View Issue Details

IDProjectCategoryView StatusLast Update
0001992Spring engineGeneralpublic2011-03-06 02:24
ReporterSirMaverick Assigned Tozerver  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.81.2+git 
Fixed in Version0.82.7+git 
Summary0001992: wreckage is not always visible
DescriptionUsing current test build wreckage is not always visible. When zoom out you might see it, it disappears when zooming in. Not all wreckages disappear.

When zoomed out wreckage flickers, map and units don't.
TagsNo tags attached.
Attached Files
wreckage.jpg (Attachment missing)
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

zerver

2010-07-21 22:35

reporter   ~0005125

Does it also flicker when you hold the cam steady?

I think the problem is not a bug, but just ugly combination of fading features and far texture. When you move the camera away from the feature, it fades out. When it has faded out completely, a far texture appears. This is ugly, but I'm not exactly sure how it should be. It should probably EITHER be fade out effect OR far texture.

SirMaverick

2010-07-21 23:47

reporter   ~0005126

Yes, when game is running. I see no flicker during pause.

zerver

2011-03-06 02:24

reporter   ~0006470

Probably fixed by this
https://github.com/spring/spring/commit/1224c0b79a2b4d7b52c1967eed7881c5823a2a79

Issue History

Date Modified Username Field Change
2010-07-21 13:39 SirMaverick New Issue
2010-07-21 13:39 SirMaverick File Added: wreckage.jpg
2010-07-21 13:43 SirMaverick File Added: infolog.txt
2010-07-21 22:35 zerver Note Added: 0005125
2010-07-21 23:47 SirMaverick Note Added: 0005126
2011-03-06 02:24 zerver Note Added: 0006470
2011-03-06 02:24 zerver Status new => resolved
2011-03-06 02:24 zerver Fixed in Version => 0.82.7+git
2011-03-06 02:24 zerver Resolution open => fixed
2011-03-06 02:24 zerver Assigned To => zerver