2025-07-05 02:05 CEST

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IDProjectCategoryView StatusLast Update
0002275Spring engineGeneralpublic2011-01-01 20:10
Reporternemovc 
Assigned Toabma 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusresolvedResolutionno change required 
Product Version0.82.6.1 
Target VersionFixed in Version 
Summary0002275: Crash on "Writing path data" or "Reading estimate path data"
DescriptionAlmost every time (but not 100%,oddly) I attempt to run spring, it stops responding with the screen displaying either "Writing path data" or "Reading estimate path data", I'm assuming based on whether or not the map has been played before.


Additional InformationAdditionally, I get this error in the background.

Your hardware configuration does not meet minimum specifications needed to run the application. The application must close.

Hardware details:
NVIDIA GeForce 9600 GT
Display adapter driver version 8.17.12.5896

Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz
4.00 GB RAM
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (7,506 bytes) 2010-12-27 10:02 -
    LogOutput initialized.
    Spring 0.82.6.1 (0.82.6.1)
    Build date/time: Oct 15 2010 20:04:51
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "J:\Users\Owen\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 126, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 32-bit (build 7600)
    Intel(R) Core(TM)2 Quad  CPU   Q9450  @ 2.66GHz; 3327MB RAM, 6652MB pagefile
    OS: 32bit native mode
    Using read-write data directory: I:\Program Files\Spring\
    Using read-only data directory: J:\Users\Owen\Documents\My Games\Spring\
    Scanning: J:\Users\Owen\Documents\My Games\Spring\mods
    Scanning: I:\Program Files\Spring\maps
    Scanning: I:\Program Files\Spring\base
    Scanning: I:\Program Files\Spring\mods
    Supported Video modes: 1680x1050, 1600x1024, 1600x1000, 1600x900, 1440x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1680x1050/32bit
    [      0] SDL:  1.2.10
    [      0] GL:   3.3.0
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce 9600 GT/PCI/SSE2
    [      0] GLSL: 3.30 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: I:\Program Files\Spring\\script.txt
    [      0] Connecting to local server
    [      0] Starting GameServer: 7 ms
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     DirectSound Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       DirectSound Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting demo recording
    [      0] Using map TheColdPlace
    [      0] Recording demo demos/20101227_185406_TheColdPlace_0.82.6.sdf
    [      0] Using mod Balanced Annihilation V7.19
    [      0] Using mod archive BA719.sd7
    [      0] Loading client data: 96 ms
    [      0] User number 0 (team 1, allyteam 0)
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 1 ms
    [      0] Camera and mouse: 136 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.448000
    [      0] Loading GameData Definitions: 491 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 74 ms
    [      0] Number of damage types: 40
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: 7b4576f4
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] Hang detection triggered for Spring 0.82.6.1 (0.82.6.1).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x77a50000	ntdll
    [      0] 0x77520000	kernel32
    [      0] 0x75c20000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x76210000	MSVCRT
    [      0] 0x760a0000	ADVAPI32
    [      0] 0x76140000	sechost
    [      0] 0x77bc0000	RPCRT4
    [      0] 0x73160000	GLU32
    [      0] 0x60ae0000	OPENGL32
    [      0] 0x76310000	GDI32
    [      0] 0x765c0000	USER32
    [      0] 0x761f0000	LPK
    [      0] 0x76520000	USP10
    [      0] 0x684f0000	DDRAW
    [      0] 0x6f690000	DCIMAN32
    [      0] 0x778b0000	SETUPAPI
    [      0] 0x75e50000	CFGMGR32
    [      0] 0x76160000	OLEAUT32
    [      0] 0x77750000	ole32
    [      0] 0x75e80000	DEVOBJ
    [      0] 0x74550000	dwmapi
    [      0] 0x76690000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x768d0000	SHELL32
    [      0] 0x77690000	SHLWAPI
    [      0] 0x76890000	WS2_32
    [      0] 0x77c70000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74150000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x01140000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x77b90000	IMM32
    [      0] 0x767c0000	MSCTF
    [      0] 0x69510000	dsound
    [      0] 0x74bd0000	POWRPROF
    [      0] 0x75b20000	CRYPTBASE
    [      0] 0x77600000	CLBCatQ
    [      0] 0x749f0000	MMDevApi
    [      0] 0x748f0000	PROPSYS
    [      0] 0x73f20000	wdmaud
    [      0] 0x73f10000	ksuser
    [      0] 0x748e0000	AVRT
    [      0] 0x73e80000	AUDIOSES
    [      0] 0x73d40000	msacm32
    [      0] 0x73d20000	MSACM32
    [      0] 0x73d10000	midimap
    [      0] 0x75ba0000	profapi
    [      0] 0x74840000	uxtheme
    [      0] 0x01310000	ctagent
    [      0] 0x06e70000	nvoglv32
    [      0] 0x75c70000	WINTRUST
    [      0] 0x75ca0000	CRYPT32
    [      0] 0x75c10000	MSASN1
    [      0] 0x724d0000	DINPUT
    [      0] 0x74d00000	HID
    [      0] 0x70d40000	dbghelp
    [      0] Stacktrace:
    [      0] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [      0] (0) J:\Windows\SYSTEM32\ntdll.dll(KiFastSystemCallRet+0) [0x77A964F4]
    [      0] (1) J:\Windows\system32\nvoglv32.DLL(DrvCopyContext+0x70d6) [0x07495B46]
    [      0] (2) J:\Windows\system32\nvoglv32.DLL [0x005AECB5]
    [      0] (3) J:\Windows\system32\nvoglv32.DLL [0x000D65E3]
    [      0] (4) J:\Windows\SYSTEM32\ntdll.dll(RtlTryEnterCriticalSection+0x960) [0x77AA34E0]
    [      0] (5) I:\Program Files\Spring\spring.exe [0x0031A074]
    [      0] (6) I:\Program Files\Spring\spring.exe [0x00002A82]
    [      0] (7) I:\Program Files\Spring\spring.exe [0x00016799]
    [      0] (8) I:\Program Files\Spring\spring.exe [0x00090899]
    [      0] (9) I:\Program Files\Spring\spring.exe [0x000916AD]
    [      0] (10) I:\Program Files\Spring\spring.exe [0x005869F1]
    [      0] (11) I:\Program Files\Spring\spring.exe [0x00591D39]
    [      0] (12) I:\Program Files\Spring\spring.exe [0x00592064]
    [      0] (13) I:\Program Files\Spring\spring.exe [0x00592840]
    [      0] (14) I:\Program Files\Spring\spring.exe [0x000010A7]
    [      0] (15) I:\Program Files\Spring\spring.exe [0x00001123]
    [      0] (16) J:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77571194]
    [      0] (17) J:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77AAB495]
    [      0] (18) J:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77AAB468]
    
