View Issue Details

IDProjectCategoryView StatusLast Update
0001507Spring engineGeneralpublic2009-08-03 01:05
ReporterSirMaverick Assigned ToAuswaschbar  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.79.1.0+git 
Summary0001507: desync: path 0.78 vs 0.79
DescriptionIf one players uses paths created with spring 0.78 another 0.79 paths it will desync on maps with features/trees (like Archers Valley, TheHunters) due to wrong path checksum.

Seen in CA, SA. Workaround:
- delete paths or
- change in gamedata/movedefs.lua to force repathing. See http://trac.caspring.org/changeset/5121
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Auswaschbar

2009-08-03 01:05

reporter   ~0003839

Repathing forced for next release

Issue History

Date Modified Username Field Change
2009-07-19 22:04 SirMaverick New Issue
2009-08-03 01:05 Auswaschbar Note Added: 0003839
2009-08-03 01:05 Auswaschbar Status new => resolved
2009-08-03 01:05 Auswaschbar Resolution open => fixed
2009-08-03 01:05 Auswaschbar Assigned To => Auswaschbar