2025-07-31 22:00 CEST

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IDProjectCategoryView StatusLast Update
0002156Spring engineGeneralpublic2010-11-22 11:44
Reporteroksnoop2 
Assigned To 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusclosedResolutionunable to reproduce 
Product Version0.82.5 
Target VersionFixed in Version 
Summary0002156: ct crash
DescriptionProbably related to the rest of them. But here we go:
It was a 3v3 on tropical. Nightcold kept losing his connection and rejoining, he eventually quit. Game was running smoothly. I think FengYun rejoined once midgame as well. Then with out warning it crashed.
Additional Information http://pastebin.ca/1952315 ptxl's infolog
 http://pastebin.ca/1952320 fengyun's infolog
http://pastebin.ca/1952321 sanada's infolog

my infolog is attached below
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (25,540 bytes) 2010-10-01 04:57 -
    LogOutput initialized.
    Spring 0.82.5.1 ({0.82-branch}0.82.5.1)
    Build date/time: Sep  6 2010 11:39:30
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "C:\Users\Kevin\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
    Intel(R) Core(TM)2 Duo CPU     T5800  @ 2.00GHz; 4093MB RAM, 8186MB pagefile
    OS: emulated 32bit mode
    Using read-write data directory: C:\Program Files (x86)\Spring\
    Using read-only data directory: C:\Users\Kevin\Documents\My Games\Spring\
    Scanning: C:\Users\Kevin\Documents\My Games\Spring\maps
    Scanning: C:\Users\Kevin\Documents\My Games\Spring\mods
    Scanning: C:\Users\Kevin\Documents\My Games\Spring\packages
    Scanning: C:\Program Files (x86)\Spring\maps
    Scanning: C:\Program Files (x86)\Spring\base
    Scanning: C:\Program Files (x86)\Spring\mods
    Supported Video modes: 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 1024x600, 1024x480, 800x600, 800x480, 720x576, 720x480, 640x480
    Video mode set to 1920x1080/32bit
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.8787
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI Mobility Radeon HD 3400 Series
    [      0] GLSL: 1.30
    [      0] GLEW: 1.5.4
    [      0] ATI hacks enabled
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
    [      0] Connecting to 82.130.33.187:8472 using name oksnoop2
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     DirectSound Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       DirectSound Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting demo recording
    [      0] Using map Tropical
    [      0] Recording demo demos/20100930_220440_Tropical_0.82.5.sdf
    [      0] Using mod Conflict Terra test-412
    [      0] Using mod archive 30dc38e188507755ee736eea461b40a5.sdp
    [      0] Loading client data: 137 ms
    [      0] User number 5 (team 5, allyteam 0)
    [      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
    [      0] Sound: Unable to open audio file: sounds/beep4.wav
    [      0] Loading sounds: 1 ms
    [      0] Sound: Unable to open audio file: sounds/button9.wav
    [      0] Camera and mouse: 187 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] WARNING: removed bsiegeartillery unitDef, missing model file  (bsiegeartillery.s3o)
    [      0] Loading all definitions:  0.249000
    [      0] Loading GameData Definitions: 286 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 323 ms
    [      0] Number of damage types: 8
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Could not load sound from def: ct/chatter2
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: b9c09650
    [      0] Loading .smt tile-file "maps/Tropical.smt"
    [      0] Loading 51399 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 18 ms
    [      0] Sound: Unable to open audio file: sounds/beep6.wav
    [      0] Creating Projectile Textures
    [      0] Creating sky
    [      0] Loading console: 13 ms
    [      0] Sound: Unable to open audio file: FailedCommand
    [      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
    [      0] Loading LuaRules
