View Issue Details

IDProjectCategoryView StatusLast Update
0000103Spring engineGeneralpublic2009-05-07 22:13
ReporterArgh Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionno change required 
Summary0000103: Units and Shadowmap
Description... minor visual bug (I'm guessing this was a feature of the previous Wintel code, never ported)...

Units do not self-shadow, nor do they cast shadows on each other. They will only cast shadows onto the map.

Veeeeeery minor "bug", please fix when bored and out've other, more important things to do ;-)
Additional InformationIn case this may be related to my hardware, I am using a nVidia GeForce 6600GT, with the latest ForceWare drivers.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

zerver

2009-05-07 22:13

reporter   ~0003417

Old bug report. Units do self-shadow nowadays...

Issue History

Date Modified Username Field Change
2006-03-02 11:04 Argh New Issue
2006-03-02 12:11 tvo Severity minor => feature
2009-05-07 22:13 zerver Note Added: 0003417
2009-05-07 22:13 zerver Status new => closed
2009-05-07 22:13 zerver Resolution open => no change required