View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000103 | Spring engine | General | public | 2006-03-02 11:04 | 2009-05-07 22:13 |
| Reporter | Argh | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Summary | 0000103: Units and Shadowmap | ||||
| Description | ... minor visual bug (I'm guessing this was a feature of the previous Wintel code, never ported)... Units do not self-shadow, nor do they cast shadows on each other. They will only cast shadows onto the map. Veeeeeery minor "bug", please fix when bored and out've other, more important things to do ;-) | ||||
| Additional Information | In case this may be related to my hardware, I am using a nVidia GeForce 6600GT, with the latest ForceWare drivers. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||