View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002273 | Spring engine | General | public | 2010-12-25 19:47 | 2010-12-25 23:44 |
| Reporter | abma | Assigned To | Kloot | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Fixed in Version | 0.82.7 | ||||
| Summary | 0002273: Units in current master default to "return fire" | ||||
| Description | Spring 0.82+.4.0 ({win32-inline-fix}0.82.3-1145-gb3d3976) ... or is this a mod issue? | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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Mods can set it per unitdef with the 'fireState' tag, see https://github.com/spring/spring/blob/master/rts/Sim/Units/UnitDef.cpp#L402 |
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Probably got broken during my last refactoring round (default should be FAW when it's not specified). I'll commit a fix soon. |
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back to normal |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-12-25 19:47 | abma | New Issue | |
| 2010-12-25 22:36 | FLOZi | Note Added: 0006143 | |
| 2010-12-25 22:45 | Kloot | Note Added: 0006144 | |
| 2010-12-25 23:44 | Kloot | Note Added: 0006147 | |
| 2010-12-25 23:44 | Kloot | Status | new => resolved |
| 2010-12-25 23:44 | Kloot | Fixed in Version | => 0.82.6.1+git |
| 2010-12-25 23:44 | Kloot | Resolution | open => fixed |
| 2010-12-25 23:44 | Kloot | Assigned To | => Kloot |