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0]    Jump Jet Defs warning: ( bheavymech has unneeded warning override )
    [      0] Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
    [      0] Loaded gadget:  Jumpjets-lua        <jumpjets_lua.lua>
    [      0] Loading gadget: Lua unit script framework  <unit_script.lua>
    [      0]   Loading unit script: scripts/baabuggy.lua
    [      0]   Loading unit script: scripts/baaship.lua
    [      0]   Loading unit script: scripts/baasub.lua
    [      0]   Loading unit script: scripts/baatruck.lua
    [      0]   Loading unit script: scripts/baatruckturret.lua
    [      0]   Loading unit script: scripts/badvaaship.lua
    [      0]   Loading unit script: scripts/badvaasub.lua
    [      0]   Loading unit script: scripts/badvairbase.lua
    [      0]   Loading unit script: scripts/badvairturret.lua
    [      0]   Loading unit script: scripts/badvamphmech.lua
    [      0]   Loading unit script: scripts/badvbattleship.lua
    [      0]   Loading unit script: scripts/badvbomber.lua
    [      0]   Loading unit script: scripts/badvfighter.lua
    [      0]   Loading unit script: scripts/badvgatlingturret.lua
    [      0]   Loading unit script: scripts/badvjammertower.lua
    [      0]   Loading unit script: scripts/badvlandnavalturret.lua
    [      0]   Loading unit script: scripts/badvlandturret.lua
    [      0]   Loading unit script: scripts/badvmechfactory.lua
    [      0]   Loading unit script: scripts/badvmechturret.lua
    [      0]   Loading unit script: scripts/badvmetalconverter.lua
    [      0]   Loading unit script: scripts/badvmex.lua
    [      0]   Loading unit script: scripts/badvnuclearpower.lua
    [      0]   Loading unit script: scripts/badvpowerplant.lua
    [      0]   Loading unit script: scripts/badvradarplane.lua
    [      0]   Loading unit script: scripts/badvradarship.lua
    [      0]   Loading unit script: scripts/badvradartank.lua
    [      0]   Loading unit script: scripts/badvradartower.lua
    [      0]   Loading unit script: scripts/badvrocketbattleship.lua
    [      0]   Loading unit script: scripts/badvrocketplane.lua
    [      0]   Loading unit script: scripts/badvsearadartower.lua
    [      0]   Loading unit script: scripts/badvshipyard.lua
    [      0]   Loading unit script: scripts/badvsubmarine.lua
    [      0]   Loading unit script: scripts/badvsubpens.lua
    [      0]   Loading unit script: scripts/badvtankfactory.lua
    [      0]   Loading unit script: scripts/badvtorpedoturret.lua
    [      0]   Loading unit script: scripts/bairdefmobileship.lua
    [      0]   Loading unit script: scripts/bairdefship.lua
    [      0]   Loading unit script: scripts/bairbase.lua
    [      0]   Loading unit script: scripts/bairturret.lua
    [      0]   Loading unit script: scripts/bamphmech.lua
    [      0]   Loading unit script: scripts/bantitankmech.lua
    [      0]   Loading unit script: scripts/bartillery.lua
    [      0]   Loading unit script: scripts/bartilleryship.lua
    [      0]   Loading unit script: scripts/bassaulttank.lua
    [      0]   Loading unit script: scripts/bbasicmech.lua
    [      0]   Loading unit script: scripts/bbeacon.lua
    [      0]   Loading unit script: scripts/bbattlecruiser2.lua
    [      0]   Loading unit script: scripts/bbattleflagship.lua
    [      0]   Loading unit script: scripts/bbattleship.lua
    [      0]   Loading unit script: scripts/bbomber.lua
    [      0]   Loading unit script: scripts/bempcannon.lua
    [      0]   Loading unit script: scripts/bempcannonturret.lua
    [      0]   Loading unit script: scripts/benergysupplyboat.lua
    [      0]   Loading unit script: scripts/benergysupplyship.lua
    [      0]   Loading unit script: scripts/benergysupplyshipdepot.lua
    [      0]   Loading unit script: scripts/benergytruck.lua
    [      0]   Loading unit script: scripts/benergytruckdepot.lua
    [      0]   Loading unit script: scripts/bengineermkii.lua
    [      0]   Loading unit script: scripts/badvengineermkii.lua
