infolog.txt (20,051 bytes)
2009-06-20 20:38
LogOutput initialized.
Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
using configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
OS: Microsoft Windows XP Professional Service Pack 2 (build 2600)
Hardware: Intel(R) Core(TM)2 CPU T7200 @ 2.00GHz; 2047MB RAM, 3939MB pagefile
Using read-write data directory: C:\Programme\games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
Scanning: C:\Programme\games\Spring\maps
Scanning: C:\Programme\games\Spring\base
Scanning: C:\Programme\games\Spring\mods
Scanning: C:\Programme\games\Spring\packages
Video mode set to 1280 x 800 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7976 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI MOBILITY RADEON X1700
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Skirmish AI (AAI) for team 1 is no Lua AI
[ 0] Using map Brazillian_Battlefield_Remake_V2.smf
[ 0] Recording demo demos/local_20090620_202704_Brazillian_Battlefield_Remake_V2_0.79.1.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.95
[ 0] Using mod archive BA695.sd7
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] Sound: SoundSource::SoundSource: Invalid Value
[ 0] Sound: SoundSource::~SoundSource: Invalid Name
[ 0] Sound: Your hardware/driver can not handle more than 28 soundsources
[ 0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.688000
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Couldnt find wreckage info treetype0
[ 0] Couldnt find wreckage info treetype1
[ 0] Couldnt find wreckage info treetype2
[ 0] Couldnt find wreckage info treetype3
[ 0] Couldnt find wreckage info treetype4
[ 0] Couldnt find wreckage info treetype5
[ 0] Couldnt find wreckage info treetype6
[ 0] Couldnt find wreckage info treetype7
[ 0] Couldnt find wreckage info treetype8
[ 0] Couldnt find wreckage info treetype9
[ 0] Couldnt find wreckage info treetype10
[ 0] Couldnt find wreckage info treetype11
[ 0] Couldnt find wreckage info treetype12
[ 0] Couldnt find wreckage info treetype13
[ 0] Couldnt find wreckage info treetype14
[ 0] Couldnt find wreckage info treetype15
[ 0] Couldnt find wreckage info geovent
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: ea4e9c0b
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveNanos <unit_passive_nanos.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: King of the Hill <mo_koth.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_nanos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveNanos <unit_passive_nanos.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: King of the Hill <mo_koth.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] LUPS: airjet particle class: shader error: Fragment shader failed to compile with the following errors:
ERROR: 0:29: 'frac' : no matching overloaded function found
ERROR: compilation errors. No code generated.
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: Blast Radius <gui_blastradius.lua>
[ 0] Loaded widget: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: Prospector <gui_prospector.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] LUPS: airjet particle class: shader error: Fragment shader failed to compile with the following errors:
ERROR: 0:29: 'frac' : no matching overloaded function found
ERROR: compilation errors. No code generated.
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: LolUI <lolui.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm)
[ 0] Build date/time: Jun 14 2009 18:04:22
[ 0] Player unnamed connected with number 0 (client version 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm))
[ 0] GameID: 072a3d4ab2adbc8f93e2927f2e2f9a16
[ 0] SkirmishAI1: land map detected
[ 0] SkirmishAI1: New map-learning file created
[ 0] SkirmishAI1: AAI loaded
[ 92] Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm) has crashed.
