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IDProjectCategoryView StatusLast Update
0002076Spring engineGeneralpublic2010-09-05 09:53
Reporterzerver Assigned ToBrainDamage  
PrioritynormalSeveritycrashReproducibilityrandom
Status closedResolutionno change required 
Summary0002076: Random fuckup when attempting mid-game join of a game when you were not present at the time of game start
DescriptionWith SpringLobby join a host that has a running game. Click Start.

Result may be either of the following:
* Connection rejected
* Connection ok, but extreme desync (complete fuckup, nothing that resembles an actual game)
* Instant crash in RandomStartPicture() called from Pregame.cpp, probably because gu->myTeam is invalid or something similar.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

BrainDamage

2010-09-03 22:22

developer   ~0005432

Last edited: 2010-09-03 22:43

connection rejected happends when the autohost software is too old to support the feature ( like bobbelhost )
second and third happened to me too, but only in TERA LoET DSD host ( the other TERA hosts seems to be working ok, they have a diff country flag too so perhaps they run on a diff machine ), from the network dump it seems to me it's using dedicated server from 0.82.3, not current stable which doesn't contain the necessary fixes
i successfuly joined midgame multiple times on fi hosts and relayhosts ( not AU's tho )

Issue History

Date Modified Username Field Change
2010-09-03 15:06 zerver New Issue
2010-09-03 22:22 BrainDamage Note Added: 0005432
2010-09-03 22:23 BrainDamage Note Edited: 0005432
2010-09-03 22:34 BrainDamage Note Edited: 0005432
2010-09-03 22:43 BrainDamage Note Edited: 0005432
2010-09-05 09:52 hoijui Status new => assigned
2010-09-05 09:52 hoijui Assigned To => BrainDamage
2010-09-05 09:53 hoijui Status assigned => closed
2010-09-05 09:53 hoijui Resolution open => no change required