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IDProjectCategoryView StatusLast Update
0001467AIAIpublic2009-07-19 00:40
Reportermeriton 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Summary0001467: AAI crashes spring
DescriptionFresh install of spring 0.7.9.1.

Spring crashes as soon as the game interface is displayed.

TagsNo tags attached.
Attached Files
  • txt file icon infolog.txt (20,051 bytes) 2009-06-20 20:38 -
    LogOutput initialized.
    Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm)
    Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    using configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
    OS: Microsoft Windows XP Professional Service Pack 2 (build 2600)
    Hardware: Intel(R) Core(TM)2 CPU         T7200  @ 2.00GHz; 2047MB RAM, 3939MB pagefile
    Using read-write data directory: C:\Programme\games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
    Scanning: C:\Programme\games\Spring\maps
    Scanning: C:\Programme\games\Spring\base
    Scanning: C:\Programme\games\Spring\mods
    Scanning: C:\Programme\games\Spring\packages
    Video mode set to  1280 x 800 / 32 bit
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.7976 Release
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI MOBILITY RADEON X1700
    [      0] GLEW: 1.4.0
    [      0] ATI hacks enabled
    [      0] Connecting to local server
    [      0] Starting demo recording
    [      0] Skirmish AI (AAI) for team 1 is no Lua AI
    [      0] Using map Brazillian_Battlefield_Remake_V2.smf
    [      0] Recording demo demos/local_20090620_202704_Brazillian_Battlefield_Remake_V2_0.79.1.sdf
    [      0] Using script Commanders
    [      0] Using mod Balanced Annihilation V6.95
    [      0] Using mod archive BA695.sd7
    [      0] Became player 0 (team 0, allyteam 0)
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     Creative Labs Inc.
    [      0] Sound:   Version:    1.1
    [      0] Sound:   Renderer:   Software
    [      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
    [      0] Sound:   Device:     Generic Hardware
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       Generic Hardware
    [      0] Sound:                       Generic Software
    [      0] Sound: SoundSource::SoundSource: Invalid Value
    [      0] Sound: SoundSource::~SoundSource: Invalid Name
    [      0] Sound: Your hardware/driver can not handle more than 28 soundsources
    [      0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
    [      0] Parsing unit icons
    [      0] Parsing definitions
    [      0] Loading all definitions:  0.688000
    [      0] Loading map informations
    [      0] Opening map file
    [      0] Loading Map
    [      0] Loading detail textures
    [      0] Creating overhead texture
    [      0] Creating ground shading
    [      0] Loading tile file
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] Creating projectile texture
    [      0] Number of damage types: 40
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Couldnt find wreckage info treetype0
    [      0] Couldnt find wreckage info treetype1
    [      0] Couldnt find wreckage info treetype2
    [      0] Couldnt find wreckage info treetype3
    [      0] Couldnt find wreckage info treetype4
    [      0] Couldnt find wreckage info treetype5
    [      0] Couldnt find wreckage info treetype6
    [      0] Couldnt find wreckage info treetype7
    [      0] Couldnt find wreckage info treetype8
    [      0] Couldnt find wreckage info treetype9
    [      0] Couldnt find wreckage info treetype10
    [      0] Couldnt find wreckage info treetype11
    [      0] Couldnt find wreckage info treetype12
    [      0] Couldnt find wreckage info treetype13
    [      0] Couldnt find wreckage info treetype14
    [      0] Couldnt find wreckage info treetype15
    [      0] Couldnt find wreckage info geovent
    [      0] Reading estimate path costs
    [      0] Pathing data checksum: ea4e9c0b
    [      0] Loading LuaRules
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_nanos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_nanos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveNanos        <unit_passive_nanos.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  King of the Hill    <mo_koth.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_nanos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_nanos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveNanos        <unit_passive_nanos.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  King of the Hill    <mo_koth.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] LUPS: airjet particle class: shader error: Fragment shader failed to compile with the following errors:
    ERROR: 0:29: 'frac' : no matching overloaded function found 
    ERROR:  compilation errors.  No code generated.
    
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget:  BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget:  MexUpg Helper       <helper.lua>
    [      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget:  Autoquit            <autoquit.lua>
    [      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [      0] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget:  Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget:  GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget:  XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget:  MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget:  Take Reminderv2.2   <gui_take_remind.lua>
    [      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget:  Prospector          <gui_prospector.lua>
    [      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget:  BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] LUPS: airjet particle class: shader error: Fragment shader failed to compile with the following errors:
    ERROR: 0:29: 'frac' : no matching overloaded function found 
    ERROR:  compilation errors.  No code generated.
    
