 infolog.txt
 infolog.txt (31,001 bytes) 
2010-03-20 03:33  
LogOutput initialized.
Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
Build date/time: Feb 22 2010 17:58:32
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Users\William\AppData\Local\springsettings.cfg
using default configuration source "C:\Users\William\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 32-bit (build 7600)
Intel(R) Pentium(R) 4 CPU 3.06GHz; 2046MB RAM, 4093MB pagefile
OS: 32bit native mode
Using read-only  data directory: C:\Program Files\Spring\
Using read-write data directory: C:\Users\William\Documents\My Games\Spring\
Using read-only  data directory: C:\Users\William\Documents\Spring\
Using read-only  data directory: C:\ProgramData\Spring\
Scanning: C:\Users\William\Documents\My Games\Spring\maps
Scanning: C:\Users\William\Documents\My Games\Spring\mods
Scanning: C:\Users\William\Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Scanning: C:\Program Files\Spring\packages
Video mode set to  1440 x 900 / 32 bit
[      0] SDL:  1.2.10
[      0] GL:   2.1.8544 Release
[      0] GL:   ATI Technologies Inc.
[      0] GL:   Radeon X1600/X1650 Series 
[      0] GLEW: 1.4.0
[      0] ATI hacks enabled
[      0] Joysticks found: 0
[      0] Joystick 0 not found
[      0] Loading startscript from: C:/Users/William/Documents/My Games/Spring/script.txt
[      0] Connecting to 194.79.60.70:8452 using name Willk
[      0] Starting demo recording
[      0] Using map Nuclear_Winter_1944.smf
[      0] Recording demo demos/20100319_220920_Nuclear_Winter_1944_0.81.2.sdf
[      0] Using script Commanders
[      0] Using mod Spring: 1944 Pre-M (v250)
[      0] Using mod archive 3d14e6d858fd5a8e7d72477078c5d1f7.sdp
[      0] Loading client data: 483 ms
[      0] User number 2 (team 2, allyteam 1)
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     Creative Labs Inc.
[      0] Sound:   Version:    1.1
[      0] Sound:   Renderer:   Software
[      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[      0] Sound:   Device:     Generic Software
[      0] Sound:   Available Devices:  
[      0] Sound:                       Generic Software
[      0] Loading console: 0 ms
[      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
[      0] Loading sounds: 40 ms
[      0] Camera and mouse: 438 ms
[      0] Parsing unit icons
[      0] Parsing definitions
[      0] Starting weapon range multiplying, coefficient: 1
[      0] Done with the ranges, 211 weapons processed.
[      0] Loading all definitions:  15.998001
[      0] Loading defs: 16056 ms
[      0] Loading map informations
[      0] Loading map
[      0] Loading Map
[      0] Loading .smt tile-file "maps/Nuclear_Winter_1944.smt"
[      0] Loading 37790 tiles from file 1/1
[      0] Reading tiles
[      0] Reading tile map
[      0] generating MipMaps: 23 ms
[      0] Calculating smooth height mesh
[      0] Calculating smooth mesh: 437 ms
[      0] Sound: Unable to open audio file: FailedCommand
[      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[      0] Creating projectile texture
[      0] Number of damage types: 17
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Loading feature definitions
[      0] Generating trees
[      0] Creating unit textures
[      0] Initializing map features
[      0] Reading estimate path costs
[      0] Error opening maps\paths\Nuclear_Winter_1944.880479966.pe.zip
[      0] Analyzing map accessibility [8]
[      0] Block offset: 0 of 15360 (size 8)
[      0] Block offset: 1000 of 15360 (size 8)
[      0] Block offset: 2000 of 15360 (size 8)
[      0] Block offset: 3000 of 15360 (size 8)
[      0] Block offset: 4000 of 15360 (size 8)
[      0] Block offset: 5000 of 15360 (size 8)
[      0] Block offset: 6000 of 15360 (size 8)
[      0] Block offset: 7000 of 15360 (size 8)
[      0] Block offset: 8000 of 15360 (size 8)
[      0] Block offset: 9000 of 15360 (size 8)
[      0] Block offset: 10000 of 15360 (size 8)
[      0] Block offset: 11000 of 15360 (size 8)
[      0] Block offset: 12000 of 15360 (size 8)
[      0] Block offset: 13000 of 15360 (size 8)
[      0] Block offset: 14000 of 15360 (size 8)
[      0] Block offset: 15000 of 15360 (size 8)
[      0] Path cost: 0 of 15360 (size 8)
[      0] Path cost: 1000 of 15360 (size 8)
[      0] Path cost: 2000 of 15360 (size 8)
[      0] Path cost: 3000 of 15360 (size 8)
[      0] Path cost: 4000 of 15360 (size 8)
[      0] Path cost: 5000 of 15360 (size 8)
[      0] Path cost: 6000 of 15360 (size 8)
[      0] Path cost: 7000 of 15360 (size 8)
[      0] Path cost: 8000 of 15360 (size 8)
[      0] Path cost: 9000 of 15360 (size 8)
[      0] Path cost: 10000 of 15360 (size 8)
[      0] Path cost: 11000 of 15360 (size 8)
[      0] Path cost: 12000 of 15360 (size 8)
[      0] Path cost: 13000 of 15360 (size 8)
[      0] Path cost: 14000 of 15360 (size 8)
[      0] Path cost: 15000 of 15360 (size 8)
[      0] Writing path data file...
[      0] Reading estimate path costs
