| Attached Files | 
- 
  iruke_crash_stacktrace1.txt (36,821 bytes)  2010-11-28 20:57  
LogOutput initialized.
Spring 0.82.6.1
Build date/time: Oct 16 2010 20:10:24
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "/home/USERNAME/.springrc"
[CMyMath::Init] CPU SSE mask: 126, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 32bit native mode
Using read-write data directory: /home/USERNAME/.spring/
Using read-only data directory: /usr/share/games/spring/
Scanning: /usr/share/games/spring/base
Scanning: /home/USERNAME/.spring/maps
Scanning: /home/USERNAME/.spring/mods
Supported Video modes: 1920x1640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1600x1200/32bit (windowed)
[      0] SDL:  1.2.14
[      0] GL:   3.3.0 NVIDIA 260.19.21
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce 8600M GT/PCI/SSE2
[      0] GLSL: 3.30 NVIDIA via Cg compiler
[      0] GLEW: 1.5.2
[      0] Joysticks found: 0
[      0] Joystick 0 not found
[      0] Loading startscript from: /home/USERNAME/.spring//script.txt
[      0] Connecting to 94.23.238.25:8460 using name Iruke3
[      0] Video mode set to 1600x1123/32bit (windowed)
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     OpenAL Community
[      0] Sound:   Version:    1.1 ALSOFT 1.12.854
[      0] Sound:   Renderer:   OpenAL Soft
[      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
[      0] Sound:   Device:     PulseAudio Software
[      0] Starting demo recording
[      0] Using map FrozenFortress_v2
[      0] Recording demo demos/20101125_203959_FrozenFortress_v2_0.82.6.sdf
[      0] Sound:   Available Devices:  
[      0] Sound:                       PulseAudio Software
[      0] Sound:                       ALSA Software
[      0] Sound:                       OSS Software
[      0] Sound:                       PortAudio Software
[      0] Sound: air absorption enabled: 0.01
[      0] Using mod Spring: 1944 v1.5 Operation Market Garden
[      0] Using mod archive S44v15_MarketGarden.sdz
[      0] Loading client data: 4997 ms
[      0] User number 6 (team 1, allyteam 1)
[      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
[      0] Loading sounds: 3 ms
[      0] Camera and mouse: 37 ms
[      0] Parsing unit icons
[      0] Loading GameData Definitions
[      0] Starting weapon range multiplying, coefficient: 1
[      0] Done with the ranges, 217 weapons processed.
[      0] Loading all definitions:  0.633000
[      0] Loading GameData Definitions: 677 ms
[      0] Parsing Map Information
[      0] Loading SMF
[      0] Loading Map
[      0] Calculating smooth height mesh
[      0] Calculating smooth mesh: 213 ms
[      0] Number of damage types: 17
[      0] Creating unit textures
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Loading feature definitions
[      0] Initializing map features
[      0] Reading estimate path costs
[      0] [CPathManager] pathing data checksum: 9b2d4aa1
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] Loading .smt tile-file "maps/FrozenFortress_v2.smt"
[      0] Loading 71680 tiles from file 1/1
[      0] Reading tiles
[      0] Reading tile map
[      0] generating MipMaps: 11 ms
[      0] Creating Projectile Textures
[      0] Creating sky
[      0] Loading console: 11 ms
[      0] Sound: Unable to open audio file: FailedCommand
[      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[      0] Loading LuaRules
[      0] maps/flagConfig/FrozenFortress_v2_profile.lua
[      0] No hide zone config found for map:, maps/hideZoneConfig/FrozenFortress_v2.lua
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  CobButton           <unit_cobbutton.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Pontoon Bridges     <unit_bridge.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Squad Spawner       <unit_squadspawner.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Feature CEG         <feature_ceg.lua>
[      0] Loaded gadget:  Indirect Fire Accuracy Manager  <unit_indirectfireaccuracy.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  Mod statistics      <mod_stats.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Spawn               <game_setup.lua>
[      0] Loaded gadget:  Spring 1944 Armor   <game_armor.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  Tree Hit Volume Change  <feature_tree_hitvolume.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  object_statusbars_default.lua  <object_statusbars_default.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[      0] Loaded gadget:  Does Not Count      <game_doesnotcount.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Spring: 1944 Damage Over Time  <game_damageovertime.lua>
[      0] Loaded gadget:  Spring: 1944 Visible Cover Areas  <game_visiblecover.lua>
[      0] Loaded gadget:  No Self-Damage      <game_no_self_damage.lua>
[      0] Loaded gadget:  Smoke shells        <game_smokeshells.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] maps/flagConfig/FrozenFortress_v2_profile.lua
[      0] Loaded gadget:  object_statusbars_default (v1.0)  <object_statusbars_default.lua>
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Pontoon Bridges     <unit_bridge.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Hardware is incompatible with Xray shader requirements
[      0] Loaded widget from mod:   Vector API          <api_vector.lua>
[      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
[      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
[      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
[      0] Loaded widget from mod:   BuildETA            <gui_buildeta.lua>
[      0] All units set to Hold Position
[      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
[      0] Loaded widget from mod:   Darkening           <gui_darkening.lua>
[      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
[      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget from user:  RetargetUnitAir     <RetargetUnitAir.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
[      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
[      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
[      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
[      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
[      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
[      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
[      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
[      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[      0] Loaded widget from mod:   BuildBar            <gui_buildbar.lua>
[      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
[      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
[      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
[      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] Loaded widget from mod:   Team Platter Expanded  <gui_team_platter_ex.lua>
[      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
[      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
[      0] Loaded widget from user:  LoIUI               <lolui.lua>
[      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
[      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
[      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Connection attempt from [SIN]Godde
[      0]  -> Version: 0.82.6.1
[      0]  -> Connection established (given id 2)
[      0] Connection attempt from Iruke3
[      0]  -> Version: 0.82.6.1
[      0]  -> Connection established (given id 6)
[      0] Connection attempt from Qemist
[      0]  -> Version: 0.82.6.1 (0.82.6.1)
[      0]  -> Connection established (given id 4)
[      0] Connection attempt from [SIN]JAL
[      0]  -> Version: 0.82.6.1 (0.82.6.1)
[      0]  -> Connection established (given id 3)
[      0] Connection attempt from applkn
[      0]  -> Version: 0.82.6.1 (0.82.6.1)
[      0]  -> Connection established (given id 5)
[      0] Iruke3 added point: Start 1
[      0] Iruke3 added point: Start 1
[      0] Iruke3 added point: Start 1
[      0] Iruke3 added point: Start 1
[      0] <Iruke3> oh shit phone
[      0] <Iruke3> back
[      0] <Iruke3> !voteforce
[      0] > Do you want to force game? !vote 1 = yes, !vote 2 = no
[      0] <Iruke3> !vote 1
[      0] > option 1 has 1 of 2 votes
[      0] <Iruke3> someone called but did not respond:/
[      0] <[SIN]JAL> !vote 1
[      0] > option 1 has 2 of 2 votes
[      0] > forcing game start by [SIN]JAL
[      0] > vote successful - forcing
[      0] <Iruke3> ah grr
[      0] GameID: 00caee4c8fc4369dde8a161f1cdf4421
[      0] Iruke3 added point: Start 1
[      0] movewarnings disabled
[      5] Map Flag Profile not found. Autogenerating flag positions.
