infolog.txt (30,547 bytes)
2011-01-26 10:04
LogOutput initialized.
Spring 0.82+.4.0 (0.82.3-1310-g789799d)
Build date/time: Jan 22 2011 22:13:43
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using default configuration source "C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz; 3327MB RAM, 5210MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\
Using read-only data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\maps
Error opening C:\Documents and Settings\user\My Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\mods
Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\packages
Scanning: C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\maps
Scanning: C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\base
Scanning: C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\games
Scanning: C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\mods
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 1920x1080/32bit (windowed)
[f=0000000] SDL: 1.2.10
[f=0000000] GL: 3.3.0
[f=0000000] GL: NVIDIA Corporation
[f=0000000] GL: GeForce GTX 260/PCI/SSE2
[f=0000000] GLSL: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.4
[f=0000000] CPU: affinity set (1)
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] air absorption disabled
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 58 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: Comet Catcher Redux
[f=0000000] Using mod: Zero-K v0.6.1
[f=0000000] Using mod archive: zk-v0.6.1.sdz
[f=0000000] Recording Demo to demos/20110126_195845_Comet Catcher Redux_0.82+.4.sdf
[f=0000000] Loading client data: 624 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Processing commtype: strike level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: radarmodule
[f=0000000] Processing commtype: recon level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Processing commtype: support level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Processing commtype: battle level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_nano
[f=0000000] Processing commtype: strike level 2
[f=0000000] Processing player 1
[f=0000000] Processing commtype: recon level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Applying upgrade: focusing_prism
[f=0000000] Processing commtype: support level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Applying upgrade: high_power_servos
[f=0000000] Processing commtype: battle level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_nano
[f=0000000] Loading all definitions: 1.592000
[f=0000000] Loading GameData Definitions: 1669 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading Sound Definitions: 56 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Creating Smooth Height Mesh
[f=0000000] Creating Smooth Mesh: 112 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 9
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Could not load sound from def: OTAunit/BOMBREL
[f=0000000] Could not load sound from def: OTAunit/EMGPULS1
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Error opening cache\paths\Comet Catcher Redux2472554399.pe.zip
[f=0000000] PathCosts: precached 3 of 12288
[f=0000000] PathCosts: precached 772 of 12288
[f=0000000] PathCosts: precached 1542 of 12288
[f=0000000] PathCosts: precached 2313 of 12288
[f=0000000] PathCosts: precached 3081 of 12288
[f=0000000] PathCosts: precached 3850 of 12288
[f=0000000] PathCosts: precached 4619 of 12288
[f=0000000] PathCosts: precached 5390 of 12288
[f=0000000] PathCosts: precached 6158 of 12288
[f=0000000] PathCosts: precached 6926 of 12288
[f=0000000] PathCosts: precached 7695 of 12288
[f=0000000] PathCosts: precached 8463 of 12288
[f=0000000] PathCosts: precached 9231 of 12288
[f=0000000] PathCosts: precached 10001 of 12288
[f=0000000] PathCosts: precached 10772 of 12288
[f=0000000] PathCosts: precached 11543 of 12288
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] Error opening cache\paths\Comet Catcher Redux2472554423.pe2.zip
[f=0000000] PathCosts: precached 3 of 768
[f=0000000] PathCosts: precached 52 of 768
[f=0000000] PathCosts: precached 101 of 768
[f=0000000] PathCosts: precached 152 of 768
[f=0000000] PathCosts: precached 200 of 768
[f=0000000] PathCosts: precached 248 of 768
[f=0000000] PathCosts: precached 297 of 768
[f=0000000] PathCosts: precached 347 of 768
[f=0000000] PathCosts: precached 396 of 768
[f=0000000] PathCosts: precached 446 of 768
[f=0000000] PathCosts: precached 497 of 768
[f=0000000] PathCosts: precached 547 of 768
[f=0000000] PathCosts: precached 595 of 768
[f=0000000] PathCosts: precached 646 of 768
[f=0000000] PathCosts: precached 694 of 768
[f=0000000] PathCosts: precached 743 of 768
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 0586881c
