View Issue Details

IDProjectCategoryView StatusLast Update
0001644Spring engineGeneralpublic2009-10-14 12:10
ReporterKDR_11k Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionunable to reproduce 
Product Version0.80.4.0 
Target Version0.81.0.0 
Summary0001644: Spring crashes when trying to watch Air Raid replay
DescriptionThis happens with any version of the Air Raid mod ( http://springfiles.com/show_file.php?id=2274 ) AFAIK. Watching a replay crashes. Watching a replay of a game that was played online (SL relay host feature included) crashes directly after loading, watching a locally produced replay (SL singleplayer) crashes a few seconds after the game starts.
Additional InformationInfolog:

LogOutput initialized.
Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
using default configuration source "C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 112, flags:
    SSE 1.0: 1, SSE 2.0: 1
    SSE 3.0: 0, SSSE 3.0: 0
    SSE 4.1: 0, SSE 4.2: 0
    SSE 4.0A: 0, SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
AMD Athlon(tm) 64 Processor 3000+; 1023MB RAM, 2975MB pagefile
OS: 32bit native mode
Using read-write data directory: E:\games\mini\TASpring\
Using read-only data directory: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\maps
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\base
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\mods
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\packages
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\maps
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\base
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\mods
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\Spring\packages
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\maps
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\base
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\mods
Scanning: C:\Dokumente und Einstellungen\D?Ânermeister.HAPPYFUNBALL\Eigene Dateien\My Games\Spring\packages
Scanning: E:\games\mini\TASpring\maps
Error opening E:\games\mini\TASpring\maps\ExpandedTropics.sd7: Unexpected end of file (truncated?)
Scanning: E:\games\mini\TASpring\base
Scanning: E:\games\mini\TASpring\mods
Error opening E:\games\mini\TASpring\mods\GUNDAM1.19k.sdz
Scanning: E:\games\mini\TASpring\packages
Video mode set to 1280 x 960 / 32 bit
SpringApp::InitWindow(): 4288164207 ms
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.8787
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 3600 Series
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] CPreGame(): 128 ms
[ 0] Starting demo recording
[ 0] Using map Emain Macha.smf
[ 0] Recording demo demos/local_20090914_100531_Emain Macha_0.80.4.sdf
[ 0] Using script Commanders
[ 0] Using mod Air Raid 1.1 W
[ 0] Using mod archive Air Raid.sdd
[ 0] Became player 1 (team 1, allyteam 1)
[ 0] Loading console: 0 ms
[ 0] Sound: CSound(): Successfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Sound: Unable to open audio file: sounds/beep4.wav
[ 0] Loading sounds: 2 ms
[ 0] Sound: Unable to open audio file: sounds/button9.wav
[ 0] Camera and mouse: 242 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] could not load buildOption data: missing file
[ 0] Loading all definitions: 0.019000
[ 0] Loading defs: 20 ms
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] error = 2, teamcolors.lua, [string "teamcolors.lua"]:64: attempt to index field '?' (a nil value)
[ 0] teamcolors.lua: luaParser.Execute() failed
[ 0] Creating projectile texture
[ 0] Number of damage types: 1
[ 0] Loading weapon definitions
[ 0] Sound: WAV file sounds/unitexplodebig.wav has data length 291939 greater than actual data length 19918
[ 0] Sound: WAV file sounds/unitexplodemedium.wav has data length 291939 greater than actual data length 14768
[ 0] Loading unit definitions
[ 0] Sound: Unable to open audio file: sounds/beep6.wav
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 5445dfce
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/allvisible.lua
[ 0] gf1 = LuaRules/Gadgets/controls.lua
[ 0] gf1 = LuaRules/Gadgets/damage.lua
[ 0] gf1 = LuaRules/Gadgets/deletefeatures.lua
[ 0] gf1 = LuaRules/Gadgets/missileindicator.lua
[ 0] gf1 = LuaRules/Gadgets/null.lua
[ 0] gf1 = LuaRules/Gadgets/score.lua
[ 0] gf1 = LuaRules/Gadgets/spawnenemies.lua
[ 0] gf1 = LuaRules/Gadgets/targetmarkers.lua
[ 0] gf1 = LuaRules/Gadgets/trails.locals.lua
[ 0] gf1 = LuaRules/Gadgets/weapons.lua
[ 0] gf2 = LuaRules/Gadgets/allvisible.lua
[ 0] gf2 = LuaRules/Gadgets/controls.lua
[ 0] gf2 = LuaRules/Gadgets/damage.lua
[ 0] gf2 = LuaRules/Gadgets/deletefeatures.lua
[ 0] gf2 = LuaRules/Gadgets/missileindicator.lua
[ 0] gf2 = LuaRules/Gadgets/null.lua
[ 0] gf2 = LuaRules/Gadgets/score.lua
