View Issue Details

IDProjectCategoryView StatusLast Update
0002347Spring engineGeneralpublic2011-02-26 15:54
Reporterluckywaldo7 Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version0.82.7+git 
Summary0002347: (master) Low fps until metal view is activated.
DescriptionI experience between 10-14 fps with nothing but a commander on screen, but if I activate metal map view it jumps instantly to 60. With the latest build from git today.
Additional InformationInfolog attached, particularly in case you need hardware infos.
TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

Kloot

2011-02-15 13:46

developer   ~0006388

In your .springrc, set MaxDynamicMapLights (and/or MaxDynamicModelLights) to 0.

luckywaldo7

2011-02-15 22:14

reporter   ~0006392

Ah, yes, that solved it.

I have crappy hardware so that is not surprising.

Kloot

2011-02-26 15:54

developer   ~0006438

In case it does not, there'll also be an /advmapshading command in the next major release.

Issue History

Date Modified Username Field Change
2011-02-15 03:04 luckywaldo7 New Issue
2011-02-15 03:04 luckywaldo7 File Added: infolog.txt
2011-02-15 07:45 abma Summary Low fps until metal view is activated. => (master) Low fps until metal view is activated.
2011-02-15 13:46 Kloot Note Added: 0006388
2011-02-15 13:46 Kloot Status new => feedback
2011-02-15 22:14 luckywaldo7 Note Added: 0006392
2011-02-26 15:54 Kloot Note Added: 0006438
2011-02-26 15:54 Kloot Status feedback => resolved
2011-02-26 15:54 Kloot Resolution open => no change required
2011-02-26 15:54 Kloot Assigned To => Kloot