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IDProjectCategoryView StatusLast Update
0002082Spring engineGeneralpublic2010-12-23 14:49
ReporterSdbryan 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionno change required 
Product Version0.82.5 
Target VersionFixed in Version 
Summary0002082: Access violation at 0x00000000 upon user exit
DescriptionSpring crashed upon user exit while running a game mod. Whereas the Test Spring app didn't crash on exit when a game mod, map, and script is not specified to run.
Tagsproblem
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (26,737 bytes) 2010-09-04 16:15 -
    LogOutput initialized.
    Spring 0.82.5.0 (0.82.5)
    Build date/time: Sep  2 2010 19:29:34
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Users\Bryan\AppData\Local\springsettings.cfg
    using default configuration source "C:\Users\Bryan\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 32-bit (build 7600)
    Intel(R) Atom(TM) CPU N450   @ 1.66GHz; 2011MB RAM, 4022MB pagefile
    OS: 32bit native mode
    Using read-write data directory: C:\Program Files\Spring\
    Scanning: C:\Program Files\Spring\maps
    Scanning: C:\Program Files\Spring\base
    Scanning: C:\Program Files\Spring\mods
    Supported Video modes: 1024x600, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
    Video mode set to 960x600/32bit (windowed)
    [      0] SDL:  1.2.10
    [      0] GL:   1.4.0 - Build 8.14.10.2117
    [      0] GL:   Intel
    [      0] GL:   Intel Pineview Platform
    [      0] GLSL: (null)
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     DirectSound Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       DirectSound Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting GameServer: 363 ms
    [      0] Starting demo recording
    [      0] Using map Islands_In_War_1.0
    [      0] Recording demo demos/20100904_152031_Islands_In_War_1_0.82.5.sdf
    [      0] Using mod Complete Annihilation stable-8325
    [      0] Hang detection triggered for Spring 0.82.5.0 (0.82.5).
    [      0] DLL information:
    [      0] 0x00400000	spring
    [      0] 0x774c0000	ntdll
    [      0] 0x761c0000	kernel32
    [      0] 0x75690000	KERNELBASE
    [      0] 0x10000000	DevIL
    [      0] 0x77640000	MSVCRT
    [      0] 0x75d30000	ADVAPI32
    [      0] 0x75a30000	sechost
    [      0] 0x760f0000	RPCRT4
    [      0] 0x646d0000	GLU32
    [      0] 0x5e630000	OPENGL32
    [      0] 0x759e0000	GDI32
    [      0] 0x764b0000	USER32
    [      0] 0x77630000	LPK
    [      0] 0x76770000	USP10
    [      0] 0x6c820000	DDRAW
    [      0] 0x6c810000	DCIMAN32
    [      0] 0x762a0000	SETUPAPI
    [      0] 0x756e0000	CFGMGR32
    [      0] 0x75ca0000	OLEAUT32
    [      0] 0x76610000	ole32
    [      0] 0x758c0000	DEVOBJ
    [      0] 0x74100000	dwmapi
    [      0] 0x76480000	IMAGEHLP
    [      0] 0x6fbc0000	mingwm10
    [      0] 0x76810000	SHELL32
    [      0] 0x75ed0000	SHLWAPI
    [      0] 0x76440000	WS2_32
    [      0] 0x77610000	NSI
    [      0] 0x61b80000	zlib1
    [      0] 0x70780000	vorbisfile
    [      0] 0x68140000	ogg
    [      0] 0x64cc0000	vorbis
    [      0] 0x6b600000	OpenAL32
    [      0] 0x74190000	WINMM
    [      0] 0x66fc0000	freetype6
    [      0] 0x62aa0000	glew32
    [      0] 0x002d0000	SDL
    [      0] 0x7c340000	MSVCR71
    [      0] 0x761a0000	IMM32
    [      0] 0x75910000	MSCTF
    [      0] 0x6c1b0000	avgrsstx
    [      0] 0x74220000	dsound
    [      0] 0x74430000	POWRPROF
    [      0] 0x755a0000	CRYPTBASE
    [      0] 0x76580000	CLBCatQ
    [      0] 0x743d0000	MMDevApi
    [      0] 0x742b0000	PROPSYS
    [      0] 0x739d0000	wdmaud
    [      0] 0x739c0000	ksuser
    [      0] 0x742a0000	AVRT
    [      0] 0x73a30000	AUDIOSES
    [      0] 0x740f0000	msacm32
    [      0] 0x73b80000	MSACM32
    [      0] 0x73bf0000	midimap
    [      0] 0x75610000	profapi
    [      0] 0x741d0000	uxtheme
    [      0] 0x04ee0000	ig4icd32
    [      0] 0x053a0000	ig4dev32
    [      0] 0x68760000	DINPUT
    [      0] 0x74210000	HID
    [      0] 0x758e0000	WINTRUST
    [      0] 0x757a0000	CRYPT32
    [      0] 0x75680000	MSASN1
    [      0] 0x67b50000	dbghelp
    [      0] Stacktrace:
    [      0] (0) C:\Windows\SYSTEM32\ntdll.dll(KiFastSystemCallRet+0) [0x775064F4]
    [      0] (1) C:\Windows\system32\kernel32.dll(CreateFileW+0x4a) [0x76210BC7]
    [      0] (2) C:\Windows\system32\kernel32.dll(CreateFileA+0x36) [0x76212952]
    [      0] (3) C:\Windows\system32\MSVCRT.dll(clearerr_s+0x75b) [0x7765A310]
    [      0] (4) C:\Windows\system32\MSVCRT.dll(sopen_s+0x79) [0x7765A789]
    [      0] (5) C:\Windows\system32\MSVCRT.dll(sopen_s+0x1b) [0x7765A72B]
