| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0001662 | Spring engine | General | public | 2009-09-30 17:04 | 2009-10-14 14:21 | ||||
| Reporter | jK | ||||||||
| Assigned To | jK | ||||||||
| Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | 0.81.0.0 | Fixed in Version | |||||||
| Summary | 0001662: bug in ExplosionGenerator.cpp (or "why gravity is broken for SimpleParticles") | ||||||||
| Description | The explosion script parser uses CREG to map the configs to the C++ class, but with the old parser there were some name inconsistences. So for SimpleParticles there was gravity(lua/tdf) -> gravity3(c++). I didn't checked if there are more of such inconsistences, but I expect so. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-09-30 17:04 | jK | New Issue | |
| 2009-09-30 17:06 | jK | Summary | bug in ExplosionGenerator.cpp => bug in ExplosionGenerator.cpp (or "why gravity is broken for SimpleParticles") |
| 2009-09-30 17:06 | jK | Description Updated | |
| 2009-09-30 17:08 | jK | Description Updated | |
| 2009-10-01 15:32 | jK | Relationship added | has duplicate 0001622 |
| 2009-10-03 10:46 | imbaczek | Target Version | => 0.81.0.0 |
| 2009-10-14 14:21 | jK | Note Added: 0004213 | |
| 2009-10-14 14:21 | jK | Status | new => resolved |
| 2009-10-14 14:21 | jK | Resolution | open => fixed |
| 2009-10-14 14:21 | jK | Assigned To | => jK |