[     25] <Iruke3> again
[     35] Iruke3 paused the game
[     35] <Iruke3> phone
[     35] <Iruke3> ok back
[     35] <Iruke3> 4
[     35] <[SIN]JAL> k
[     35] <Iruke3> 3
[     35] <Iruke3> 2
[     35] <Iruke3> 1
[     35] Iruke3 unpaused the game
[    123] Buildings set to face East
[    725] Flag Captured!
[   2945] Flag Captured!
[   3180] PPSch-41 Infantry is being attacked
[   3341] PPSch-41 Infantry is being attacked
[   4094] PPSch-41 Infantry is being attacked
[   4265] PPSch-41 Infantry is being attacked
[   4475] Flag Captured!
[   4775] Flag Captured!
[   5204] Mosin Rifle is being attacked
[   5315] Flag Captured!
[   5375] Flag Captured!
[   5675] Flag Captured!
[   5795] Flag Captured!
[   5795] Flag Captured!
[   6065] Flag Captured!
[   6245] Flag Captured!
[   6455] Flag Captured!
[   6695] Flag Captured!
[   6965] Flag Captured!
[   7085] Flag Captured!
[   7355] Flag Captured!
[   7535] Flag Captured!
[   7535] Flag Captured!
[   7775] Flag Captured!
[   7985] Flag Captured!
[   8075] Flag Captured!
[   8765] Flag Captured!
[   9335] Flag Captured!
[   9485] Flag Captured!
[   9881] Iruke3 added point: AT Minefield!
[   9905] Flag Captured!
[  10205] Flag Captured!
[  10263] Added new player: [S44]Nemo
[  10273] Iruke3 added point: AT Minefield!
[  10415] Flag Captured!
[  10516] > [[S44]Nemo]play more RC4 <_<
[  10689] Iruke3 added point: AT Minefield!
[  10715] Flag Captured!
[  10785] PPSch-41 Infantry is being attacked
[  11047] PPSch-41 Infantry is being attacked
[  11186] PPSch-41 Infantry is being attacked
[  11195] Flag Captured!
[  11287] PTRD Infantry is being attacked
[  11360] Iruke3 added point: AP Minefield!
[  11388] PTRD Infantry is being attacked
[  11547] Mosin Rifle is being attacked
[  11675] Flag Captured!
[  11767] PPSch-41 Infantry is being attacked
[  11847] Iruke3 added point: AP Minefield!
[  11871] PPSch-41 Infantry is being attacked
[  12095] Flag Captured!
[  12125] Flag Captured!
[  12456] Iruke3 added point: AP Minefield!
[  12785] Flag Captured!
[  12801] Mosin Rifle is being attacked
[  12902] Mosin Rifle is being attacked
[  12992] Iruke3 added point: AP Minefield!
[  13009] Mosin Rifle is being attacked
[  13111] Mosin Rifle is being attacked
[  13212] PPSch-41 Infantry is being attacked
[  13265] Flag Captured!
[  13315] PPSch-41 Infantry is being attacked
[  13415] Flag Captured!
[  13681] Iruke3 added point: AP Minefield!
[  13865] Flag Captured!
[  13925] Flag Captured!
[  14063] PPSch-41 Infantry is being attacked
[  14334] Mosin Rifle is being attacked
[  14444] Mosin Rifle is being attacked
[  14585] Mosin Rifle is being attacked
[  14694] PPSch-41 Infantry is being attacked
[  14800] Mosin Rifle is being attacked
[  14920] Mosin Rifle is being attacked
[  14960] Iruke3 added point: AP Minefield!
[  15054] Mosin Rifle is being attacked
[  15157] Mosin Rifle is being attacked
[  15520] Iruke3 added point: AP Minefield!
[  15665] Mosin Rifle is being attacked
[  15773] Mosin Rifle is being attacked
[  15891] Mosin Rifle is being attacked
[  16027] Mosin Rifle is being attacked
[  16096] Iruke3 added point: AP Minefield!
[  16131] Mosin Rifle is being attacked
[  16234] Mosin Rifle is being attacked
[  16338] Mosin Rifle is being attacked
[  16551] Mosin Rifle is being attacked
[  16757] Unloaded Truck Supplies is being attacked
[  16775] Flag Captured!
[  16913] Iruke3 added point: AP Minefield!
[  16993] Mosin Rifle is being attacked
[  17239] Iruke3 added point: AP Minefield!
[  17249] Mosin Rifle is being attacked
[  17492] PTRD Infantry is being attacked
[  17613] Iruke3 added point: AP Minefield!
[  17672] Iruke3 added point: AT Minefield!
[  17928] Mosin Rifle is being attacked
[  18064] Iruke3 added point: AT Minefield!
[  18127] Mosin Rifle is being attacked
[  18252] Mosin Rifle is being attacked
[  18356] Mosin Rifle is being attacked
[  18464] Iruke3 added point: AT Minefield!
[  18485] PPSch-41 Infantry is being attacked
[  18587] PTRD Infantry is being attacked
[  18605] Flag Neutralised!
[  18688] PTRD Infantry is being attacked
[  18695] Flag Neutralised!
[  18791] Mosin Rifle is being attacked
[  18895] Mosin Rifle is being attacked
[  18995] Flag Captured!
