Attached Files |
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boost_optional_assert_backtrace.txt (7,900 bytes) 2013-08-02 10:44
(gdb) bt
#0 0x00007ffff3bc21c9 in raise () from /usr/lib/libc.so.6
#1 0x00007ffff3bc35c8 in abort () from /usr/lib/libc.so.6
#2 0x00007ffff3bbb356 in __assert_fail_base () from /usr/lib/libc.so.6
#3 0x00007ffff3bbb402 in __assert_fail () from /usr/lib/libc.so.6
#4 0x0000000000c92021 in boost::optional<unsigned long>::get (this=0x1b62860 <Threading::simThreadID>) at /usr/include/boost/optional/optional.hpp:631
#5 0x0000000000c91ada in boost::optional<unsigned long>::operator* (this=0x1b62860 <Threading::simThreadID>) at /usr/include/boost/optional/optional.hpp:647
#6 0x0000000000c8e9d7 in Threading::IsSimThread () at /home/johanr/my_projects/spring/rts/System/Platform/Threading.cpp:322
#7 0x000000000073cbec in CLuaHandle::CallOutUnsyncedUpdateCallIn (L=0x7fffa75f9700) at /home/johanr/my_projects/spring/rts/Lua/LuaHandle.cpp:3043
#8 0x0000000000de3057 in luaD_precall (L=0x7fffa75f9700, func=0x7fff9a0e2d70, nresults=0) at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:320
#9 0x0000000000df7fe7 in luaV_execute (L=0x7fffa75f9700, nexeccalls=5) at /home/johanr/my_projects/spring/rts/lib/lua/src/lvm.cpp:613
#10 0x0000000000de331d in luaD_call (L=0x7fffa75f9700, func=0x7fff99da5fb0, nResults=-1) at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:378
#11 0x0000000000ddae98 in f_call (L=0x7fffa75f9700, ud=0x7fffdaffbc30) at /home/johanr/my_projects/spring/rts/lib/lua/src/lapi.cpp:812
#12 0x0000000000de23b1 in luaD_rawrunprotected (L=0x7fffa75f9700, f=0xddae63 <f_call(lua_State*, void*)>, ud=0x7fffdaffbc30)
at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:116
#13 0x0000000000de3728 in luaD_pcall (L=0x7fffa75f9700, func=0xddae63 <f_call(lua_State*, void*)>, u=0x7fffdaffbc30, old_top=96, ef=0)
at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:464
#14 0x0000000000ddaf49 in lua_pcall (L=0x7fffa75f9700, nargs=0, nresults=-1, errfunc=0) at /home/johanr/my_projects/spring/rts/lib/lua/src/lapi.cpp:833
#15 0x000000000080a056 in LuaVFS::Include (L=0x7fffa75f9700, synced=false) at /home/johanr/my_projects/spring/rts/Lua/LuaVFS.cpp:196
#16 0x000000000080a1c1 in LuaVFS::UnsyncInclude (L=0x7fffa75f9700) at /home/johanr/my_projects/spring/rts/Lua/LuaVFS.cpp:220
#17 0x0000000000de3057 in luaD_precall (L=0x7fffa75f9700, func=0x7fff99da5f70, nresults=0) at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:320
#18 0x0000000000df7fe7 in luaV_execute (L=0x7fffa75f9700, nexeccalls=1) at /home/johanr/my_projects/spring/rts/lib/lua/src/lvm.cpp:613
#19 0x0000000000de331d in luaD_call (L=0x7fffa75f9700, func=0x7fff99da5f60, nResults=0) at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:378
#20 0x0000000000ddae98 in f_call (L=0x7fffa75f9700, ud=0x7fffdaffc650) at /home/johanr/my_projects/spring/rts/lib/lua/src/lapi.cpp:812
#21 0x0000000000de23b1 in luaD_rawrunprotected (L=0x7fffa75f9700, f=0xddae63 <f_call(lua_State*, void*)>, ud=0x7fffdaffc650)
at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:116
