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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005065 | Spring engine | Lua | public | 2016-02-08 18:36 | 2016-02-09 01:38 | ||||
Reporter | Floris | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 100.0+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005065: using gl.Unit() over unfinished units makes drawing text in other widgets as black boxes | ||||||||
Description | widget: highlight unit Text of build-eta/comnametags gets drawn as black boxes | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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hokomoko (developer) 2016-02-08 18:45 Last edited: 2016-02-08 18:46 |
steps to reproduce easily? game version? |
Kloot (developer) 2016-02-08 18:56 |
hmm... I know what the issue is here, but am undecided how to fix it. |
Anonymous (viewer) 2016-02-09 01:38 |
Fix 37c4219d0fa38251aa0cac7e35f574ddaf6cc754 committed to develop branch: fix 0005065, repo: spring changeset id: 6582 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2016-02-08 18:36 | Floris | New Issue | |
2016-02-08 18:45 | hokomoko | Note Added: 0015669 | |
2016-02-08 18:46 | hokomoko | Note Edited: 0015669 | View Revisions |
2016-02-08 18:56 | Kloot | Note Added: 0015670 | |
2016-02-09 01:38 | Changeset attached | => spring develop 37c4219d | |
2016-02-09 01:38 | Anonymous | Note Added: 0015702 | |
2016-02-09 01:38 | Anonymous | Status | new => resolved |
2016-02-09 01:38 | Anonymous | Resolution | open => fixed |