[ 0] gf2 = LuaRules/Gadgets/spawnenemies.lua
[ 0] gf2 = LuaRules/Gadgets/targetmarkers.lua
[ 0] gf2 = LuaRules/Gadgets/trails.locals.lua
[ 0] gf2 = LuaRules/Gadgets/weapons.lua
[ 0] Loaded gadget: kill all features <deletefeatures.lua>
[ 0] Loaded gadget: All Visible <allvisible.lua>
[ 0] Loaded gadget: Controls <controls.lua>
[ 0] Loaded gadget: Score <score.lua>
[ 0] Loaded gadget: null <null.lua>
[ 0] Loaded gadget: Weapons <weapons.lua>
[ 0] Loaded gadget: Spawn Enemies <spawnenemies.lua>
[ 0] Loaded gadget: Target Markers <targetmarkers.lua>
[ 0] Loaded gadget: Damage <damage.lua>
[ 0] Loaded gadget: Missile Indicator <missileindicator.lua>
[ 0] Loaded gadget: trails <trails.locals.lua>
[ 0] gf1 = LuaRules/Gadgets/allvisible.lua
[ 0] gf1 = LuaRules/Gadgets/controls.lua
[ 0] gf1 = LuaRules/Gadgets/damage.lua
[ 0] gf1 = LuaRules/Gadgets/deletefeatures.lua
[ 0] gf1 = LuaRules/Gadgets/missileindicator.lua
[ 0] gf1 = LuaRules/Gadgets/null.lua
[ 0] gf1 = LuaRules/Gadgets/score.lua
[ 0] gf1 = LuaRules/Gadgets/spawnenemies.lua
[ 0] gf1 = LuaRules/Gadgets/targetmarkers.lua
[ 0] gf1 = LuaRules/Gadgets/trails.locals.lua
[ 0] gf1 = LuaRules/Gadgets/weapons.lua
[ 0] gf2 = LuaRules/Gadgets/allvisible.lua
[ 0] gf2 = LuaRules/Gadgets/controls.lua
[ 0] gf2 = LuaRules/Gadgets/damage.lua
[ 0] gf2 = LuaRules/Gadgets/deletefeatures.lua
[ 0] gf2 = LuaRules/Gadgets/missileindicator.lua
[ 0] gf2 = LuaRules/Gadgets/null.lua
[ 0] gf2 = LuaRules/Gadgets/score.lua
[ 0] gf2 = LuaRules/Gadgets/spawnenemies.lua
[ 0] gf2 = LuaRules/Gadgets/targetmarkers.lua
[ 0] gf2 = LuaRules/Gadgets/trails.locals.lua
[ 0] gf2 = LuaRules/Gadgets/weapons.lua
[ 0] Loaded gadget: Controls <controls.lua>
[ 0] Loaded gadget: Score <score.lua>
[ 0] Loaded gadget: Weapons <weapons.lua>
[ 0] Loaded gadget: Target Markers <targetmarkers.lua>
[ 0] Loaded gadget: Damage <damage.lua>
[ 0] Loaded gadget: Missile Indicator <missileindicator.lua>
[ 0] Loaded gadget: trails <trails.locals.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from user: DoLine <cmd_doline.lua>
[ 0] Loaded widget from mod: Standard Controls (Mouse) <controlsstandard.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
[ 0] Build date/time: Sep 4 2009 19:14:31
[ 0] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x007db6ee
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c910000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x10000000 DevIL
[ 0] 0x77be0000 MSVCRT
[ 0] 0x003e0000 ILU
[ 0] 0x77da0000 ADVAPI32
[ 0] 0x77e50000 RPCRT4
[ 0] 0x77fc0000 Secur32
[ 0] 0x68fc0000 GLU32
[ 0] 0x5f0d0000 OPENGL32
[ 0] 0x77ef0000 GDI32
[ 0] 0x7e360000 USER32
[ 0] 0x736d0000 DDRAW
[ 0] 0x73b30000 DCIMAN32
[ 0] 0x76c50000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7e670000 SHELL32
[ 0] 0x77f40000 SHLWAPI
[ 0] 0x71a10000 WS2_32
[ 0] 0x71a00000 WS2HELP
[ 0] 0x6e940000 libgcc_s_dw2-1
[ 0] 0x01bb0000 SDL
[ 0] 0x76af0000 WINMM
[ 0] 0x7c340000 MSVCR71
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x6b180000 vorbisfile
[ 0] 0x63e00000 vorbis
[ 0] 0x01c00000 ogg
[ 0] 0x01c20000 OpenAL32
[ 0] 0x76330000 IMM32
[ 0] 0x62e10000 LPK
[ 0] 0x75790000 USP10
[ 0] 0x773a0000 comctl32
[ 0] 0x5d450000 comctl32
[ 0] 0x746a0000 MSCTF
[ 0] 0x02ff0000 lgscroll
[ 0] 0x75250000 msctfime
[ 0] 0x774b0000 ole32
[ 0] 0x609d0000 mslbui
[ 0] 0x770f0000 OLEAUT32
[ 0] 0x69030000 atioglxx
[ 0] 0x77bd0000 VERSION
[ 0] 0x03440000 atiadlxx
[ 0] 0x778f0000 SETUPAPI
[ 0] 0x78130000 MSVCR80
[ 0] 0x76bf0000 WINTRUST
[ 0] 0x77a50000 CRYPT32
[ 0] 0x77af0000 MSASN1
[ 0] 0x72c90000 wdmaud
[ 0] 0x72c80000 msacm32
[ 0] 0x77bb0000 MSACM32
[ 0] 0x77ba0000 midimap
[ 0] 0x73e70000 dsound
[ 0] 0x76f90000 CLBCATQ
[ 0] 0x77010000 COMRes
[ 0] 0x73e40000 KsUser
[ 0] 0x05b20000 wrap_oal
[ 0] 0x719b0000 mswsock
[ 0] 0x66710000 hnetcfg
[ 0] 0x719f0000 wshtcpip
[ 0] 0x59dd0000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) E:\games\mini\TASpring\spring.exe [0x007DB6EE]
[ 0] (1) E:\games\mini\TASpring\spring.exe [0x0041A144]
[ 0] (2) E:\games\mini\TASpring\spring.exe [0x0045B367]
[ 0] (3) E:\games\mini\TASpring\spring.exe [0x0045B60D]
[ 0] (4) E:\games\mini\TASpring\spring.exe [0x007EF22A]
[ 0] (5) E:\games\mini\TASpring\spring.exe [0x007F6107]
[ 0] (6) E:\games\mini\TASpring\spring.exe [0x007EE09B]
[ 0] (7) E:\games\mini\TASpring\spring.exe [0x007EE541]
[ 0] (8) E:\games\mini\TASpring\spring.exe [0x00874318]
[ 0] (9) E:\games\mini\TASpring\spring.exe [0x0040124B]
[ 0] (10) E:\games\mini\TASpring\spring.exe [0x004012B8]
[ 0] (11) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FE7]
TagsNo tags attached.
Attached Files
scriptMantis1644.txt (Attachment missing)
demoMantis1644.sdf (Attachment missing)
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

