2025-08-01 19:00 CEST

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IDProjectCategoryView StatusLast Update
0001992Spring engineGeneralpublic2011-03-06 02:24
ReporterSirMaverick 
Assigned Tozerver 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.81.2+git 
Target VersionFixed in Version0.82.7+git 
Summary0001992: wreckage is not always visible
DescriptionUsing current test build wreckage is not always visible. When zoom out you might see it, it disappears when zooming in. Not all wreckages disappear.

When zoomed out wreckage flickers, map and units don't.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • jpg file icon wreckage.jpg (536,128 bytes) 2010-07-21 13:39
  • txt file icon infolog.txt (26,142 bytes) 2010-07-21 13:43 -
    LogOutput initialized.
    Spring 0.81+.0.0
    Build date/time: Jul 18 2010 16:58:30
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using default configuration source "/home/spring/.springrc"
    [CMyMath::Init] CPU SSE mask: 120, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 32bit native mode
    Using read-write data directory: /home/spring/.spring/
    Using read-only data directory: /home/spring/spring/content/
    Using read-only data directory: /home/spring/spring/spring/install-0.81.2.1-1377-ge7e87ab-RelWithDebInfo/share/games/spring/
    Scanning: /home/spring/spring/spring/install-0.81.2.1-1377-ge7e87ab-RelWithDebInfo/share/games/spring/base
    Scanning: /home/spring/spring/content/maps
    Scanning: /home/spring/spring/content/mods
    Scanning: /home/spring/spring/content/packages
    Scanning: /home/spring/.spring/maps
    Supported Video modes: 1680x1050, 1440x900, 1400x1050, 1360x768, 1280x1024, 1280x960, 1152x864, 1024x768, 960x600, 960x540, 840x525, 832x624, 800x600, 720x450, 720x400, 700x525, 680x384, 640x480, 640x400, 640x350, 512x384, 400x300, 320x240, 320x175
    Video mode set to 1680x1004/32bit (windowed)
    [      0] SDL:  1.2.14
    [      0] GL:   3.3.0 NVIDIA 256.35
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce 9800 GT/PCI/SSE2/3DNOW!
    [      0] GLSL: 3.30 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: /home/spring/spring/script/auto/script.txt
    [      0] Connecting to local server
    [      0] Starting GameServer: 15 ms
    [      0] Starting demo recording
    [      0] Using map Moon Quartet Remake
    [      0] Recording demo demos/20100721_134029_Moon Quartet Remake_0.81+.0.sdf
    [      0] Using mod Complete Annihilation $VERSION
    [      0] Using mod archive ca.sdd
    [      0] Loading client data: 292 ms
    [      0] User number 0 (team 0, allyteam 0)
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.12.854
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     ALSA Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       PulseAudio Software
    [      0] Sound:                       ALSA Software
    [      0] Sound:                       PortAudio Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Sound:  parsed 5 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 4441 ms
    [      0] Camera and mouse: 113 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.344000
    [      0] Loading GameData Definitions: 461 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 433 ms
    [      0] Number of damage types: 9
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Could not load sound from def: newboom
    [      0] Could not load sound from def: newboom
    [      0] Could not load sound from def: newboom
    [      0] Could not load sound from def: newboom
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Unknown map feature type 
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: e143a661
    [      0] shadows disabled or required OpenGL extension missing
    [      0] Loading .smt tile-file "maps/Moon Quartet Remake.smt"
    [      0] Loading 29548 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 18 ms
    [      0] Creating Projectile Textures
    [      0] Creating sky
    [      0] Loading console: 5 ms
    [      0] Loading LuaRules
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] AI taken control of team 0 on allyTeam 0
    [      0] AI taken control of team 1 on allyTeam 1
    [      0] AI taken control of team 2 on allyTeam 2
    [      0] AI taken control of team 3 on allyTeam 3
    [      0] AI taken control of team 4 on allyTeam 4
    [      0] AI taken control of team 5 on allyTeam 5
    [      0] AI taken control of team 6 on allyTeam 6
    [      0] AI taken control of team 7 on allyTeam 7
    [      0] AI taken control of team 8 on allyTeam 8
    [      0] AI taken control of team 9 on allyTeam 9
    [      0] AI taken control of team 10 on allyTeam 10
    [      0] AI taken control of team 11 on allyTeam 11
    [      0] AI taken control of team 12 on allyTeam 12
    [      0] AI taken control of team 13 on allyTeam 13
    [      0] AI taken control of team 14 on allyTeam 14
    [      0] AI taken control of team 15 on allyTeam 15
    [      0] AI taken control of team 16 on allyTeam 16
