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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004824 | Spring engine | General | public | 2015-06-20 04:42 | 2015-06-20 12:43 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | hokomoko | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 98.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004824: 98.0.1-841 EmitSfx does not work with BeamLaser | ||||||||
Description | Doing EmitSfx with a BeamLaser seems to have no effect on anything. No beam is dawn or sound played. No damage is dealt to anything which should be in the path of the laser. | ||||||||
Steps To Reproduce | Spawn a mahlazor in ZK. Give it an attack ground command. There is supposed to be a beam between the base and the floating top section as well as a beam from the top to the ground. | ||||||||
Additional Information | https://github.com/ZeroK-RTS/Zero-K/blob/master/units/mahlazer.lua https://github.com/ZeroK-RTS/Zero-K/blob/master/scripts/mahlazor.lua | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Google_Frog (reporter) 2015-06-20 09:23 |
EmitSfx also does nothing with hoverdepthcharge with the Cannon weapon. |
hokomoko (developer) 2015-06-20 12:43 |
Fix e9eca7c5bbce2aad375ba5f7a61956698b3d0c89 committed to develop branch: Fix 0004824, 0004826, repo: spring changeset id: 5177 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2015-06-20 04:42 | Google_Frog | New Issue | |
2015-06-20 09:23 | Google_Frog | Note Added: 0014650 | |
2015-06-20 12:43 | hokomoko | Changeset attached | => spring develop e9eca7c5 |
2015-06-20 12:43 | hokomoko | Note Added: 0014652 | |
2015-06-20 12:43 | hokomoko | Assigned To | => hokomoko |
2015-06-20 12:43 | hokomoko | Status | new => resolved |
2015-06-20 12:43 | hokomoko | Resolution | open => fixed |