View Issue Details

IDProjectCategoryView StatusLast Update
0001357Spring engineGeneralpublic2010-02-09 19:54
ReporterLiquidWar Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionnot fixable 
Product Version0.78.2.1 
Summary0001357: Spring Crash at start of any game
DescriptionEvery time I play with people or bots spring crashes as soon as the game starts. I was able to play before. I dont know when or why it started to crash. Please please help me.
[ 0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x05a749db
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x771a0000 ntdll
[ 0] 0x76040000 kernel32
[ 0] 0x77330000 ADVAPI32
[ 0] 0x75f60000 RPCRT4
[ 0] 0x6d8d0000 dsound
[ 0] 0x761c0000 msvcrt
[ 0] 0x76120000 USER32
[ 0] 0x75c40000 GDI32
[ 0] 0x75af0000 ole32
[ 0] 0x74480000 WINMM
[ 0] 0x75d80000 OLEAUT32
[ 0] 0x740e0000 OLEACC
[ 0] 0x74d20000 POWRPROF
[ 0] 0x72f50000 GLU32
[ 0] 0x6af90000 OPENGL32
[ 0] 0x6ac30000 DDRAW
[ 0] 0x72f40000 DCIMAN32
[ 0] 0x76f90000 SETUPAPI
[ 0] 0x72c20000 dwmapi
[ 0] 0x75d00000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x763a0000 SHELL32
[ 0] 0x75c90000 SHLWAPI
[ 0] 0x73010000 WSOCK32
[ 0] 0x772d0000 WS2_32
[ 0] 0x77320000 NSI
[ 0] 0x6ed80000 glew32
[ 0] 0x10000000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x00240000 DevIL
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x003d0000 ILU
[ 0] 0x77300000 IMM32
[ 0] 0x75a20000 MSCTF
[ 0] 0x76030000 LPK
[ 0] 0x77120000 USP10
[ 0] 0x74770000 comctl32
[ 0] 0x758d0000 USERENV
[ 0] 0x758b0000 Secur32
[ 0] 0x74990000 uxtheme
[ 0] 0x727b0000 IconCodecService
[ 0] 0x73620000 WindowsCodecs
[ 0] 0x03ad0000 ig4icd32
[ 0] 0x03d30000 ig4dev32
[ 0] 0x75020000 mswsock
[ 0] 0x74d00000 wshtcpip
[ 0] 0x76f00000 CLBCatQ
[ 0] 0x74450000 MMDevApi
[ 0] 0x74b70000 WINTRUST
[ 0] 0x75380000 CRYPT32
[ 0] 0x754e0000 MSASN1
[ 0] 0x73ed0000 AUDIOSES
[ 0] 0x73e60000 audioeng
[ 0] 0x75a10000 PSAPI
[ 0] 0x740d0000 AVRT
[ 0] 0x05a50000 KAIK-0.13
[ 0] 0x749d0000 dbghelp
[ 0] Stacktrace:
[ 0] (0) C:\Program Files\Spring\AI\Bot-libs\KAIK-0.13.dll [0x05A749DB]
[ 0] (1) C:\Program Files\Spring\AI\Bot-libs\KAIK-0.13.dll [0x05A5AA0A]
[ 0] (2) C:\Program Files\Spring\spring.exe [0x007F1500]
[ 0] (3) C:\Program Files\Spring\spring.exe [0x007F1D5C]
[ 0] (4) C:\Program Files\Spring\spring.exe [0x007F2681]
[ 0] (5) C:\Program Files\Spring\spring.exe [0x007F697C]
[ 0] (6) C:\Program Files\Spring\spring.exe [0x0098420E]
[ 0] (7) C:\Program Files\Spring\spring.exe [0x0082E717]
[ 0] (8) C:\Program Files\Spring\spring.exe [0x00854DB9]
[ 0] (9) C:\Program Files\Spring\spring.exe [0x008579B7]
[ 0] (10) C:\Program Files\Spring\spring.exe [0x005E20AB]
[ 0] (11) C:\Program Files\Spring\spring.exe [0x005ED3B6]
[ 0] (12) C:\Program Files\Spring\spring.exe [0x005E0ED1]
[ 0] (13) C:\Program Files\Spring\spring.exe [0x005E10D9]
[ 0] (14) C:\Program Files\Spring\spring.exe [0x00A57201]
[ 0] (15) C:\Program Files\Spring\spring.exe [0x004010A7]
[ 0] (16) C:\Program Files\Spring\spring.exe [0x00401123]
[ 0] (17) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76084911]
[ 0] (18) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x771DE4B6]
[ 0] (19) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x771DE489]
TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