    [      0]   Loading unit script: scripts/bexperimentalpad.lua
    [      0]   Loading unit script: scripts/bfighter.lua
    [      0]   Loading unit script: scripts/bflagship2.lua
    [      0]   Loading unit script: scripts/bflagshipbase.lua
    [      0]   Loading unit script: scripts/bflyingmech.lua
    [      0]   Loading unit script: scripts/bgatlingturret.lua
    [      0]   Loading unit script: scripts/bheavyassaultmech.lua
    [      0]   Loading unit script: scripts/bheavyassaulttank.lua
    [      0]   Loading unit script: scripts/bheavyflyingmech.lua
    [      0]   Loading unit script: scripts/bassaultmech.lua
    [      0]   Loading unit script: scripts/bheavymissilemech.lua
    [      0]   Loading unit script: scripts/bheavymissiletank.lua
    [      0]   Loading unit script: scripts/bheavysiegemech.lua
    [      0]   Loading unit script: scripts/bjammertower.lua
    [      0]   Loading unit script: scripts/blanddefmobileship.lua
    [      0]   Loading unit script: scripts/blanddefship2.lua
    [      0]   Loading unit script: scripts/blandnavalturret.lua
    [      0]   Loading unit script: scripts/blandturret.lua
    [      0]   Loading unit script: scripts/blaserplane.lua
    [      0]   Loading unit script: scripts/blras.lua
    [      0]   Loading unit script: scripts/bmechfactory.lua
    [      0]   Loading unit script: scripts/bmechturret.lua
    [      0]   Loading unit script: scripts/bmetalconverter.lua
    [      0]   Loading unit script: scripts/bmetalsupplyboat.lua
    [      0]   Loading unit script: scripts/bmetalsupplyship.lua
    [      0]   Loading unit script: scripts/bmetalsupplyshipdepot.lua
    [      0]   Loading unit script: scripts/bmetaltruck.lua
    [      0]   Loading unit script: scripts/bmetaltruckdepot.lua
    [      0]   Loading unit script: scripts/bmex.lua
    [      0]   Loading unit script: scripts/bmissilemech.lua
    [      0]   Loading unit script: scripts/bmissiletank.lua
    [      0]   Loading unit script: scripts/bnavydefmobileship.lua
    [      0]   Loading unit script: scripts/bnavydefship.lua
    [      0]   Loading unit script: scripts/bnuclearpower.lua
    [      0]   Loading unit script: scripts/bpowerplant.lua
    [      0]   Loading unit script: scripts/bradarplane.lua
    [      0]   Loading unit script: scripts/bradarship.lua
    [      0]   Loading unit script: scripts/bradartank.lua
    [      0]   Loading unit script: scripts/bradartower.lua
    [      0]   Loading unit script: scripts/breztank.lua
    [      0]   Loading unit script: scripts/brocketbattleship.lua
    [      0]   Loading unit script: scripts/brocketplane.lua
    [      0]   Loading unit script: scripts/bseaengineer1.lua
    [      0]   Loading unit script: scripts/bseaengineer2.lua
    [      0]   Loading unit script: scripts/bseamex.lua
    [      0]   Loading unit script: scripts/bseapowerplant.lua
    [      0]   Loading unit script: scripts/bsearadartower.lua
    [      0]   Loading unit script: scripts/bshieldgen.lua
    [      0]   Loading unit script: scripts/bshipyard2.lua
    [      0]   Loading unit script: scripts/bsiegemech.lua
    [      0]   Loading unit script: scripts/bsnipermech.lua
    [      0]   Loading unit script: scripts/bsubmarine.lua
    [      0]   Loading unit script: scripts/bsubpens.lua
    [      0]   Loading unit script: scripts/bsupportfactory.lua
    [      0]   Loading unit script: scripts/btankfactory.lua
    [      0]   Loading unit script: scripts/btorpedoturret.lua
    [      0]   Loading unit script: scripts/btransportcarrier2.lua
    [      0]   Loading unit script: scripts/bvhsa.lua
    [      0] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [      0] Loaded gadget:  Spawn               <game_spawn.lua>
    [      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [      0] Loaded gadget:  object_statusbars_default.lua  <object_statusbars_default.lua>
