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IDProjectCategoryView StatusLast Update
0001589Spring engineGeneralpublic2016-02-13 16:55
ReporterBug Hunter Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionno change required 
Summary0001589: Allow wait and timewait to be queued
DescriptionIn the event of using wait and time wait to planify some sort of attack, using a mix of wait time wait will cancel the other one.


An example, could be for example to set peepers and bomber in wait mode.
set the peepers to fly over the enemy AA, and then add a timewait for the bombers of lets say... 4 seconds? and after that, add the queued bombing targets.

well now thinking of it, seems peepers are faster than bombers... so it possibly has to be done the other way around.

but the request seems to still be valid.
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Kloot

2016-02-13 16:55

developer   ~0015763

wait and timewait have been queue-able since forever

Issue History

Date Modified Username Field Change
2009-08-25 19:30 Bug Hunter New Issue
2016-02-13 16:55 Kloot Note Added: 0015763
2016-02-13 16:55 Kloot Status new => closed
2016-02-13 16:55 Kloot Resolution open => no change required