[  19007] Mosin Rifle is being attacked
[  19110] PPSch-41 Infantry is being attacked
[  19149] Iruke3 added point: AP Minefield!
[  19211] PPSch-41 Infantry is being attacked
[  19328] Mosin Rifle is being attacked
[  19432] Mosin Rifle is being attacked
[  19540] Mosin Rifle is being attacked
[  19644] Mosin Rifle is being attacked
[  19746] Mosin Rifle is being attacked
[  19851] Mosin Rifle is being attacked
[  19960] PPSch-41 Infantry is being attacked
[  19981] Iruke3 added point: AP Minefield!
[  20064] PPSch-41 Infantry is being attacked
[  20166] Dug-In ZiS-2 is being attacked
[  20268] Dug-In ZiS-2 is being attacked
[  20389] Mosin Rifle is being attacked
[  20492] Mosin Rifle is being attacked
[  20585] Flag Captured!
[  20608] Iruke3 added point: AT Minefield!
[  20627] Mosin Rifle is being attacked
[  20784] PTRD Infantry is being attacked
[  20829] Iruke3 added point: AP Minefield!
[  20887] PTRD Infantry is being attacked
[  20993] Mosin Rifle is being attacked
[  21080] Iruke3 added point: AT Minefield!
[  21106] Mosin Rifle is being attacked
[  21207] Mosin Rifle is being attacked
[  21308] PPSch-41 Infantry is being attacked
[  21335] Flag Captured!
[  21412] PPSch-41 Infantry is being attacked
[  21668] Mosin Rifle is being attacked
[  21785] PPSch-41 Infantry is being attacked
[  21956] PPSch-41 Infantry is being attacked
[  22221] Iruke3 added point: AP Minefield!
[  22416] Mosin Rifle is being attacked
[  22505] Flag Captured!
[  22549] Mosin Rifle is being attacked
[  22655] Flag Neutralised!
[  22667] Mosin Rifle is being attacked
[  22795] Mosin Rifle is being attacked
[  22948] Mosin Rifle is being attacked
[  23045] Flag Captured!
[  23066] Mosin Rifle is being attacked
[  23174] Mosin Rifle is being attacked
[  23213] Iruke3 added point: AP Minefield!
[  23275] Mosin Rifle is being attacked
[  23383] Mosin Rifle is being attacked
[  23644] Mosin Rifle is being attacked
[  23749] Mosin Rifle is being attacked
[  23895] Mosin Rifle is being attacked
[  24032] Mosin Rifle is being attacked
[  24109] Iruke3 added point: AP Minefield!
[  24133] Mosin Rifle is being attacked
[  24257] Mosin Rifle is being attacked
[  24361] Mosin Rifle is being attacked
[  24617] Mosin Rifle is being attacked
[  24785] Dug-In ZiS-2 is being attacked
[  24785] Flag Captured!
[  25157] Mosin Rifle is being attacked
[  25358] Iruke3 added point: AP Minefield!
[  25588] PTRD Infantry is being attacked
[  25808] Mosin Rifle is being attacked
[  25914] Dug-In ZiS-2 is being attacked
[  26026] Mosin Rifle is being attacked
[  26045] Flag Captured!
[  26190] Iruke3 added point: AP Minefield!
[  26196] Mosin Rifle is being attacked
[  26297] PPSch-41 Infantry is being attacked
[  26411] Mosin Rifle is being attacked
[  26667] PPSch-41 Infantry is being attacked
[  26769] PPSch-41 Infantry is being attacked
[  26875] Mosin Rifle is being attacked
[  27105] Dug-In ZiS-3 is being attacked
[  27220] Mosin Rifle is being attacked
[  27325] PPSch-41 Infantry is being attacked
[  27426] Mosin Rifle is being attacked
[  27665] Flag Captured!
[  27680] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  28078] PTRD Infantry is being attacked
[  28201] PPSch-41 Infantry is being attacked
[  28310] Mosin Rifle is being attacked
[  29021] Iruke3 added point: AP Minefield!
[  29256] PPSch-41 Infantry is being attacked
[  29387] Mosin Rifle is being attacked
[  29552] PTRD Infantry is being attacked
[  29700] Mosin Rifle is being attacked
[  29786] Recon Sortie ordered. ETE 15s.
[  29854] Iruke3 added point: AP Minefield!
[  30206] Mosin Rifle is being attacked
[  30235] Recon Sortie arrived.
[  30317] Mosin Rifle is being attacked
[  30424] Mosin Rifle is being attacked
[  30550] Mosin Rifle is being attacked
[  30815] Flag Neutralised!
[  30910] Mosin Rifle is being attacked
[  31012] Dug-In ZiS-3 is being attacked
[  31118] Mosin Rifle is being attacked
[  31205] Flag Captured!
[  31249] Po-2 Kukuruznik is being attacked
[  31374] Iruke3 added point: AP Minefield!
[  31486] PTRD Infantry is being attacked
[  31716] Mosin Rifle is being attacked
[  31820] PPSch-41 Infantry is being attacked
[  31936] Mosin Rifle is being attacked
[  32044] Dug-In ZiS-2 is being attacked
[  32222] Iruke3 added point: AP Minefield!
[  32244] Dug-In ZiS-2 is being attacked
[  32385] Dug-In ZiS-2 is being attacked
[  32487] Sniper is being attacked
[  32594] Mosin Rifle is being attacked
[  32695] Dug-In ZiS-2 is being attacked
[  32804] Dug-In ZiS-3 is being attacked
[  32919] Commissar is being attacked
[  33023] Mosin Rifle is being attacked
[  33038] Iruke3 added point: AP Minefield!
