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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002250 | Spring engine | General | public | 2010-12-07 09:27 | 2011-05-01 16:32 | ||||
Reporter | djmad | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.82.6.1 | ||||||||
Target Version | Fixed in Version | 0.82.7+git | |||||||
Summary | 0002250: Ego-Mode not able to shoot target | ||||||||
Description | Its not possible to shoot a Target in the egomode, equal if friend or foe. An option to complete disable the detector would also be nice, if i want to shoot my own unit, i should be able to do this | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2010-12-21 19:59 |
fixed in master at some point |
djmad (reporter) 2011-04-27 22:50 |
seems still not working, as soon as there is a target in the crosshair its not possible to fire a shot equal of the selected mod |
Kloot (developer) 2011-05-01 16:32 |
"master" != 82.7 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2010-12-07 09:27 | djmad | New Issue | |
2010-12-21 19:59 | Kloot | Note Added: 0006121 | |
2010-12-21 19:59 | Kloot | Status | new => resolved |
2010-12-21 19:59 | Kloot | Fixed in Version | => 0.82.6.1+git |
2010-12-21 19:59 | Kloot | Resolution | open => fixed |
2010-12-21 19:59 | Kloot | Assigned To | => Kloot |
2011-04-27 22:50 | djmad | Note Added: 0006573 | |
2011-04-27 22:50 | djmad | Status | resolved => assigned |
2011-04-27 22:50 | djmad | Resolution | fixed => reopened |
2011-05-01 16:32 | Kloot | Note Added: 0006581 | |
2011-05-01 16:32 | Kloot | Status | assigned => resolved |
2011-05-01 16:32 | Kloot | Fixed in Version | 0.82.7 => 0.82.7+git |
2011-05-01 16:32 | Kloot | Resolution | reopened => fixed |