#22 0x0000000000de3728 in luaD_pcall (L=0x7fffa75f9700, func=0xddae63 <f_call(lua_State*, void*)>, u=0x7fffdaffc650, old_top=16, ef=0)
at /home/johanr/my_projects/spring/rts/lib/lua/src/ldo.cpp:464
#23 0x0000000000ddaf49 in lua_pcall (L=0x7fffa75f9700, nargs=0, nresults=0, errfunc=0) at /home/johanr/my_projects/spring/rts/lib/lua/src/lapi.cpp:833
#24 0x00000000007456a6 in CLuaHandleSynced::LoadUnsyncedCode (this=0x7fffa75f9260, L=0x7fffa75f9700,
code="if (select == nil) then\r\n select = function(n,...) \r\n local arg = arg\r\n if (not arg) then arg = {...}; arg.n = #arg end\r\n return arg[((n=='#') and 'n')or n]\r\n end\r\nend\r\n\r\nVFS.Include(Script"..., debug="LuaRules/draw.lua") at /home/johanr/my_projects/spring/rts/Lua/LuaHandleSynced.cpp:545
#25 0x0000000000744c47 in CLuaHandleSynced::SetupUnsynced (this=0x7fffa75f9260, L=0x7fffa75f9700,
code="if (select == nil) then\r\n select = function(n,...) \r\n local arg = arg\r\n if (not arg) then arg = {...}; arg.n = #arg end\r\n return arg[((n=='#') and 'n')or n]\r\n end\r\nend\r\n\r\nVFS.Include(Script"..., filename="LuaRules/draw.lua") at /home/johanr/my_projects/spring/rts/Lua/LuaHandleSynced.cpp:359
#26 0x0000000000743578 in CLuaHandleSynced::Init (this=0x7fffa75f9260, syncedFile="LuaRules/main.lua", unsyncedFile="LuaRules/draw.lua", modes="M")
at /home/johanr/my_projects/spring/rts/Lua/LuaHandleSynced.cpp:161
#27 0x0000000000777cf8 in CLuaRules::CLuaRules (this=0x7fffa75f9260) at /home/johanr/my_projects/spring/rts/Lua/LuaRules.cpp:89
#28 0x0000000000777a9a in CLuaRules::LoadHandler () at /home/johanr/my_projects/spring/rts/Lua/LuaRules.cpp:57
#29 0x00000000005986a3 in CGame::LoadLua (this=0x344eb90) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:775
#30 0x0000000000595ee2 in CGame::LoadGame (this=0x344eb90, mapName="maps/Altair_Crossing-V1.smf") at /home/johanr/my_projects/spring/rts/Game/Game.cpp:515
#31 0x00000000005eb394 in boost::_mfi::mf1<void, CGame, std::string const&>::operator() (this=0x7fffcc0040a0, p=0x344eb90, a1="maps/Altair_Crossing-V1.smf")
at /usr/include/boost/bind/mem_fn_template.hpp:165
#32 0x00000000005eb0c9 in boost::_bi::list2<boost::_bi::value<CGame*>, boost::_bi::value<std::string> >::operator()<boost::_mfi::mf1<void, CGame, std::string const&>, boost::_bi::list0> (this=0x7fffcc0040b0, f=..., a=...) at /usr/include/boost/bind/bind.hpp:313
#33 0x00000000005eab03 in boost::_bi::bind_t<void, boost::_mfi::mf1<void, CGame, std::string const&>, boost::_bi::list2<boost::_bi::value<CGame*>, boost::_bi::value<std::string> > >::operator() (this=0x7fffcc0040a0) at /usr/include/boost/bind/bind_template.hpp:20
#34 0x00000000005ea47d in boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, boost::_mfi::mf1<void, CGame, std::string const&>, boost::_bi::list2<boost::_bi::value<CGame*>, boost::_bi::value<std::string> > >, void>::invoke (function_obj_ptr=...) at /usr/include/boost/function/function_template.hpp:153
#35 0x0000000000a0a0aa in boost::function0<void>::operator() (this=0x7fffdaffcd70) at /usr/include/boost/function/function_template.hpp:767
#36 0x0000000000c7d2bd in COffscreenGLThread::WrapFunc(boost::function<void ()>) (this=0x34cb220, f=...)