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Loading Tile Map
[f=0000000] generating MipMaps: 8 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Sky & Water
[f=0000000] [Sound] Unable to open audio file: MultiSelect
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Camera and mouse: 212 ms
[f=0000000] Loading console: 0 ms
[f=0000000] [Sound] Unable to open audio file: FailedCommand
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
[f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
[f=0000000] Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
[f=0000000] Loaded gadget: No Self-D <unit_noselfd.lua>
[f=0000000] Loaded gadget: Planet Wars Support <planetwars.lua>
[f=0000000] Loaded gadget: ShareControl <share_control.lua>
[f=0000000] Loaded gadget: ShareLevels <share_levels.lua>
[f=0000000] Loaded gadget: Attributes <unit_attributes.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: CAI <ai_cai.lua>
[f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded gadget: Capture <unit_capture.lua>
[f=0000000] Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
[f=0000000] Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget: Disable Features <unit_disable_features.lua>
[f=0000000] Loaded gadget: DoLine <cmd_doline.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Easy Metal 2 <easymetal2.lua>
[f=0000000] Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
[f=0000000] Loaded gadget: Factory Reverse Build Control <factory_reversebuild_control.lua>
[f=0000000] Loaded gadget: Grey Goo <unit_grey_goo.lua>
[f=0000000] Loaded gadget: Gunship Hold Position <unit_gunship_hold_position.lua>
[f=0000000] Loaded gadget: Hide Buttons <unit_hide_buttons.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Last Ally <unit_last_ally.lua>
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loading unit script: scripts/amgeo.lua
[f=0000000] Loading unit script: scripts/armamd.lua
[f=0000000] Loading unit script: scripts/armanni.lua
[f=0000000] Loading unit script: scripts/armjamt.lua
[f=0000000] Loading unit script: scripts/nanotower.lua
[f=0000000] Loading unit script: scripts/armpt.lua
[f=0000000] Loading unit script: scripts/armspy.lua
[f=0000000] Loading unit script: scripts/stiletto.lua
[f=0000000] Loading unit script: scripts/armstiletto_laser.lua
[f=0000000] Loading unit script: scripts/blastwing.lua
[f=0000000] Loading unit script: scripts/cafus.lua
[f=0000000] Loading unit script: scripts/capturecar.lua
[f=0000000] Loading unit script: scripts/carrydrone.lua
[f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
[f=0000000] Loading unit script: scripts/chickenlandqueen.lua
[f=0000000] Loading unit script: scripts/chickenwurm.lua
[f=0000000] Loading unit script: scripts/corbats.lua
[f=0000000] Loading unit script: scripts/corbhmth.lua
[f=0000000] Loading unit script: scripts/corcrash.lua
[f=0000000] Loading unit script: scripts/cordoom.lua
[f=0000000] Loading unit script: scripts/core_spectre.lua
[f=0000000] Loading unit script: scripts/corjamt.lua
[f=0000000] Loading unit script: scripts/corroach.lua
[f=0000000] Loading unit script: scripts/corsub.lua
[f=0000000] Loading unit script: scripts/corsumo.lua
[f=0000000] Loading unit script: scripts/corvamp.lua
[f=0000000] Loading unit script: scripts/cruisemissile.lua
[f=0000000] Loading unit script: scripts/factoryplane.lua
[f=0000000] Loading unit script: scripts/factorytank.lua
[f=0000000] Loading unit script: scripts/nullscript.lua
[f=0000000] Loading unit script: scripts/geo.lua
[f=0000000] Loading unit script: scripts/missilesilo.lua
[f=0000000] Loading unit script: scripts/railgunturret.lua
[f=0000000] Loading unit script: scripts/serpent.lua
[f=0000000] Loading unit script: scripts/wolverine_mine.lua
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
[f=0000000] Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
[f=0000000] Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
[f=0000000] Loaded gadget: Mod statistics <mod_stats.lua>
[f=0000000] Loaded gadget: Mortal Shield <unit_shield_mortal.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
[f=0000000] Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
[f=0000000] Loaded gadget: Para for damage weapons <unit_paralysis_damage.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
[f=0000000] Loaded gadget: Reclaim Hp changer <unit_reclaim_hp.lua>
[f=0000000] Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
[f=0000000] Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
[f=0000000] Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
[f=0000000] Loaded gadget: Shield Link <unit_shield_link.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: StartSetup <start_unit_setup.lua>
[f=0000000] Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
[f=0000000] Loaded gadget: Terraformers <unit_terraform.lua>
