View Issue Details

IDProjectCategoryView StatusLast Update
0001021Spring engineGeneralpublic2009-03-31 15:52
Reportersatirik Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionsuspended 
Summary0001021: Crash when starting Spring from lobby BA 6.31 Spring r6303
Descriptionflash black screen then crash (the game start and i get a crash msgbox 1s after maybe less)
TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

bibim_

2008-08-23 00:30

reporter   ~0002492

Last edited: 2008-08-23 00:38

translated stacktraces:

rts/System/GlobalStuff.cpp:366
rts/System/SpringApp.cpp:744
/usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/include/c++/bits/basic_string.h:288
/usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/include/c++/bits/basic_string.h:483
rts/System/SpringApp.cpp:258
rts/System/SpringApp.cpp:872
rts/System/Main.cpp:49
rts/System/Main.cpp:111
Action.cpp:0
/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:271

rts/Rendering/InMapDraw.cpp:444
/usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/include/c++/bits/basic_string.h:288
/usr/lib/gcc/i586-mingw32msvc/4.2.1-sjlj/include/c++/bits/basic_string.h:483
rts/Game/Game.cpp:3481
rts/Game/Game.cpp:2462
rts/System/SpringApp.cpp:812
rts/System/SpringApp.cpp:1004
rts/System/Main.cpp:49
rts/System/Main.cpp:111
Action.cpp:0
/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:271

jK

2008-08-23 00:31

developer   ~0002493

Last edited: 2008-08-23 00:33

one player crashed here (in gameframe 0):
rts/Rendering/InMapDraw.cpp:444
->const bool alliedMsg = (gs->Ally(gu->myAllyTeam, allyteam) && gs->Ally(allyteam, gu->myAllyTeam));

and another here:
rts/System/GlobalStuff.cpp:366
-> myTeam = setup->playerStartingData[myPlayerNum].team;

jK

2008-08-23 01:34

developer   ~0002496

Last edited: 2008-08-23 02:17

I found out that the crash in InMapDraw.cpp only occurs for specs and only if there are multiple specs (seems as spec number 2 always crash).

bibim_

2008-08-23 13:01

reporter   ~0002503

"seems as spec number 2 always crash"
not really: in our last 1v1 test (me vs satirik + you as first spec and my other computer as second spec), noone crashed at start.

Issue History

Date Modified Username Field Change
2008-08-23 00:19 satirik New Issue
2008-08-23 00:19 satirik File Added: infolog.txt
2008-08-23 00:22 satirik Summary Crash when starting Spring from lobby BA 6.31 Spring r6003 => Crash when starting Spring from lobby BA 6.31 Spring r6303
2008-08-23 00:30 bibim_ Note Added: 0002492
2008-08-23 00:31 jK Note Added: 0002493
2008-08-23 00:32 bibim_ Note Edited: 0002492
2008-08-23 00:32 jK Note Edited: 0002493
2008-08-23 00:33 jK Note Edited: 0002493
2008-08-23 00:38 bibim_ Note Edited: 0002492
2008-08-23 01:34 jK Note Added: 0002496
2008-08-23 01:35 jK Note Edited: 0002496
2008-08-23 01:36 jK Note Edited: 0002496
2008-08-23 02:17 jK Note Edited: 0002496
2008-08-23 02:17 jK Note Edited: 0002496
2008-08-23 13:01 bibim_ Note Added: 0002503
2009-03-31 15:52 Auswaschbar Status new => closed
2009-03-31 15:52 Auswaschbar Resolution open => suspended