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IDProjectCategoryView StatusLast Update
0001638Spring engineGeneralpublic2010-09-16 16:48
ReporterLoota 
Assigned Toabma 
PrioritynormalSeverityblockReproducibilityalways
StatusresolvedResolutionunable to reproduce 
Product Version 
Target Version0.81.0.0Fixed in Version 
Summary0001638: Freeze after 40~ minutes
DescriptionWhen playing a game it always freezes after around 40 minutes.

I need to alt tab out and I get a small window with nothing but a button in it and the window has no text in it at all. After pressing the button spring engine shuts down.

Using windows vista 64bit and ATI Radeon HD 3850, recently updated...

Attached infolog.txt
Additional InformationSpring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (15,595 bytes) 2009-09-09 17:43 -
    LogOutput initialized.
    Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
    Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Users\Tupeli Marjo\AppData\Local\springsettings.cfg
    using default configuration source "C:\Users\Tupeli Marjo\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows Vista Home Premium Edition, 64-bit Service Pack 1 (build 6001)
    Intel(R) Core(TM)2 CPU          6400  @ 2.13GHz; 3006MB RAM, 11114MB pagefile
    OS: emulated 32bit mode
    Using read-write data directory: D:\Spring\
    Using read-only  data directory: C:\Users\Tupeli Marjo\Documents\My Games\Spring\
    Using read-only  data directory: C:\Users\Tupeli Marjo\Documents\Spring\
    Using read-only  data directory: C:\ProgramData\Spring\
    Scanning: C:\ProgramData\Spring\maps
    Scanning: C:\ProgramData\Spring\base
    Scanning: C:\ProgramData\Spring\mods
    Scanning: C:\ProgramData\Spring\packages
    Scanning: C:\Users\Tupeli Marjo\Documents\Spring\maps
    Scanning: C:\Users\Tupeli Marjo\Documents\Spring\base
    Scanning: C:\Users\Tupeli Marjo\Documents\Spring\mods
    Scanning: C:\Users\Tupeli Marjo\Documents\Spring\packages
    Scanning: C:\Users\Tupeli Marjo\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tupeli Marjo\Documents\My Games\Spring\base
    Scanning: C:\Users\Tupeli Marjo\Documents\My Games\Spring\mods
    Scanning: C:\Users\Tupeli Marjo\Documents\My Games\Spring\packages
    Scanning: D:\Spring\maps
    Scanning: D:\Spring\base
    Scanning: D:\Spring\mods
    Scanning: D:\Spring\packages
    Video mode set to  1280 x 1024 / 32 bit
    SpringApp::InitWindow(): 4283913848 ms
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.8870
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI Radeon HD 3800 Series 
    [      0] GLEW: 1.4.0
    [      0] ATI hacks enabled
    [      0] Connecting to 212.204.123.100:8453 using name Loota
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     Creative Labs Inc.
    [      0] Sound:   Version:    1.1
    [      0] Sound:   Renderer:   Software
    [      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
    [      0] Sound:   Device:     Generic Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       Generic Software
    [      0] CPreGame(): 267 ms
    [      0] Starting demo recording
    [      0] Using map HighGroundsDeltaV1.smf
    [      0] Recording demo demos/local_20090909_180040_HighGroundsDeltaV1_0.80.4.sdf
    [      0] Using script Commanders
    [      0] Using mod NOTA v1.60
    [      0] Using mod archive NOTA160.sd7
    [      0] Became player 6 (team 5, allyteam 1)
    [      0] Loading console: 0 ms
    [      0] Sound: CSound(): Successfully parsed 4 SoundItems from gamedata/sounds.lua
    [      0] Loading sounds: 10 ms
    [      0] Camera and mouse: 179 ms
    [      0] Parsing unit icons
    [      0] Parsing definitions
    [      0] Loading all definitions:  0.816000
    [      0] Loading defs: 869 ms
    [      0] Loading map informations
    [      0] Opening map file
    [      0] Loading Map
    [      0] Loading detail textures
    [      0] Creating overhead texture
    [      0] Creating ground shading
    [      0] Loading tile file
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] Creating projectile texture
    [      0] Number of damage types: 15
    [      0] Loading weapon definitions
    [      0] Sound: WAV file sounds/aud_chomp.wav has data length 264724852 greater than actual data length 4056
    [      0] Sound: WAV file sounds/punch1.wav has data length 175858036 greater than actual data length 2700
    [      0] Sound: WAV file sounds/electronhit.wav has data length 291939 greater than actual data length 129058
    [      0] Sound: WAV file sounds/lancebeam.wav has data length 466903412 greater than actual data length 7126
    [      0] Sound: WAV file sounds/mercury_launch.wav has data length 867918196 greater than actual data length 13245
