View Issue Details

IDProjectCategoryView StatusLast Update
0002345Spring engineGeneralpublic2014-06-24 17:33
ReporterGoogle_Frog Assigned TojK  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.82.7.1 
Summary0002345: fallOffRate weapon tag does not work when damaging shields.
DescriptionLaserCannons with the fallOffRate do the same damage to shields regardless of the distance from the shield. They instead do full damage.

To be consistent the reduced damage dealt to units should be applied to shields as well.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Skasi

2014-01-07 12:08

reporter   ~0012639

Tested and still true for 96.0

sprung

2014-06-23 15:15

reporter   ~0013325

Apparently, fallOffRate is purely visual; shields don't obey the dynDamageTags. Related: 0004450 patches shields to respect dynamic damage (and armor classes)

jK

2014-06-24 17:33

developer   ~0013348

merged

Issue History

Date Modified Username Field Change
2011-02-09 08:42 Google_Frog New Issue
2014-01-07 12:08 Skasi Note Added: 0012639
2014-06-23 15:15 sprung Note Added: 0013325
2014-06-24 17:30 jK Changeset attached => spring develop be3a474c
2014-06-24 17:33 jK Note Added: 0013348
2014-06-24 17:33 jK Status new => resolved
2014-06-24 17:33 jK Resolution open => fixed
2014-06-24 17:33 jK Assigned To => jK