[  33138] Commissar is being attacked
[  33253] Commissar is being attacked
[  33338] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  33380] Mosin Rifle is being attacked
[  33632] PTRD Infantry is being attacked
[  33806] PTRD Infantry is being attacked
[  33922] PTRD Infantry is being attacked
[  34053] Mosin Rifle is being attacked
[  34411] Dug-In ZiS-2 is being attacked
[  34663] Dug-In ZiS-2 is being attacked
[  34974] Mosin Rifle is being attacked
[  35076] Dug-In ZiS-3 is being attacked
[  35178] Mosin Rifle is being attacked
[  35481] Mosin Rifle is being attacked
[  36858] Mosin Rifle is being attacked
[  36970] Mosin Rifle is being attacked
[  37080] Dug-In ZiS-3 is being attacked
[  37188] Dug-In ZiS-3 is being attacked
[  37356] Mosin Rifle is being attacked
[  37543] PTRD Infantry is being attacked
[  37646] PTRD Infantry is being attacked
[  38098] Mosin Rifle is being attacked
[  38201] Mosin Rifle is being attacked
[  38503] Mosin Rifle is being attacked
[  38752] Dug-In ZiS-2 is being attacked
[  38858] Mosin Rifle is being attacked
[  39002] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  39066] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  39180] Dug-In ZiS-2 is being attacked
[  39312] PPSch-41 Infantry is being attacked
[  39475] Dug-In ZiS-2 is being attacked
[  40165] RPG-43 Infantry is being attacked
[  40436] Dug-In 61-K is being attacked
[  40539] Dug-In 61-K is being attacked
[  40710] Dug-In 61-K is being attacked
[  40811] Mosin Rifle is being attacked
[  40912] Deployed Maxim Heavy Machinegun is being attacked
[  41404] PTRD Infantry is being attacked
[  41533] Mosin Rifle is being attacked
[  41643] Mosin Rifle is being attacked
[  41797] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  42126] Mosin Rifle is being attacked
[  42291] Dug-In ZiS-3 is being attacked
[  43041] Scout is being attacked
[  43143] ZiS-5 is being attacked
[  43349] PPSch-41 Infantry is being attacked
[  43450] ZiS-5 is being attacked
[  43561] PPSch-41 Infantry is being attacked
[  43686] PPSch-41 Infantry is being attacked
[  43793] ZiS-5 is being attacked
[  44548] PPSch-41 Infantry is being attacked
[  44689] Mosin Rifle is being attacked
[  44795] PPSch-41 Infantry is being attacked
[  44889] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  44896] Mosin Rifle is being attacked
[  44998] PPSch-41 Infantry is being attacked
[  45100] Mosin Rifle is being attacked
[  45450] PPSch-41 Infantry is being attacked
[  45586] PPSch-41 Infantry is being attacked
[  45690] Mosin Rifle is being attacked
[  45961] Mosin Rifle is being attacked
[  46091] Mosin Rifle is being attacked
[  46193] Sniper is being attacked
[  46299] Mosin Rifle is being attacked
[  46404] Mosin Rifle is being attacked
[  46568] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  47081] Mosin Rifle is being attacked
[  47187] Mosin Rifle is being attacked
[  47530] Mosin Rifle is being attacked
[  47631] ISU-152 is being attacked
[  47735] Mosin Rifle is being attacked
[  47837] Mosin Rifle is being attacked
[  48537] Dug-In 61-K is being attacked
[  48984] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  49085] Connection attempt from [S44]Nemo
[  49085]  -> Version: 0.82.6.1 (0.82.6.1)
[  49085]  -> Connection established (given id 7)
[  49545] Mosin Rifle is being attacked
[  49902] Mosin Rifle is being attacked
[  50874] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  51080] Mosin Rifle is being attacked
[  52035] Mosin Rifle is being attacked
[  52505] Flag Neutralised!
[  53070] PPSch-41 Infantry is being attacked
[  53214] PPSch-41 Infantry is being attacked
[  53585] Flag Captured!
[  54059] Recon Sortie ordered. ETE 15s.
[  54508] Recon Sortie arrived.
[  54786] PPSch-41 Infantry is being attacked
[  54996] Mosin Rifle is being attacked
[  55018] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  55135] PTRD Infantry is being attacked
[  55251] PTRD Infantry is being attacked
[  55378] Mosin Rifle is being attacked
[  55482] Mosin Rifle is being attacked
[  55637] Mosin Rifle is being attacked
[  56141] Mosin Rifle is being attacked
[  56315] Flag Neutralised!
[  56473] Mosin Rifle is being attacked
[  56617] Mosin Rifle is being attacked
[  56737] Mosin Rifle is being attacked
[  56888] Mosin Rifle is being attacked
[  57016] Recon Sortie ordered. ETE 15s.
[  57065] Flag Neutralised!
[  57088] PPSch-41 Infantry is being attacked
[  57215] Flag Captured!
[  57409] PPSch-41 Infantry is being attacked
[  57465] Recon Sortie arrived.
[  57513] PPSch-41 Infantry is being attacked
[  57800] Mosin Rifle is being attacked
[  57903] Mosin Rifle is being attacked
[  58021] Mosin Rifle is being attacked
[  58187] Mosin Rifle is being attacked
[  58298] Mosin Rifle is being attacked
[  58404] Mosin Rifle is being attacked
[  58506] Mosin Rifle is being attacked
[  58616] Mosin Rifle is being attacked
[  58720] PPSch-41 Infantry is being attacked
[  58822] PPSch-41 Infantry is being attacked
[  58926] Mosin Rifle is being attacked
[  59035] Mosin Rifle is being attacked
[  59139] Mosin Rifle is being attacked
[  59500] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  59521] Mosin Rifle is being attacked
[  59536] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  59573] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  59750] Mosin Rifle is being attacked
[  59795] Flag Neutralised!
[  59906] Mosin Rifle is being attacked
[  60059] Mosin Rifle is being attacked
[  60171] Mosin Rifle is being attacked
[  60279] Mosin Rifle is being attacked
[  60335] Flag Neutralised!
[  60503] Mosin Rifle is being attacked
[  60935] Flag Neutralised!
[  61085] Flag Captured!
[  61115] Mosin Rifle is being attacked
[  61269] Mosin Rifle is being attacked
[  61467] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  61527] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  61670] Mosin Rifle is being attacked
[  61937] Mosin Rifle is being attacked
[  62421] PPSch-41 Infantry is being attacked
[  62523] PPSch-41 Infantry is being attacked
[  62582] Recon Sortie ordered. ETE 15s.
[  62659] Mosin Rifle is being attacked
[  62855] Flag Captured!
[  63031] Recon Sortie arrived.
[  63492] Po-2 Kukuruznik is being attacked
[  63788] PTRD Infantry is being attacked
[  63996] Mosin Rifle is being attacked
[  64102] Mosin Rifle is being attacked
[  64218] Mosin Rifle is being attacked
[  64295] Flag Neutralised!
[  64325] Mosin Rifle is being attacked
[  64415] Flag Captured!
