2025-08-12 00:00 CEST

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IDProjectCategoryView StatusLast Update
0005938Spring engineGeneralpublic2018-03-23 10:15
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusclosedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0005938: 104.0.1-325-g9ad8116 maintenance Failed to allocate memory
Descriptionhttps://github.com/ZeroK-RTS/CrashReports/issues/3889

This crash report has a stacktrace that may be useful. They may have just hit the memory limits of the engine since it was a long game. I don't think the number of units exceeded 1500 at any point.

Here is the battle, but I do not recommend watching it: http://zero-k.info/Battles/Detail/492151
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0018928

Kloot (developer)

Last edited: 2018-03-23 10:15

View 2 revisions

rts/Rendering/Env/Decals/GroundDecalHandler.cpp:674
rts/Rendering/Env/Decals/GroundDecalHandler.cpp:562
rts/Rendering/WorldDrawer.cpp:276
rts/Rendering/WorldDrawer.cpp:243
rts/Game/Game.cpp:1282
rts/System/SpringApp.cpp:768
rts/System/SpringApp.cpp:801
rts/System/Main.cpp:43
rts/System/Main.cpp:92

duplicate of 0005740 etc, decal code has been rewritten for 105 but can't be backported to maintenance easily.

+Notes

-Issue History
Date Modified Username Field Change
2018-03-23 02:40 Google_Frog New Issue
2018-03-23 10:14 Kloot Assigned To => Kloot
2018-03-23 10:14 Kloot Status new => closed
2018-03-23 10:14 Kloot Resolution open => fixed
2018-03-23 10:14 Kloot Fixed in Version => 104.0 +git
2018-03-23 10:14 Kloot Note Added: 0018928
2018-03-23 10:15 Kloot Note Edited: 0018928 View Revisions
+Issue History