| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0004527 | Spring engine | General | public | 2014-08-31 16:26 | 2015-02-05 19:28 | ||||
| Reporter | abma | ||||||||
| Assigned To | abma | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | no change required | ||||||
| Product Version | 97.0.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0004527: units can be instructed to walk into impassable terrain / jump of a cliff | ||||||||
| Description | to reproduce: build armpw, and move to a cliff, give (a lot of) moveorders by holding right mouse-button near the edge of the cliff. sometimes it jumps off the cliff.  | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files | 
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 Notes	 | 
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		 abma (administrator) 2014-08-31 17:25  | 
	this already works in 96.0... wtf? | 
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		 silentwings (reporter) 2014-09-01 09:57  | 
	http://springrts.com/mantis/view.php?id=4370 | 
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		 Google_Frog (reporter) 2014-09-01 15:45  | 
	Is this using allowGroundUnitGravity = false? | 
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		 Google_Frog (reporter) 2014-11-27 03:11  | 
	
		If your game has 'movement.allowGroundUnitGravity = true' in modrules units will be able to leave the ground if it is traveling sufficiently fast and the terrain falls away beneath it (ie, when going down a steep hill). Afaik this is the intended behaviour and this tag defaults to true. I have it set to false and have never seen my units jump down cliffs. So, do you know whether the game had movement.allowGroundUnitGravity = true?  | 
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		 abma (administrator) 2015-02-05 19:27  | 
	
		couldn't find any reference to allowGroundUnitGravity and as it defaults to true: http://springrts.com/wiki/Modrules.lua this is no bug, its a feature :-)  | 
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		 abma (administrator) 2015-02-05 19:27 Last edited: 2015-02-05 19:28  | 
	
		( http://imolarpg.dyndns.org/trac/balatest/browser/trunk/gamedata/modrules.lua ) | 
 Issue History			 | 
		|||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2014-08-31 16:26 | abma | New Issue | |
| 2014-08-31 16:26 | abma | File Added: 20140831_163040_DeltaSiegeDry_97.0.1-353-g4dedec2 develop.sdf | |
| 2014-08-31 16:29 | abma | Product Version | => 97.0.1+git | 
| 2014-08-31 16:37 | abma | Summary | units can be instructed to jump of a cliff => units can be instructed to walk into impassable terrain / jump of a cliff | 
| 2014-08-31 17:25 | abma | Note Added: 0013584 | |
| 2014-08-31 17:25 | abma | Target Version | 98.0 => | 
| 2014-09-01 09:57 | silentwings | Note Added: 0013585 | |
| 2014-09-01 15:45 | Google_Frog | Note Added: 0013586 | |
| 2014-10-08 04:55 | abma | Relationship added | has duplicate 0004574 | 
| 2014-10-08 04:56 | abma | Relationship added | duplicate of 0004370 | 
| 2014-11-27 03:11 | Google_Frog | Note Added: 0013832 | |
| 2014-12-02 03:33 | abma | Relationship deleted | has duplicate 0004574 | 
| 2015-02-05 19:27 | abma | Note Added: 0013993 | |
| 2015-02-05 19:27 | abma | Status | new => resolved | 
| 2015-02-05 19:27 | abma | Resolution | open => no change required | 
| 2015-02-05 19:27 | abma | Assigned To | => abma | 
| 2015-02-05 19:27 | abma | Note Added: 0013994 | |
| 2015-02-05 19:28 | abma | Note Edited: 0013994 | View Revisions | 

	
