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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001398 | Spring engine | General | public | 2009-05-22 21:01 | 2009-05-22 21:53 | ||||
Reporter | zwzsg | ||||||||
Assigned To | lurker | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.79.0.0 | ||||||||
Target Version | Fixed in Version | 0.79.0.0+git | |||||||
Summary | 0001398: Can't spawn multiple CEG anymore | ||||||||
Description | Up to and including 0.78, code such as ChargeFX() { while(!reloading) { emit-sfx 1024 from tip; sleep 20; } } Would spawn a particle every frame. Since 0.79, it does not. Particles are much more spaced in time. This breaks several effects in Kernel Panic, most notably the flame on top of obelisk. Not limited to bos/cob emitted particle since same problem occurs on NX flag (zone set on fire by pointer secondary fire). | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Date Modified | Username | Field | Change |
---|---|---|---|
2009-05-22 21:01 | zwzsg | New Issue | |
2009-05-22 21:50 | zwzsg | Note Added: 0003463 | |
2009-05-22 21:53 | lurker | Status | new => resolved |
2009-05-22 21:53 | lurker | Fixed in Version | => 0.79.0.0+git |
2009-05-22 21:53 | lurker | Resolution | open => fixed |
2009-05-22 21:53 | lurker | Assigned To | => lurker |