View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001887 | Spring engine | General | public | 2010-04-01 23:44 | 2010-04-20 23:21 |
| Reporter | Forboding Angel | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Product Version | 0.81.2 | ||||
| Summary | 0001887: Shields do not absorb aoe | ||||
| Description | SO a large aoe detonated upon a shield will not be blacked, damaging the units inside. Moreover, if you have a 2 shields side by side, and lets say they can stop a nuke, only one shield will take the damage, not both. This is a pretty serious bug and really limits how effectively we can use shields. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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AOE is not absorbed by shields because the calculations would get too messy / complicated. (It would require special-case logic to test whether a unit was inside or outside the perimeter of a shield, for all units affected by the AOE of *any* explosion ==> probably taking it too far.) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-01 23:44 | Forboding Angel | New Issue | |
| 2010-04-20 23:21 | Kloot | Note Added: 0004831 | |
| 2010-04-20 23:21 | Kloot | Status | new => closed |
| 2010-04-20 23:21 | Kloot | Resolution | open => won't fix |