    [      0] AI taken control of team 17 on allyTeam 17
    [      0] AI taken control of team 18 on allyTeam 18
    [      0] AI taken control of team 19 on allyTeam 19
    [      0] AI taken control of team 20 on allyTeam 20
    [      0] AI taken control of team 21 on allyTeam 21
    [      0] AI taken control of team 22 on allyTeam 22
    [      0] AI taken control of team 23 on allyTeam 23
    [      0] AI taken control of team 24 on allyTeam 24
    [      0] AI taken control of team 25 on allyTeam 25
    [      0] AI taken control of team 26 on allyTeam 26
    [      0] AI taken control of team 27 on allyTeam 27
    [      0] AI taken control of team 28 on allyTeam 28
    [      0] AI taken control of team 29 on allyTeam 29
    [      0] AI taken control of team 30 on allyTeam 30
    [      0] AI taken control of team 31 on allyTeam 31
    [      0] AI taken control of team 32 on allyTeam 32
    [      0] AI taken control of team 33 on allyTeam 33
    [      0] AI taken control of team 34 on allyTeam 34
    [      0] AI taken control of team 35 on allyTeam 35
    [      0] AI taken control of team 36 on allyTeam 36
    [      0] AI taken control of team 37 on allyTeam 37
    [      0] AI taken control of team 38 on allyTeam 38
    [      0] AI taken control of team 39 on allyTeam 39
    [      0] AI taken control of team 40 on allyTeam 40
    [      0] AI taken control of team 41 on allyTeam 41
    [      0] AI taken control of team 42 on allyTeam 42
    [      0] AI taken control of team 43 on allyTeam 43
    [      0] AI taken control of team 44 on allyTeam 44
    [      0] AI taken control of team 45 on allyTeam 45
    [      0] AI taken control of team 46 on allyTeam 46
    [      0] AI taken control of team 47 on allyTeam 47
    [      0] AI taken control of team 48 on allyTeam 48
    [      0] AI taken control of team 49 on allyTeam 49
    [      0] AI taken control of team 50 on allyTeam 50
    [      0] AI taken control of team 51 on allyTeam 51
    [      0] AI taken control of team 52 on allyTeam 52
    [      0] AI taken control of team 53 on allyTeam 53
    [      0] AI taken control of team 54 on allyTeam 54
    [      0] AI taken control of team 55 on allyTeam 55
    [      0] AI taken control of team 56 on allyTeam 56
    [      0] AI taken control of team 57 on allyTeam 57
    [      0] AI taken control of team 58 on allyTeam 58
    [      0] AI taken control of team 59 on allyTeam 59
    [      0] AI taken control of team 60 on allyTeam 60
    [      0] AI taken control of team 61 on allyTeam 61
    [      0] AI taken control of team 62 on allyTeam 62
    [      0] AI taken control of team 63 on allyTeam 63
    [      0] Ally Team 0 intialised
    [      0] Team 0 on allyTeam 0
    [      0] AI on ally team 0
    [      0] Ally Team 1 intialised
    [      0] Team 1 on allyTeam 1
    [      0] AI on ally team 1
    [      0] Ally Team 2 intialised
    [      0] Team 2 on allyTeam 2
    [      0] AI on ally team 2
    [      0] Ally Team 3 intialised
    [      0] Team 3 on allyTeam 3
    [      0] AI on ally team 3
    [      0] Ally Team 4 intialised
    [      0] Team 4 on allyTeam 4
    [      0] AI on ally team 4
    [      0] Ally Team 5 intialised
    [      0] Team 5 on allyTeam 5
    [      0] AI on ally team 5
    [      0] Ally Team 6 intialised
    [      0] Team 6 on allyTeam 6
    [      0] AI on ally team 6
    [      0] Ally Team 7 intialised
    [      0] Team 7 on allyTeam 7
    [      0] AI on ally team 7
    [      0] Ally Team 8 intialised
    [      0] Team 8 on allyTeam 8
    [      0] AI on ally team 8
    [      0] Ally Team 9 intialised
    [      0] Team 9 on allyTeam 9
    [      0] AI on ally team 9
    [      0] Ally Team 10 intialised
    [      0] Team 10 on allyTeam 10
    [      0] AI on ally team 10
    [      0] Ally Team 11 intialised
    [      0] Team 11 on allyTeam 11
    [      0] AI on ally team 11
    [      0] Ally Team 12 intialised
    [      0] Team 12 on allyTeam 12
    [      0] AI on ally team 12
    [      0] Ally Team 13 intialised
    [      0] Team 13 on allyTeam 13
    [      0] AI on ally team 13
    [      0] Ally Team 14 intialised
    [      0] Team 14 on allyTeam 14
    [      0] AI on ally team 14
    [      0] Ally Team 15 intialised
    [      0] Team 15 on allyTeam 15
    [      0] AI on ally team 15
    [      0] Ally Team 16 intialised
    [      0] Team 16 on allyTeam 16
    [      0] AI on ally team 16
    [      0] Ally Team 17 intialised
    [      0] Team 17 on allyTeam 17
    [      0] AI on ally team 17
    [      0] Ally Team 18 intialised
    [      0] Team 18 on allyTeam 18
    [      0] AI on ally team 18
    [      0] Ally Team 19 intialised
    [      0] Team 19 on allyTeam 19
    [      0] AI on ally team 19
    [      0] Ally Team 20 intialised
    [      0] Team 20 on allyTeam 20
    [      0] AI on ally team 20
    [      0] Ally Team 21 intialised
    [      0] Team 21 on allyTeam 21
    [      0] AI on ally team 21