    [      0] Loaded widget:  Lups                <lups_wrapper.lua>
    [      0] Loaded widget:  LolUI               <lolui.lua>
    [      0] Loaded widget:  CustomFormations    <unit_customformations.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm)
    [      0] Build date/time: Jun 14 2009 18:04:22
    [      0] Player unnamed connected with number 0 (client version 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm))
    [      0] GameID: 072a3d4ab2adbc8f93e2927f2e2f9a16
    [      0] SkirmishAI1: land map detected
    [      0] SkirmishAI1: New map-learning file created
    [      0] SkirmishAI1: AAI loaded
    [     92] Spring 0.79.1.1 (0.79.1.1-0-gbdbc2b9{@}-cmake-tdm) has crashed.
    [     92] Exception: Access violation (0xc0000005)
    [     92] Exception Address: 0x06ffd49a
    [     92] DLL information:
    [     92] 0x00400000	spring
    [     92] 0x7c910000	ntdll
    [     92] 0x7c800000	kernel32
    [     92] 0x10000000	DevIL
    [     92] 0x77be0000	MSVCRT
    [     92] 0x003e0000	ILU
    [     92] 0x77da0000	ADVAPI32
    [     92] 0x77e50000	RPCRT4
    [     92] 0x68fc0000	GLU32
    [     92] 0x5f0d0000	OPENGL32
    [     92] 0x77ef0000	GDI32
    [     92] 0x7e360000	USER32
    [     92] 0x736d0000	DDRAW
    [     92] 0x73b30000	DCIMAN32
    [     92] 0x76c50000	IMAGEHLP
    [     92] 0x6fbc0000	mingwm10
    [     92] 0x7e670000	SHELL32
    [     92] 0x77f40000	SHLWAPI
    [     92] 0x71a10000	WS2_32
    [     92] 0x71a00000	WS2HELP
    [     92] 0x01c40000	SDL
    [     92] 0x76af0000	WINMM
    [     92] 0x7c340000	MSVCR71
    [     92] 0x66fc0000	freetype6
    [     92] 0x61b80000	zlib1
    [     92] 0x6ed80000	glew32
    [     92] 0x6b180000	vorbisfile
    [     92] 0x63e00000	vorbis
    [     92] 0x01c90000	ogg
    [     92] 0x01cb0000	OpenAL32
    [     92] 0x76330000	IMM32
    [     92] 0x02200000	APSHook
    [     92] 0x76bb0000	PSAPI
    [     92] 0x77bd0000	VERSION
    [     92] 0x773a0000	comctl32
    [     92] 0x5d450000	comctl32
    [     92] 0x5d100000	serwvdrv
    [     92] 0x5b420000	umdmxfrm
    [     92] 0x746a0000	MSCTF
    [     92] 0x75250000	msctfime
    [     92] 0x774b0000	ole32
    [     92] 0x69020000	atioglxx
    [     92] 0x719b0000	mswsock
    [     92] 0x66710000	hnetcfg
    [     92] 0x719f0000	wshtcpip
    [     92] 0x72c90000	wdmaud
    [     92] 0x76bf0000	WINTRUST
    [     92] 0x77a50000	CRYPT32
    [     92] 0x77af0000	MSASN1
    [     92] 0x72c80000	msacm32
    [     92] 0x77bb0000	MSACM32
    [     92] 0x77ba0000	midimap
    [     92] 0x73e70000	dsound
    [     92] 0x76f90000	CLBCATQ
    [     92] 0x77010000	COMRes
    [     92] 0x770f0000	OLEAUT32
    [     92] 0x73e40000	KsUser
    [     92] 0x07430000	wrap_oal
    [     92] 0x06780000	AIInterface
    [     92] 0x06fe0000	SkirmishAI
    [     92] 0x59dd0000	DBGHELP
    [     92] Stacktrace:
    [     92] (0) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06FFD49A]
    [     92] (1) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06FF6125]
    [     92] (2) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x070223BC]
    [     92] (3) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll(handleEvent+0x80) [0x06FFA680]
    [     92] (4) C:\Programme\games\Spring\spring.exe [0x00925649]
    [     92] (5) C:\Programme\games\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x106aa) [0x00948DAA]
    [     92] (6) C:\Programme\games\Spring\spring.exe [0x0095BB78]
    [     92] (7) C:\Programme\games\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_0ARRAY1VALS0getParams+0x13786) [0x0094BE86]
    [     92] (8) C:\Programme\games\Spring\spring.exe [0x00408C51]
    [     92] (9) C:\Programme\games\Spring\spring.exe [0x0041D680]
    [     92] (10) C:\Programme\games\Spring\spring.exe [0x00421E02]
    [     92] (11) C:\Programme\games\Spring\spring.exe [0x008BA225]
    [     92] (12) C:\Programme\games\Spring\spring.exe [0x008C3954]
    [     92] (13) C:\Programme\games\Spring\spring.exe [0x008B900C]
    [     92] (14) C:\Programme\games\Spring\spring.exe [0x008B91F6]
    [     92] (15) C:\Programme\games\Spring\spring.exe [0x0095EB88]
    [     92] (16) C:\Programme\games\Spring\spring.exe [0x0040124B]
    [     92] (17) C:\Programme\games\Spring\spring.exe [0x004012B8]
    [     92] (18) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FE7]
    