    [      0] Sound: WAV file sounds/mercury_impact.wav has data length 867918196 greater than actual data length 13245
    [      0] Sound: WAV file sounds/splat.wav has data length 435904884 greater than actual data length 7058
    [      0] Sound: WAV file sounds/mgun3.wav has data length 291939 greater than actual data length 37330
    [      0] Could not load sound from weapon def: mercurylaunch
    [      0] Could not load sound from weapon def: mercuryimpact
    [      0] Sound: WAV file sounds/xplomed5.wav has data length 291939 greater than actual data length 177530
    [      0] Sound: WAV file sounds/ultraauto.wav has data length 291939 greater than actual data length 15514
    [      0] Sound: WAV file sounds/snakespit.wav has data length 303391092 greater than actual data length 4646
    [      0] Could not load sound from weapon def: Volcfire
    [      0] Loading unit definitions
    [      0] Inconsistent movedata 20 for bug1 (moveclass bugsmallhover): floater, but not a ship movetype
    [      0] Inconsistent movedata 21 for bug2 (moveclass buglargehover): floater, but not a ship movetype
    [      0] Inconsistent movedata 22 for bug3 (moveclass bugultrahover): floater, but not a ship movetype
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Error opening maps\paths\HighGroundsDeltaV1.3498723607.pe.zip
    [      0] Analyzing map accessibility [8]
    [      0] Block offset: 0 of 25600 (size 8)
    [      0] Block offset: 1000 of 25600 (size 8)
    [      0] Block offset: 2000 of 25600 (size 8)
    [      0] Block offset: 3000 of 25600 (size 8)
    [      0] Block offset: 4000 of 25600 (size 8)
    [      0] Block offset: 5000 of 25600 (size 8)
    [      0] Block offset: 6000 of 25600 (size 8)
    [      0] Block offset: 7000 of 25600 (size 8)
    [      0] Block offset: 8000 of 25600 (size 8)
    [      0] Block offset: 9000 of 25600 (size 8)
    [      0] Block offset: 10000 of 25600 (size 8)
    [      0] Block offset: 11000 of 25600 (size 8)
    [      0] Block offset: 12000 of 25600 (size 8)
    [      0] Block offset: 13000 of 25600 (size 8)
    [      0] Block offset: 14000 of 25600 (size 8)
    [      0] Block offset: 15000 of 25600 (size 8)
    [      0] Block offset: 16000 of 25600 (size 8)
    [      0] Block offset: 17000 of 25600 (size 8)
    [      0] Block offset: 18000 of 25600 (size 8)
    [      0] Block offset: 19000 of 25600 (size 8)
    [      0] Block offset: 20000 of 25600 (size 8)
    [      0] Block offset: 21000 of 25600 (size 8)
    [      0] Block offset: 22000 of 25600 (size 8)
    [      0] Block offset: 23000 of 25600 (size 8)
    [      0] Block offset: 24000 of 25600 (size 8)
    [      0] Block offset: 25000 of 25600 (size 8)
    [      0] Path cost: 0 of 25600 (size 8)
    [      0] Path cost: 1000 of 25600 (size 8)
    [      0] Path cost: 2000 of 25600 (size 8)
    [      0] Path cost: 3000 of 25600 (size 8)
    [      0] Path cost: 4000 of 25600 (size 8)
    [      0] Path cost: 5000 of 25600 (size 8)
    [      0] Path cost: 6000 of 25600 (size 8)
    [      0] Path cost: 7000 of 25600 (size 8)
    [      0] Path cost: 8000 of 25600 (size 8)
    [      0] Path cost: 9000 of 25600 (size 8)
    [      0] Path cost: 10000 of 25600 (size 8)
    [      0] Path cost: 11000 of 25600 (size 8)
    [      0] Path cost: 12000 of 25600 (size 8)
    [      0] Path cost: 13000 of 25600 (size 8)
    [      0] Path cost: 14000 of 25600 (size 8)
    [      0] Path cost: 15000 of 25600 (size 8)
    [      0] Path cost: 16000 of 25600 (size 8)
    [      0] Path cost: 17000 of 25600 (size 8)
    [      0] Path cost: 18000 of 25600 (size 8)
    [      0] Path cost: 19000 of 25600 (size 8)
    [      0] Path cost: 20000 of 25600 (size 8)
    [      0] Path cost: 21000 of 25600 (size 8)
    [      0] Path cost: 22000 of 25600 (size 8)
    [      0] Path cost: 23000 of 25600 (size 8)
    [      0] Path cost: 24000 of 25600 (size 8)
    [      0] Path cost: 25000 of 25600 (size 8)
    [      0] Writing path data file...
    [      0] Reading estimate path costs
    [      0] Error opening maps\paths\HighGroundsDeltaV1.3498723631.pe2.zip
    [      0] Analyzing map accessibility [32]
    [      0] Block offset: 0 of 1600 (size 32)
    [      0] Block offset: 1000 of 1600 (size 32)
    [      0] Path cost: 0 of 1600 (size 32)
    [      0] Path cost: 1000 of 1600 (size 32)
    [      0] Writing path data file...
    [      0] Pathing data checksum: 440e5ca5
    [      0] Creating sky
    [      0] Loading LuaRules
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Failed to load: unit_morph.lua  (Include() could not load 'LuaRules/Headers/billboard.lua')
    [      0] Removing Spacebugs, normal
    [      0] Removing KOTH, normal
    [      0] LUARULES-DRAW  (GADGETS)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   CameraShakey        <camera_shakey.lua>