MelTraX

2009-09-14 10:10

reporter   ~0004126

Translation: http://is.gd/3ftYY

Kloot

2009-09-14 18:02

developer   ~0004129

Does not reproduce with the attached demo or script.

KDR_11k

2009-09-14 22:03

reporter   ~0004131

Last edited: 2009-09-14 22:07

It does for me. I uploaded the infolog from it because it gave some error messages before it crashed.

Okay, seems to happen with ALL replays for me...

Auswaschbar

2009-09-15 18:41

reporter   ~0004133

How did you start the demo? Using a lobby, or spring.exe directly?

Issue History

Date Modified Username Field Change
2009-09-14 10:08 KDR_11k New Issue
2009-09-14 10:10 MelTraX Note Added: 0004126
2009-09-14 18:01 Kloot File Added: scriptMantis1644.txt
2009-09-14 18:01 Kloot File Added: demoMantis1644.sdf
2009-09-14 18:02 Kloot Note Added: 0004129
2009-09-14 22:03 KDR_11k Note Added: 0004131
2009-09-14 22:04 KDR_11k File Added: infolog.txt
2009-09-14 22:05 KDR_11k Note Edited: 0004131
2009-09-14 22:07 KDR_11k Note Edited: 0004131
2009-09-15 18:41 Auswaschbar Note Added: 0004133
2009-10-03 10:46 imbaczek Target Version => 0.81.0.0
2009-10-03 11:03 imbaczek Status new => feedback
2009-10-14 12:10 Auswaschbar Status feedback => closed
2009-10-14 12:10 Auswaschbar Resolution open => unable to reproduce