View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0002316 | Spring engine | General | public | 2011-01-22 12:10 | 2011-06-17 15:24 | ||||
Reporter | abma | ||||||||
Assigned To | hoijui | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | no change required | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | 0.82.7+git | |||||||
Summary | 0002316: (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive) | ||||||||
Description | GetPrimaryModArchiveCount() for an sdp also returns one archive to much... | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
hoijui (reporter) 2011-06-17 15:24 |
i just tested on latest master, and i can not reproduce this. it seems to work as it should. some games have both idx=0 and 1 .sdp archives, but not the same archive. it makes sense there, as it are mutators. eg "CA 1 faction", which depends on CA; i have both of these through rapid. |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2011-01-22 12:10 | abma | New Issue | |
2011-06-10 18:39 | hoijui | Summary | (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp => (unitsync) GetPrimaryModArchiveList(idx) returns for idx=0|1 the same value if the Game is a .sdp (rapid archive) |
2011-06-17 15:18 | hoijui | Status | new => assigned |
2011-06-17 15:18 | hoijui | Assigned To | => hoijui |
2011-06-17 15:24 | hoijui | Note Added: 0006763 | |
2011-06-17 15:24 | hoijui | Status | assigned => resolved |
2011-06-17 15:24 | hoijui | Fixed in Version | => 0.82.7+git |
2011-06-17 15:24 | hoijui | Resolution | open => no change required |