    [      0] Loaded gadget:  Commander Options   <commoption.locals.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [      0] Loaded gadget:  Commander Options   <commoption.locals.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0]    Jump Jet Defs warning: ( bheavymech has unneeded warning override )
    [      0] Loaded widget from mod:   Wisse Layout        <gui_transparent.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   AdvPlayersList      <gui_advplayerslist.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Cloak Fire State    <unit_cloakfirestate.lua>
    [      0] Loaded widget from mod:   Keep Morpheds Selected  <keep_morphed_selected.lua>
    [      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from mod:   Toggle LOS          <gui_togglelos.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget from mod:   Square Buildpics    <square_buildpics.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] Loaded widget from mod:   Jumjet GUI          <gui_jumpjets.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Reloaded ctrlpanel with: modpanel.txt
    [      0] Connection attempt from Pxtl
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 2)
    [      0] Connection attempt from FengYun
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 1)
    [      0] Connection attempt from Brady_Smale
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 0)
    [      0] Connection attempt from oksnoop2
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 5)
    [      0] Connection attempt from nightcold[NOTA]
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 4)
    [      0] Connection attempt from Sanada_Ujio
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 3)
    [      0] Sanada_Ujio added point: Start 3
    [      0] oksnoop2 added point: Start 5
    [      0] <Sanada_Ujio> Allies: 7 pisses me off with spring
    [      0] Brady_Smale added point: Start 0
    [      0] <FengYun> second time playing this...ever..
    [      0] Brady_Smale added point: Start 0
    [      0] <Pxtl> ditto
    [      0] Sanada_Ujio added point: Start 3
    [      0] oksnoop2 added point: Start 5
    [      0] <FengYun> o snap forgot color
    [      0] <Pxtl> Crapy default color.
    [      0] <oksnoop2> i keep hearing IM colors
    [      0] <oksnoop2> ughs
    [      0] <oksnoop2> *sounds
    [      0] <FengYun> how do i change color ingame?
    [      0] <oksnoop2> is someone IM'ing me
    [      0] <Sanada_Ujio> Allies: i'm going to be compromised
    [      0] <Sanada_Ujio> Allies: i'm not
    [      0] GameID: 0542a54c0ebc1fe33969cff5d41f3ffe
    [      0] Brady_Smale added point: Start 0
    [      0] Sanada_Ujio added point: Start 3
    [      0] oksnoop2 added point: Start 5
    [    456] <oksnoop2> Allies: great
    [   1039] Buildings set to face South
    [   4429] <oksnoop2> Allies: what's wrong brock?
    [   4440] <FengYun> no geothermals?
    [   4575] <Sanada_Ujio> Allies: i can't chat
    [   4687] <Sanada_Ujio> Allies: oh, nice
    [   4895] <Sanada_Ujio> Allies: stupid fucking thing
    [   5611] <oksnoop2> Allies: so what' went wrong then?
    [   5719] <Sanada_Ujio> Allies: no idea
    [   6148] <Sanada_Ujio> Allies: but, oh
    [   6256] <Sanada_Ujio> Allies: my task bar is on top
    [   6424] <Sanada_Ujio> Allies: and spring is smashed down a little
    [   8827] <oksnoop2> Allies: i'm tryint o be aggressive
    [   9202] <Sanada_Ujio> Allies: i'll send some basalt tanks in
    [   9429] <oksnoop2> Allies: if you find night cold
    [   9557] <oksnoop2> Allies: and put pressure on thim
    [   9635] <oksnoop2> Allies: he will quit
    [   9794] <Sanada_Ujio> Allies: pansy
    [   9836] <oksnoop2> Allies: but pxtl is the one to look out for
    [   9919] <oksnoop2> Allies: yeah i know right
    [  10174] <Sanada_Ujio> Allies: freaking ryan
    [  11763] Kuma Type Tank is being attacked
    [  12185] Kuma Type Tank is being attacked
    [  12330] Kuma Type Tank is being attacked
    [  13297] Connection attempt from nightcold[NOTA]
    [  13297]  -> Version: 0.82.5.0 (0.82.5)