imbaczek

2009-03-14 11:44

reporter   ~0003328

the only thing that comes to mind is that your KAIK broke. maybe try reinstalling, otherwise i've got no idea. try RAI.

??:0
??:0
rts/ExternalAI/GlobalAI.cpp:243
rts/ExternalAI/GlobalAI.cpp:147
rts/ExternalAI/GlobalAI.cpp:57 [CGlobalAI]
rts/ExternalAI/GlobalAIHandler.cpp:241
rts/Game/StartScripts/CommanderScript.cpp:61
rts/Game/Game.cpp:3070
rts/Game/Game.cpp:3322
rts/Game/Game.cpp:2507
rts/System/SpringApp.cpp:914
rts/System/SpringApp.cpp:1158
rts/System/Main.cpp:60 [Run(int, char**)]
rts/System/Main.cpp:122 [WinMain@16]
Action.cpp:0
/src/mingw-runtime-3.13-20070825-1/crt1.c:237 [__mingw_CRTStartup]
/src/mingw-runtime-3.13-20070825-1/crt1.c:271
UNTRANSLATED: C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76084911]
UNTRANSLATED: C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x771DE4B6]
UNTRANSLATED: C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x771DE489]
--
 profile=default file=http://spring.clan-sy.com/mantis/view.php?id=1357 buildsys=scons toolchain=mingw32 auto=yes vcs=git rev=0.78.2.1-0-g768a2af tag=0.78.2.1 links=yes

LiquidWar

2009-03-15 13:15

reporter   ~0003331

Thank you for your reply. I reinstalled Spring, and it worked, please tell me how to reinstall kaik as it still dosent work. Its odd because the crash first came to my attention in a multiplayer game and then i started testing with bots. Thanks again.

Kloot

2009-03-15 15:17

developer   ~0003332

Which mod did you try to load? KAIK currently cannot play CA.

