2025-07-18 04:42 CEST

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IDProjectCategoryView StatusLast Update
0002369Spring engineGeneralpublic2011-08-25 03:00
Reporterluckywaldo7 
Assigned Toabma 
PrioritynormalSeverityminorReproducibilitysometimes
StatusresolvedResolutionduplicate 
Product Version0.82.7+git 
Target VersionFixed in Version 
Summary0002369: (master) bumpmapped water error
DescriptionSometimes when I start spring (either current release or current git), the bumpwater fails with this error:

[f=0000840] [CShaderHandler::CreateShaderObject]
[f=0000840] shader-object name: GLSL/bumpWaterFS.glsl, compile-log:
0(118) : error C1008: undefined variable "inf"

in which case the water is a solid black. If I try messing around with reflectivity on/off and between basic and bumpmapped water, eventually it will work again,
Additional InformationHere is the relevant infolog:
http://pastebin.com/QVQnnxaw
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
duplicate of 0002624resolvedKloot (master) shader compilation error with bumpmapped water 
related to 0000281resolvedabma Water renderer fallback - no message 
+Relationships

-Notes

~0007284

abma (administrator)

doh!
didn't see this bugreport.

error message is different in current master... please follow 0002624
+Notes

-Issue History
Date Modified Username Field Change
2011-02-26 03:34 luckywaldo7 New Issue
2011-02-26 19:14 abma Relationship added related to 0000281
2011-08-25 03:00 abma Note Added: 0007284
2011-08-25 03:00 abma Relationship added duplicate of 0002624
2011-08-25 03:00 abma Duplicate ID 0 => 2624
2011-08-25 03:00 abma Status new => resolved
2011-08-25 03:00 abma Resolution open => duplicate
2011-08-25 03:00 abma Assigned To => abma
+Issue History