Attached Files |
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infolog.txt (16,313 bytes) 2010-09-20 22:23
LogOutput initialized.
Spring 0.82.5.0 (0.82.5)
Build date/time: Sep 2 2010 19:29:34
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Dokumente und Einstellungen\Matthias\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 96, flags:
SSE 1.0: 1, SSE 2.0: 0
SSE 3.0: 0, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
AMD Athlon(TM) XP 1800+; 511MB RAM, 1250MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Games\Spring\
Scanning: C:\Games\Spring\maps
Scanning: C:\Games\Spring\base
Scanning: C:\Games\Spring\mods
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 960x600, 848x480, 800x600, 720x576, 720x480, 640x480, 640x400, 512x384, 480x360, 400x300, 320x240, 320x200
Video mode set to 1024x768/32bit (windowed)
[ 0] SDL: 1.2.10
[ 0] GL: 1.5.7
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce2 MX/PCI/SSE/3DNOW!
[ 0] GLSL: 1.10 NVIDIA via Cg 1.3 compiler
[ 0] GLEW: 1.5.4
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Games\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 13 ms
[ 0] Starting demo recording
[ 0] Using map Barren
[ 0] Recording demo demos/20100920_213323_Barren_0.82.5.sdf
[ 0] Using mod Balanced Annihilation V7.19
[ 0] Using mod archive BA719.sd7
[ 0] Loading client data: 118 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 3 ms
[ 0] Camera and mouse: 486 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 1.235000
[ 0] Loading GameData Definitions: 1353 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 163 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] framebuffer not valid!
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: 280a0c85
[ 0] shadows disabled or required OpenGL extension missing
[ 0] Loading .smt tile-file "maps/Barren.smt"
[ 0] Loading 5897 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 4 ms
[ 0] Creating Projectile Textures
[ 0] [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
[ 0] Creating sky
[ 0] Loading console: 0 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] blur api: texture error
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] blur api: your hardware is missing the necessary RenderToTexture feature
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from user: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget from user: MetalMakers <unit_metal_maker.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from invalid
[ 0] -> Version: 0.82.5.0 (0.82.5)
[ 0] -> Connection established (given id 0)
[ 0] Player invalid finished loading and is now ingame
[ 0] GameID: 18b7974c1058859f6ece0eff1cdf4421
[ 0] invalid added point: Start 1
[ 0] <SkirmishAI: E323AI 3.22.2 (team 0)>: Logging disabled
[ 1] SkirmishAI (with team ID = 0) is using cheats!
[ 9] Skirmish AI "Bot1" took over control of team 0
[ 800] <SkirmishAI: E323AI 3.22.2 (team 0)>: *** E323AI 3.22.2 - High Templar (Sep 2 2010) ***
[ 800] <SkirmishAI: E323AI 3.22.2 (team 0)>: *** Error323 & Simon Logic ***
[ 800] <SkirmishAI: E323AI 3.22.2 (team 0)>: *** This A.I. mainly focusses on the XTA and BA mods ***
[ 936] Buildings set to face South
[ 1012] Commander: Self destruct in 4 s
[ 1044] Commander: Self destruct in 3 s
[ 1076] Commander: Self destruct in 2 s
[ 1108] Commander: Self destruct in 1 s
[ 1142] Team1 (invalid) got thrown into a memory hole
[ 1155] Commanders Remaining: 1
[ 1170] <DefenseRange> Spectator mode. Widget removed.
[ 1170] <Ghost Site> Spectator mode. Widget removed.
[ 1171] <Take Reminder> Spectator mode. Widget removed.
[ 1204] Game has ended
[ 1204] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
[ 1205] <autoquit> Autoquit canceled.
[ 1257] Red_UI_Framework>> last processed widget was "Red Tooltip"
[ 1257] Red_Drawing>> last processed widget was "Red Tooltip"
[ 1257] Path cache hits 0 0%
[ 1257] Path cache hits 0 0%
[ 1257] Spring 0.82.5.0 (0.82.5) has crashed.