at /home/johanr/my_projects/spring/rts/System/OffscreenGLContext.cpp:302
#37 0x0000000000c7e6ca in boost::_mfi::mf1<void, COffscreenGLThread, boost::function<void ()> >::operator()(COffscreenGLThread*, boost::function<void ()>) const (
this=0x34d3298, p=0x34cb220, a1=...) at /usr/include/boost/bind/mem_fn_template.hpp:165
#38 0x0000000000c7e5c9 in boost::_bi::list2<boost::_bi::value<COffscreenGLThread*>, boost::_bi::value<boost::function<void ()> > >::operator()<boost::_mfi::mf1<void, COffscreenGLThread, boost::function<void ()> >, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf1<void, COffscreenGLThread, boost::function<void ()> >&, boost::_bi::list0&, int) (this=0x34d32a8, f=..., a=...) at /usr/include/boost/bind/bind.hpp:313
#39 0x0000000000c7e541 in boost::_bi::bind_t<void, boost::_mfi::mf1<void, COffscreenGLThread, boost::function<void ()> >, boost::_bi::list2<boost::_bi::value<COffscreenGLThread*>, boost::_bi::value<boost::function<void ()> > > >::operator()() (this=0x34d3298) at /usr/include/boost/bind/bind_template.hpp:20
#40 0x0000000000c7e506 in boost::detail::thread_data<boost::_bi::bind_t<void, boost::_mfi::mf1<void, COffscreenGLThread, boost::function<void ()> >, boost::_bi::list2<boost::_bi::value<COffscreenGLThread*>, boost::_bi::value<boost::function<void ()> > > > >::run() (this=0x34d30e0) at /usr/include/boost/thread/detail/thread.hpp:117
---Type <return> to continue, or q <return> to quit---
#41 0x00007ffff4ff326a in ?? () from /usr/lib/libboost_thread.so.1.54.0
#42 0x00007ffff792edd2 in start_thread () from /usr/lib/libpthread.so.0
#43 0x00007ffff3c72cdd in clone () from /usr/lib/libc.so.6
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infolog.txt (34,119 bytes) 2013-08-02 10:45
Run: /home/johanr/spring_develop/bin/spring
Using configuration source: "/home/johanr/.config/spring/springsettings.cfg"
Using additional configuration source: "/home/johanr/.springrc"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections:
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-796-gaa3a788 develop (Debug)
Build date/time: Aug 2 2013 09:13:34
Build environment: boost-105400, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Linux 3.10.3-1-ARCH #1 SMP PREEMPT Fri Jul 26 11:26:59 CEST 2013 x86_64
OS: 64bit native mode
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled (gdb detected)
Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1440x900, 1366x768, 1280x1024, 1280x960, 1280x800, 1280x720, 1024x768, 800x600, 640x480
Video mode set to 1920x1200/32bit (windowed)
Using read-write data directory: /home/johanr/.config/spring/
Using read-only data directory: /home/johanr/.spring/
Using read-only data directory: /home/johanr/spring_develop/share/games/spring/
Scanning: /home/johanr/spring_develop/share/games/spring/base
Scanning: /home/johanr/.spring/maps
[ArchiveScanner] Found new map: Kurczak
[ArchiveScanner] Found new map: Kurczak
Error: Error opening /home/johanr/.spring/maps/Pathways_of_destruction-v02.sdz
Unable to open archive: /home/johanr/.spring/maps/Pathways_of_destruction-v02.sdz
Scanning: /home/johanr/.spring/base
Scanning: /home/johanr/.spring/games
Scanning: /home/johanr/.spring/packages
[f=0000000] SDL version: 1.2.15
[f=0000000] GL version: 4.3.0 NVIDIA 319.32
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 460/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.10.0
[f=0000000] Video RAM: total 1024MB, available 879MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using Adaptive VSync
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 8
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] OpenAL Soft
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 96
[f=0000000] [ArchiveScanner] balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] Connecting to local server
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: balanced_annihilation-v7.78.sdz (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/games/balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/springcontent.sdz checksum: 1720987198/1720987198
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
[f=0000000] [ArchiveScanner] archive checksum balanced_annihilation-v7.78.sdz: 1171383739/1171383739
[f=0000000] [ArchiveScanner] GetArchives: altair_crossing-v1.sd7 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum altair_crossing-v1.sd7: 767827831/767827831
[f=0000000] PreGame::StartServer: 9 ms
[f=0000000] Using map: Altair_Crossing-V1
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Altair_Crossing-V1: 767827831/767827831
[f=0000000] Using game: Balanced Annihilation V7.78
[f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V7.78 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] Using game archive: balanced_annihilation-v7.78.sdz
[f=0000000] [ArchiveScanner] GetArchives: balanced_annihilation-v7.78.sdz (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/games/balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/springcontent.sdz checksum: 1720987198/1720987198
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
[f=0000000] [ArchiveScanner] archive checksum balanced_annihilation-v7.78.sdz: 1171383739/1171383739
[f=0000000] recording demo: demos/20130802_102248_Altair_Crossing-V1_94.1.1-796-gaa3a788 develop.sdf
[f=0000000] PreGame::GameDataReceived: 34 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Disallowing pushing enemy units