    [      0] Loaded widget from user:  MetalMakers         <unit_metal_maker.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from mod:   Start Point Remover  <init_start_point_remover.lua>
    [      0] Loaded widget from mod:   StartRadius         <gui_startradius.lua>
    [      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget from mod:   Units on Fire       <gfx_lups_units_on_fire.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] Loaded widget from mod:   Jumjet GUI          <gui_jumpjets.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
    [      0] Build date/time: Aug 30 2009 17:55:49
    [      0]  -> connection established (given id 6)
    [      0] Connection attempt from HorstRabe
    [      0]  -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
    [      0]  -> connection established (given id 5)
    [      0] Connection attempt from draven205
    [      0]  -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
    [      0]  -> connection established (given id 2)
    [      0] Connection attempt from [o]PepeAmpere[CZ]
    [      0]  -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
    [      0]  -> connection established (given id 4)
    [      0] Connection attempt from MasterZH
    [      0]  -> Version: 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
    [      0]  -> connection established (given id 3)
    [      0] Connection attempt from [BBC]momfreeek
    [      0]  -> Version: 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
    [      0]  -> connection established (given id 1)
    [      0] Loota added point: Start 5
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] HorstRabe added point: Start 4
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] HorstRabe added point: Start 4
    [      0] HorstRabe added point: Start 4
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] HorstRabe added point: Start 4
    [      0] HorstRabe added point: Start 4
    [      0] HorstRabe added point: Start 4
    [      0] HorstRabe added point: Start 4
    [      0] HorstRabe added point: Start 4
    [      0] HorstRabe added point: Start 4
    [      0] [o]PepeAmpere[CZ] added point: Start 3
    [      0] Loota added point: Start 5
    [      0] Loota added point: Start 5
    [      0] [o]PepeAmpere[CZ] added point: try to hold hills with thuds
    [      0] GameID: 97c3a74adc2f36212e46c7505e503783
    [    608] Buildings set to face East
    [    625] Buildings set to face North
    [    630] Buildings set to face West
    [   2365] <draven205> this map looks hot
    [   2518] <Loota> Yeah
    [   2637] <[o]PepeAmpere[CZ]> it is
    [   3042] <[BBC]momfreeek> was designed specifically for nota
    [   3170] <[BBC]momfreeek> recently
    [   3701] Loota added point: 
    [   3786] [o]PepeAmpere[CZ] added point: get some thuds here
    [   5990] Buildings set to face South
    [   6307] [o]PepeAmpere[CZ] added point: 
    [   6340] [o]PepeAmpere[CZ] added point: 
    [   6574] [o]PepeAmpere[CZ] added point: ere too some thuds
    [   6822] [o]PepeAmpere[CZ] added point: storm lines
    [   7170] <Loota> Allies:  Calm down :P
    [  11646] [o]PepeAmpere[CZ] added point: use tidal.. here is good
    [  11939] <HorstRabe> Allies:  good idea
    [  12047] <HorstRabe> Allies:  havent seen that
    [  15483] No sync response from HorstRabe for frame 15182
    [  15522] Delayed response from HorstRabe for frame 15182 (current 15522)
    [  25685] [o]PepeAmpere[CZ] added point: 
    [  26767] [o]PepeAmpere[CZ] added point: 
    [  26853] [o]PepeAmpere[CZ] added point: idle
    [  27280] Thud: Can't reach destination!
    [  27280] Thud: Can't reach destination!
    [  27520] Thud: Can't reach destination!
    [  27520] Thud: Can't reach destination!
    [  27943] Thud is being attacked
    [  29297] [o]PepeAmpere[CZ] added point: more sace beetween units--- ALT X or make line
    [  29454] <[o]PepeAmpere[CZ]> Allies: space
    [  30219] HorstRabe added point: use them
    [  35101] Removed:  D:\Spring\LuaUI\Widgets\unit_immobile_buider.lua
    [  35106] Loading:  D:\Spring\LuaUI\Widgets\unit_immobile_buider.lua
    [  38913] Loota added point: was thinking of rushing with thuds here
    [  39084] Loota added point: 
    [  39204] [o]PepeAmpere[CZ] added point: here
    [  39384] [o]PepeAmpere[CZ] added point: use transport bus
    [  39387] <Loota> Allies:  right
    [  39637] <Loota> Allies:  a what?
    [  39682] [o]PepeAmpere[CZ] added point: dont forget.. here is water
    [  39979] <Loota> Allies:  howdo I make transport bus
    [  40869] Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32) has crashed.
    [  40869] Exception: Access violation (0xc0000005)
    [  40869] Exception Address: 0x69580692
    [  40869] DLL information:
    [  40869] Stacktrace:
    