    [  13297] Player nightcold[NOTA] left the game:  terminating existing connection
    [  13297]  -> Connection established (given id 4)
    [  13939] <Pxtl> wtf?
    [  14029] <Pxtl> oh
    [  14614] Kuma Type Tank is being attacked
    [  14716] Kuma Type Tank is being attacked
    [  14832] Kuma Type Tank is being attacked
    [  17363] <nightcold[NOTA]> is this real time yet...
    [  17864] <oksnoop2> it's certainly not turnbased time
    [  18088] Enkei Combat Support Mech is being attacked
    [  18397] <Sanada_Ujio> Allies: go faster jeeps!
    [  18864] <Sanada_Ujio> Allies: nooo
    [  19623] Connection attempt from nightcold[NOTA]
    [  19623]  -> Version: 0.82.5.0 (0.82.5)
    [  19623] Player nightcold[NOTA] left the game:  terminating existing connection
    [  19623]  -> Connection established (given id 4)
    [  20882] Yumi Type Jeep is being attacked
    [  21458] Yumi Type Jeep is being attacked
    [  22348] Kuma Type Tank is being attacked
    [  23305] Enkei Combat Support Mech is being attacked
    [  23408] Enkei Combat Support Mech is being attacked
    [  23648] Enkei Combat Support Mech is being attacked
    [  23754] Uma Type Hover Truck is being attacked
    [  23873] Kuma Type Tank is being attacked
    [  24018] Uma Type Hover Truck is being attacked
    [  24282] Uma Type Hover Truck is being attacked
    [  24403] Kuma Type Tank is being attacked
    [  24536] Kuma Type Tank is being attacked
    [  24643] Enkei Combat Support Mech is being attacked
    [  24744] Kuma Type Tank is being attacked
    [  24895] Kuma Type Tank is being attacked
    [  25012] Kuma Type Tank is being attacked
    [  25142] Enkei Combat Support Mech is being attacked
    [  25683] Uma Type Hover Truck is being attacked
    [  26343] Yumi Type Jeep is being attacked
    [  26749] Uma Type Hover Truck is being attacked
    [  26886] Yumi Type Jeep is being attacked
    [  26990] Uma Type Hover Truck is being attacked
    [  27450] Yumi Type Jeep is being attacked
    [  27586] Yumi Type Jeep is being attacked
    [  28458] Oukami Type Tank is being attacked
    [  28930] Oukami Type Tank is being attacked
    [  29034] Oukami Type Tank is being attacked
    [  29135] Oukami Type Tank is being attacked
    [  29243] Oukami Type Tank is being attacked
    [  29519] Oukami Type Tank is being attacked
    [  29621] Added new player: [Mr]Bat_Marmot_Owl
    [  29630] Oukami Type Tank is being attacked
    [  29780] Oukami Type Tank is being attacked
    [  29889] Oukami Type Tank is being attacked
    [  29894] <Sanada_Ujio> Allies: lol, marmot owl
    [  30019] Oukami Type Tank is being attacked
    [  30131] Oukami Type Tank is being attacked
    [  30418] <oksnoop2> Allies: what?
    [  30617] <Sanada_Ujio> Allies: nothing
    [  31054] Anti-Air Missile Turret is being attacked
    [  31909] Player nightcold[NOTA] left the game:  timeout
    [  32285] <oksnoop2> Allies: any spare some metal?
    [  32287] Oukami Type Tank is being attacked
    [  32434] Oukami Type Tank is being attacked
    [  33254] Raw Metal Extractor is being attacked
    [  33987] Team4(nightcold[NOTA]) is no more
    [  34864] Oukami Type Tank is being attacked
    [  35020] Oukami Type Tank is being attacked
    [  35190] Oukami Type Tank is being attacked
    [  37770] Uma Type Hover Truck is being attacked
    [  38597] <Sanada_Ujio> Allies: how are you guys doing?
    [  38905] <oksnoop2> Allies: poorly
    [  39353] <oksnoop2> Allies: need some storage
    [  41143] Engineer Support Mech is being attacked
    [  42120] <oksnoop2> Allies: yay storage boats
    [  42911] Sanada_Ujio added point: ?
    [  46284] Raw Metal Extractor: Self destruct in 4 s
    [  46284] Raw Metal Extractor: Self destruct in 4 s
    [  46285] Raw Metal Extractor: Self destruct in 4 s
    [  46316] Raw Metal Extractor: Self destruct in 3 s
    [  46316] Raw Metal Extractor: Self destruct in 3 s
    [  46317] Raw Metal Extractor: Self destruct in 3 s
    [  46348] Raw Metal Extractor: Self destruct in 2 s