    txt file icon infolog.txt (20,051 bytes) 2009-06-20 20:38 +
  • txt file icon script.txt (1,194 bytes) 2009-06-20 20:38 -
    [GAME]
    {
    	HostIP=localhost;
    	HostPort=8452;
    	IsHost=1;
    	MyPlayerName=unnamed;
    
    	ModHash=1433566679;
    	MapHash=1236791635;
    	Mapname=Brazillian_Battlefield_Remake_V2.smf;
    	GameType=Balanced Annihilation V6.95;
    
    	startpostype=3;
    	[mapoptions]
    	{
    	}
    	[modoptions]
    	{
    		diminishingmms=0;
    		disablemapdamage=0;
    		fixedallies=0;
    		ghostedbuildings=1;
    		limitdgun=0;
    		mo_comgate=0;
    		mo_coop=0;
    		mo_greenfields=0;
    		mo_noowner=0;
    		mo_noshare=1;
    		mo_nowrecks=0;
    		maxspeed=3;
    		maxunits=500;
    		minspeed=0.3;
    		mo_hilltime=15;
    		startenergy=1000;
    		startmetal=1000;
    		deathmode=com;
    		gamemode=0;
    	}
    	NumRestrictions=0;
    	[RESTRICT]
    	{
    	}
    
    	NumPlayers=1;
    	NumUsers=2;
    
    	[PLAYER1]
    	{
    		Name=unnamed;
    		CountryCode=;
    		Spectator=0;
    		Rank=0;
    		IsFromDemo=0;
    		Team=0;
    	}
    	[AI0]
    	{
    		Name=Bot1;
    		ShortName=AAI;
    		Version=0.9;
    		Team=1;
    		Host=1;
    		[Options]
    		{
    		}
    	}
    
    	[TEAM1]
    	{
    		TeamLeader=1;
    		StartPosX=3500;
    		StartPosZ=2800;
    		AllyTeam=1;
    		RGBColor=0.941176 0.823529 0;
    		Side=ARM;
    		Handicap=0;
    	}
    	[TEAM0]
    	{
    		TeamLeader=1;
    		StartPosX=630;
    		StartPosZ=1610;
    		AllyTeam=0;
    		RGBColor=1 1 0;
    		Side=ARM;
    		Handicap=0;
    	}
    
    	[ALLYTEAM1]
    	{
    		NumAllies=0;
    	}
    	[ALLYTEAM0]
    	{
    		NumAllies=0;
    	}
    }
    
    txt file icon script.txt (1,194 bytes) 2009-06-20 20:38 +
  • txt file icon AAI_log_team_1.txt (585 bytes) 2009-06-20 20:39 -
    AAI 0.9 running mod BA695.sd7
     
    Mod config file loaded
    General config file loaded
    Continent cache file succesfully loaded
    Map cache file succesfully loaded
    Map: Brazillian_Battlefield_Remake_V2.smf
    Maptype: land map
    Mapsize is 512 x 512
    5 sectors in x direction
    5 sectors in y direction
    x-sectorsize is 816 (Map 102)
    y-sectorsize is 816 (Map 102)
    60 metal spots found (60 are on land, 0 under water) 
     
    1 continents found on map
    1 land and 0 water continents
    Average land continent size is 16384
    Average water continent size is 0
    Playing as Arm
    Kbot Lab requested
    
    txt file icon AAI_log_team_1.txt (585 bytes) 2009-06-20 20:39 +

-Relationships
+Relationships

-Notes

~0003658

meriton (reporter)

I mean Spring 0.79.1.1, of course.

~0003739

Kloot (developer)

same as 0001281
+Notes

-Issue History
Date Modified Username Field Change
2009-06-20 20:38 meriton New Issue
2009-06-20 20:38 meriton File Added: infolog.txt
2009-06-20 20:38 meriton File Added: script.txt
2009-06-20 20:39 meriton File Added: AAI_log_team_1.txt
2009-06-20 20:43 meriton Note Added: 0003658
2009-07-19 00:40 Kloot Note Added: 0003739
2009-07-19 00:40 Kloot Status new => resolved
2009-07-19 00:40 Kloot Resolution open => fixed
2009-07-19 00:40 Kloot Assigned To => Kloot
+Issue History