[f=0000000] Loaded gadget: Time slow v2 <unit_timeslow.lua>
[f=0000000] Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
[f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Morph gadget: Bad morph src type: cormort
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
[f=0000000] Loaded gadget: Windmill Control <unit_windmill_control.lua>
[f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
[f=0000000] Loaded gadget: astar.lua <astar.lua>
[f=0000000] Loaded gadget: burrower <unit_burrower.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
[f=0000000] Loaded gadget: Awards <awards.lua>
[f=0000000] Loaded gadget: Bank <bank.lua>
[f=0000000] Loaded gadget: Bounties <unit_bounty.lua>
[f=0000000] Loaded gadget: Ceasefire-old <ceasefire-1.lua>
[f=0000000] Doesn't count initialized
[f=0000000] Loaded gadget: Does Not Count <unit_does_not_count.lua>
[f=0000000] Loaded gadget: King of the Hill <koth.lua>
[f=0000000] Loaded gadget: MarketPlace <unit_marketplace.lua>
[f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Repair Aura <unit_repairaura.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
[f=0000000] Loaded gadget: Planet Wars Support <planetwars.lua>
[f=0000000] Loaded gadget: ShareControl <share_control.lua>
[f=0000000] Loaded gadget: ShareLevels <share_levels.lua>
[f=0000000] Loaded gadget: Attributes <unit_attributes.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: CAI <ai_cai.lua>
[f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded gadget: Capture <unit_capture.lua>
[f=0000000] Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
[f=0000000] Loaded gadget: Chicken Spawner <unit_spawner.lua>
[f=0000000] Loaded gadget: Disable Features <unit_disable_features.lua>
[f=0000000] Loaded gadget: DoLine <cmd_doline.lua>
[f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[f=0000000] Loaded gadget: Easy Metal 2 <easymetal2.lua>
[f=0000000] Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
[f=0000000] Loaded gadget: Last Ally <unit_last_ally.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
[f=0000000] Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
[f=0000000] Loaded gadget: Shield Link <unit_shield_link.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: StartSetup <start_unit_setup.lua>
[f=0000000] Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
[f=0000000] Loaded gadget: Windmill Control <unit_windmill_control.lua>
[f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
[f=0000000] Loaded gadget: astar.lua <astar.lua>
[f=0000000] Loaded gadget: burrower <unit_burrower.lua>
[f=0000000] Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
[f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
[f=0000000] Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
[f=0000000] Loaded gadget: Awards <awards.lua>
[f=0000000] Loaded gadget: Bank <bank.lua>
[f=0000000] Loaded gadget: Bounties <unit_bounty.lua>
[f=0000000] Loaded gadget: Ceasefire-old <ceasefire-1.lua>
[f=0000000] Doesn't count initialized
[f=0000000] Loaded gadget: Does Not Count <unit_does_not_count.lua>
[f=0000000] Loaded gadget: King of the Hill <koth.lua>
[f=0000000] Loaded gadget: MarketPlace <unit_marketplace.lua>
[f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Repair Aura <unit_repairaura.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This mod has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] -1
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Avatars <api_avatars.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Hide map marks <gui_hide_marks_on_f5.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[f=0000000] Loaded widget: ResetState <unit_resetstate.lua>
[f=0000000] Calculating mexmap
[f=0000000] mexmap exported to LuaUI/Configs/MetalMaps/comet catcher redux.springmexmap
[f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Land Fly <unit_land_fly.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[f=0000000] Loaded widget: Startup Info and Selector <gui_startup_info_selector.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: XrayHighlight-ZK <gui_xray_highlight_zk.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Prospector <gui_prospector.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
[f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Chili Chat <gui_chili_chat.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Complete Control Camera <camera_ccc.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=0000000] 22%
[f=0000000] 77%
[f=0000000] Set UnitIconDist to 100
[f=0000000] Ground decals are disabled
[f=0000000] Set maximum particles to: 10719
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Switching to Free style camera
[f=0000000] Spring 0.82+.4.0 (0.82.3-1310-g789799d) has crashed.
