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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005494 | Spring engine | General | public | 2017-03-09 01:19 | 2017-04-24 17:17 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | crash | Reproducibility | random | ||||
Status | resolved | Resolution | duplicate | ||||||
Product Version | 103.0 +git | ||||||||
Target Version | Fixed in Version | 103.0 +git | |||||||
Summary | 0005494: 103.0.1-697-g918caba crash | ||||||||
Description | Here is a crash at game start. It seems to occur as the luamenu overlay is viewed: https://github.com/ZeroK-RTS/CrashReports/issues/317 Here is another crash with a similar stacktrace: https://github.com/ZeroK-RTS/CrashReports/issues/316 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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abma (administrator) 2017-03-11 10:33 |
first stacktrace translated (Luke): https://github.com/spring/spring/tree/103.0.1-697-g918caba ??:0 [f=-000001] Error: Exception: Access violation (0xc0000005) [f=-000001] Error: Exception Address: 0x774243df (mem corruption?, gfx driver crash, too?!) when reproduceable: disabling async opengl should lead to a useable stacktrace. the second stacktrace (manero): https://github.com/spring/spring/tree/103.0.1-697-g918caba ??:0 ??:0 ??:0 ??:0 ??:0 rts/Rendering/Textures/TextureAtlas.cpp:178 rts/Rendering/Textures/TextureAtlas.cpp:116 rts/Rendering/Env/BumpWater.cpp:813 rts/Rendering/Env/BumpWater.cpp:282 rts/Rendering/Env/IWater.cpp:136 rts/Rendering/WorldDrawer.cpp:131 rts/Game/Game.cpp:414 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2073 rts/System/OffscreenGLContext.cpp:311 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/functional:2029 ??:0 ??:0 ??:0 ??:0 ??:0 [f=-000001] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers. |
Kloot (developer) 2017-03-16 01:32 Last edited: 2017-03-16 01:35 |
it's just ATI crash-season again, the TextureAtlas trace involves a perfectly innocuous glTexImage2D call and shows up in *many* ZK reports from users with old(er) cards because BumpWater was made the default mode. |
gajop (developer) 2017-03-16 07:34 |
Are you OK with someone adding a System.graphicsDeviceVendor -> "ati"|"nvidia"|"intel"|"other" and other useful System info other engines have? (e.g. https://docs.unity3d.com/ScriptReference/SystemInfo.html) PS: Maybe it's hidden somewhere but I've searched and couldn't find it. |
Kloot (developer) 2017-04-03 12:54 |
316 belongs with 0005484 as another ATI driver bug. 317 is not a workable trace. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-09 01:19 | Google_Frog | New Issue | |
2017-03-11 10:33 | abma | Note Added: 0017381 | |
2017-03-16 00:58 | abma | Status | new => feedback |
2017-03-16 01:32 | Kloot | Note Added: 0017384 | |
2017-03-16 01:35 | Kloot | Note Edited: 0017384 | View Revisions |
2017-03-16 07:34 | gajop | Note Added: 0017385 | |
2017-04-03 12:54 | Kloot | Assigned To | => Kloot |
2017-04-03 12:54 | Kloot | Status | feedback => closed |
2017-04-03 12:54 | Kloot | Resolution | open => duplicate |
2017-04-03 12:54 | Kloot | Note Added: 0017411 | |
2017-04-15 14:13 | Kloot | Relationship added | related to 0005522 |
2017-04-24 17:17 | Kloot | Status | closed => resolved |
2017-04-24 17:17 | Kloot | Fixed in Version | => 103.0 +git |