[  64427] Mosin Rifle is being attacked
[  64505] Flag Neutralised!
[  64917] Mosin Rifle is being attacked
[  64955] Flag Captured!
[  65041] PTRD Infantry is being attacked
[  65047] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  65153] Mosin Rifle is being attacked
[  65225] Flag Neutralised!
[  65585] Flag Captured!
[  65795] Flag Captured!
[  66185] Flag Captured!
[  66232] Unloaded Truck Supplies is being attacked
[  66305] Flag Neutralised!
[  66373] Mosin Rifle is being attacked
[  66497] Mosin Rifle is being attacked
[  66651] Mosin Rifle is being attacked
[  66695] Flag Captured!
[  66810] Mosin Rifle is being attacked
[  66912] PPSch-41 Infantry is being attacked
[  67046] Mosin Rifle is being attacked
[  67487] Mosin Rifle is being attacked
[  67497] > [applkn]!notify
[  67613] Mosin Rifle is being attacked
[  67718] Mosin Rifle is being attacked
[  67819] PPSch-41 Infantry is being attacked
[  67920] PPSch-41 Infantry is being attacked
[  67993] Buildings set to face South
[  68046] Dug-In 61-K is being attacked
[  68156] Mosin Rifle is being attacked
[  68259] Dug-In 61-K is being attacked
[  68363] Mosin Rifle is being attacked
[  68469] Mosin Rifle is being attacked
[  68571] Mosin Rifle is being attacked
[  68672] PPSch-41 Infantry is being attacked
[  68847] Mosin Rifle is being attacked
[  68953] PPSch-41 Infantry is being attacked
[  69059] Mosin Rifle is being attacked
[  69166] ISU-152 is being attacked
[  69298] PPSch-41 Infantry is being attacked
[  69415] PPSch-41 Infantry is being attacked
[  69428] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  69482] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  69516] Mosin Rifle is being attacked
[  69631] Mosin Rifle is being attacked
[  69760] Mosin Rifle is being attacked
[  69867] Mosin Rifle is being attacked
[  70223] Mosin Rifle is being attacked
[  70333] PPSch-41 Infantry is being attacked
[  70340] Spectator applkn left the game:  timeout
[  70736] Mosin Rifle is being attacked
[  70912] PPSch-41 Infantry is being attacked
[  71060] ZiS-5 is being attacked
[  71167] Mosin Rifle is being attacked
[  71271] Mosin Rifle is being attacked
[  71379] PPSch-41 Infantry is being attacked
[  71486] Mosin Rifle is being attacked
[  71587] Mosin Rifle is being attacked
[  71701] Mosin Rifle is being attacked
[  71811] Mosin Rifle is being attacked
[  72073] Mosin Rifle is being attacked
[  72197] Mosin Rifle is being attacked
[  72303] Mosin Rifle is being attacked
[  72686] Mosin Rifle is being attacked
[  72837] Mosin Rifle is being attacked
[  72960] Mosin Rifle is being attacked
[  73061] Mosin Rifle is being attacked
[  73145] Flag Neutralised!
[  73166] PPSch-41 Infantry is being attacked
[  73275] Mosin Rifle is being attacked
[  73341] > Qemist has left lobby
[  73477] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  73536] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  73685] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  74279] Mosin Rifle is being attacked
[  74397] Commissar is being attacked
[  74509] Commissar is being attacked
[  74645] Flag Neutralised!
[  74863] Commissar is being attacked
[  74975] Flag Captured!
[  74975] Flag Neutralised!
[  75328] Mosin Rifle is being attacked
[  75455] Flag Neutralised!
[  75724] Mosin Rifle is being attacked
[  75829] Mosin Rifle is being attacked
[  75959] Mosin Rifle is being attacked
[  76060] Mosin Rifle is being attacked
[  76163] Mosin Rifle is being attacked
[  76266] Mosin Rifle is being attacked
[  76383] DP Infantry is being attacked
[  76384] Aborted (SIGABRT) in spring 0.82.6.1
[  76384] Stacktrace:
[  76384] /usr/games/spring() [0x85d5017]
[  76384] [0xe1f400]
[  76384] # NOTE: above line shows no path -> not translating
[  76384] [0xe1f422]
[  76384] # NOTE: above line shows no path -> not translating
[  76384] /lib/tls/i686/cmov/libc.so.6(gsignal+0x51) [0xc07651]
[  76384] /lib/tls/i686/cmov/libc.so.6(abort+0x182) [0xc0aa82]
[  76384] /lib/tls/i686/cmov/libc.so.6(+0x6149d) [0xc3e49d]
[  76384] /lib/tls/i686/cmov/libc.so.6(+0x6b591) [0xc48591]
[  76384] /lib/tls/i686/cmov/libc.so.6(+0x6ced3) [0xc49ed3]
[  76384] /lib/tls/i686/cmov/libc.so.6(cfree+0x6d) [0xc4cecd]
[  76384] /usr/lib/nvidia-current/tls/libnvidia-tls.so.260.19.21(+0xa20) [0x9caa20]
[  76384] /usr/games/spring() [0x868db40]
[  76384] /usr/games/spring() [0x86951f0]
[  76384] /usr/games/spring() [0x868ae6a]
[  76384] /usr/games/spring() [0x868b0f7]
[  76384] /usr/games/spring() [0x868b5d0]
[  76384] /usr/games/spring() [0x8698bf3]
[  76384] /usr/games/spring() [0x8689970]
[  76384] /usr/games/spring() [0x8681bf1]
[  76384] /usr/games/spring() [0x8689103]
[  76384] /usr/games/spring() [0x8689165]
[  76384] /usr/games/spring() [0x8681a3e]
[  76384] /usr/games/spring() [0x81caf14]
[  76384] /usr/games/spring() [0x81cbfa6]
[  76384] /usr/games/spring() [0x82388d0]
[  76384] /usr/games/spring() [0x84d2d8e]
[  76384] /usr/games/spring() [0x85426d5]
[  76384] /usr/games/spring() [0x84e4993]
[  76384] /usr/games/spring() [0x80e0f09]
[  76384] /usr/games/spring() [0x80f8d35]
[  76384] /usr/games/spring() [0x80fef21]
[  76384] /usr/games/spring() [0x85a92cb]
[  76384] /usr/games/spring() [0x85b098d]
[  76384] /usr/games/spring() [0x856fd73]
[  76384] /usr/games/spring() [0x85702fb]
[  76384] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xbf3bd6]
[  76384] /usr/games/spring() [0x8089471]
[  76384] Translated Stacktrace:  
 
- 
  iruke_crash_stacktrace2.txt (23,565 bytes)  2010-11-28 20:57  
LogOutput initialized.