    [      0] (6) C:\Windows\system32\MSVCRT.dll(remove+0x137) [0x7765A628]
    [      0] (7) C:\Windows\system32\MSVCRT.dll(fsopen+0x6a) [0x7765A6C1]
    [      0] (8) C:\Windows\system32\MSVCRT.dll(fopen+0x12) [0x7765B2D6]
    [      0] (9) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1d526f) [0x00BF53FF]
    [      0] (10) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1d68da) [0x00BF6A6A]
    [      0] (11) C:\Program Files\Spring\spring.exe [0x009A0DE1]
    [      0] (12) C:\Program Files\Spring\spring.exe [0x009B81FF]
    [      0] (13) C:\Program Files\Spring\spring.exe [0x009B8BD7]
    [      0] (14) C:\Program Files\Spring\spring.exe [0x004923BC]
    [      0] (15) C:\Program Files\Spring\spring.exe [0x004932BC]
    [      0] (16) C:\Program Files\Spring\spring.exe [0x0049447E]
    [      0] (17) C:\Program Files\Spring\spring.exe [0x00986941]
    [      0] (18) C:\Program Files\Spring\spring.exe [0x00991C89]
    [      0] (19) C:\Program Files\Spring\spring.exe [0x00991FB4]
    [      0] (20) C:\Program Files\Spring\spring.exe [0x00992790]
    [      0] (21) C:\Program Files\Spring\spring.exe [0x004010A7]
    [      0] (22) C:\Program Files\Spring\spring.exe [0x00401123]
    [      0] (23) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76211194]
    [      0] (24) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7751B495]
    [      0] (25) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7751B468]
    [      0] Using mod archive Complete_Annihilation.SDD
    [      0] Loading client data: 12891 ms
    [      0] User number 0 (team 0, allyteam 0)
    [      0] Sound:  parsed 5 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 19 ms
    [      0] Camera and mouse: 557 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  1.979000
    [      0] Loading GameData Definitions: 2440 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 1385 ms
    [      0] Number of damage types: 9
    [      0] Creating unit textures
    [      0] framebuffer not valid!
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Unknown map feature type 
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: e6713c8d
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] framebuffer not valid!
    [      0] Loading .smt tile-file "maps/Islands_In_War_1.0.smt"
    [      0] Loading 11284 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 47 ms
    [      0] Creating Projectile Textures
    [      0] Loading Reflective Water failed
    [      0] Error: Water Error: missing FBO support
    [      0] Loading console: 2 ms
    [      0] Loading LuaRules
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Loading gadget: Lua unit script framework  <unit_script.lua>
    [      0]   Loading unit script: scripts/armanac.lua
    [      0]   Loading unit script: scripts/carrydrone.lua
    [      0]   Loading unit script: scripts/nanotower.lua
    [      0]   Loading unit script: scripts/stiletto.lua
    [      0]   Loading unit script: scripts/armsub.lua
    [      0]   Loading unit script: scripts/armsub_float.lua
    [      0]   Loading unit script: scripts/blastwing.lua
    [      0]   Loading unit script: scripts/cafus.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/corap.lua
    [      0]   Loading unit script: scripts/coravp.lua
    [      0]   Loading unit script: scripts/corcrash.lua
    [      0]   Loading unit script: scripts/cordoom.lua
    [      0]   Loading unit script: scripts/core_spectre.lua
    [      0]   Loading unit script: scripts/corjamt.lua
    [      0]   Loading unit script: scripts/corroach.lua
    [      0]   Loading unit script: scripts/corsub.lua
    [      0]   Loading unit script: scripts/corsub_float.lua
    [      0]   Loading unit script: scripts/corsumo.lua
    [      0]   Loading unit script: scripts/corvamp.lua
    [      0]   Loading unit script: scripts/cia.lua
    [      0]   Loading unit script: scripts/logheavymine.lua
    [      0]   Loading unit script: scripts/novheavymine.lua
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Failed to load: api_subdir_gadgets.lua  ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] This mod has locked LuaUI access
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] [BloomShader::ViewResize] removing widget, bad texture target
    [      0] Failed to load: bloomshader.lua  ([string "LuaUI/cawidgets.lua"]:784: attempt to index field 'whInfo' (a nil value))
    [      0] Hardware is incompatible with Xray shader requirements
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Loaded API widget:  Avatars             <api_avatars.lua>
    [      0] Loaded API widget:  Chili Framework     <api_chili.lua>