    txt file icon infolog.txt (15,595 bytes) 2009-09-09 17:43 +

-Relationships
+Relationships

-Notes

~0004106

hoijui (reporter)

as the infolog contians no usable stack trace, please try what imbaczek suggested in this issue in a comment:
http://springrts.com/mantis/view.php?id=1548

~0004108

Loota (reporter)

Alright I got some more info now... The time that the freeze comes is determited by the players in the game, 40~ minutes for 6 player game and with 4 players I froze after 60~ minutes.

I tried to use that interceptor thing you linked, by it seems I dont freeze in singleplayer at all, or if I do it takes more then 2 hours and 40 minutes. :L
(And I cant test it with multiplayer because it makes me lag so much)

~0004110

hoijui (reporter)

hmm ok, thnaks anyway :/
aehm.. something to always test: disable all Lua stuff.

~0004339

hoijui (reporter)

try zervers advice:
Try setting HangTimeout=10 in springsettings.cfg. After it hangs, check the infolog.txt which hopefully will contain a stack trace. FYI this trick currently does not work on linux.
... and post that new infolog.txt

~0005544

abma (administrator)

seems to be fixed, because of no feedback and 0.82.5.1 is out...
+Notes

-Issue History
Date Modified Username Field Change
2009-09-09 17:43 Loota New Issue
2009-09-09 17:43 Loota File Added: infolog.txt
2009-09-11 14:43 hoijui Note Added: 0004106
2009-09-11 17:33 Loota Note Added: 0004108
2009-09-11 23:07 hoijui Note Added: 0004110
2009-10-03 10:46 imbaczek Target Version => 0.81.0.0
2009-11-16 14:23 hoijui Note Added: 0004339
2009-11-16 14:23 hoijui Status new => feedback
2010-09-16 16:48 abma Note Added: 0005544
2010-09-16 16:48 abma Status feedback => resolved
2010-09-16 16:48 abma Resolution open => unable to reproduce
2010-09-16 16:48 abma Assigned To => abma
+Issue History