[f=0000000] Exception: Integer divide by zero (0xc0000094)
[f=0000000] Exception Address: 0x00739e18
[f=0000000] DLL information:
[f=0000000] 0x00400000 spring
[f=0000000] 0x7c900000 ntdll
[f=0000000] 0x7c800000 kernel32
[f=0000000] 0x10000000 DevIL
[f=0000000] 0x77c10000 MSVCRT
[f=0000000] 0x77dd0000 ADVAPI32
[f=0000000] 0x77e70000 RPCRT4
[f=0000000] 0x68b20000 GLU32
[f=0000000] 0x5ed00000 OPENGL32
[f=0000000] 0x77f10000 GDI32
[f=0000000] 0x77d40000 USER32
[f=0000000] 0x73760000 DDRAW
[f=0000000] 0x73bc0000 DCIMAN32
[f=0000000] 0x76c90000 IMAGEHLP
[f=0000000] 0x6fbc0000 mingwm10
[f=0000000] 0x7c9c0000 SHELL32
[f=0000000] 0x77f60000 SHLWAPI
[f=0000000] 0x71ab0000 WS2_32
[f=0000000] 0x71aa0000 WS2HELP
[f=0000000] 0x61b80000 zlib1
[f=0000000] 0x70780000 vorbisfile
[f=0000000] 0x68140000 ogg
[f=0000000] 0x64cc0000 vorbis
[f=0000000] 0x6b600000 OpenAL32
[f=0000000] 0x76b40000 WINMM
[f=0000000] 0x66fc0000 freetype6
[f=0000000] 0x62aa0000 glew32
[f=0000000] 0x01eb0000 SDL
[f=0000000] 0x7c340000 MSVCR71
[f=0000000] 0x76390000 IMM32
[f=0000000] 0x773d0000 comctl32
[f=0000000] 0x5d090000 comctl32
[f=0000000] 0x73f10000 dsound
[f=0000000] 0x774e0000 ole32
[f=0000000] 0x77c00000 VERSION
[f=0000000] 0x76c30000 WINTRUST
[f=0000000] 0x77a80000 CRYPT32
[f=0000000] 0x77b20000 MSASN1
[f=0000000] 0x72d20000 wdmaud
[f=0000000] 0x72d10000 msacm32
[f=0000000] 0x77be0000 MSACM32
[f=0000000] 0x77bd0000 midimap
[f=0000000] 0x5ad70000 uxtheme
[f=0000000] 0x74720000 MSCTF
[f=0000000] 0x755c0000 msctfime
[f=0000000] 0x69500000 nvoglnt
[f=0000000] 0x605d0000 mslbui
[f=0000000] 0x72280000 DINPUT
[f=0000000] 0x688f0000 HID
[f=0000000] 0x77920000 SETUPAPI
[f=0000000] 0x73ee0000 KsUser
[f=0000000] 0x59a60000 DBGHELP
[f=0000000] Stacktrace:
[f=0000000] (0) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x00739E18]
[f=0000000] (1) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x0040D73D]
[f=0000000] (2) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x0099E1E6]
[f=0000000] (3) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x009A9280]
[f=0000000] (4) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x009AC14B]
[f=0000000] (5) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x00B959D0]
[f=0000000] (6) C:\Program Files\Games\RTS\Spring\test\0.82.3-1310-g789799d\spring.exe [0x00A72345]
[f=0000000] (7) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C3A3B0]
[f=0000000] (8) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B50B]