    [      0] Loaded API widget:  Lups                <lups_wrapper.lua>
    [      0] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget:  Noises              <snd_noises.lua>
    [      0] Loaded widget:  Voices              <snd_voices.lua>
    [      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [      0] Loaded widget:  ResetState          <unit_resetstate.lua>
    [      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [      0] Loaded widget:  Auto group          <unit_auto_group.lua>
    [      0] Loaded widget:  Autoquit            <autoquit.lua>
    [      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [      0] Loaded widget:  CameraShake         <camera_shake.lua>
    [      0] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [      0] Loaded widget:  Chili Cursor Tip    <gui_chilicursortip.lua>
    [      0] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [      0] Loaded widget:  Chili Selections    <gui_chiliselections.lua>
    [      0] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [      0] Loaded widget:  DCIcon              <dbg_dcicon.lua>
    [      0] Loaded widget:  Darkening           <gui_darkening.lua>
    [      0] Loaded widget:  Defense Range       <gui_defenserange.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [      0] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [      0] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [      0] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [      0] Loaded widget:  Mod Options Reminder  <gui_modoption_reminder.lua>
    [      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget:  Retreat             <cmd_retreat.lua>
    [      0] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [      0] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [      0] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget:  Unit Marker         <unit_marker.lua>
    [      0] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
    [      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Builder Manager     <unit_buildercontrol.lua>
    [      0] Loaded widget:  Prospector          <gui_prospector.lua>
    [      0] Loaded widget:  Satellites          <unit_satellites.lua>
    [      0] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [      0] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [      0] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [      0] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [      0] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [      0] Loaded widget:  Rank Icons          <gui_xp.lua>
    [      0] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [      0] Reloaded cmdcolors with: cmdcolors.tmp
    [      0] Loaded widget:  SelectionCircle     <gui_selectioncircle.lua>
    [      0] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [      0] Loaded widget:  CALayout            <ca_layout.lua>
    [      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Chili Chat          <gui_chili_chat.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Chili Command Menu  <gui_chili_commandmenu.lua>
    [      0] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [      0] Loaded widget:  Test Version Warning  <gui_test_warning.lua>
    [      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [      0] Loaded widget:  BuildBar            <gui_buildbar.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [      0] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [      0] Ground decals are disabled
    [      0] Set maximum particles to: 4000
    [      0] Set UnitIconDist to 350
    [      0] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from UnnamedPlayer
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 0)
    [      0] Player UnnamedPlayer finished loading and is now ingame
    [      0] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [      0] GameID: 74f3814c1525b8a97660117f1cdf4421
    [      0] UnnamedPlayer added point: Start 0
    [      0] <SkirmishAI: AAI 0.9 (team 1)>: Error: Could not load mod and/or general config file. For further information see the config file under: C:\Program Files\Spring\AI\Skirmish\AAI\0.9\log\AAI_log_team_1.txt
    [      0] Warning: AI for team 1 failed handling event with topic 1, error: 1
    [      0] Failed to handle init event: AI for team 1, error 1
    [      0] STATS:plist,UnnamedPlayer
    [     30] Skirmish AI "Enemy", which controlled team 1 is now dead
    [     37] DoesNotCount: DEBUG
    [     37] DoesNotCount: Ally 1 doesn't have any active units left.
    [     37] DoesNotCount: If this is true, then please selfdestroy.
    [     37] DoesNotCount: Ally 1 consists of: 
    [     39] Team1 is no more