    [      0] Ally Team 22 intialised
    [      0] Team 22 on allyTeam 22
    [      0] AI on ally team 22
    [      0] Ally Team 23 intialised
    [      0] Team 23 on allyTeam 23
    [      0] AI on ally team 23
    [      0] Ally Team 24 intialised
    [      0] Team 24 on allyTeam 24
    [      0] AI on ally team 24
    [      0] Ally Team 25 intialised
    [      0] Team 25 on allyTeam 25
    [      0] AI on ally team 25
    [      0] Ally Team 26 intialised
    [      0] Team 26 on allyTeam 26
    [      0] AI on ally team 26
    [      0] Ally Team 27 intialised
    [      0] Team 27 on allyTeam 27
    [      0] AI on ally team 27
    [      0] Ally Team 28 intialised
    [      0] Team 28 on allyTeam 28
    [      0] AI on ally team 28
    [      0] Ally Team 29 intialised
    [      0] Team 29 on allyTeam 29
    [      0] AI on ally team 29
    [      0] Ally Team 30 intialised
    [      0] Team 30 on allyTeam 30
    [      0] AI on ally team 30
    [      0] Ally Team 31 intialised
    [      0] Team 31 on allyTeam 31
    [      0] AI on ally team 31
    [      0] Ally Team 32 intialised
    [      0] Team 32 on allyTeam 32
    [      0] AI on ally team 32
    [      0] Ally Team 33 intialised
    [      0] Team 33 on allyTeam 33
    [      0] AI on ally team 33
    [      0] Ally Team 34 intialised
    [      0] Team 34 on allyTeam 34
    [      0] AI on ally team 34
    [      0] Ally Team 35 intialised
    [      0] Team 35 on allyTeam 35
    [      0] AI on ally team 35
    [      0] Ally Team 36 intialised
    [      0] Team 36 on allyTeam 36
    [      0] AI on ally team 36
    [      0] Ally Team 37 intialised
    [      0] Team 37 on allyTeam 37
    [      0] AI on ally team 37
    [      0] Ally Team 38 intialised
    [      0] Team 38 on allyTeam 38
    [      0] AI on ally team 38
    [      0] Ally Team 39 intialised
    [      0] Team 39 on allyTeam 39
    [      0] AI on ally team 39
    [      0] Ally Team 40 intialised
    [      0] Team 40 on allyTeam 40
    [      0] AI on ally team 40
    [      0] Ally Team 41 intialised
    [      0] Team 41 on allyTeam 41
    [      0] AI on ally team 41
    [      0] Ally Team 42 intialised
    [      0] Team 42 on allyTeam 42
    [      0] AI on ally team 42
    [      0] Ally Team 43 intialised
    [      0] Team 43 on allyTeam 43
    [      0] AI on ally team 43
    [      0] Ally Team 44 intialised
    [      0] Team 44 on allyTeam 44
    [      0] AI on ally team 44
    [      0] Ally Team 45 intialised
    [      0] Team 45 on allyTeam 45
    [      0] AI on ally team 45
    [      0] Ally Team 46 intialised
    [      0] Team 46 on allyTeam 46
    [      0] AI on ally team 46
    [      0] Ally Team 47 intialised
    [      0] Team 47 on allyTeam 47
    [      0] AI on ally team 47
    [      0] Ally Team 48 intialised
    [      0] Team 48 on allyTeam 48
    [      0] AI on ally team 48
    [      0] Ally Team 49 intialised
    [      0] Team 49 on allyTeam 49
    [      0] AI on ally team 49
    [      0] Ally Team 50 intialised
    [      0] Team 50 on allyTeam 50
    [      0] AI on ally team 50
    [      0] Ally Team 51 intialised
    [      0] Team 51 on allyTeam 51
    [      0] AI on ally team 51
    [      0] Ally Team 52 intialised
    [      0] Team 52 on allyTeam 52
    [      0] AI on ally team 52
    [      0] Ally Team 53 intialised
    [      0] Team 53 on allyTeam 53
    [      0] AI on ally team 53
    [      0] Ally Team 54 intialised
    [      0] Team 54 on allyTeam 54
    [      0] AI on ally team 54
    [      0] Ally Team 55 intialised
    [      0] Team 55 on allyTeam 55
    [      0] AI on ally team 55
    [      0] Ally Team 56 intialised
    [      0] Team 56 on allyTeam 56
    [      0] AI on ally team 56
    [      0] Ally Team 57 intialised
    [      0] Team 57 on allyTeam 57
    [      0] AI on ally team 57
    [      0] Ally Team 58 intialised
    [      0] Team 58 on allyTeam 58
    [      0] AI on ally team 58
    [      0] Ally Team 59 intialised
    [      0] Team 59 on allyTeam 59
    [      0] AI on ally team 59
    [      0] Ally Team 60 intialised
    [      0] Team 60 on allyTeam 60
    [      0] AI on ally team 60
    [      0] Ally Team 61 intialised
    [      0] Team 61 on allyTeam 61
    [      0] AI on ally team 61
    [      0] Ally Team 62 intialised
    [      0] Team 62 on allyTeam 62
    [      0] AI on ally team 62
    [      0] Ally Team 63 intialised
    [      0] Team 63 on allyTeam 63
    [      0] AI on ally team 63
    [      0] Ally Team 64 intialised
    [      0] Ally Team 65 intialised
    [      0] Team 64 on allyTeam 65
    [      0] Loading gadget: Lua unit script framework  <unit_script.lua>
    [      0]   Loading unit script: scripts/armanac.lua
    [      0]   Loading unit script: scripts/carrydrone.lua
    [      0]   Loading unit script: scripts/nanotower.lua
    [      0]   Loading unit script: scripts/blastwing.lua
    [      0]   Loading unit script: scripts/cafus.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/chickenflyerqueen.lua