[ 1257] Exception: Access violation (0xc0000005)
[ 1257] Exception Address: 0x00000000
[ 1257] DLL information:
[ 1257] 0x00400000 spring
[ 1257] 0x7c910000 ntdll
[ 1257] 0x7c800000 kernel32
[ 1257] 0x10000000 DevIL
[ 1257] 0x77be0000 MSVCRT
[ 1257] 0x77da0000 ADVAPI32
[ 1257] 0x77e50000 RPCRT4
[ 1257] 0x77fc0000 Secur32
[ 1257] 0x68fc0000 GLU32
[ 1257] 0x5f0d0000 OPENGL32
[ 1257] 0x77ef0000 GDI32
[ 1257] 0x7e360000 USER32
[ 1257] 0x736d0000 DDRAW
[ 1257] 0x73b30000 DCIMAN32
[ 1257] 0x76c50000 IMAGEHLP
[ 1257] 0x6fbc0000 mingwm10
[ 1257] 0x7e670000 SHELL32
[ 1257] 0x77f40000 SHLWAPI
[ 1257] 0x71a10000 WS2_32
[ 1257] 0x71a00000 WS2HELP
[ 1257] 0x61b80000 zlib1
[ 1257] 0x70780000 vorbisfile
[ 1257] 0x68140000 ogg
[ 1257] 0x64cc0000 vorbis
[ 1257] 0x6b600000 OpenAL32
[ 1257] 0x76af0000 WINMM
[ 1257] 0x66fc0000 freetype6
[ 1257] 0x62aa0000 glew32
[ 1257] 0x011a0000 SDL
[ 1257] 0x7c340000 MSVCR71
[ 1257] 0x76330000 IMM32
[ 1257] 0x773a0000 comctl32
[ 1257] 0x5d450000 comctl32
[ 1257] 0x73e70000 dsound
[ 1257] 0x774b0000 ole32
[ 1257] 0x77bd0000 VERSION
[ 1257] 0x76bf0000 WINTRUST
[ 1257] 0x77a50000 CRYPT32
[ 1257] 0x77af0000 MSASN1
[ 1257] 0x72c90000 wdmaud
[ 1257] 0x72c80000 msacm32
[ 1257] 0x77bb0000 MSACM32
[ 1257] 0x77ba0000 midimap
[ 1257] 0x75250000 msctfime
[ 1257] 0x69500000 nvoglnt
[ 1257] 0x72210000 DINPUT
[ 1257] 0x68d90000 HID
[ 1257] 0x778f0000 SETUPAPI
[ 1257] 0x73e40000 KsUser
[ 1257] 0x59dd0000 DBGHELP
[ 1257] Stacktrace:
[ 1257] (0) C:\Games\Spring\spring.exe [0x00000000]
[ 1257] (1) C:\Games\Spring\spring.exe [0x007958EE]
[ 1257] (2) C:\Games\Spring\spring.exe [0x00797E5E]
[ 1257] (3) C:\Games\Spring\spring.exe [0x006C32BB]
[ 1257] (4) C:\Games\Spring\spring.exe [0x006CC903]
[ 1257] (5) C:\Games\Spring\spring.exe [0x00694EA1]
[ 1257] (6) C:\Games\Spring\spring.exe [0x00403491]
[ 1257] (7) C:\Games\Spring\spring.exe [0x00407BEA]
[ 1257] (8) C:\Games\Spring\spring.exe [0x009896EC]
[ 1257] (9) C:\Games\Spring\spring.exe [0x00991CAB]
[ 1257] (10) C:\Games\Spring\spring.exe [0x00991FB4]
[ 1257] (11) C:\Games\Spring\spring.exe [0x00992790]
[ 1257] (12) C:\Games\Spring\spring.exe [0x004010A7]
[ 1257] (13) C:\Games\Spring\spring.exe [0x00401123]
[ 1257] (14) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
-
infolog_82.6.1.txt (17,719 bytes) 2010-12-03 21:16
LogOutput initialized.
Spring 0.82.6.1 (0.82.6.1)
Build date/time: Oct 15 2010 20:04:51
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Dokumente und Einstellungen\Matthias\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 96, flags:
SSE 1.0: 1, SSE 2.0: 0
SSE 3.0: 0, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
AMD Athlon(TM) XP 1800+; 511MB RAM, 1250MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Matthias\Eigene Dateien\My Games\Spring\
Scanning: C:\Dokumente und Einstellungen\Matthias\Eigene Dateien\My Games\Spring\maps
Scanning: C:\Dokumente und Einstellungen\Matthias\Eigene Dateien\My Games\Spring\mods
Scanning: C:\Dokumente und Einstellungen\Matthias\Eigene Dateien\My Games\Spring\packages
Scanning: C:\Games\Spring\maps
Scanning: C:\Games\Spring\base
Scanning: C:\Games\Spring\mods
Scanning: C:\Games\Spring\packages
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 960x600, 848x480, 800x600, 720x576, 720x480, 640x480, 640x400, 512x384, 480x360, 400x300, 320x240, 320x200
Video mode set to 1024x768/32bit (windowed)
[ 0] SDL: 1.2.10
[ 0] GL: 1.5.7
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce2 MX/PCI/SSE/3DNOW!
