View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002316 | Spring engine | General | public | 2011-01-22 12:10 | 2011-06-17 15:24 |
| Reporter | abma | Assigned To | hoijui | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Fixed in Version | 0.82.7+git | ||||
| Summary | 0002316: (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive) | ||||
| Description | GetPrimaryModArchiveCount() for an sdp also returns one archive to much... | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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i just tested on latest master, and i can not reproduce this. it seems to work as it should. some games have both idx=0 and 1 .sdp archives, but not the same archive. it makes sense there, as it are mutators. eg "CA 1 faction", which depends on CA; i have both of these through rapid. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-01-22 12:10 | abma | New Issue | |
| 2011-06-10 18:39 | hoijui | Summary | (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp => (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive) |
| 2011-06-17 15:18 | hoijui | Status | new => assigned |
| 2011-06-17 15:18 | hoijui | Assigned To | => hoijui |
| 2011-06-17 15:24 | hoijui | Note Added: 0006763 | |
| 2011-06-17 15:24 | hoijui | Status | assigned => resolved |
| 2011-06-17 15:24 | hoijui | Fixed in Version | => 0.82.7+git |
| 2011-06-17 15:24 | hoijui | Resolution | open => no change required |