LiquidWar

2009-03-16 22:46

reporter   ~0003334

OK, i was playing in a multiplayer game, and it carshed.
LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script script.txt
using configuration source "C:\Users\Super Star\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 1 (build 6001)
Hardware: Intel(R) Core(TM) Duo CPU T2450 @ 2.00GHz; 2037MB RAM, 4307MB pagefile
Using read-write data directory: C:\Program Files\Spring\
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.4.0 - Build 7.14.10.1437
[ 0] GL: Intel
[ 0] GL: Intel 945GM
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Using map Tundra.smf
[ 0] Recording demo demos/20090316_143348_Tundra_0.78.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.84
[ 0] Using mod archive BA684.sd7
[ 0] Became player 17 (team 0, allyteam 0)
[ 0] Parsing unit icons
[ 0] Error parsing units/corspec.fbi: [string "gamedata/parse_tdf.lua"]:58: could not find key (units/corspec.fbi line 1) "?[UNITINFO]"
[ 0] WARNING: removed the "corspec" entry from the "coralab" build menu
[ 0] Loading all definitions: 0.681000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] framebuffer not valid!
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 0c9c452d
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] LUARULES-DRAW (GADGETS)
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: gui_center_n_select.lua ([string "LuaUI/widgets.lua"]:751: attempt to index field 'whInfo' (a nil value))
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: autofirstbuildfacing.lua (duplicate name)
[ 0] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
[ 0] Failed to load: gui_attack_aoe.lua (duplicate name)
[ 0] Failed to load: gui_build_eta.lua (duplicate name)
[ 0] Failed to load: gui_center_n_select.lua ([string "LuaUI/widgets.lua"]:751: attempt to index field 'whInfo' (a nil value))
[ 0] Failed to load: gui_defenserange.lua (duplicate name)
[ 0] Failed to load: gui_point_tracker.lua (duplicate name)
[ 0] Failed to load: gui_take_remind.lua (duplicate name)
[ 0] Failed to load: unit_buildbar.lua (duplicate name)
[ 0] Failed to load: unit_customformations.lua (duplicate name)
[ 0] Failed to load: unit_healthbars.lua (duplicate name)
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] Loaded widget: FollowMouse <unit_follow_mouse.lua>
[ 0] Reloaded ctrlpanel with: ctrlpanelImp.txt
[ 0] Loaded widget: CtrlPanel Improved <gui_ctrlpanel_improved.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: Ally Resource Bars <gui_ally_res.lua>
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side .
[ 0] SidePic missing for side , using default.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: D-Gun unstall <unit_dgun_unstall.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: CommanderEnds2 <gui_comm_ends2.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[ 0] Loaded widget: BuildBar <gui_buildbar.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
[ 0] Loaded widget: SpecRun <camera_specrun.lua>
[ 0] Loaded widget: Auto group <unit_auto_group.lua>
[ 0] Loaded widget: Z Selector <unit_z_selector.lua>
[ 0] Loaded widget: FactoryGuard <unit_factory_guard.lua>
[ 0] Loaded widget: IdleBuildersNEW <gui_idle_builders_new.lua>
[ 0] MohoExploiter widget disabled for spectators
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget: RelativeMinimap <minimap_relative.lua>
[ 0] Loaded widget: Build costs 1.02 <gui_build_costs.lua>
[ 0] Loaded widget: Area Mex <cmd_area_mex.lua>
[ 0] Loaded widget: Transport AI <unit_transport_ai.lua>
[ 0] SmartNanos widget disabled for spectators
[ 0] Loaded widget: SmartNanos <unit_smart_nanos.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: DT <gui_dt.lua>
[ 0] Loaded widget: Defense Range <gui_defenseRange.lua>
[ 0] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[ 0] Loaded widget: StartRadius <gui_startradius.lua>
[ 0] MetalMakers widget disabled for spectators
[ 0] Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
[ 0] false
[ 0] Error in Update(): [string "C:\Program Files\Spring\LuaUI\Widgets\gui_m..."]:41: attempt to call global 'spEcho' (a nil value)
[ 0] Removed widget: Mobile Anti Marker
[ 0] Loaded widget: Mobile Anti Marker <gui_mobile_anti_marker.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: AutoRepair <unit_autorepair.lua>