Spring 0.82.6.1
Build date/time: Oct 16 2010 20:10:24
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "/home/USERNAME/.springrc"
[CMyMath::Init] CPU SSE mask: 126, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 32bit native mode
Using read-write data directory: /home/USERNAME/.spring/
Using read-only data directory: /usr/share/games/spring/
Scanning: /usr/share/games/spring/base
Scanning: /home/USERNAME/.spring/maps
Scanning: /home/USERNAME/.spring/mods
Supported Video modes: 1920x1640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1600x1200/32bit (windowed)
[      0] SDL:  1.2.14
[      0] GL:   3.3.0 NVIDIA 260.19.21
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce 8600M GT/PCI/SSE2
[      0] GLSL: 3.30 NVIDIA via Cg compiler
[      0] GLEW: 1.5.2
[      0] Joysticks found: 0
[      0] Joystick 0 not found
[      0] Connecting to local server
[      0] Pre-scanning demo file for game data...
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     OpenAL Community
[      0] Sound:   Version:    1.1 ALSOFT 1.12.854
[      0] Sound:   Renderer:   OpenAL Soft
[      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
[      0] Sound:   Device:     PulseAudio Software
[      0] Warning: 2 players in GameSetup script (NumPlayers says 1)
[      0] Starting GameServer
[      0] GameServer started
[      0] Reading demo data: 20 ms
[      0] Video mode set to 1600x1123/32bit (windowed)
[      0] Warning: 2 players in GameSetup script (NumPlayers says 1)
[      0] Using map Tabula-v2
[      0] Using mod Spring: 1944 v1.5 Operation Market Garden
[      0] Sound:   Available Devices:  
[      0] Sound:                       PulseAudio Software
[      0] Sound:                       ALSA Software
[      0] Sound:                       OSS Software
[      0] Sound:                       PortAudio Software
[      0] Sound: air absorption enabled: 0.01
[      0] Using mod archive S44v15_MarketGarden.sdz
[      0] Loading client data: 71 ms
[      0] User number 1 (team 0, allyteam 1)
[      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
[      0] Loading sounds: 3 ms
[      0] Camera and mouse: 36 ms
[      0] Parsing unit icons
[      0] Loading GameData Definitions
[      0] Starting weapon range multiplying, coefficient: 1
[      0] Done with the ranges, 217 weapons processed.
[      0] Loading all definitions:  0.608000
[      0] Loading GameData Definitions: 648 ms
[      0] Parsing Map Information
[      0] Loading SMF
[      0] Loading Map
[      0] Calculating smooth height mesh
[      0] Calculating smooth mesh: 179 ms
[      0] Number of damage types: 17
[      0] Creating unit textures
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Loading feature definitions
[      0] Initializing map features
[      0] Unknown map feature type 
[      0] Reading estimate path costs
[      0] [CPathManager] pathing data checksum: b0a73293
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] Loading .smt tile-file "maps/Tabula-v2.smt"
[      0] Loading 52057 tiles from file 1/1
[      0] Reading tiles
[      0] Reading tile map
[      0] generating MipMaps: 7 ms
[      0] Creating Projectile Textures
[      0] Creating sky
[      0] Loading console: 11 ms
[      0] Sound: Unable to open audio file: FailedCommand
[      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[      0] Loading LuaRules
[      0] maps/flagConfig/Tabula-v2_profile.lua
[      0] No hide zone config found for map:, maps/hideZoneConfig/Tabula-v2.lua
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  CobButton           <unit_cobbutton.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Pontoon Bridges     <unit_bridge.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Squad Spawner       <unit_squadspawner.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Feature CEG         <feature_ceg.lua>
[      0] Loaded gadget:  Indirect Fire Accuracy Manager  <unit_indirectfireaccuracy.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  Mod statistics      <mod_stats.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Spawn               <game_setup.lua>
[      0] Loaded gadget:  Spring 1944 Armor   <game_armor.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  Tree Hit Volume Change  <feature_tree_hitvolume.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  object_statusbars_default.lua  <object_statusbars_default.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[      0] Loaded gadget:  Does Not Count      <game_doesnotcount.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Spring: 1944 Damage Over Time  <game_damageovertime.lua>
[      0] Loaded gadget:  Spring: 1944 Visible Cover Areas  <game_visiblecover.lua>
[      0] Loaded gadget:  No Self-Damage      <game_no_self_damage.lua>
[      0] Loaded gadget:  Smoke shells        <game_smokeshells.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] maps/flagConfig/Tabula-v2_profile.lua
[      0] Loaded gadget:  object_statusbars_default (v1.0)  <object_statusbars_default.lua>
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Pontoon Bridges     <unit_bridge.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Binocs for Scouts   <unit_scoutbinocs.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Hardware is incompatible with Xray shader requirements
[      0] Loaded widget from mod:   Vector API          <api_vector.lua>
[      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
[      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
[      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
[      0] Loaded widget from mod:   BuildETA            <gui_buildeta.lua>
[      0] All units set to Hold Position
[      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
[      0] Loaded widget from mod:   Darkening           <gui_darkening.lua>
[      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
[      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget from user:  RetargetUnitAir     <RetargetUnitAir.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
[      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
[      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
[      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
[      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
[      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
[      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
[      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[      0] Loaded widget from mod:   BuildBar            <gui_buildbar.lua>
[      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
[      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
[      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
[      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] Loaded widget from mod:   Team Platter Expanded  <gui_team_platter_ex.lua>
[      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
[      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
[      0] Loaded widget from user:  LoIUI               <lolui.lua>
[      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
[      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
[      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Opening demofile demos/20101128_162635_unnamed_0.82.6.sdf
[      0] Connection attempt from Player (spec)
[      0]  -> Version: 0.82.6.1
[      0]  -> Connection established (given id 1)
[      0] Spectator Player (spec) finished loading and is now ingame
[      0] Speed set to 1.1 [Player (spec)]
[      0] Speed set to 1.2 [Player (spec)]
[      0] Speed set to 1.3 [Player (spec)]
[      0] Speed set to 1.4 [Player (spec)]
[      0] Speed set to 1.5 [Player (spec)]
[      0] Speed set to 1.6 [Player (spec)]
[      0] Speed set to 1.7 [Player (spec)]
[      0] Speed set to 1.8 [Player (spec)]
[      0] Speed set to 1.9 [Player (spec)]
[      0] Speed set to 2.0 [Player (spec)]
[      0] Speed set to 2.2 [Player (spec)]
[      0] Speed set to 2.4 [Player (spec)]
[      0] Speed set to 2.6 [Player (spec)]
[      0] Speed set to 2.8 [Player (spec)]
[      0] Speed set to 3.0 [Player (spec)]
[      0] Speed set to 3.2 [Player (spec)]
[      0] Speed set to 3.4 [Player (spec)]
[      0] Speed set to 3.6 [Player (spec)]
[      0] Speed set to 3.8 [Player (spec)]
[      0] Speed set to 4.0 [Player (spec)]
[      0] Speed set to 4.2 [Player (spec)]
[      0] Speed set to 4.4 [Player (spec)]
[      0] Speed set to 4.6 [Player (spec)]
[      0] Speed set to 4.8 [Player (spec)]
[      0] Speed set to 5.0 [Player (spec)]
[      0] Speed set to 5.5 [Player (spec)]
[      0] Beginning demo playback
[      0] Connection attempt from Player
[      0]  -> Version: 0.82.6.1
[      0]  -> Connection established (given id 0)
[      0] Player Player finished loading and is now ingame
[      0] Speed set to 6.0 [Player (spec)]
[      0] GameID: ca82f24c9f13f30da11f09061cdf4421
[      0] Player added point: Start 1
[      0] movewarnings disabled
[      2] Skirmish AI "Bot1" took over control of team 0
[      5] Map Flag Profile not found. Autogenerating flag positions.
