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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0005656 | Spring engine | General | public | 2017-07-16 16:10 | 2017-07-17 16:59 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | hokomoko | ||||||||
| Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 103.0 +git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0005656: Shield fail to block shots in very rare cases | ||||||||
| Description | I just saw a game where a shield with plenty of charge failed to block a projectile. I also saw this bug on the 9th of March but did not follow it up. As far as I recall nobody else has reported noticing this so it seems to be very rare. The bug occurs in this game https://zero-k.info/Battles/Detail/462808 at 1500 4300 7:14 with a Pillager projectile. The bug reproduces with luarules disabled. To see this: * Pause after the game starts. * /skip 714. * /cheat * /luarules disable * Unpause and watch the projectile. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |  | ||||||||
|  Notes | |
| hokomoko (developer) 2017-07-17 16:59 | Fix f873597476f793bb1ef686301ebb22f4efb61dd1 committed to develop branch: Fix 0005656 Not the best solution, I don't want to do the 100% accurate one before the release, repo: spring changeset id: 8526 | 
|  Issue History | |||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2017-07-16 16:10 | Google_Frog | New Issue | |
| 2017-07-17 10:59 | hokomoko | Assigned To | => hokomoko | 
| 2017-07-17 10:59 | hokomoko | Status | new => assigned | 
| 2017-07-17 16:59 | hokomoko | Changeset attached | => spring develop f8735974 | 
| 2017-07-17 16:59 | hokomoko | Note Added: 0018056 | |
| 2017-07-17 16:59 | hokomoko | Status | assigned => resolved | 
| 2017-07-17 16:59 | hokomoko | Resolution | open => fixed | 

 
	