    [     45] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [     48] Wind Range: 0.100 - 2. Max Windmill altitude bonus is: 9%
    [   3099] Buildings set to face East
    [   3657] Buildings set to face North
    [   3676] Buildings set to face West
    [   3764] Buildings set to face North
    [   4322] LuaUI TweakMode: ON
    [   4622] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4638] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4653] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4668] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4685] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4702] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4716] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   4797] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [   5237] LuaUI TweakMode: OFF
    [   5736] Buildings set to face West
    [   5787] Buildings set to face North
    [   5803] Buildings set to face East
    [   9397] Buildings set to face North
    [   9404] Buildings set to face West
    [   9427] Buildings set to face North
    [  10439] Switching to Overview style camera
    [  10578] Switching to Overhead (TA) style camera
    [  18619] LuaUI TweakMode: ON
    [  18736] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18754] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18770] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18789] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18807] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18827] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18843] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  18858] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19013] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19032] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19047] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19063] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19078] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19094] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19112] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19129] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19144] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19162] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19700] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19715] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19730] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19745] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19761] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19777] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19794] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19840] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
    [  19962] LuaUI TweakMode: OFF
    [  21599] Buildings set to face West
    [  21616] Buildings set to face South
    [  21920] Buildings set to face East
    [  21924] Buildings set to face North
    [ 265814] Buildings set to face West
    [ 265817] Buildings set to face South
    [ 270518] Buildings set to face East
    [ 270520] Buildings set to face North
    [ 273634] Buildings set to face West
    [ 273684] Buildings set to face South
    [ 274898] Buildings set to face West
    [ 279992] Buildings set to face South
    [ 280016] Buildings set to face East
    [ 282693] Buildings set to face North
    [ 283986] Buildings set to face West
    [ 284011] Buildings set to face South
    [ 287319] Switching to FPS style camera
    [ 288375] Switching to Overhead (TA) style camera
    [ 291588] Switching to FPS style camera
    [ 295613] Switching to Overhead (TA) style camera
    [ 296691] Switching to FPS style camera
    [ 299339] Switching to Overhead (TA) style camera
    [ 300325] Buildings set to face West
    [ 300328] Buildings set to face North
    [ 301629] Switching to FPS style camera
    [ 308359] Switching to Overhead (TA) style camera
    [ 309071] Switching to FPS style camera
    [ 312082] Switching to Overhead (TA) style camera
    [ 314324] Buildings set to face East
    [ 314816] Buildings set to face South
    [ 317080] unknown 3DO texture onoff01
    [ 317080] unknown 3DO texture onoff01
    [ 317080] unknown 3DO texture onoff01
    [ 317080] unknown 3DO texture onoff01
    [ 317080] unknown 3DO texture onoff01
    [ 327943] Switching to FPS style camera
    [ 329935] Switching to Overhead (TA) style camera
    [ 330631] Switching to Overview style camera
    [ 331881] Switching to Overhead (TA) style camera
    [ 333952] Buildings set to face East
    [ 333961] Buildings set to face North
    [ 336570] Buildings set to face East
    [ 339898] Switching to FPS style camera
    [ 342005] Switching to Overhead (TA) style camera
    [ 342522] Switching to FPS style camera
    [ 342594] Switching to Overhead (TA) style camera
    [ 345846] Switching to Overview style camera
    [ 345956] Switching to Overhead (TA) style camera
    [ 348793] Switching to Overview style camera
    [ 348994] Switching to Overhead (TA) style camera
    [ 349539] Switching to FPS style camera
    [ 350914] Switching to Overhead (TA) style camera
    [ 352392] Switching to Overview style camera
    [ 352539] Switching to Overhead (TA) style camera
    [ 362224] Switching to Overview style camera
    [ 362270] Switching to Overhead (TA) style camera
    [ 362562] Switching to FPS style camera
    [ 363421] Switching to Overhead (TA) style camera
    [ 366554] Switching to FPS style camera
    [ 373780] Switching to Overhead (TA) style camera
    [ 373840] Switching to FPS style camera
    [ 373904] Switching to Overhead (TA) style camera
    [ 374440] Switching to FPS style camera
    [ 374675] Switching to Overhead (TA) style camera
    [ 375017] Switching to Overview style camera
    [ 376956] Switching to Overhead (TA) style camera
    [ 377095] User exited
    [ 377095] Path cache hits 0 0%
    [ 377095] Path cache hits 2 7%
    [ 377095] Spring 0.82.5.0 (0.82.5) has crashed.
    [ 377095] Exception: Access violation (0xc0000005)
    [ 377095] Exception Address: 0x00000000
    [ 377095] DLL information:
    [ 377095] 0x00400000	spring
    [ 377095] 0x774c0000	ntdll
    [ 377095] 0x761c0000	kernel32
    [ 377095] 0x75690000	KERNELBASE
    [ 377095] 0x10000000	DevIL
    [ 377095] 0x77640000	MSVCRT
    [ 377095] 0x75d30000	ADVAPI32
    [ 377095] 0x75a30000	sechost
    [ 377095] 0x760f0000	RPCRT4
    [ 377095] 0x646d0000	GLU32
    [ 377095] 0x5e630000	OPENGL32
    [ 377095] 0x759e0000	GDI32
    [ 377095] 0x764b0000	USER32
    [ 377095] 0x77630000	LPK
    [ 377095] 0x76770000	USP10
    [ 377095] 0x6c820000	DDRAW
    [ 377095] 0x6c810000	DCIMAN32
    [ 377095] 0x762a0000	SETUPAPI
    [ 377095] 0x756e0000	CFGMGR32
    [ 377095] 0x75ca0000	OLEAUT32
    [ 377095] 0x76610000	ole32
    [ 377095] 0x758c0000	DEVOBJ
    [ 377095] 0x74100000	dwmapi
    [ 377095] 0x76480000	IMAGEHLP
    [ 377095] 0x6fbc0000	mingwm10
    [ 377095] 0x76810000	SHELL32
    [ 377095] 0x75ed0000	SHLWAPI
    [ 377095] 0x76440000	WS2_32
    [ 377095] 0x77610000	NSI
    [ 377095] 0x61b80000	zlib1
    [ 377095] 0x70780000	vorbisfile
    [ 377095] 0x68140000	ogg
    [ 377095] 0x64cc0000	vorbis
    [ 377095] 0x6b600000	OpenAL32
    [ 377095] 0x74190000	WINMM
    [ 377095] 0x66fc0000	freetype6
    [ 377095] 0x62aa0000	glew32
    [ 377095] 0x002d0000	SDL
    [ 377095] 0x7c340000	MSVCR71
    [ 377095] 0x761a0000	IMM32
    [ 377095] 0x75910000	MSCTF
    [ 377095] 0x6c1b0000	avgrsstx
    [ 377095] 0x74220000	dsound
    [ 377095] 0x74430000	POWRPROF
    [ 377095] 0x755a0000	CRYPTBASE
    [ 377095] 0x76580000	CLBCatQ
    [ 377095] 0x743d0000	MMDevApi
    [ 377095] 0x742b0000	PROPSYS
    [ 377095] 0x739d0000	wdmaud
    [ 377095] 0x739c0000	ksuser
    [ 377095] 0x742a0000	AVRT
    [ 377095] 0x73a30000	AUDIOSES
    [ 377095] 0x740f0000	msacm32
    [ 377095] 0x73b80000	MSACM32
    [ 377095] 0x73bf0000	midimap
    [ 377095] 0x75610000	profapi
    [ 377095] 0x741d0000	uxtheme
    [ 377095] 0x04ee0000	ig4icd32
    [ 377095] 0x053a0000	ig4dev32
    [ 377095] 0x68760000	DINPUT
    [ 377095] 0x74210000	HID
    [ 377095] 0x758e0000	WINTRUST
    [ 377095] 0x757a0000	CRYPT32
    [ 377095] 0x75680000	MSASN1
    [ 377095] 0x67b50000	dbghelp
    [ 377095] Stacktrace:
    [ 377095] (0) Unknown [0x00000000]
    [ 377095] (1) C:\Program Files\Spring\spring.exe [0x007958EE]
    [ 377095] (2) C:\Program Files\Spring\spring.exe [0x00797E5E]
    [ 377095] (3) C:\Program Files\Spring\spring.exe [0x006C32BB]
    [ 377095] (4) C:\Program Files\Spring\spring.exe [0x006CC903]
    [ 377095] (5) C:\Program Files\Spring\spring.exe [0x00694EA1]
    [ 377095] (6) C:\Program Files\Spring\spring.exe [0x00403491]
    [ 377095] (7) C:\Program Files\Spring\spring.exe [0x00407BEA]
    [ 377095] (8) C:\Program Files\Spring\spring.exe [0x009896EC]
    [ 377095] (9) C:\Program Files\Spring\spring.exe [0x00991CAB]
    [ 377095] (10) C:\Program Files\Spring\spring.exe [0x00991FB4]
    [ 377095] (11) C:\Program Files\Spring\spring.exe [0x00992790]
    [ 377095] (12) C:\Program Files\Spring\spring.exe [0x004010A7]
    [ 377095] (13) C:\Program Files\Spring\spring.exe [0x00401123]
    [ 377095] (14) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76211194]
    [ 377095] (15) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7751B495]
    [ 377095] (16) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7751B468]
    
    txt file icon infolog.txt (26,737 bytes) 2010-09-04 16:15 +
  • html file icon trans.html (2,933 bytes) 2010-09-05 09:35

-Relationships
has duplicate 0002080closed Access violation at 0x00cbdd70 
has duplicate 0002139resolvedzerver Crash on exit with old graphic card rts/Rendering/Shaders/Shader.cpp 173 
+Relationships

-Notes

~0005442

hoijui (reporter)

??:0 (Unknown 0x00000000)
rts/Rendering/Shaders/Shader.cpp:173 (C:\Program Files\Spring\spring.exe 0x007958EE)
rts/Rendering/Shaders/ShaderHandler.cpp:24 (C:\Program Files\Spring\spring.exe 0x00797E5E)
...

in other words, it seems to fail in a shader, so we have a look at the uised GFX...

[ 0] SDL: 1.2.10

[ 0] GL: 1.4.0 - Build 8.14.10.2117

[ 0] GL: Intel

[ 0] GL: Intel Pineview Platform

[ 0] GLSL: (null)

[ 0] GLEW: 1.5.4

;-)

turn off/down more GFX related settings for spring, use other driver for your card, if that does not help, you are lost.
if there is need for more help still, ask in forum please, referring to this report by link.
+Notes

-Issue History
Date Modified Username Field Change
2010-09-04 16:15 Sdbryan New Issue
2010-09-04 16:15 Sdbryan File Added: infolog.txt
2010-09-04 16:16 Sdbryan Tag Attached: problem
2010-09-05 09:35 hoijui File Added: trans.html
2010-09-05 09:39 hoijui Note Added: 0005442
2010-09-05 09:39 hoijui Status new => closed
2010-09-05 09:39 hoijui Resolution open => no change required
2010-09-05 09:51 hoijui Relationship added has duplicate 0002080
2010-12-23 14:49 abma Relationship added has duplicate 0002139
+Issue History