    txt file icon infolog.txt (7,506 bytes) 2010-12-27 10:02 +

-Relationships
+Relationships

-Notes

~0006153

nemovc (reporter)

Having just looked at the infolog I myself posted, I'm off to update my graphic drivers, which I thought were up to date.

~0006155

nemovc (reporter)

Graphic drivers updated, this problem remains -

[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)

is the last line in infolog.txt. Is there a problem with nVidia graphics cards I haven't heard of?

~0006156

abma (administrator)

translated:

J:\Windows\SYSTEM32\ntdll.dll 0x77A964F4 ??:0
J:\Windows\SYSTEM32\ntdll.dll 0x77AA34E0 ??:0
I:\Program Files\Spring\spring.exe 0x71a074 rts/Rendering/GroundDecalHandler.cpp:80
I:\Program Files\Spring\spring.exe 0x402a82 rts/Game/Game.cpp:524
I:\Program Files\Spring\spring.exe 0x416799 rts/Game/Game.cpp:320
I:\Program Files\Spring\spring.exe 0x490899 rts/Game/PreGame.cpp:285
I:\Program Files\Spring\spring.exe 0x4916ad rts/Game/PreGame.cpp:160
I:\Program Files\Spring\spring.exe 0x9869f1 rts/System/SpringApp.cpp:1051
I:\Program Files\Spring\spring.exe 0x991d39 rts/System/SpringApp.cpp:1182
I:\Program Files\Spring\spring.exe 0x992064 rts/System/Main.cpp:55
I:\Program Files\Spring\spring.exe 0x992840 rts/System/Main.cpp:91
I:\Program Files\Spring\spring.exe 0x4010a7 buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
I:\Program Files\Spring\spring.exe 0x401123 buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:271
J:\Windows\system32\kernel32.dll 0x77571194 ??:0
J:\Windows\SYSTEM32\ntdll.dll 0x77AAB495 ??:0
J:\Windows\SYSTEM32\ntdll.dll 0x77AAB468 ??:0

did you try to lower the graphics settings?

can you please attach infolog.txt from a crash with newer drivers?

maybe this helps a bit? http://springrts.com/wiki/FAQ:trouble#Nvidia

(as it's only hang detection in infolog.txt...)

~0006160

hoijui (reporter)

try turning decals off in springsettings

~0006163

abma (administrator)

did our suggestions help?

~0006171

nemovc (reporter)

Hey all, just been away

I've done a fair bit of fiddling around with springsettings

Basically, it can do everything fine... except shadows. Runs fine with bumpmapped water and everything, 16x AA, maximum ground decal/tree detail et al, but as soon as you turn shadows on it hangs during startup.

Anything else I can help with, ask and I'll give it a try :)

~0006180

abma (administrator)

thanks for reporting, i've added this note to the faq: http://springrts.com/wiki/FAQ:trouble#It_crashes

(seems to be a driver issue)
+Notes

-Issue History
Date Modified Username Field Change
2010-12-27 10:02 nemovc New Issue
2010-12-27 10:02 nemovc File Added: infolog.txt
2010-12-27 10:04 nemovc Note Added: 0006153
2010-12-27 11:35 nemovc Note Added: 0006155
2010-12-27 17:13 abma Note Added: 0006156
2010-12-27 23:40 hoijui Note Added: 0006160
2010-12-29 17:41 abma Note Added: 0006163
2010-12-29 17:41 abma Status new => feedback
2010-12-30 10:41 nemovc Note Added: 0006171
2011-01-01 20:10 abma Note Added: 0006180
2011-01-01 20:10 abma Status feedback => resolved
2011-01-01 20:10 abma Resolution open => no change required
2011-01-01 20:10 abma Assigned To => abma
+Issue History