[ 92] Exception: Access violation (0xc0000005)
[ 92] Exception Address: 0x06ffd49a
[ 92] DLL information:
[ 92] 0x00400000 spring
[ 92] 0x7c910000 ntdll
[ 92] 0x7c800000 kernel32
[ 92] 0x10000000 DevIL
[ 92] 0x77be0000 MSVCRT
[ 92] 0x003e0000 ILU
[ 92] 0x77da0000 ADVAPI32
[ 92] 0x77e50000 RPCRT4
[ 92] 0x68fc0000 GLU32
[ 92] 0x5f0d0000 OPENGL32
[ 92] 0x77ef0000 GDI32
[ 92] 0x7e360000 USER32
[ 92] 0x736d0000 DDRAW
[ 92] 0x73b30000 DCIMAN32
[ 92] 0x76c50000 IMAGEHLP
[ 92] 0x6fbc0000 mingwm10
[ 92] 0x7e670000 SHELL32
[ 92] 0x77f40000 SHLWAPI
[ 92] 0x71a10000 WS2_32
[ 92] 0x71a00000 WS2HELP
[ 92] 0x01c40000 SDL
[ 92] 0x76af0000 WINMM
[ 92] 0x7c340000 MSVCR71
[ 92] 0x66fc0000 freetype6
[ 92] 0x61b80000 zlib1
[ 92] 0x6ed80000 glew32
[ 92] 0x6b180000 vorbisfile
[ 92] 0x63e00000 vorbis
[ 92] 0x01c90000 ogg
[ 92] 0x01cb0000 OpenAL32
[ 92] 0x76330000 IMM32
[ 92] 0x02200000 APSHook
[ 92] 0x76bb0000 PSAPI
[ 92] 0x77bd0000 VERSION
[ 92] 0x773a0000 comctl32
[ 92] 0x5d450000 comctl32
[ 92] 0x5d100000 serwvdrv
[ 92] 0x5b420000 umdmxfrm
[ 92] 0x746a0000 MSCTF
[ 92] 0x75250000 msctfime
[ 92] 0x774b0000 ole32
[ 92] 0x69020000 atioglxx
[ 92] 0x719b0000 mswsock
[ 92] 0x66710000 hnetcfg
[ 92] 0x719f0000 wshtcpip
[ 92] 0x72c90000 wdmaud
[ 92] 0x76bf0000 WINTRUST
[ 92] 0x77a50000 CRYPT32
[ 92] 0x77af0000 MSASN1
[ 92] 0x72c80000 msacm32
[ 92] 0x77bb0000 MSACM32
[ 92] 0x77ba0000 midimap
[ 92] 0x73e70000 dsound
[ 92] 0x76f90000 CLBCATQ
[ 92] 0x77010000 COMRes
[ 92] 0x770f0000 OLEAUT32
[ 92] 0x73e40000 KsUser
[ 92] 0x07430000 wrap_oal
[ 92] 0x06780000 AIInterface
[ 92] 0x06fe0000 SkirmishAI
[ 92] 0x59dd0000 DBGHELP
[ 92] Stacktrace:
[ 92] (0) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06FFD49A]
[ 92] (1) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06FF6125]
[ 92] (2) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x070223BC]
[ 92] (3) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll(handleEvent+0x80) [0x06FFA680]
[ 92] (4) C:\Programme\games\Spring\spring.exe [0x00925649]
[ 92] (5) C:\Programme\games\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x106aa) [0x00948DAA]
[ 92] (6) C:\Programme\games\Spring\spring.exe [0x0095BB78]
[ 92] (7) C:\Programme\games\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x13786) [0x0094BE86]
[ 92] (8) C:\Programme\games\Spring\spring.exe [0x00408C51]
[ 92] (9) C:\Programme\games\Spring\spring.exe [0x0041D680]
[ 92] (10) C:\Programme\games\Spring\spring.exe [0x00421E02]
[ 92] (11) C:\Programme\games\Spring\spring.exe [0x008BA225]
[ 92] (12) C:\Programme\games\Spring\spring.exe [0x008C3954]
[ 92] (13) C:\Programme\games\Spring\spring.exe [0x008B900C]
[ 92] (14) C:\Programme\games\Spring\spring.exe [0x008B91F6]
[ 92] (15) C:\Programme\games\Spring\spring.exe [0x0095EB88]
[ 92] (16) C:\Programme\games\Spring\spring.exe [0x0040124B]
[ 92] (17) C:\Programme\games\Spring\spring.exe [0x004012B8]
[ 92] (18) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FE7]