[      0] Error opening maps\paths\Nuclear_Winter_1944.880479990.pe2.zip
[      0] Analyzing map accessibility [32]
[      0] Block offset: 0 of 960 (size 32)
[      0] Path cost: 0 of 960 (size 32)
[      0] Writing path data file...
[      0] Pathing data checksum: f7e51af9
[      0] Creating sky
[      0] Loading LuaRules
[      0] No hide zone config found for map:, maps/hideZoneConfig/Nuclear_Winter_1944.lua
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  CobButton           <unit_cobbutton.lua>
[      0] Loaded gadget:  Spring: 1944 Random faction  <game_randomfaction.lua>
[      0] Loaded gadget:  Base Spawner        <game_basespawn.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ Heading          <unit_hqfacing.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Command/Logisticsf Storage  <game_commandstorage.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Squad Spawner       <unit_squadspawner.lua>
[      0] Loaded gadget:  Startpos Clearer    <game_startposclear.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Factory Clearer     <game_factory_clearer.lua>
[      0] Loaded gadget:  Feature CEG         <feature_ceg.lua>
[      0] Loaded gadget:  Indirect Fire Accuracy Manager  <unit_indirectfireaccuracy.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  Mod statistics      <mod_stats.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Spawn               <game_spawn.lua>
[      0] Loaded gadget:  Spring 1944 Armor   <game_armor.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Surrender           <game_surrender.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  Tree Hit Volume Change  <feature_tree_hitvolume.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  Does Not Count      <game_doesnotcount.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Spring: 1944 Damage Over Time  <game_damageovertime.lua>
[      0] Loaded gadget:  Spring: 1944 Visible Cover Areas  <game_visiblecover.lua>
[      0] Loaded gadget:  No Self-Damage      <game_no_self_damage.lua>
[      0] Loaded gadget:  Smoke shells        <game_smokeshells.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] Loaded gadget:  Delay API           <api_delay.lua>
[      0] Loaded gadget:  Metal API           <api_metal.lua>
[      0] Loaded gadget:  Util API            <api_util.lua>
[      0] Loaded gadget:  Vector API          <api_vector.lua>
[      0] Loaded gadget:  Spring: 1944 Random faction  <game_randomfaction.lua>
[      0] Loaded gadget:  Base Spawner        <game_basespawn.lua>
[      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
[      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
[      0] Loaded gadget:  HQ Heading          <unit_hqfacing.lua>
[      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
[      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
[      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
[      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
[      0] Loaded gadget:  Spring: 1944 Command/Logisticsf Storage  <game_commandstorage.lua>
[      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
[      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
[      0] Loaded gadget:  Startpos Clearer    <game_startposclear.lua>
[      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
[      0] Loaded gadget:  Turn Command        <unit_turn.lua>
[      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
[      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
[      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
[      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
[      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
[      0] Loaded gadget:  DoLine              <cmd_doline.lua>
[      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
[      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
[      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
[      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
[      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
[      0] Loaded gadget:  Precipitation       <precipication.lua>
[      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
[      0] Loaded gadget:  Surrender           <game_surrender.lua>
[      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
[      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
[      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
[      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
[      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Failed to load: gui_buildbar.lua  (duplicate name)
[      0] Failed to load: gui_buildeta.lua  (duplicate name)
[      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
[      0] Loaded widget from mod:   Vector API          <api_vector.lua>
[      0] Loaded widget from user:  Commander Name Tags1.0  <unit_comm_nametags.lua>
[      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