[ 0] GLSL: 1.10 NVIDIA via Cg 1.3 compiler
[ 0] GLEW: 1.5.4
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Games\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 12 ms
[ 0] Starting demo recording
[ 0] Using map Nuclear_Winter_v1
[ 0] Recording demo demos/20101203_211357_Nuclear_Winter_v1_0.82.6.sdf
[ 0] Using mod Balanced Annihilation V7.19
[ 0] Using mod archive abf67d870567f7644f846fc121c84a1a.sdp
[ 0] Loading client data: 110 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 26 ms
[ 0] Camera and mouse: 497 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 1.410000
[ 0] Loading GameData Definitions: 1529 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 739 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] framebuffer not valid!
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Error opening cache\paths\Nuclear_Winter_v11226898854.pe.zip
[ 0] Analyzing map accessibility [8]
[ 0] Block offset: 0 of 15360 (size 8)
[ 0] Block offset: 1000 of 15360 (size 8)
[ 0] Block offset: 2000 of 15360 (size 8)
[ 0] Block offset: 3000 of 15360 (size 8)
[ 0] Block offset: 4000 of 15360 (size 8)
[ 0] Block offset: 5000 of 15360 (size 8)
[ 0] Block offset: 6000 of 15360 (size 8)
[ 0] Block offset: 7000 of 15360 (size 8)
[ 0] Block offset: 8000 of 15360 (size 8)
[ 0] Block offset: 9000 of 15360 (size 8)
[ 0] Block offset: 10000 of 15360 (size 8)
[ 0] Block offset: 11000 of 15360 (size 8)
[ 0] Block offset: 12000 of 15360 (size 8)
[ 0] Block offset: 13000 of 15360 (size 8)
[ 0] Block offset: 14000 of 15360 (size 8)
[ 0] Block offset: 15000 of 15360 (size 8)
[ 0] Path cost: 0 of 15360 (size 8)
[ 0] Path cost: 1000 of 15360 (size 8)
[ 0] Path cost: 2000 of 15360 (size 8)
[ 0] Path cost: 3000 of 15360 (size 8)
[ 0] Path cost: 4000 of 15360 (size 8)
[ 0] Path cost: 5000 of 15360 (size 8)
[ 0] Path cost: 6000 of 15360 (size 8)
[ 0] Path cost: 7000 of 15360 (size 8)
[ 0] Path cost: 8000 of 15360 (size 8)
[ 0] Path cost: 9000 of 15360 (size 8)
[ 0] Path cost: 10000 of 15360 (size 8)
[ 0] Path cost: 11000 of 15360 (size 8)
[ 0] Path cost: 12000 of 15360 (size 8)
[ 0] Path cost: 13000 of 15360 (size 8)
[ 0] Path cost: 14000 of 15360 (size 8)
[ 0] Path cost: 15000 of 15360 (size 8)
[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Error opening cache\paths\Nuclear_Winter_v11226898878.pe2.zip
[ 0] Analyzing map accessibility [32]
[ 0] Block offset: 0 of 960 (size 32)
[ 0] Path cost: 0 of 960 (size 32)
[ 0] Writing path data file...
