View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001414 | Spring engine | Unit Scripting | public | 2009-05-25 19:22 | 2016-02-12 22:16 |
| Reporter | TheFatController | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | duplicate | ||
| Product Version | 0.79.0.2+git | ||||
| Summary | 0001414: Adding a vertical option for maxangledif on weapons. | ||||
| Description | I have had problems with both submarines and some units which cannot attack if stuff is too close due to maxangledif being too low to shoot up/down, this cannot be increased as it affects both horizontal and vertical angles. I would suggest adding a new tag: maxverticalangledif By default this would equal maxangledif unless otherwise defined and would allow fixes for subs etc by specifying: maxangledif1=90; maxverticalangledif1=180; For example. Thanks! | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| has duplicate | 0004491 | new | unitdef maxangledif is dumbly made |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-05-25 19:22 | TheFatController | New Issue | |
| 2016-02-12 22:16 | Kloot | Relationship added | has duplicate 0004491 |
| 2016-02-12 22:16 | Kloot | Note Added: 0015748 | |
| 2016-02-12 22:16 | Kloot | Status | new => closed |
| 2016-02-12 22:16 | Kloot | Resolution | open => duplicate |