[      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
[      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
[      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[      0] Loaded widget from user:  BuildBar            <gui_buildbar.lua>
[      0] Loaded widget from mod:   Crude Menu          <gui_crudemenu.lua>
[      0] Loaded widget from mod:   Darkening           <gui_darkening.lua>
[      0] All units set to Hold Position
[      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
[      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
[      0] Loaded widget from user:  Music               <music.lua>
[      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
[      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from user:  UnitGroups v5.1     <gui_unitgroups5_1.lua>
[      0] Loaded widget from mod:   Chili Chat Beta     <gui_chilichat.lua>
[      0] <DefenseRange> Unsupported Game, shutting down...
[      0] Loaded widget from user:  Defense Range       <gui_defenseRange.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
[      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
[      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
[      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
[      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
[      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
[      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
[      0] Loaded widget from mod:   1944 Player List Echo for Stats  <gui_playerecho.lua>
[      0] Loaded widget from mod:   1944 Resource Bars  <gui_s44_resbar.lua>
[      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
[      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget from mod:   SelectionButtons_CA  <gui_selbuttons_ca.lua>
[      0] Loaded widget from mod:   1944 Cover          <gui_s44_coverradius.lua>
[      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
[      0] Loaded widget from user:  Windcheck v1.1      <gui_windcheck(1.1).lua>
[      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
[      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
[      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
[      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
[      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
[      0] UpdateWidgetCallIn: bad name: TweakKeyPress
[      0] UpdateWidgetCallIn: bad name: TweakKeyRelease
[      0] Loaded widget from user:  IceUI               <gui_IceUI.lua>
[      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
[      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
[      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Connection attempt from Option
[      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[      0]  -> connection established (given id 1)
[      0] Connection attempt from Willk
[      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[      0]  -> connection established (given id 2)
[      0] Connection attempt from [SIN]Godde
[      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[      0]  -> connection established (given id 0)
[      0] Connection attempt from Silverfox23
[      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
[      0]  -> connection established (given id 3)
[      0] Music: Lo-bat. - Menthol Airwaves
[      0] <Willk> Allies:  first nonspec game, so Ill take any tips I can get
[      0] Removed:  LuaUI\Widgets\gui_IceUI.lua
[      0] /reload
[      0] Reloading: "luaui.lua"
[      0] All units set to Maneuver
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Failed to load: gui_buildbar.lua  (duplicate name)
[      0] Failed to load: gui_buildeta.lua  (duplicate name)
[      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
[      0] Loaded widget from mod:   Vector API          <api_vector.lua>
[      0] Loaded widget from user:  Commander Name Tags1.0  <unit_comm_nametags.lua>
[      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
[      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
[      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
[      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[      0] Loaded widget from user:  BuildBar            <gui_buildbar.lua>
[      0] Loaded widget from mod:   Crude Menu          <gui_crudemenu.lua>
[      0] Loaded widget from mod:   Darkening           <gui_darkening.lua>
[      0] All units set to Hold Position
[      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
[      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
[      0] Loaded widget from user:  Music               <music.lua>
[      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
[      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget from user:  UnitGroups v5.1     <gui_unitgroups5_1.lua>
[      0] Loaded widget from mod:   Chili Chat Beta     <gui_chilichat.lua>
[      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
[      0] <DefenseRange> Unsupported Game, shutting down...