    [  46348] Raw Metal Extractor: Self destruct in 2 s
    [  46349] Raw Metal Extractor: Self destruct in 2 s
    [  46380] Raw Metal Extractor: Self destruct in 1 s
    [  46380] Raw Metal Extractor: Self destruct in 1 s
    [  46381] Raw Metal Extractor: Self destruct in 1 s
    [  46721] <oksnoop2> Allies: ok
    [  46824] <oksnoop2> Allies: how can we win?
    [  47420] <Sanada_Ujio> Allies: going to need somethign fast
    [  47538] <Sanada_Ujio> Allies: tanks move too slow in the water
    [  50338] Spring 0.82.5.1 ({0.82-branch}0.82.5.1) has crashed.
    [  50338] Exception: Access violation (0xc0000005)
    [  50338] Exception Address: 0x008dafdb
    [  50338] DLL information:
    [  50338] 0x00400000	spring
    [  50338] 0x77c30000	ntdll
    [  50338] 0x764f0000	kernel32
    [  50338] 0x762d0000	KERNELBASE
    [  50338] 0x10000000	DevIL
    [  50338] 0x75f10000	MSVCRT
    [  50338] 0x765f0000	ADVAPI32
    [  50338] 0x76a20000	sechost
    [  50338] 0x75800000	RPCRT4
    [  50338] 0x757a0000	SspiCli
    [  50338] 0x75790000	CRYPTBASE
    [  50338] 0x692a0000	GLU32
    [  50338] 0x692d0000	OPENGL32
    [  50338] 0x76880000	GDI32
    [  50338] 0x76050000	USER32
    [  50338] 0x75d70000	LPK
    [  50338] 0x75de0000	USP10
    [  50338] 0x691b0000	DDRAW
    [  50338] 0x73d00000	DCIMAN32
    [  50338] 0x76a40000	SETUPAPI
    [  50338] 0x75a30000	CFGMGR32
    [  50338] 0x76690000	OLEAUT32
    [  50338] 0x76720000	ole32
    [  50338] 0x75dc0000	DEVOBJ
    [  50338] 0x71d70000	dwmapi
    [  50338] 0x75d30000	IMAGEHLP
    [  50338] 0x6fbc0000	mingwm10
    [  50338] 0x76be0000	SHELL32
    [  50338] 0x76390000	SHLWAPI
    [  50338] 0x76010000	WS2_32
    [  50338] 0x75db0000	NSI
    [  50338] 0x61b80000	zlib1
    [  50338] 0x70780000	vorbisfile
    [  50338] 0x68140000	ogg
    [  50338] 0x64cc0000	vorbis
    [  50338] 0x6b600000	OpenAL32
    [  50338] 0x74c00000	WINMM
    [  50338] 0x66fc0000	freetype6
    [  50338] 0x62aa0000	glew32
    [  50338] 0x01270000	SDL
    [  50338] 0x7c340000	MSVCR71
    [  50338] 0x76320000	IMM32
    [  50338] 0x75c60000	MSCTF
    [  50338] 0x68ed0000	dsound
    [  50338] 0x68ea0000	POWRPROF
    [  50338] 0x75e80000	CLBCatQ
    [  50338] 0x6a930000	MMDevApi
    [  50338] 0x6ab10000	PROPSYS
    [  50338] 0x6a900000	wdmaud
    [  50338] 0x6bf00000	ksuser
    [  50338] 0x6aad0000	AVRT
    [  50338] 0x69c40000	AUDIOSES
    [  50338] 0x69c30000	msacm32
    [  50338] 0x69c10000	MSACM32
    [  50338] 0x69c00000	midimap
    [  50338] 0x73cc0000	profapi
    [  50338] 0x74ab0000	uxtheme
    [  50338] 0x02c30000	mumble_ol
    [  50338] 0x046e0000	atioglxx
    [  50338] 0x74170000	VERSION
    [  50338] 0x05340000	atiadlxy
    [  50338] 0x75d80000	WINTRUST
    [  50338] 0x761b0000	CRYPT32
    [  50338] 0x75d60000	MSASN1
    [  50338] 0x731f0000	DINPUT
    [  50338] 0x68b20000	HID
    [  50338] 0x73a40000	mswsock
    [  50338] 0x75670000	wship6
    [  50338] 0x73920000	wshtcpip
    [  50338] 0x74080000	dbghelp
    [  50338] Stacktrace:
    [  50338] (0) C:\Program Files (x86)\Spring\spring.exe [0x008DAFDB]
    [  50338] (1) C:\Program Files (x86)\Spring\spring.exe [0x008D1FD5]
    [  50338] (2) C:\Program Files (x86)\Spring\spring.exe [0x00404340]
    [  50338] (3) C:\Program Files (x86)\Spring\spring.exe [0x00423880]
    [  50338] (4) C:\Program Files (x86)\Spring\spring.exe [0x0042B640]
    [  50338] (5) C:\Program Files (x86)\Spring\spring.exe [0x00986A71]
    [  50338] (6) C:\Program Files (x86)\Spring\spring.exe [0x00991DB9]
    [  50338] (7) C:\Program Files (x86)\Spring\spring.exe [0x009920E4]
    [  50338] (8) C:\Program Files (x86)\Spring\spring.exe [0x009928C0]
    [  50338] (9) C:\Program Files (x86)\Spring\spring.exe [0x004010A7]
    [  50338] (10) C:\Program Files (x86)\Spring\spring.exe [0x00401123]
    [  50338] (11) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76503677]
    [  50338] (12) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77C69D42]
    [  50338] (13) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77C69D15]
    
