View Issue Details

IDProjectCategoryView StatusLast Update
0001151Spring engineGeneralpublic2008-10-16 20:15
ReporterLicho Assigned ToAuswaschbar  
PrioritynormalSeveritymajorReproducibilitysometimes
Status resolvedResolutionfixed 
Product Version0.77b4 
Summary0001151: Game sometimes fails to increase speed back when conditions improve
DescriptionI have seen it 2x so far - game with all CPU < 5% and speed 0.721 or so ..
for no reason and forever.
TagsNo tags attached.
Checked infolog.txt for Errors

Relationships

related to 0001121 resolvedimbaczek Game slows down rapidly if single player "lags" 

Activities

Licho

2008-10-16 17:53

reporter   ~0002962

Its not "sometimes" its nearly always..
And slowdowns can be as severe as <0.5 :((
Please fix tis, its really impossible to play bigger games..
Revert to .76 if possible. There was absolutely no problem with it.

http://licho.eu/download/slowdown.jpg

<- all people <5% and speed 5..

Licho

2008-10-16 18:09

reporter   ~0002964

(Note these games were on dedicated server, but I suppose it cannot be related)

Kloot

2008-10-16 18:31

developer   ~0002965

It is, the dedicated server uses the same speed regulation algorithm as the server thread of a regular host (the binary is compiled against GameServer.cpp).

Auswaschbar

2008-10-16 20:15

reporter   ~0002968

fixed.

Issue History

Date Modified Username Field Change
2008-10-16 16:17 Licho New Issue
2008-10-16 17:53 Licho Note Added: 0002962
2008-10-16 18:03 Kloot Relationship added related to 0001121
2008-10-16 18:09 Licho Note Added: 0002964
2008-10-16 18:31 Kloot Note Added: 0002965
2008-10-16 20:15 Auswaschbar Status new => resolved
2008-10-16 20:15 Auswaschbar Resolution open => fixed
2008-10-16 20:15 Auswaschbar Assigned To => Auswaschbar
2008-10-16 20:15 Auswaschbar Note Added: 0002968