View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001644 | Spring engine | General | public | 2009-09-14 10:08 | 2009-10-14 12:10 |
| Reporter | KDR_11k | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Product Version | 0.80.4.0 | ||||
| Target Version | 0.81.0.0 | ||||
| Summary | 0001644: Spring crashes when trying to watch Air Raid replay | ||||
| Description | This happens with any version of the Air Raid mod ( http://springfiles.com/show_file.php?id=2274 ) AFAIK. Watching a replay crashes. Watching a replay of a game that was played online (SL relay host feature included) crashes directly after loading, watching a locally produced replay (SL singleplayer) crashes a few seconds after the game starts. | ||||
| Additional Information | Infolog: LogOutput initialized. Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32) Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). default config file: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg using default configuration source "C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg" [CMyMath::Init] CPU SSE mask: 112, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 0, SSSE 3.0: 0 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows XP Professional Service Pack 2 (build 2600) AMD Athlon(tm) 64 Processor 3000+; 1023MB RAM, 2975MB pagefile OS: 32bit native mode Using read-write data directory: E:\games\mini\TASpring\ Using read-only data directory: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\ Using read-only data directory: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\ Using read-only data directory: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\ Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\maps Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\base Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\mods Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\packages Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\maps Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\base Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\mods Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\packages Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\maps Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\base Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\mods Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\packages Scanning: E:\games\mini\TASpring\maps Error opening E:\games\mini\TASpring\maps\ExpandedTropics.sd7: Unexpected end of file (truncated?) Scanning: E:\games\mini\TASpring\base Scanning: E:\games\mini\TASpring\mods Error opening E:\games\mini\TASpring\mods\GUNDAM1.19k.sdz Scanning: E:\games\mini\TASpring\packages Video mode set to 1280 x 960 / 32 bit SpringApp::InitWindow(): 4288164207 ms [ 0] SDL: 1.2.10 [ 0] GL: 2.1.8787 [ 0] GL: ATI Technologies Inc. [ 0] GL: ATI Radeon HD 3600 Series [ 0] GLEW: 1.4.0 [ 0] ATI hacks enabled [ 0] Connecting to local server [ 0] Sound: OpenAL info: [ 0] Sound: Vendor: Creative Labs Inc. [ 0] Sound: Version: 1.1 [ 0] Sound: Renderer: Software [ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE [ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX [ 0] Sound: Device: Generic Hardware [ 0] Sound: Available Devices: [ 0] Sound: Generic Hardware [ 0] Sound: Generic Software [ 0] CPreGame(): 128 ms [ 0] Starting demo recording [ 0] Using map Emain Macha.smf [ 0] Recording demo demos/local_20090914_100531_Emain Macha_0.80.4.sdf [ 0] Using script Commanders [ 0] Using mod Air Raid 1.1 W [ 0] Using mod archive Air Raid.sdd [ 0] Became player 1 (team 1, allyteam 1) [ 0] Loading console: 0 ms [ 0] Sound: CSound(): Successfully parsed 4 SoundItems from gamedata/sounds.lua [ 0] Sound: Unable to open audio file: sounds/beep4.wav [ 0] Loading sounds: 2 ms [ 0] Sound: Unable to open audio file: sounds/button9.wav [ 0] Camera and mouse: 242 ms [ 0] Parsing unit icons [ 0] Parsing definitions [ 0] could not load buildOption data: missing file [ 0] Loading all definitions: 0.019000 [ 0] Loading defs: 20 