    txt file icon infolog.txt (25,540 bytes) 2010-10-01 04:57 +
  • ? file icon 20100930_220440_unnamed_0.82.5.sdf (944,704 bytes) 2010-10-01 04:57

-Relationships
duplicate of 0002131closed 1v1 no AI conflict terra crash 
related to 0002258resolvedKloot Lua rules crashing spring.exe (UnitPreDamaged) in lauxlib.cpp:636 
+Relationships

-Notes

~0005914

abma (administrator)

translated:

C:\Program Files (x86)\Spring\spring.exe 0x008DAFDB rts/Sim/Units/COB/UnitScript.cpp:223
C:\Program Files (x86)\Spring\spring.exe 0x008D1FD5 rts/Sim/Units/COB/UnitScriptEngine.cpp:81
C:\Program Files (x86)\Spring\spring.exe 0x00404340 rts/Game/Game.cpp:3608
C:\Program Files (x86)\Spring\spring.exe 0x00423880 rts/System/Sync/SyncChecker.h:40
C:\Program Files (x86)\Spring\spring.exe 0x0042B640 rts/Game/Game.cpp:2829
C:\Program Files (x86)\Spring\spring.exe 0x00986A71 rts/System/SpringApp.cpp:1052
C:\Program Files (x86)\Spring\spring.exe 0x00991DB9 rts/System/SpringApp.cpp:1183
C:\Program Files (x86)\Spring\spring.exe 0x009920E4 rts/System/Main.cpp:55
C:\Program Files (x86)\Spring\spring.exe 0x009928C0 rts/System/Main.cpp:91
C:\Program Files (x86)\Spring\spring.exe 0x004010A7 buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
C:\Program Files (x86)\Spring\spring.exe 0x00401123 buildd/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:271
C:\Windows\syswow64\kernel32.dll 0x76503677 ??:0
C:\Windows\SysWOW64\ntdll.dll 0x77C69D42 ??:0
C:\Windows\SysWOW64\ntdll.dll 0x77C69D15 ??:0

~0005915

abma (administrator)

please reopen if bug still persists in current spring.
+Notes

-Issue History
Date Modified Username Field Change
2010-10-01 04:57 oksnoop2 New Issue
2010-10-01 04:57 oksnoop2 File Added: infolog.txt
2010-10-01 04:57 oksnoop2 File Added: 20100930_220440_unnamed_0.82.5.sdf
2010-11-22 11:41 abma Note Added: 0005914
2010-11-22 11:42 abma Relationship added related to 0002131
2010-11-22 11:42 abma Relationship replaced duplicate of 0002131
2010-11-22 11:44 abma Note Added: 0005915
2010-11-22 11:44 abma Status new => closed
2010-11-22 11:44 abma Resolution open => unable to reproduce
2011-05-04 10:05 abma Relationship added related to 0002258
+Issue History