[     30] Speed set to 6.5 [Player (spec)]
[     44] Speed set to 7.0 [Player (spec)]
[     54] Speed set to 7.5 [Player (spec)]
[    125] Flag Captured!
[    177] Speed set to 8.0 [Player (spec)]
[    307] Speed set to 8.5 [Player (spec)]
[    315] Speed set to 9.0 [Player (spec)]
[    323] Speed set to 9.5 [Player (spec)]
[    332] Speed set to 10.0 [Player (spec)]
[    347] Speed set to 11.0 [Player (spec)]
[    357] Speed set to 12.0 [Player (spec)]
[    372] Speed set to 13.0 [Player (spec)]
[    384] Speed set to 14.0 [Player (spec)]
[    401] Speed set to 15.0 [Player (spec)]
[    419] Speed set to 16.0 [Player (spec)]
[    434] Speed set to 17.0 [Player (spec)]
[    444] Speed set to 18.0 [Player (spec)]
[   1455] Speed set to 19.0 [Player (spec)]
[   1762] Speed set to 20.0 [Player (spec)]
[   9031] Speed set to 19.0 [Player (spec)]
[   9332] Speed set to 18.0 [Player (spec)]
[   9355] Speed set to 17.0 [Player (spec)]
[   9371] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[   9374] Speed set to 16.0 [Player (spec)]
[   9419] Speed set to 15.0 [Player (spec)]
[   9433] Speed set to 14.0 [Player (spec)]
[   9450] Speed set to 13.0 [Player (spec)]
[   9602] Speed set to 12.0 [Player (spec)]
[   9798] Speed set to 11.0 [Player (spec)]
[   9808] Speed set to 10.0 [Player (spec)]
[   9821] Speed set to 9.5 [Player (spec)]
[   9832] Speed set to 9.0 [Player (spec)]
[   9843] Speed set to 8.5 [Player (spec)]
[   9854] Speed set to 8.0 [Player (spec)]
[   9867] Speed set to 7.5 [Player (spec)]
[   9877] Speed set to 7.0 [Player (spec)]
[   9885] Speed set to 6.5 [Player (spec)]
[   9891] Speed set to 6.0 [Player (spec)]
[   9898] Speed set to 5.5 [Player (spec)]
[   9905] Speed set to 5.0 [Player (spec)]
[   9911] Speed set to 4.8 [Player (spec)]
[   9917] Speed set to 4.6 [Player (spec)]
[   9922] Speed set to 4.4 [Player (spec)]
[   9926] Speed set to 4.2 [Player (spec)]
[   9959] Speed set to 4.0 [Player (spec)]
[   9984] Speed set to 3.8 [Player (spec)]
[  10004] Speed set to 3.6 [Player (spec)]
[  10022] Speed set to 3.4 [Player (spec)]
[  10039] Speed set to 3.2 [Player (spec)]
[  10054] Speed set to 3.0 [Player (spec)]
[  10070] Speed set to 2.8 [Player (spec)]
[  10083] Speed set to 2.6 [Player (spec)]
[  10097] Speed set to 2.4 [Player (spec)]
[  10110] Speed set to 2.2 [Player (spec)]
[  10121] Speed set to 2.0 [Player (spec)]
[  10131] Speed set to 1.9 [Player (spec)]
[  10141] Speed set to 1.8 [Player (spec)]
[  10151] Speed set to 1.7 [Player (spec)]
[  10161] Speed set to 1.6 [Player (spec)]
[  10170] Speed set to 1.5 [Player (spec)]
[  10206] Speed set to 1.6 [Player (spec)]
[  10322] Speed set to 1.5 [Player (spec)]
[  10346] Speed set to 1.6 [Player (spec)]
[  10356] Speed set to 1.7 [Player (spec)]
[  10366] Speed set to 1.8 [Player (spec)]
[  10377] Speed set to 1.9 [Player (spec)]
[  10390] Speed set to 2.0 [Player (spec)]
[  10408] Speed set to 2.2 [Player (spec)]
[  10424] Speed set to 2.4 [Player (spec)]
[  10439] Speed set to 2.6 [Player (spec)]
[  10455] Speed set to 2.8 [Player (spec)]
[  10474] Speed set to 3.0 [Player (spec)]
[  10502] Speed set to 3.2 [Player (spec)]
[  10524] Speed set to 3.4 [Player (spec)]
[  10605] Speed set to 3.6 [Player (spec)]
[  10652] Speed set to 3.8 [Player (spec)]
[  10691] Speed set to 4.0 [Player (spec)]
[  10720] Paratrooper Drop arrived.