[      0] Loaded widget from user:  Defense Range       <gui_defenseRange.lua>
[      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
[      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
[      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
[      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
[      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
[      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
[      0] Loaded widget from mod:   1944 Player List Echo for Stats  <gui_playerecho.lua>
[      0] Loaded widget from mod:   1944 Resource Bars  <gui_s44_resbar.lua>
[      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
[      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget from mod:   SelectionButtons_CA  <gui_selbuttons_ca.lua>
[      0] Loaded widget from mod:   1944 Cover          <gui_s44_coverradius.lua>
[      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
[      0] Loaded widget from user:  Windcheck v1.1      <gui_windcheck(1.1).lua>
[      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
[      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
[      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
[      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
[      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
[      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
[      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
[      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
[      0] LuaUI v0.3
[      0] Music: Mister Beep - Machines' Escape
[      0] Willk added point: Start 2
[      0] Willk added point: Start 2
[      0] Willk added point: Start 2
[      0] <Willk> I wonder why IceUI messes with stuff
[      0] Willk added point: Start 2
[      0] Silverfox23 added point: Start 3
[      0] Willk added point: Start 2
[      0] Silverfox23 added point: Start 3
[      0] Silverfox23 added point: Start 3
[      0] Silverfox23 added point: Start 3
[      0] Silverfox23 added point: Start 3
[      0] Silverfox23 added point: Start 3
[      0] <Willk> Allies: first game non-spec, any tips welcome
[      0] Willk added point: Start 2
[      0] Willk added point: Start 2
[      0] Willk added point: Start 2
[      0] <Silverfox23> Allies: hmm try to hide your HQ from arty
[      0] <Silverfox23> crap why is the ready button borken
[      0] Silverfox23 added point: Start 3
[      0] <Silverfox23> found it
[      0] GameID: 202fa44b2160a3da54cc505ef270f133
[      0] Willk added point: Start 2
[      0] Silverfox23 added point: Start 3
[      0] movewarnings disabled
[      0] STATS:plist,[SIN]Godde,Option,Willk,Silverfox23
[      5] Map Flag Profile not found. Autogenerating flag positions.
[    125] Flag Captured!
[    385] Music: Mister Beep - Kaerlek vid brunnen
[    422] <Silverfox23> Allies: capture flags!
[    665] Flag Captured!
[   1715] Flag Captured!
[   3455] Flag Captured!
[   3515] Flag Captured!
[   3575] Flag Captured!
[   3627] <Willk> how do you adjust radar zoom level?
[   3695] Flag Captured!
[   3875] Flag Captured!
[   3879] <Silverfox23> Allies: hmm
[   3943] <Silverfox23> Allies: not sure
[   4123] <Silverfox23> something to do with icondistance
[   4445] Flag Captured!
[   4505] Flag Captured!
[   5285] Flag Captured!
[   5315] Flag Captured!
[   5405] Flag Captured!
[   5495] Flag Captured!
[   5504] Music: Lo-bat. - Menthol Airwaves
[   6065] Flag Captured!
[   6275] Flag Captured!
[   6455] Flag Captured!
[   6692] G.I. M1 Garand is being attacked
[   6815] Flag Captured!
[   6931] G.I. M1 Garand is being attacked
[   7085] Flag Neutralised!
[   7235] Flag Captured!
[   7715] Flag Captured!
[   8135] Flag Captured!
[   8215] G.I. SMG is being attacked
[   8225] Flag Neutralised!
[   8359] G.I. M1 Garand is being attacked
[   8478] G.I. M1 Garand is being attacked
[   8594] G.I. M1 Garand is being attacked
[   8645] Flag Captured!