[ 0] Loaded widget: Windcheck v1.1 <gui_windcheck(1.1).lua>
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] Loaded widget: CommandInsert <gui_commandinsert.lua>
[ 0] Loaded widget: Quick Unload <cmd_quick_unload.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s)
[ 0] Build date/time: Jan 18 2009 15:45:14
[ 0] false
[ 0] Error in DrawScreen(): [string "LuaUI/Widgets/gui_advplayerslist.lua"]:811: attempt to perform arithmetic on upvalue 'bottomEdge' (a nil value)
[ 0] Removed widget: AdvPlayersList
...
...
...
[ 11968] [Hope (replay)] the last two go hand in hand
[ 12126] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s) has crashed.
[ 12126] Exception: Access violation (0xc0000005)
[ 12126] Exception Address: 0x0082cb11
[ 12126] DLL information:
[ 12126] 0x00400000 spring
[ 12126] 0x77c80000 ntdll
[ 12126] 0x77040000 kernel32
[ 12126] 0x77120000 ADVAPI32
[ 12126] 0x771f0000 RPCRT4
[ 12126] 0x74080000 dsound
[ 12126] 0x77860000 msvcrt
[ 12126] 0x772c0000 USER32
[ 12126] 0x77e90000 GDI32
[ 12126] 0x77b30000 ole32
[ 12126] 0x74b30000 WINMM
[ 12126] 0x77910000 OLEAUT32
[ 12126] 0x74af0000 OLEACC
[ 12126] 0x75800000 POWRPROF
[ 12126] 0x74130000 GLU32
[ 12126] 0x73fb0000 OPENGL32
[ 12126] 0x6e510000 DDRAW
[ 12126] 0x742f0000 DCIMAN32
[ 12126] 0x77600000 SETUPAPI
[ 12126] 0x72510000 dwmapi
[ 12126] 0x77360000 IMAGEHLP
[ 12126] 0x6fbc0000 mingwm10
[ 12126] 0x76530000 SHELL32
[ 12126] 0x775a0000 SHLWAPI
[ 12126] 0x73a50000 WSOCK32
[ 12126] 0x76500000 WS2_32
[ 12126] 0x77db0000 NSI
[ 12126] 0x6ed80000 glew32
[ 12126] 0x10000000 SDL
[ 12126] 0x7c340000 MSVCR71
[ 12126] 0x01120000 DevIL
[ 12126] 0x66fc0000 freetype6
[ 12126] 0x61b80000 zlib1
[ 12126] 0x00340000 ILU
[ 12126] 0x774b0000 IMM32
[ 12126] 0x77790000 MSCTF
[ 12126] 0x779a0000 LPK
[ 12126] 0x774d0000 USP10
[ 12126] 0x75250000 comctl32
[ 12126] 0x763b0000 USERENV
[ 12126] 0x76390000 Secur32
[ 12126] 0x75470000 uxtheme
[ 12126] 0x71b90000 IconCodecService
[ 12126] 0x74480000 WindowsCodecs
[ 12126] 0x03c50000 ig4icd32
[ 12126] 0x03eb0000 ig4dev32
[ 12126] 0x75b00000 mswsock
[ 12126] 0x757e0000 wshtcpip
[ 12126] 0x77420000 CLBCatQ
[ 12126] 0x75030000 MMDevApi
[ 12126] 0x75650000 WINTRUST
[ 12126] 0x75eb0000 CRYPT32
[ 12126] 0x76010000 MSASN1
[ 12126] 0x747c0000 AUDIOSES
[ 12126] 0x74660000 audioeng
[ 12126] 0x76460000 PSAPI
[ 12126] 0x74a20000 AVRT
[ 12126] 0x754b0000 dbghelp
[ 12126] Stacktrace:
[ 12126] (0) C:\Program Files\Spring\spring.exe [0x0082CB11]
[ 12126] (1) C:\Program Files\Spring\spring.exe [0x0082CE97]
[ 12126] (2) C:\Program Files\Spring\spring.exe [0x0082D1E7]
[ 12126] (3) C:\Program Files\Spring\spring.exe [0x00814D2C]
[ 12126] (4) C:\Program Files\Spring\spring.exe [0x0082AA20]
[ 12126] (5) C:\Program Files\Spring\spring.exe [0x008237E1]
[ 12126] (6) C:\Program Files\Spring\spring.exe [0x0082A2CB]
[ 12126] (7) C:\Program Files\Spring\spring.exe [0x0082A32F]
[ 12126] (8) C:\Program Files\Spring\spring.exe [0x0082365D]
[ 12126] (9) C:\Program Files\Spring\spring.exe [0x0071A56F]
[ 12126] (10) C:\Program Files\Spring\spring.exe [0x0071A68E]
[ 12126] (11) C:\Program Files\Spring\spring.exe [0x0079C1F3]
[ 12126] (12) C:\Program Files\Spring\spring.exe [0x004ACC90]
[ 12126] (13) C:\Program Files\Spring\spring.exe [0x0048563A]
[ 12126] (14) C:\Program Files\Spring\spring.exe [0x004397E7]
[ 12126] (15) C:\Program Files\Spring\spring.exe [0x008302EC]
[ 12126] (16) C:\Program Files\Spring\spring.exe [0x008527D0]
[ 12126] (17) C:\Program Files\Spring\spring.exe [0x008579B7]
[ 12126] (18) C:\Program Files\Spring\spring.exe [0x005E20AB]
[ 12126] (19) C:\Program Files\Spring\spring.exe [0x005ED3B6]
[ 12126] (20) C:\Program Files\Spring\spring.exe [0x005E0ED1]
[ 12126] (21) C:\Program Files\Spring\spring.exe [0x005E10D9]
[ 12126] (22) C:\Program Files\Spring\spring.exe [0x00A57201]
[ 12126] (23) C:\Program Files\Spring\spring.exe [0x004010A7]
[ 12126] (24) C:\Program Files\Spring\spring.exe [0x00401123]
[ 12126] (25) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x77084911]
[ 12126] (26) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77CBE4B6]
[ 12126] (27) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77CBE489]