[  10726] Speed set to 4.2 [Player (spec)]
[  10822] Speed set to 4.0 [Player (spec)]
[  10839] Speed set to 3.8 [Player (spec)]
[  10902] Speed set to 3.6 [Player (spec)]
[  10906] Speed set to 3.4 [Player (spec)]
[  10909] Speed set to 3.2 [Player (spec)]
[  10912] Speed set to 3.0 [Player (spec)]
[  10916] Speed set to 2.8 [Player (spec)]
[  10919] Speed set to 2.6 [Player (spec)]
[  10922] Speed set to 2.4 [Player (spec)]
[  10925] Speed set to 2.2 [Player (spec)]
[  10928] Speed set to 2.0 [Player (spec)]
[  10930] Speed set to 1.9 [Player (spec)]
[  10933] Speed set to 1.8 [Player (spec)]
[  10935] Speed set to 1.7 [Player (spec)]
[  10937] Speed set to 1.6 [Player (spec)]
[  10939] Speed set to 1.5 [Player (spec)]
[  10941] Speed set to 1.4 [Player (spec)]
[  10943] Speed set to 1.3 [Player (spec)]
[  10944] Speed set to 1.2 [Player (spec)]
[  10946] Speed set to 1.1 [Player (spec)]
[  10947] Speed set to 1.0 [Player (spec)]
[  11987] End of demo reached
[  12048] Game has ended
[  12048] <LockCamera> 1 chars sent, 946 chars received.
[  12048] STATS:unit,us_platoon_hq,570,4,2,100
[  12048] STATS:unit,ushq,2050,2,0,10625
[  12048] STATS:unit,ushqengineer,280,9,0,100
[  12048] STATS:unit,us101stbar,100,2,0,140
[  12048] STATS:unit,gerstorage,4500,2,0,1200
[  12048] STATS:unit,gerhqbunker,40500,2,0,32000
[  12048] STATS:unit,us101stbazooka,50,2,0,140
[  12048] STATS:unit,gerhqengineer,320,2,0,110
[  12048] STATS:unit,ger_platoon_rifle,1930,2,1,100
[  12048] STATS:unit,gerrifle,50,14,0,110
[  12048] STATS:unit,usm1bofors_stationary_base,1400,4,0,1250
[  12048] STATS:unit,us101strifle,50,4,0,140
[  12048] STATS:unit,usbarracks,2746,1,0,5315
[  12048] STATS:unit,flag,1,132,0,5000000
[  12048] STATS:unit,germp40,50,4,0,110
[  12048] STATS:unit,usparatrooper,50,36,8,60
[  12048] STATS:unit,gerpak40_truck,1260,4,0,300
[  12048] STATS:unit,usc47,3000,2,1,1705.6999511719
[  12048] STATS:unit,us_sortie_paratrooper,4275,3,3,1000000
[  12048] STATS:unit,usradar,5138,1,0,6250
[  12048] STATS:unit,usgithompson,50,8,0,100
[  12048] STATS:unit,usm5gun_truck,1000,4,0,300
[  12048] STATS:unit,gerflak38_stationary_base,1250,4,0,1250
[  12048] STATS:unit,us101stmg,500,4,0,140
[  12048] STATS:unit,germg42,500,2,0,110
[  12048] STATS:unit,usgirifle,50,16,0,100
[  12048] STATS:unit,us101stthompson,50,4,0,140
[  12048] STATS:unit,usobserv,50,2,0,100
[  12048] STATS:unit,gerobserv,50,2,0,110
[  12048] STATS:unit,usstorage,4500,2,0,1000
[  12048] STATS:teams,1,1
[  12275] Aborted (SIGABRT) in spring 0.82.6.1
[  12275] Stacktrace:
[  12275] /usr/games/spring() [0x85d5017]
[  12275] [0xad7400]
[  12275] # NOTE: above line shows no path -> not translating
[  12275] [0xad7422]
[  12275] # NOTE: above line shows no path -> not translating
[  12275] /lib/tls/i686/cmov/libc.so.6(gsignal+0x51) [0xc03651]
[  12275] /lib/tls/i686/cmov/libc.so.6(abort+0x182) [0xc06a82]
[  12275] /lib/tls/i686/cmov/libc.so.6(+0x6149d) [0xc3a49d]
[  12275] /lib/tls/i686/cmov/libc.so.6(+0x6b591) [0xc44591]
[  12275] /lib/tls/i686/cmov/libc.so.6(+0x6ced3) [0xc45ed3]
[  12275] /lib/tls/i686/cmov/libc.so.6(cfree+0x6d) [0xc48ecd]
[  12275] /usr/lib/nvidia-current/tls/libnvidia-tls.so.260.19.21(+0xa20) [0x61ea20]
[  12275] /usr/games/spring() [0x868db40]
[  12275] /usr/games/spring() [0x86951f0]
[  12275] /usr/games/spring() [0x868ae6a]
[  12275] /usr/games/spring() [0x868b0f7]
[  12275] /usr/games/spring() [0x868b5d0]
[  12275] /usr/games/spring() [0x8698bf3]
[  12275] /usr/games/spring() [0x8689970]
[  12275] /usr/games/spring() [0x8681bf1]
[  12275] /usr/games/spring() [0x8689103]
[  12275] /usr/games/spring() [0x8689165]
[  12275] /usr/games/spring() [0x8681a3e]
[  12275] /usr/games/spring() [0x81caf14]
[  12275] /usr/games/spring() [0x81cbfa6]
[  12275] /usr/games/spring() [0x81d00bc]
[  12275] /usr/games/spring() [0x85721b7]
[  12275] /usr/games/spring() [0x80e1084]
[  12275] /usr/games/spring() [0x80ebdab]
[  12275] /usr/games/spring() [0x85a93a5]
[  12275] /usr/games/spring() [0x85b098d]
[  12275] /usr/games/spring() [0x856fd73]
[  12275] /usr/games/spring() [0x85702fb]
[  12275] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xbefbd6]
[  12275] /usr/games/spring() [0x8089471]
[  12275] Translated Stacktrace:  
 
- 
  20101128_162635_irukeCrash_0.82.6.sdf (119,807 bytes) 2010-11-28 20:57
 
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