ms [ 0] Loading map informations [ 0] Opening map file [ 0] Loading Map [ 0] Loading detail textures [ 0] Creating overhead texture [ 0] Creating ground shading [ 0] Loading tile file [ 0] Reading tiles [ 0] Reading tile map [ 0] error = 2, teamcolors.lua, [string "teamcolors.lua"]:64: attempt to index field '?' (a nil value) [ 0] teamcolors.lua: luaParser.Execute() failed [ 0] Creating projectile texture [ 0] Number of damage types: 1 [ 0] Loading weapon definitions [ 0] Sound: WAV file sounds/unitexplodebig.wav has data length 291939 greater than actual data length 19918 [ 0] Sound: WAV file sounds/unitexplodemedium.wav has data length 291939 greater than actual data length 14768 [ 0] Loading unit definitions [ 0] Sound: Unable to open audio file: sounds/beep6.wav [ 0] Loading feature definitions [ 0] Generating trees [ 0] Creating unit textures [ 0] Initializing map features [ 0] Reading estimate path costs [ 0] Pathing data checksum: 5445dfce [ 0] Creating sky [ 0] Loading LuaRules [ 0] gf1 = LuaRules/Gadgets/allvisible.lua [ 0] gf1 = LuaRules/Gadgets/controls.lua [ 0] gf1 = LuaRules/Gadgets/damage.lua [ 0] gf1 = LuaRules/Gadgets/deletefeatures.lua [ 0] gf1 = LuaRules/Gadgets/missileindicator.lua [ 0] gf1 = LuaRules/Gadgets/null.lua [ 0] gf1 = LuaRules/Gadgets/score.lua [ 0] gf1 = LuaRules/Gadgets/spawnenemies.lua [ 0] gf1 = LuaRules/Gadgets/targetmarkers.lua [ 0] gf1 = LuaRules/Gadgets/trails.locals.lua [ 0] gf1 = LuaRules/Gadgets/weapons.lua [ 0] gf2 = LuaRules/Gadgets/allvisible.lua [ 0] gf2 = LuaRules/Gadgets/controls.lua [ 0] gf2 = LuaRules/Gadgets/damage.lua [ 0] gf2 = LuaRules/Gadgets/deletefeatures.lua [ 0] gf2 = LuaRules/Gadgets/missileindicator.lua [ 0] gf2 = LuaRules/Gadgets/null.lua [ 0] gf2 = LuaRules/Gadgets/score.lua [ 0] gf2 = LuaRules/Gadgets/spawnenemies.lua [ 0] gf2 = LuaRules/Gadgets/targetmarkers.lua [ 0] gf2 = LuaRules/Gadgets/trails.locals.lua [ 0] gf2 = LuaRules/Gadgets/weapons.lua [ 0] Loaded gadget: kill all features <deletefeatures.lua> [ 0] Loaded gadget: All Visible <allvisible.lua> [ 0] Loaded gadget: Controls <controls.lua> [ 0] Loaded gadget: Score <score.lua> [ 0] Loaded gadget: null <null.lua> [ 0] Loaded gadget: Weapons <weapons.lua> [ 0] Loaded gadget: Spawn Enemies <spawnenemies.lua> [ 0] Loaded gadget: Target Markers <targetmarkers.lua> [ 0] Loaded gadget: Damage <damage.lua> [ 0] Loaded gadget: Missile Indicator <missileindicator.lua> [ 0] Loaded gadget: trails <trails.locals.lua> [ 0] gf1 = LuaRules/Gadgets/allvisible.lua [ 0] gf1 = LuaRules/Gadgets/controls.lua [ 0] gf1 = LuaRules/Gadgets/damage.lua [ 0] gf1 = LuaRules/Gadgets/deletefeatures.lua [ 0] gf1 = LuaRules/Gadgets/missileindicator.lua [ 0] gf1 = LuaRules/Gadgets/null.lua [ 0] gf1 = LuaRules/Gadgets/score.lua [ 0] gf1 = LuaRules/Gadgets/spawnenemies.lua [ 0] gf1 = LuaRules/Gadgets/targetmarkers.lua [ 0] gf1 = LuaRules/Gadgets/trails.locals.lua [ 0] gf1 = LuaRules/Gadgets/weapons.lua [ 0] gf2 = LuaRules/Gadgets/allvisible.lua [ 0] gf2 = LuaRules/Gadgets/controls.lua [ 0] gf2 = LuaRules/Gadgets/damage.lua [ 0] gf2 = LuaRules/Gadgets/deletefeatures.lua [ 0] gf2 = LuaRules/Gadgets/missileindicator.lua [ 0] gf2 = LuaRules/Gadgets/null.lua [ 0] gf2 = LuaRules/Gadgets/score.lua [ 0] gf2 = LuaRules/Gadgets/spawnenemies.lua [ 0] gf2 = LuaRules/Gadgets/targetmarkers.lua [ 0] gf2 = LuaRules/Gadgets/trails.locals.lua [ 0] gf2 = LuaRules/Gadgets/weapons.lua [ 0] Loaded gadget: Controls <controls.lua> [ 0] Loaded gadget: Score <score.lua> [ 0] Loaded gadget: Weapons <weapons.lua> [ 0] Loaded gadget: Target Markers <targetmarkers.lua> [ 0] Loaded gadget: Damage <damage.lua> [ 0] Loaded gadget: Missile Indicator <missileindicator.lua> [ 0] Loaded gadget: trails <trails.locals.lua> [ 0] Loading LuaGaia [ 0] Loading LuaUI [ 0] Using LUAUI_DIRNAME = LuaUI/ [ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt [ 0] LuaUI: bound F11 to the widget selector [ 0] LuaUI: bound CTRL+F11 to tweak mode [ 0] Loaded widget from user: DoLine <cmd_doline.lua> [ 0] Loaded widget from mod: Standard Controls (Mouse) <controlsstandard.lua> [ 0] LuaUI v0.3 [ 0] Finalizing... [ 0] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32) [ 0] Build date/time: Sep 4 2009 19:14:31 [ 0] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32) has crashed. [ 0] Exception: Access violation (0xc0000005) [ 0] Exception Address: 0x007db6ee [ 0] DLL information: [ 0] 0x00400000 spring [ 0] 0x7c910000 ntdll [ 0] 0x7c800000 kernel32 [ 0] 0x10000000 DevIL [ 0] 0x77be0000 MSVCRT [ 0] 0x003e0000 ILU [ 0] 0x77da0000 ADVAPI32 [ 0] 0x77e50000 RPCRT4 [ 0] 0x77fc0000 Secur32 [ 0] 0x68fc0000 GLU32 [ 0] 0x5f0d0000 OPENGL32 [ 0] 0x77ef0000 GDI32 [ 0] 0x7e360000 USER32 [ 0] 0x736d0000 DDRAW [ 0] 0x73b30000 DCIMAN32 [ 0] 0x76c50000 IMAGEHLP [ 0] 0x6fbc0000 mingwm10 [ 0] 0x7e670000 SHELL32 [ 0] 0x77f40000 SHLWAPI [ 0] 0x71a10000 WS2_32 [ 0] 0x71a00000 WS2HELP [ 0] 0x6e940000 libgcc_s_dw2-1 [ 0] 0x01bb0000 SDL [ 0] 0x76af0000 WINMM [ 0] 0x7c340000 MSVCR71 [ 0] 0x66fc0000 freetype6 [ 0] 0x61b80000 zlib1 [ 0] 0x6ed80000 glew32 [ 0] 0x6b180000 vorbisfile [ 0] 0x63e00000 vorbis [ 0] 0x01c00000 ogg [ 0] 0x01c20000 OpenAL32 [ 0] 0x76330000 IMM32 [ 0] 0x62e10000 LPK [ 0] 0x75790000 USP10 [ 0] 0x773a0000 comctl32 [ 0] 0x5d450000 comctl32 [ 0] 0x746a0000 MSCTF [ 0] 0x02ff0000 lgscroll [ 0] 0x75250000 msctfime [ 0] 0x774b0000 ole32 [ 0] 0x609d0000 mslbui [ 0] 0x770f0000 OLEAUT32 [ 0] 0x69030000 atioglxx [ 0] 0x77bd0000 VERSION [ 0] 0x03440000 atiadlxx [ 0] 0x778f0000 SETUPAPI [ 0] 0x78130000 MSVCR80 [ 0] 0x76bf0000 WINTRUST [ 0] 0x77a50000 CRYPT32 [ 0] 0x77af0000 MSASN1 [ 0] 0x72c90000 wdmaud [ 0] 0x72c80000 msacm32 [ 0] 0x77bb0000 MSACM32 [ 0] 0x77ba0000 midimap [ 0] 0x73e70000 dsound [ 0] 0x76f90000 CLBCATQ [ 0] 0x77010000 COMRes [ 0] 0x73e40000 KsUser [ 0] 0x05b20000 wrap_oal [ 0] 0x719b0000 mswsock [ 0] 0x66710000 hnetcfg [ 0] 0x719f0000 wshtcpip [ 0] 0x59dd0000 DBGHELP [ 0] Stacktrace: [ 0] (0) E:\games\mini\TASpring\spring.exe [0x007DB6EE] [ 0] (1) E:\games\mini\TASpring\spring.exe [0x0041A144] [ 0] (2) E:\games\mini\TASpring\spring.exe [0x0045B367] [ 0] (3) E:\games\mini\TASpring\spring.exe [0x0045B60D] [ 0] (4) E:\games\mini\TASpring\spring.exe [0x007EF22A] [ 0] (5) E:\games\mini\TASpring\spring.exe [0x007F6107] [ 0] (6) E:\games\mini\TASpring\spring.exe [0x007EE09B] [ 0] (7) E:\games\mini\TASpring\spring.exe [0x007EE541] [ 0] (8) E:\games\mini\TASpring\spring.exe [0x00874318] [ 0] (9) E:\games\mini\TASpring\spring.exe [0x0040124B] [ 0] (10) E:\games\mini\TASpring\spring.exe [0x004012B8] [ 0] (11) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FE7] | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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Translation: http://is.gd/3ftYY |
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Does not reproduce with the attached demo or script. |
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It does for me. I uploaded the infolog from it because it gave some error messages before it crashed. Okay, seems to happen with ALL replays for me... |
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How did you start the demo? Using a lobby, or spring.exe directly? |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-09-14 10:08 | KDR_11k | New Issue | |
| 2009-09-14 10:10 | MelTraX | Note Added: 0004126 | |
| 2009-09-14 18:01 | Kloot | File Added: scriptMantis1644.txt | |
| 2009-09-14 18:01 | Kloot | File Added: demoMantis1644.sdf | |
| 2009-09-14 18:02 | Kloot | Note Added: 0004129 | |
| 2009-09-14 22:03 | KDR_11k | Note Added: 0004131 | |
| 2009-09-14 22:04 | KDR_11k | File Added: infolog.txt | |
| 2009-09-14 22:05 | KDR_11k | Note Edited: 0004131 | |
| 2009-09-14 22:07 | KDR_11k | Note Edited: 0004131 | |
| 2009-09-15 18:41 | Auswaschbar | Note Added: 0004133 | |
| 2009-10-03 10:46 | imbaczek | Target Version | => 0.81.0.0 |
| 2009-10-03 11:03 | imbaczek | Status | new => feedback |
| 2009-10-14 12:10 | Auswaschbar | Status | feedback => closed |
| 2009-10-14 12:10 | Auswaschbar | Resolution | open => unable to reproduce |