[   8719] G.I. SMG is being attacked
[   8959] G.I. M1 Garand is being attacked
[   9074] G.I. M1 Garand is being attacked
[   9183] G.I. M1 Garand is being attacked
[   9409] G.I. SMG is being attacked
[   9545] G.I. SMG is being attacked
[   9678] G.I. SMG is being attacked
[   9903] G.I. SMG is being attacked
[  10333] G.I. M1 Garand is being attacked
[  10435] G.I. M1 Garand is being attacked
[  10536] G.I. M1 Garand is being attacked
[  12439] Music: Mister Beep - A crazy boy is jumping
[  12605] Flag Neutralised!
[  12605] Flag Neutralised!
[  12935] Flag Captured!
[  13602] G.I. SMG is being attacked
[  13714] G.I. M1 Garand is being attacked
[  13822] G.I. M1 Garand is being attacked
[  13928] G.I. M1 Garand is being attacked
[  14034] G.I. M1 Garand is being attacked
[  14210] G.I. M1 Garand is being attacked
[  14333] G.I. M1 Garand is being attacked
[  14434] G.I. SMG is being attacked
[  14543] G.I. SMG is being attacked
[  15098] G.I. SMG is being attacked
[  15471] G.I. M1 Garand is being attacked
[  15572] G.I. M1 Garand is being attacked
[  15683] G.I. M1 Garand is being attacked
[  16051] Music: 3
[  16163] G.I. M1 Garand is being attacked
[  16278] G.I. M1 Garand is being attacked
[  16692] G.I. M1 Garand is being attacked
[  16800] G.I. M1 Garand is being attacked
[  16906] G.I. M1 Garand is being attacked
[  17008] G.I. M1 Garand is being attacked
[  17117] G.I. M1 Garand is being attacked
[  17545] G.I. M1 Garand is being attacked
[  17649] G.I. SMG is being attacked
[  17755] G.I. M1 Garand is being attacked
[  17862] G.I. SMG is being attacked
[  17973] G.I. M1 Garand is being attacked
[  18147] G.I. SMG is being attacked
[  18255] G.I. SMG is being attacked
[  18920] G.I. SMG is being attacked
[  19027] G.I. M1 Garand is being attacked
[  19188] G.I. M1 Garand is being attacked
[  19289] G.I. BAR is being attacked
[  19391] G.I. M1 Garand is being attacked
[  19492] G.I. BAR is being attacked
[  19593] G.I. SMG is being attacked
[  19668] Music: Lo-bat. - The big scratch
[  19700] G.I. M1 Garand is being attacked
[  19807] G.I. M1 Garand is being attacked
[  19917] G.I. Bazooka is being attacked
[  20115] G.I. M1 Garand is being attacked
[  20218] G.I. M1 Garand is being attacked
[  20319] G.I. M1 Garand is being attacked
[  20420] G.I. SMG is being attacked
[  20522] G.I. SMG is being attacked
[  20933] G.I. M1 Garand is being attacked
[  21036] G.I. M1 Garand is being attacked
[  21139] G.I. SMG is being attacked
[  21242] G.I. M1 Garand is being attacked
[  21347] G.I. SMG is being attacked
[  21859] G.I. M1 Garand is being attacked
[  22056] G.I. SMG is being attacked
[  22173] G.I. M1 Garand is being attacked
[  22281] G.I. M1 Garand is being attacked
[  22407] G.I. SMG is being attacked
[  22789] G.I. M1 Garand is being attacked
[  22890] G.I. M1 Garand is being attacked
[  22991] G.I. M1 Garand is being attacked
[  23093] G.I. M1 Garand is being attacked
[  23207] G.I. M1 Garand is being attacked
[  23314] G.I. M1 Garand is being attacked
[  23416] G.I. M1 Garand is being attacked
[  23518] G.I. SMG is being attacked
[  23691] G.I. SMG is being attacked
[  24032] G.I. M1 Garand is being attacked
[  24228] G.I. M1 Garand is being attacked
[  24350] G.I. M1 Garand is being attacked
[  24365] Flag Neutralised!