    [      0]   Loading unit script: scripts/corap.lua
    [      0]   Loading unit script: scripts/coravp.lua
    [      0]   Loading unit script: scripts/corcrash.lua
    [      0]   Loading unit script: scripts/cordoom.lua
    [      0]   Loading unit script: scripts/core_spectre.lua
    [      0]   Loading unit script: scripts/corjamt.lua
    [      0]   Loading unit script: scripts/corroach.lua
    [      0]   Loading unit script: scripts/corsumo.lua
    [      0]   Loading unit script: scripts/corvamp.lua
    [      0]   Loading unit script: scripts/cia.lua
    [      0]   Loading unit script: scripts/logheavymine.lua
    [      0]   Loading unit script: scripts/novheavymine.lua
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] CustomUnitShaders: corpyro_new no tex2
    [      0] Doesn't count initialized
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] This mod has locked LuaUI access
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Jump Jet Defs error checking begining..
    [      0] .. Jump Jet Defs error checking complete
    [      0] Loaded API widget:  Avatars             <api_avatars.lua>
    [      0] Loaded API widget:  Chili Framework     <api_chili.lua>
    [      0] Loaded API widget:  Lups                <lups_wrapper.lua>
    [      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget:  Noises              <snd_noises.lua>
    [      0] Loaded widget:  Voices              <snd_voices.lua>
    [      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [      0] Loaded widget:  ResetState          <unit_resetstate.lua>
    [      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [      0] Loaded widget:  Autoquit            <autoquit.lua>
    [      0] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [      0] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [      0] Loaded widget:  Crude Menu          <gui_crudemenu.lua>
    [      0] Loaded widget:  DCIcon              <dbg_dcicon.lua>
    [      0] Loaded widget:  Darkening           <gui_darkening.lua>
    [      0] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
    [      0] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [      0] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [      0] Loaded widget:  Mod Options Reminder  <gui_modoption_reminder.lua>
    [      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget:  Retreat             <cmd_retreat.lua>
    [      0] Loaded widget:  Auto group          <unit_auto_group.lua>
    [      0] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [      0] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [      0] Loaded widget:  Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget:  SelectionButtons    <gui_selbuttons.lua>
    [      0] Loaded widget:  Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [      0] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [      0] Loaded widget:  Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget:  Unit Marker         <unit_marker.lua>
    [      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
    [      0] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
    [      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget:  Builder Manager     <unit_buildercontrol.lua>
    [      0] Loaded widget:  Prospector          <gui_prospector.lua>
    [      0] Loaded widget:  Satellites          <unit_satellites.lua>
    [      0] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [      0] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [      0] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [      0] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [      0] Loaded widget:  Rank Icons          <gui_xp.lua>
    [      0] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [      0] Reloaded cmdcolors with: cmdcolors.tmp
    [      0] Loaded widget:  Selection Squares   <gui_selection_squares.lua>
    [      0] Loaded widget:  unit_waypoint_dragger  <unit_waypoint_dragger.lua>
    [      0] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget:  CALayout            <ca_layout.lua>
    [      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [      0] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [      0] Loaded widget:  Test Version Warning  <gui_test_warning.lua>
    [      0] Loaded widget:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [      0] Loaded widget:  BuildBar            <gui_buildbar.lua>
    [      0] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [      0] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [      0] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] <Ghost Site> Spectator mode. Widget removed.
    [      0] Connection attempt from Test
    [      0]  -> Version: 0.81+.0.0
    [      0]  -> Connection established (given id 0)
    [      0] Spectator Test finished loading and is now ingame
    [      0] GameID: c5dc464c6f70af9eab0303261cdf4421
    [      0] STATS:plist
    [      1] Skirmish AI "Bot1" took over control of team 0
    [      1] Skirmish AI "Bot2" took over control of team 1
    [      1] Skirmish AI "Bot3" took over control of team 2
    [      1] Skirmish AI "Bot4" took over control of team 3
    [      1] Skirmish AI "Bot5" took over control of team 4
    [      1] Skirmish AI "Bot6" took over control of team 5
    [      1] Skirmish AI "Bot7" took over control of team 6
    [      1] Skirmish AI "Bot8" took over control of team 7
    [      1] Skirmish AI "Bot9" took over control of team 8
    [      1] Skirmish AI "Bot10" took over control of team 9
    [      1] Skirmish AI "Bot11" took over control of team 10
    [      1] Skirmish AI "Bot12" took over control of team 11
    [      1] Skirmish AI "Bot13" took over control of team 12
    [      1] Skirmish AI "Bot14" took over control of team 13
    [      1] Skirmish AI "Bot15" took over control of team 14
    [      1] Skirmish AI "Bot16" took over control of team 15
    [      1] Skirmish AI "Bot17" took over control of team 16
    [      1] Skirmish AI "Bot18" took over control of team 17
    [      1] Skirmish AI "Bot19" took over control of team 18
    [      1] Skirmish AI "Bot20" took over control of team 19
    [      1] Skirmish AI "Bot21" took over control of team 20
    [      1] Skirmish AI "Bot22" took over control of team 21
    [      1] Skirmish AI "Bot23" took over control of team 22
    [      1] Skirmish AI "Bot24" took over control of team 23
    [      1] Skirmish AI "Bot25" took over control of team 24
    [      1] Skirmish AI "Bot26" took over control of team 25
    [      1] Skirmish AI "Bot27" took over control of team 26
    [      1] Skirmish AI "Bot28" took over control of team 27
    [      1] Skirmish AI "Bot29" took over control of team 28
    [      1] Skirmish AI "Bot30" took over control of team 29
    [      1] Skirmish AI "Bot31" took over control of team 30
    [      1] Skirmish AI "Bot32" took over control of team 31
    [      1] Skirmish AI "Bot33" took over control of team 32
    [      1] Skirmish AI "Bot34" took over control of team 33
    [      1] Skirmish AI "Bot35" took over control of team 34
    [      1] Skirmish AI "Bot36" took over control of team 35
    [      1] Skirmish AI "Bot37" took over control of team 36
    [      1] Skirmish AI "Bot38" took over control of team 37
    [      1] Skirmish AI "Bot39" took over control of team 38
    [      1] Skirmish AI "Bot40" took over control of team 39
    [      1] Skirmish AI "Bot41" took over control of team 40
    [      1] Skirmish AI "Bot42" took over control of team 41
    [      1] Skirmish AI "Bot43" took over control of team 42
    [      1] Skirmish AI "Bot44" took over control of team 43
    [      1] Skirmish AI "Bot45" took over control of team 44
    [      1] Skirmish AI "Bot46" took over control of team 45
    [      1] Skirmish AI "Bot47" took over control of team 46
    [      1] Skirmish AI "Bot48" took over control of team 47
    [      1] Skirmish AI "Bot49" took over control of team 48
    [      1] Skirmish AI "Bot50" took over control of team 49
    [      1] Skirmish AI "Bot51" took over control of team 50
    [      1] Skirmish AI "Bot52" took over control of team 51
    [      1] Skirmish AI "Bot53" took over control of team 52
    [      1] Skirmish AI "Bot54" took over control of team 53
    [      1] Skirmish AI "Bot55" took over control of team 54
    [      1] Skirmish AI "Bot56" took over control of team 55
    [      1] Skirmish AI "Bot57" took over control of team 56
    [      1] Skirmish AI "Bot58" took over control of team 57
    [      1] Skirmish AI "Bot59" took over control of team 58
    [      1] Skirmish AI "Bot60" took over control of team 59
    [      1] Skirmish AI "Bot61" took over control of team 60
    [      1] Skirmish AI "Bot62" took over control of team 61
    [      1] Skirmish AI "Bot63" took over control of team 62
    [      1] Skirmish AI "Bot64" took over control of team 63
    [      2] LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
    [      6] LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
    [      9] LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
    [     12] LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
    [     30] <Blast Radius> Spectator mode. Widget removed.
    [     30] <DefenseRange> Spectator mode. Widget removed.
    [     30] <Unit Marker> Spectator mode. Widget removed.
    [     48] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 9%
    [    171] <SelectionSend> Spectator mode. Widget removed.
    [    873] Test paused the game
    [    873] Saved: screenshots/screen00014.png
    [    873] Saved: screenshots/screen00015.png
    [    873] Saved: screenshots/screen00016.png
    [    873] Saved: screenshots/screen00017.png
    [    873] Test unpaused the game
    [   2710] /quit
    [   2710] User exited
    [   2710] Path cache hits 94 28%
    [   2710] Path cache hits 81 13%
    [   2710] Statistics for local connection:
    Received: 9152 bytes
    Sent: 26777 bytes
    
