View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001507 | Spring engine | General | public | 2009-07-19 22:04 | 2009-08-03 01:05 |
| Reporter | SirMaverick | Assigned To | Auswaschbar | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.79.1.0+git | ||||
| Summary | 0001507: desync: path 0.78 vs 0.79 | ||||
| Description | If one players uses paths created with spring 0.78 another 0.79 paths it will desync on maps with features/trees (like Archers Valley, TheHunters) due to wrong path checksum. Seen in CA, SA. Workaround: - delete paths or - change in gamedata/movedefs.lua to force repathing. See http://trac.caspring.org/changeset/5121 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-07-19 22:04 | SirMaverick | New Issue | |
| 2009-08-03 01:05 | Auswaschbar | Note Added: 0003839 | |
| 2009-08-03 01:05 | Auswaschbar | Status | new => resolved |
| 2009-08-03 01:05 | Auswaschbar | Resolution | open => fixed |
| 2009-08-03 01:05 | Auswaschbar | Assigned To | => Auswaschbar |