[ 0] [CPathManager] pathing data checksum: 816ee422
[ 0] shadows disabled or required OpenGL extension missing
[ 0] Loading .smt tile-file "maps/Nuclear_Winter_v1.smt"
[ 0] Loading 32666 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 18 ms
[ 0] Creating Projectile Textures
[ 0] [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
[ 0] Creating sky
[ 0] Loading console: 19 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] blur api: texture error
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] blur api: your hardware is missing the necessary RenderToTexture feature
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from user: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget from user: MetalMakers <unit_metal_maker.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from invalid
[ 0] -> Version: 0.82.6.1 (0.82.6.1)
[ 0] -> Connection established (given id 0)
[ 0] Player invalid finished loading and is now ingame
[ 0] GameID: b54ff94c5f8d547a0c12f1e579b8f899
[ 0] invalid added point: Start 1
[ 2] Skirmish AI "Bot1" took over control of team 0
[ 518] /quit
[ 518] User exited
[ 518] Red_UI_Framework>> last processed widget was "Red Tooltip"
[ 518] Red_Drawing>> last processed widget was "Red Tooltip"
[ 518] Path cache hits 0 0%
[ 518] Path cache hits 0 0%
[ 518] Spring 0.82.6.1 (0.82.6.1) has crashed.
[ 518] Exception: Access violation (0xc0000005)
[ 518] Exception Address: 0x00000000
[ 518] DLL information:
[ 518] 0x00400000 spring
[ 518] 0x7c910000 ntdll
[ 518] 0x7c800000 kernel32
[ 518] 0x10000000 DevIL
[ 518] 0x77be0000 MSVCRT
[ 518] 0x77da0000 ADVAPI32
[ 518] 0x77e50000 RPCRT4
[ 518] 0x77fc0000 Secur32
[ 518] 0x68fc0000 GLU32
[ 518] 0x5f0d0000 OPENGL32
[ 518] 0x77ef0000 GDI32
[ 518] 0x7e360000 USER32
[ 518] 0x736d0000 DDRAW
[ 518] 0x73b30000 DCIMAN32
[ 518] 0x76c50000 IMAGEHLP
[ 518] 0x6fbc0000 mingwm10
[ 518] 0x7e670000 SHELL32
[ 518] 0x77f40000 SHLWAPI
[ 518] 0x71a10000 WS2_32
[ 518] 0x71a00000 WS2HELP
[ 518] 0x61b80000 zlib1
[ 518] 0x70780000 vorbisfile
[ 518] 0x68140000 ogg
[ 518] 0x64cc0000 vorbis
[ 518] 0x6b600000 OpenAL32
[ 518] 0x76af0000 WINMM
[ 518] 0x66fc0000 freetype6
[ 518] 0x62aa0000 glew32
[ 518] 0x01190000 SDL
[ 518] 0x7c340000 MSVCR71
[ 518] 0x76330000 IMM32
[ 518] 0x773a0000 comctl32
[ 518] 0x5d450000 comctl32
[ 518] 0x73e70000 dsound
[ 518] 0x774b0000 ole32
[ 518] 0x77bd0000 VERSION
[ 518] 0x76bf0000 WINTRUST
[ 518] 0x77a50000 CRYPT32
[ 518] 0x77af0000 MSASN1
[ 518] 0x72c90000 wdmaud
[ 518] 0x72c80000 msacm32
[ 518] 0x77bb0000 MSACM32
[ 518] 0x77ba0000 midimap
[ 518] 0x75250000 msctfime
[ 518] 0x69500000 nvoglnt
[ 518] 0x72210000 DINPUT
[ 518] 0x68d90000 HID
[ 518] 0x778f0000 SETUPAPI
[ 518] 0x73e40000 KsUser
[ 518] 0x59dd0000 DBGHELP
[ 518] Stacktrace:
[ 518] (0) C:\Games\Spring\spring.exe [0xFFC00000]
[ 518] (1) C:\Games\Spring\spring.exe [0x0039536E]
[ 518] (2) C:\Games\Spring\spring.exe [0x003978DE]
[ 518] (3) C:\Games\Spring\spring.exe [0x002C302B]
[ 518] (4) C:\Games\Spring\spring.exe [0x002CC673]
[ 518] (5) C:\Games\Spring\spring.exe [0x00294BF1]
[ 518] (6) C:\Games\Spring\spring.exe [0x00003481]
[ 518] (7) C:\Games\Spring\spring.exe [0x00007BCA]
[ 518] (8) C:\Games\Spring\spring.exe [0x0058979C]
[ 518] (9) C:\Games\Spring\spring.exe [0x00591D5B]
[ 518] (10) C:\Games\Spring\spring.exe [0x00592064]
[ 518] (11) C:\Games\Spring\spring.exe [0x00592840]
[ 518] (12) C:\Games\Spring\spring.exe [0x000010A7]
[ 518] (13) C:\Games\Spring\spring.exe [0x00001123]
[ 518] (14) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
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