[  24469] G.I. M1 Garand is being attacked
[  24570] G.I. SMG is being attacked
[  24665] Flag Captured!
[  24702] G.I. M1 Garand is being attacked
[  24987] G.I. M1 Garand is being attacked
[  25132] G.I. SMG is being attacked
[  26262] G.I. SMG is being attacked
[  26363] G.I. SMG is being attacked
[  26474] G.I. SMG is being attacked
[  27050] G.I. BAR is being attacked
[  27553] G.I. SMG is being attacked
[  27741] G.I. SMG is being attacked
[  28054] G.I. SMG is being attacked
[  28162] G.I. M1 Garand is being attacked
[  28274] G.I. M1 Garand is being attacked
[  28375] G.I. SMG is being attacked
[  28413] Music: Lo-bat. - Spoiler in my neck
[  28477] M8 Greyhound is being attacked
[  28768] M8 Greyhound is being attacked
[  28869] M8 Greyhound is being attacked
[  28971] M8 Greyhound is being attacked
[  29781] G.I. M1 Garand is being attacked
[  30866] G.I. M1 Garand is being attacked
[  32140] G.I. M1 Garand is being attacked
[  32636] G.I. M1 Garand is being attacked
[  33515] M8 Greyhound is being attacked
[  33661] M8 Greyhound is being attacked
[  33775] G.I. M1 Garand is being attacked
[  33878] G.I. M1 Garand is being attacked
[  34407] G.I. SMG is being attacked
[  34774] G.I. M1 Garand is being attacked
[  34873] Incoming enemy aircraft spotted, arriving in 15-45 seconds
[  35131] G.I. M1 Garand is being attacked
[  35545] G.I. M1 Garand is being attacked
[  35689] G.I. SMG is being attacked
[  35897] G.I. SMG is being attacked
[  36089] G.I. M1 Garand is being attacked
[  36195] G.I. SMG is being attacked
[  36296] G.I. M1 Garand is being attacked
[  36412] G.I. M1 Garand is being attacked
[  36515] G.I. BAR is being attacked
[  36623] G.I. M1 Garand is being attacked
[  36737] G.I. M1 Garand is being attacked
[  36829] Music: Lo-bat. - Sorting riding boots
[  36848] G.I. SMG is being attacked
[  36969] G.I. M1 Garand is being attacked
[  37085] G.I. M1 Garand is being attacked
[  37375] Silverfox23 added point: ARTY THIS
[  37616] G.I. M1 Garand is being attacked
[  37734] G.I. M1 Garand is being attacked
[  37840] G.I. M1 Garand is being attacked
[  37942] G.I. M1 Garand is being attacked
[  38044] G.I. SMG is being attacked
[  38152] G.I. M1 Garand is being attacked
[  38263] G.I. SMG is being attacked
[  38365] G.I. M1 Garand is being attacked
[  38467] G.I. M1 Garand is being attacked
[  38570] G.I. M1 Garand is being attacked
[  38701] G.I. SMG is being attacked
[  38813] G.I. M1 Garand is being attacked
[  38932] G.I. BAR is being attacked
[  39033] G.I. M1 Garand is being attacked
[  39143] G.I. M1 Garand is being attacked
[  39246] G.I. BAR is being attacked
[  39366] M16 MMGMC is being attacked
[  39485] M16 MMGMC is being attacked
[  39588] M16 MMGMC is being attacked
[  39695] M16 MMGMC is being attacked
[  39798] G.I. M1 Garand is being attacked
[  39899] M16 MMGMC is being attacked
[  40000] G.I. SMG is being attacked
[  40376] Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32) has crashed.
[  40376] Exception: Access violation (0xc0000005)
[  40376] Exception Address: 0x008268e3
[  40376] DLL information:
[  40376] Stacktrace: