19:14 | abma | Relationship added | related to 0000281 |
| 2011-08-25 03:00 | abma | Note Added: 0007284 | |
| 2011-08-25 03:00 | abma | Relationship added | duplicate of 0002624 |
| 2011-08-25 03:00 | abma | Duplicate ID | 0 => 2624 |
| 2011-08-25 03:00 | abma | Status | new => resolved |
| 2011-08-25 03:00 | abma | Resolution | open => duplicate |
| 2011-08-25 03:00 | abma | Assigned To | => abma |