    txt file icon infolog.txt (26,142 bytes) 2010-07-21 13:43 +

-Relationships
+Relationships

-Notes

~0005125

zerver (reporter)

Does it also flicker when you hold the cam steady?

I think the problem is not a bug, but just ugly combination of fading features and far texture. When you move the camera away from the feature, it fades out. When it has faded out completely, a far texture appears. This is ugly, but I'm not exactly sure how it should be. It should probably EITHER be fade out effect OR far texture.

~0005126

SirMaverick (reporter)

Yes, when game is running. I see no flicker during pause.

~0006470

zerver (reporter)

Probably fixed by this
https://github.com/spring/spring/commit/1224c0b79a2b4d7b52c1967eed7881c5823a2a79
+Notes

-Issue History
Date Modified Username Field Change
2010-07-21 13:39 SirMaverick New Issue
2010-07-21 13:39 SirMaverick File Added: wreckage.jpg
2010-07-21 13:43 SirMaverick File Added: infolog.txt
2010-07-21 22:35 zerver Note Added: 0005125
2010-07-21 23:47 SirMaverick Note Added: 0005126
2011-03-06 02:24 zerver Note Added: 0006470
2011-03-06 02:24 zerver Status new => resolved
2011-03-06 02:24 zerver Fixed in Version => 0.82.7+git
2011-03-06 02:24 zerver Resolution open => fixed
2011-03-06 02:24 zerver Assigned To => zerver
+Issue History