infolog.txt (11,451 bytes)
2011-02-15 03:04
LogOutput initialized.
Spring 0.82+.4.0
Build date/time: Jan 24 2011 19:40:09
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using default configuration source "/home/awrapp/.springrc"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Using read-write data directory: /home/awrapp/.spring/
Using read-only data directory: /usr/local/share/games/spring/
Scanning: /usr/local/share/games/spring/base
Scanning: /home/awrapp/.spring/maps
Scanning: /home/awrapp/.spring/mods
Scanning: /home/awrapp/.spring/packages
Supported Video modes: 1440x900, 1360x768, 1152x864, 1024x768, 960x600, 960x540, 840x525, 832x624, 800x600, 800x512, 720x450, 720x400, 700x525, 680x384, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1440x900/32bit (windowed)
[f=0000000] SDL: 1.2.14
[f=0000000] GL: 3.3.0 NVIDIA 270.18
[f=0000000] GL: NVIDIA Corporation
[f=0000000] GL: Quadro NVS 135M/PCI/SSE2
[f=0000000] GLSL: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.2
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Video mode set to 1440x853/32bit (windowed)
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 7 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: Comet Catcher Redux
[f=0000000] Using mod: Balanced Annihilation V7.20
[f=0000000] Using mod archive: 058e6e64c6782b7ba75418c4bf5965e5.sdp
[f=0000000] recording demo: demos/20110214_210022_Comet Catcher Redux_0.82+.4.sdf
[f=0000000] Loading client data: 37 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.329000
[f=0000000] Loading GameData Definitions: 378 ms
[f=0000000] Loading Sound Definitions
[f=0000000] Loading Sound Definitions: 0 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Creating Smooth Height Mesh
[f=0000000] Creating Smooth Mesh: 83 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 40
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 8de616ea
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Loading Tile Map
[f=0000000] generating MipMaps: 5 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Sky & Water
[f=0000000] Camera and mouse: 45 ms
[f=0000000] Loading console: 1 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Spawn <init_game_spawn.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from user: SmartSelect <unit_smart_select.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
[f=0000000] Loading widget from mod: Take Reminder <gui_take_remind.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from user: UnitShapes 0.5.8 <unit_shapes.lua> ...
[f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from Player
[f=0000000] -> Version: 0.82+.4.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player Player finished loading and is now ingame
[f=0000000] GameID: 42de594d104dfea147737dd21cdf4421
[f=0000000] Player added point: Start 0
[f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value)
stack traceback:
[string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit'
[string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart'
[string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915>
(tail call): ?
[f=0000723] Path cache hits 0 0%
[f=0000723] Path cache hits 0 0%
[f=0000723] Statistics for local connection:
Received: 2069 bytes
Sent: 7423 bytes