Kloot

2009-03-17 01:00

developer   ~0003337

Last edited: 2009-03-17 01:03

That's an entirely different crash** unfortunately, not related to KAIK. (If you still have the demo of that last multiplayer game, please upload it here.) What I wanted to know though was the name of the mod that you played against KAIK in singleplayer, since it does not tolerate all of them and may die when faced with an unsupported one such as CA.




** translated trace

sweeplist
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/lgc.cpp:412
singlestep
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/lgc.cpp:583
Z9luaC_stepP9lua_State
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/lgc.cpp:618
Z12luaV_executeP9lua_Statei
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/lvm.cpp:490
Z9luaD_callP9lua_StateP10lua_TValuei
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/ldo.cpp:377
f_call
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/lapi.cpp:818
Z20luaD_rawrunprotectedP9lua_StatePFvS0_PvES1_
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/ldo.cpp:119
Z10luaD_pcallP9lua_StatePFvS0_PvES1_ii
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/ldo.cpp:462
Z9lua_pcallP9lua_Stateiii
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/lib/lua/src/lapi.cpp:839
ZN10CLuaHandle15SetActiveHandleEPS_
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Lua/LuaHandle.h:351
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Lua/LuaHandle.cpp:231
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Lua/LuaRules.cpp:571
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Sim/Features/Feature.cpp:306
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Sim/Units/UnitTypes/Builder.cpp:303
ZNSt14_List_iteratorIP5CUnitEppEi
/usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/include/c++/bits/stl_list.h:150
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Game/Game.cpp:3142
ZN12CSyncChecker11GetChecksumEv
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/System/Sync/SyncChecker.h:43
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/Game/Game.cpp:2507
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/System/SpringApp.cpp:914
??
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/System/SpringApp.cpp:1158
Z3RuniPPc
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/System/Main.cpp:60
WinMain@16
/home/buildserv/spring/src/git{@0.78.2.1}.windows.scons/rts/System/Main.cpp:122

Issue History

Date Modified Username Field Change
2009-03-14 02:05 LiquidWar New Issue
2009-03-14 02:05 LiquidWar File Added: infolog.txt
2009-03-14 11:44 imbaczek Note Added: 0003328
2009-03-15 13:15 LiquidWar Note Added: 0003331
2009-03-15 15:17 Kloot Note Added: 0003332
2009-03-16 22:46 LiquidWar Note Added: 0003334
2009-03-17 01:00 Kloot Note Added: 0003337
2009-03-17 01:03 Kloot Note Edited: 0003337
2010-02-09 19:54 Auswaschbar Status new => closed
2010-02-09 19:54 Auswaschbar Resolution open => not fixable