2025-07-22 13:47 CEST

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IDProjectCategoryView StatusLast Update
0001870Spring engineGeneralpublic2012-11-25 03:16
ReporterSirMaverick 
Assigned Toabma 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version0.81.2 
Target VersionFixed in Version 
Summary0001870: inputtextgeo isn't saved when called from widget:Shutdown()
DescriptionWhen you set "inputtextgeo ..." ingame it's saved to config. Using this command in widget:Shutdown() has no effect.

"inputtextgeo default" is not saved to config.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0004767

SirMaverick (reporter)

"/quit" -> globalQuit = true -> SpringApp::Shutdown -> ~CGame -> SafeDelete(guiHandler) -> delete LuaUI -> shutdown call-in for widgets -> LuaUnsyncedCtrl::SendCommands -> returns immediately because guihandler == NULL (set in SafeDelete)

~0004788

SirMaverick (reporter)

JK told me to workaround with Spring.SetConfigString

~0009379

abma (administrator)

as a workaround is possible... no change required

imo this is also correct behaviour, maybe a callin Widget:PreShutdown() is needed / Widget:Shutdown() should be called earlier
+Notes

-Issue History
Date Modified Username Field Change
2010-03-18 05:43 SirMaverick New Issue
2010-03-19 00:46 SirMaverick Note Added: 0004767
2010-03-24 16:00 SirMaverick Note Added: 0004788
2012-11-25 03:15 abma Summary inputtextgeo => inputtextgeo isn't saved when called from widget:Shutdown()
2012-11-25 03:16 abma Note Added: 0009379
2012-11-25 03:16 abma Status new => resolved
2012-11-25 03:16 abma Resolution open => no change required
2012-11-25 03:16 abma Assigned To => abma
+Issue History