infolog.txt (26,737 bytes)
2010-09-04 16:15
LogOutput initialized.
Spring 0.82.5.0 (0.82.5)
Build date/time: Sep 2 2010 19:29:34
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Users\Bryan\AppData\Local\springsettings.cfg
using default configuration source "C:\Users\Bryan\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 32-bit (build 7600)
Intel(R) Atom(TM) CPU N450 @ 1.66GHz; 2011MB RAM, 4022MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring\
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Supported Video modes: 1024x600, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
Video mode set to 960x600/32bit (windowed)
[ 0] SDL: 1.2.10
[ 0] GL: 1.4.0 - Build 8.14.10.2117
[ 0] GL: Intel
[ 0] GL: Intel Pineview Platform
[ 0] GLSL: (null)
[ 0] GLEW: 1.5.4
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Starting GameServer: 363 ms
[ 0] Starting demo recording
[ 0] Using map Islands_In_War_1.0
[ 0] Recording demo demos/20100904_152031_Islands_In_War_1_0.82.5.sdf
[ 0] Using mod Complete Annihilation stable-8325
[ 0] Hang detection triggered for Spring 0.82.5.0 (0.82.5).
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x774c0000 ntdll
[ 0] 0x761c0000 kernel32
[ 0] 0x75690000 KERNELBASE
[ 0] 0x10000000 DevIL
[ 0] 0x77640000 MSVCRT
[ 0] 0x75d30000 ADVAPI32
[ 0] 0x75a30000 sechost
[ 0] 0x760f0000 RPCRT4
[ 0] 0x646d0000 GLU32
[ 0] 0x5e630000 OPENGL32
[ 0] 0x759e0000 GDI32
[ 0] 0x764b0000 USER32
[ 0] 0x77630000 LPK
[ 0] 0x76770000 USP10
[ 0] 0x6c820000 DDRAW
[ 0] 0x6c810000 DCIMAN32
[ 0] 0x762a0000 SETUPAPI
[ 0] 0x756e0000 CFGMGR32
[ 0] 0x75ca0000 OLEAUT32
[ 0] 0x76610000 ole32
[ 0] 0x758c0000 DEVOBJ
[ 0] 0x74100000 dwmapi
[ 0] 0x76480000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x76810000 SHELL32
[ 0] 0x75ed0000 SHLWAPI
[ 0] 0x76440000 WS2_32
[ 0] 0x77610000 NSI
[ 0] 0x61b80000 zlib1
[ 0] 0x70780000 vorbisfile
[ 0] 0x68140000 ogg
[ 0] 0x64cc0000 vorbis
[ 0] 0x6b600000 OpenAL32
[ 0] 0x74190000 WINMM
[ 0] 0x66fc0000 freetype6
[ 0] 0x62aa0000 glew32
[ 0] 0x002d0000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x761a0000 IMM32
[ 0] 0x75910000 MSCTF
[ 0] 0x6c1b0000 avgrsstx
[ 0] 0x74220000 dsound
[ 0] 0x74430000 POWRPROF
[ 0] 0x755a0000 CRYPTBASE
[ 0] 0x76580000 CLBCatQ
[ 0] 0x743d0000 MMDevApi
[ 0] 0x742b0000 PROPSYS
[ 0] 0x739d0000 wdmaud
[ 0] 0x739c0000 ksuser
[ 0] 0x742a0000 AVRT
[ 0] 0x73a30000 AUDIOSES
[ 0] 0x740f0000 msacm32
[ 0] 0x73b80000 MSACM32
[ 0] 0x73bf0000 midimap
[ 0] 0x75610000 profapi
[ 0] 0x741d0000 uxtheme
[ 0] 0x04ee0000 ig4icd32
[ 0] 0x053a0000 ig4dev32
[ 0] 0x68760000 DINPUT
[ 0] 0x74210000 HID
[ 0] 0x758e0000 WINTRUST
[ 0] 0x757a0000 CRYPT32
[ 0] 0x75680000 MSASN1
[ 0] 0x67b50000 dbghelp
[ 0] Stacktrace:
[ 0] (0) C:\Windows\SYSTEM32\ntdll.dll(KiFastSystemCallRet+0) [0x775064F4]
[ 0] (1) C:\Windows\system32\kernel32.dll(CreateFileW+0x4a) [0x76210BC7]
[ 0] (2) C:\Windows\system32\kernel32.dll(CreateFileA+0x36) [0x76212952]
[ 0] (3) C:\Windows\system32\MSVCRT.dll(clearerr_s+0x75b) [0x7765A310]
[ 0] (4) C:\Windows\system32\MSVCRT.dll(sopen_s+0x79) [0x7765A789]
[ 0] (5) C:\Windows\system32\MSVCRT.dll(sopen_s+0x1b) [0x7765A72B]
[ 0] (6) C:\Windows\system32\MSVCRT.dll(remove+0x137) [0x7765A628]
[ 0] (7) C:\Windows\system32\MSVCRT.dll(fsopen+0x6a) [0x7765A6C1]
[ 0] (8) C:\Windows\system32\MSVCRT.dll(fopen+0x12) [0x7765B2D6]
[ 0] (9) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1d526f) [0x00BF53FF]
[ 0] (10) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x1d68da) [0x00BF6A6A]
[ 0] (11) C:\Program Files\Spring\spring.exe [0x009A0DE1]
[ 0] (12) C:\Program Files\Spring\spring.exe [0x009B81FF]
[ 0] (13) C:\Program Files\Spring\spring.exe [0x009B8BD7]
[ 0] (14) C:\Program Files\Spring\spring.exe [0x004923BC]
[ 0] (15) C:\Program Files\Spring\spring.exe [0x004932BC]
[ 0] (16) C:\Program Files\Spring\spring.exe [0x0049447E]
[ 0] (17) C:\Program Files\Spring\spring.exe [0x00986941]
[ 0] (18) C:\Program Files\Spring\spring.exe [0x00991C89]
[ 0] (19) C:\Program Files\Spring\spring.exe [0x00991FB4]
[ 0] (20) C:\Program Files\Spring\spring.exe [0x00992790]
[ 0] (21) C:\Program Files\Spring\spring.exe [0x004010A7]
[ 0] (22) C:\Program Files\Spring\spring.exe [0x00401123]
[ 0] (23) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76211194]
[ 0] (24) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7751B495]
[ 0] (25) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7751B468]
[ 0] Using mod archive Complete_Annihilation.SDD
[ 0] Loading client data: 12891 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Sound: parsed 5 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 19 ms
[ 0] Camera and mouse: 557 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 1.979000
[ 0] Loading GameData Definitions: 2440 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 1385 ms
[ 0] Number of damage types: 9
[ 0] Creating unit textures
[ 0] framebuffer not valid!
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: e6713c8d
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] framebuffer not valid!
[ 0] Loading .smt tile-file "maps/Islands_In_War_1.0.smt"
[ 0] Loading 11284 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 47 ms
[ 0] Creating Projectile Textures
[ 0] Loading Reflective Water failed
[ 0] Error: Water Error: missing FBO support
[ 0] Loading console: 2 ms
[ 0] Loading LuaRules
[ 0] Jump Jet Defs error checking begining..
[ 0] .. Jump Jet Defs error checking complete
[ 0] Loading gadget: Lua unit script framework <unit_script.lua>
[ 0] Loading unit script: scripts/armanac.lua
[ 0] Loading unit script: scripts/carrydrone.lua
[ 0] Loading unit script: scripts/nanotower.lua
[ 0] Loading unit script: scripts/stiletto.lua
[ 0] Loading unit script: scripts/armsub.lua
[ 0] Loading unit script: scripts/armsub_float.lua
[ 0] Loading unit script: scripts/blastwing.lua
[ 0] Loading unit script: scripts/cafus.lua
[ 0] Loading unit script: scripts/chickenflyerqueen.lua
[ 0] Loading unit script: scripts/chickenflyerqueen.lua
[ 0] Loading unit script: scripts/corap.lua
[ 0] Loading unit script: scripts/coravp.lua
[ 0] Loading unit script: scripts/corcrash.lua
[ 0] Loading unit script: scripts/cordoom.lua
[ 0] Loading unit script: scripts/core_spectre.lua
[ 0] Loading unit script: scripts/corjamt.lua
[ 0] Loading unit script: scripts/corroach.lua
[ 0] Loading unit script: scripts/corsub.lua
[ 0] Loading unit script: scripts/corsub_float.lua
[ 0] Loading unit script: scripts/corsumo.lua
[ 0] Loading unit script: scripts/corvamp.lua
[ 0] Loading unit script: scripts/cia.lua
[ 0] Loading unit script: scripts/logheavymine.lua
[ 0] Loading unit script: scripts/novheavymine.lua
[ 0] Doesn't count initialized
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
[ 0] Doesn't count initialized
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] This mod has locked LuaUI access
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] [BloomShader::ViewResize] removing widget, bad texture target
[ 0] Failed to load: bloomshader.lua ([string "LuaUI/cawidgets.lua"]:784: attempt to index field 'whInfo' (a nil value))
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Jump Jet Defs error checking begining..
[ 0] .. Jump Jet Defs error checking complete
[ 0] Loaded API widget: Avatars <api_avatars.lua>
[ 0] Loaded API widget: Chili Framework <api_chili.lua>
[ 0] Loaded API widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: Local Team Colors <gui_local_colors.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: Noises <snd_noises.lua>
[ 0] Loaded widget: Voices <snd_voices.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[ 0] Loaded widget: ResetState <unit_resetstate.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[ 0] Loaded widget: Auto group <unit_auto_group.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: Blast Radius <gui_blastradius.lua>
[ 0] Loaded widget: CameraShake <camera_shake.lua>
[ 0] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[ 0] Loaded widget: Chili Cursor Tip <gui_chilicursortip.lua>
[ 0] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[ 0] Loaded widget: Chili Selections <gui_chiliselections.lua>
[ 0] Loaded widget: Context Menu <gui_contextmenu.lua>
[ 0] Loaded widget: DCIcon <dbg_dcicon.lua>
[ 0] Loaded widget: Darkening <gui_darkening.lua>
[ 0] Loaded widget: Defense Range <gui_defenserange.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[ 0] Loaded widget: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget: Land Fly v1.2.2 <unit_land_fly.lua>
[ 0] Loaded widget: Local Widgets Config <localwidgets.lua>
[ 0] Loaded widget: MetalFeatures <gui_metal_features.lua>
[ 0] Loaded widget: MinimapEvents <minimap_events.lua>
[ 0] Loaded widget: Mod Options Reminder <gui_modoption_reminder.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Retreat <cmd_retreat.lua>
[ 0] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget: Unit Marker <unit_marker.lua>
[ 0] Loaded widget: Unit Mover <cmd_unit_mover.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Builder Manager <unit_buildercontrol.lua>
[ 0] Loaded widget: Prospector <gui_prospector.lua>
[ 0] Loaded widget: Satellites <unit_satellites.lua>
[ 0] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[ 0] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[ 0] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget: Building Starter <unit_building_starter.lua>
[ 0] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[ 0] Loaded widget: CommandInsert <gui_commandinsert.lua>
[ 0] Loaded widget: Rank Icons <gui_xp.lua>
[ 0] Loaded widget: Selection Send <gui_selectionsend.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget: SelectionCircle <gui_selectioncircle.lua>
[ 0] Loaded widget: Shield Guard <unit_shield_guard.lua>
[ 0] Loaded widget: CALayout <ca_layout.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Chili Chat <gui_chili_chat.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Chili Command Menu <gui_chili_commandmenu.lua>
[ 0] Loaded widget: Chili Docking <gui_chili_docking.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[ 0] Loaded widget: Test Version Warning <gui_test_warning.lua>
[ 0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[ 0] Loaded widget: BuildBar <gui_buildbar.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[ 0] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[ 0] Ground decals are disabled
[ 0] Set maximum particles to: 4000
[ 0] Set UnitIconDist to 350
[ 0] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from UnnamedPlayer
[ 0] -> Version: 0.82.5.0 (0.82.5)
[ 0] -> Connection established (given id 0)
[ 0] Player UnnamedPlayer finished loading and is now ingame
[ 0] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 0] GameID: 74f3814c1525b8a97660117f1cdf4421
[ 0] UnnamedPlayer added point: Start 0
[ 0] <SkirmishAI: AAI 0.9 (team 1)>: Error: Could not load mod and/or general config file. For further information see the config file under: C:\Program Files\Spring\AI\Skirmish\AAI\0.9\log\AAI_log_team_1.txt
[ 0] Warning: AI for team 1 failed handling event with topic 1, error: 1
[ 0] Failed to handle init event: AI for team 1, error 1
[ 0] STATS:plist,UnnamedPlayer
[ 30] Skirmish AI "Enemy", which controlled team 1 is now dead
[ 37] DoesNotCount: DEBUG
[ 37] DoesNotCount: Ally 1 doesn't have any active units left.
[ 37] DoesNotCount: If this is true, then please selfdestroy.
[ 37] DoesNotCount: Ally 1 consists of:
[ 39] Team1 is no more
[ 45] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 48] Wind Range: 0.100 - 2. Max Windmill altitude bonus is: 9%
[ 3099] Buildings set to face East
[ 3657] Buildings set to face North
[ 3676] Buildings set to face West
[ 3764] Buildings set to face North
[ 4322] LuaUI TweakMode: ON
[ 4622] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4638] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4653] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4668] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4685] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4702] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4716] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 4797] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 5237] LuaUI TweakMode: OFF
[ 5736] Buildings set to face West
[ 5787] Buildings set to face North
[ 5803] Buildings set to face East
[ 9397] Buildings set to face North
[ 9404] Buildings set to face West
[ 9427] Buildings set to face North
[ 10439] Switching to Overview style camera
[ 10578] Switching to Overhead (TA) style camera
[ 18619] LuaUI TweakMode: ON
[ 18736] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18754] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18770] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18789] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18807] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18827] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18843] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 18858] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19013] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19032] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19047] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19063] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19078] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19094] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19112] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19129] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19144] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19162] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19700] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19715] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19730] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19745] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19761] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19777] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19794] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19840] Reloaded ctrlpanel with: Chili_ctrlpanel.txt
[ 19962] LuaUI TweakMode: OFF
[ 21599] Buildings set to face West
[ 21616] Buildings set to face South
[ 21920] Buildings set to face East
[ 21924] Buildings set to face North
[ 265814] Buildings set to face West
[ 265817] Buildings set to face South
[ 270518] Buildings set to face East
[ 270520] Buildings set to face North
[ 273634] Buildings set to face West
[ 273684] Buildings set to face South
[ 274898] Buildings set to face West
[ 279992] Buildings set to face South
[ 280016] Buildings set to face East
[ 282693] Buildings set to face North
[ 283986] Buildings set to face West
[ 284011] Buildings set to face South
[ 287319] Switching to FPS style camera
[ 288375] Switching to Overhead (TA) style camera
[ 291588] Switching to FPS style camera
[ 295613] Switching to Overhead (TA) style camera
[ 296691] Switching to FPS style camera
[ 299339] Switching to Overhead (TA) style camera
[ 300325] Buildings set to face West
[ 300328] Buildings set to face North
[ 301629] Switching to FPS style camera
[ 308359] Switching to Overhead (TA) style camera
[ 309071] Switching to FPS style camera
[ 312082] Switching to Overhead (TA) style camera
[ 314324] Buildings set to face East
[ 314816] Buildings set to face South
[ 317080] unknown 3DO texture onoff01
[ 317080] unknown 3DO texture onoff01
[ 317080] unknown 3DO texture onoff01
[ 317080] unknown 3DO texture onoff01
[ 317080] unknown 3DO texture onoff01
[ 327943] Switching to FPS style camera
[ 329935] Switching to Overhead (TA) style camera
[ 330631] Switching to Overview style camera
[ 331881] Switching to Overhead (TA) style camera
[ 333952] Buildings set to face East
[ 333961] Buildings set to face North
[ 336570] Buildings set to face East
[ 339898] Switching to FPS style camera
[ 342005] Switching to Overhead (TA) style camera
[ 342522] Switching to FPS style camera
[ 342594] Switching to Overhead (TA) style camera
[ 345846] Switching to Overview style camera
[ 345956] Switching to Overhead (TA) style camera
[ 348793] Switching to Overview style camera
[ 348994] Switching to Overhead (TA) style camera
[ 349539] Switching to FPS style camera
[ 350914] Switching to Overhead (TA) style camera
[ 352392] Switching to Overview style camera
[ 352539] Switching to Overhead (TA) style camera
[ 362224] Switching to Overview style camera
[ 362270] Switching to Overhead (TA) style camera
[ 362562] Switching to FPS style camera
[ 363421] Switching to Overhead (TA) style camera
[ 366554] Switching to FPS style camera
[ 373780] Switching to Overhead (TA) style camera
[ 373840] Switching to FPS style camera
[ 373904] Switching to Overhead (TA) style camera
[ 374440] Switching to FPS style camera
[ 374675] Switching to Overhead (TA) style camera
[ 375017] Switching to Overview style camera
[ 376956] Switching to Overhead (TA) style camera
[ 377095] User exited
[ 377095] Path cache hits 0 0%
[ 377095] Path cache hits 2 7%
[ 377095] Spring 0.82.5.0 (0.82.5) has crashed.
[ 377095] Exception: Access violation (0xc0000005)
[ 377095] Exception Address: 0x00000000
[ 377095] DLL information:
[ 377095] 0x00400000 spring
[ 377095] 0x774c0000 ntdll
[ 377095] 0x761c0000 kernel32
[ 377095] 0x75690000 KERNELBASE
[ 377095] 0x10000000 DevIL
[ 377095] 0x77640000 MSVCRT
[ 377095] 0x75d30000 ADVAPI32
[ 377095] 0x75a30000 sechost
[ 377095] 0x760f0000 RPCRT4
[ 377095] 0x646d0000 GLU32
[ 377095] 0x5e630000 OPENGL32
[ 377095] 0x759e0000 GDI32
[ 377095] 0x764b0000 USER32
[ 377095] 0x77630000 LPK
[ 377095] 0x76770000 USP10
[ 377095] 0x6c820000 DDRAW
[ 377095] 0x6c810000 DCIMAN32
[ 377095] 0x762a0000 SETUPAPI
[ 377095] 0x756e0000 CFGMGR32
[ 377095] 0x75ca0000 OLEAUT32
[ 377095] 0x76610000 ole32
[ 377095] 0x758c0000 DEVOBJ
[ 377095] 0x74100000 dwmapi
[ 377095] 0x76480000 IMAGEHLP
[ 377095] 0x6fbc0000 mingwm10
[ 377095] 0x76810000 SHELL32
[ 377095] 0x75ed0000 SHLWAPI
[ 377095] 0x76440000 WS2_32
[ 377095] 0x77610000 NSI
[ 377095] 0x61b80000 zlib1
[ 377095] 0x70780000 vorbisfile
[ 377095] 0x68140000 ogg
[ 377095] 0x64cc0000 vorbis
[ 377095] 0x6b600000 OpenAL32
[ 377095] 0x74190000 WINMM
[ 377095] 0x66fc0000 freetype6
[ 377095] 0x62aa0000 glew32
[ 377095] 0x002d0000 SDL
[ 377095] 0x7c340000 MSVCR71
[ 377095] 0x761a0000 IMM32
[ 377095] 0x75910000 MSCTF
[ 377095] 0x6c1b0000 avgrsstx
[ 377095] 0x74220000 dsound
[ 377095] 0x74430000 POWRPROF
[ 377095] 0x755a0000 CRYPTBASE
[ 377095] 0x76580000 CLBCatQ
[ 377095] 0x743d0000 MMDevApi
[ 377095] 0x742b0000 PROPSYS
[ 377095] 0x739d0000 wdmaud
[ 377095] 0x739c0000 ksuser
[ 377095] 0x742a0000 AVRT
[ 377095] 0x73a30000 AUDIOSES
[ 377095] 0x740f0000 msacm32
[ 377095] 0x73b80000 MSACM32
[ 377095] 0x73bf0000 midimap
[ 377095] 0x75610000 profapi
[ 377095] 0x741d0000 uxtheme
[ 377095] 0x04ee0000 ig4icd32
[ 377095] 0x053a0000 ig4dev32
[ 377095] 0x68760000 DINPUT
[ 377095] 0x74210000 HID
[ 377095] 0x758e0000 WINTRUST
[ 377095] 0x757a0000 CRYPT32
[ 377095] 0x75680000 MSASN1
[ 377095] 0x67b50000 dbghelp
[ 377095] Stacktrace:
[ 377095] (0) Unknown [0x00000000]
[ 377095] (1) C:\Program Files\Spring\spring.exe [0x007958EE]
[ 377095] (2) C:\Program Files\Spring\spring.exe [0x00797E5E]
[ 377095] (3) C:\Program Files\Spring\spring.exe [0x006C32BB]
[ 377095] (4) C:\Program Files\Spring\spring.exe [0x006CC903]
[ 377095] (5) C:\Program Files\Spring\spring.exe [0x00694EA1]
[ 377095] (6) C:\Program Files\Spring\spring.exe [0x00403491]
[ 377095] (7) C:\Program Files\Spring\spring.exe [0x00407BEA]
[ 377095] (8) C:\Program Files\Spring\spring.exe [0x009896EC]
[ 377095] (9) C:\Program Files\Spring\spring.exe [0x00991CAB]
[ 377095] (10) C:\Program Files\Spring\spring.exe [0x00991FB4]
[ 377095] (11) C:\Program Files\Spring\spring.exe [0x00992790]
[ 377095] (12) C:\Program Files\Spring\spring.exe [0x004010A7]
[ 377095] (13) C:\Program Files\Spring\spring.exe [0x00401123]
[ 377095] (14) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76211194]
[ 377095] (15) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7751B495]
[ 377095] (16) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7751B468]