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] [Threading] Main thread CPU affinity mask set: 192
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Altair_Crossing-V1: 767827831/767827831
[f=0000000] [ArchiveScanner] GetArchives: balanced_annihilation-v7.78.sdz (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/games/balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/springcontent.sdz checksum: 1720987198/1720987198
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
[f=0000000] [ArchiveScanner] archive checksum balanced_annihilation-v7.78.sdz: 1171383739/1171383739
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (25 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.117000
[f=0000000] Game::LoadDefs (GameData): 158 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 609 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: d29620fb
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
[f=0000000] [Texture] Load S3O texture now (Flip Y Axis: no, Invert Team Alpha: no)
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 26 ms
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] Loading LuaRules
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Altair_Crossing-V1: 767827831/767827831
[f=0000000] [ArchiveScanner] GetArchives: balanced_annihilation-v7.78.sdz (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/games/balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/springcontent.sdz checksum: 1720987198/1720987198
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
[f=0000000] [ArchiveScanner] archive checksum balanced_annihilation-v7.78.sdz: 1171383739/1171383739
[f=0000000] [Metalspot Finder Gadget] Mex Spot Finder Initialising
[f=0000000] [Metalspot Finder Gadget] Detecting mex config from metalmap
[f=0000000] [Metalspot Finder Gadget] Metal Spots found and GGed
[f=0000000] Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] [unit_script.lua] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] [unit_script.lua] Loading unit script: scripts/coramph.lua
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Maverick Exp <unit_maverick_exp.lua>
[f=0000000] Loaded gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Altair_Crossing-V1: 767827831/767827831
[f=0000000] [ArchiveScanner] GetArchives: balanced_annihilation-v7.78.sdz (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/games/balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/springcontent.sdz checksum: 1720987198/1720987198
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
[f=0000000] [ArchiveScanner] archive checksum balanced_annihilation-v7.78.sdz: 1171383739/1171383739
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: CustomIcons <unit_customicons.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Error: Aborted (SIGABRT) in spring 94.1.1-796-gaa3a788 develop (Debug)
[f=0000000] Error: Stacktrace:
[f=0000000] Error: <0> /usr/lib/libpthread.so.0(+0xf0e0) [0x7ffff79360e0]
[f=0000000] Error: <1> /usr/lib/libc.so.6(gsignal+0x39) [0x7ffff3bc21c9]
[f=0000000] Error: <2> /usr/lib/libc.so.6(abort+0x148) [0x7ffff3bc35c8]
[f=0000000] Error: <3> /usr/lib/libc.so.6(+0x2e356) [0x7ffff3bbb356]
[f=0000000] Error: <4> /usr/lib/libc.so.6(+0x2e402) [0x7ffff3bbb402]
[f=0000000] Error: <5> /home/johanr/my_projects/spring/rts/Map/SMF/SMFMapFile.cpp:204
[f=0000000] Error: <6> /home/johanr/my_projects/spring/rts/Map/SMF/SMFMapFile.cpp:121 (discriminator 1)
[f=0000000] Error: <7> /home/johanr/my_projects/spring/rts/Map/SMF/SMFGroundTextures.cpp:350
[f=0000000] Error: <8> /home/johanr/my_projects/spring/rts/Lua/LuaHandle.cpp:3043
[f=0000000] Error: <9> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:398
[f=0000000] Error: <10> /usr/include/boost/smart_ptr/shared_ptr.hpp:354
[f=0000000] Error: <11> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:429
[f=0000000] Error: <12> /usr/include/c++/4.8.1/bits/stl_tree.h:415
[f=0000000] Error: <13> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:216
[f=0000000] Error: <14> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:468
[f=0000000] Error: <15> /usr/include/c++/4.8.1/ext/new_allocator.h:79
[f=0000000] Error: <16> /home/johanr/my_projects/spring/rts/Lua/LuaVFS.cpp:196 (discriminator 1)
[f=0000000] Error: <17> /home/johanr/my_projects/spring/rts/Lua/LuaVFS.cpp:221
[f=0000000] Error: <18> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:398
[f=0000000] Error: <19> /usr/include/boost/smart_ptr/shared_ptr.hpp:354
[f=0000000] Error: <20> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:429
[f=0000000] Error: <21> /usr/include/c++/4.8.1/bits/stl_tree.h:415
[f=0000000] Error: <22> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:216
[f=0000000] Error: <23> /home/johanr/my_projects/spring/rts/Rendering/glFont.cpp:468
[f=0000000] Error: <24> /usr/include/c++/4.8.1/ext/new_allocator.h:79
[f=0000000] Error: <25> /home/johanr/my_projects/spring/rts/Lua/LuaHandleSynced.cpp:545
[f=0000000] Error: <26> /home/johanr/my_projects/spring/rts/Lua/LuaHandleSynced.cpp:359
[f=0000000] Error: <27> /home/johanr/my_projects/spring/rts/Lua/LuaHandleSynced.cpp:161 (discriminator 1)
[f=0000000] Error: <28> /home/johanr/my_projects/spring/rts/Lua/LuaRules.cpp:89 (discriminator 1)
[f=0000000] Error: <29> /home/johanr/my_projects/spring/rts/Lua/LuaRules.cpp:57
[f=0000000] Error: <30> /home/johanr/my_projects/spring/rts/Game/Game.cpp:777 (discriminator 1)
[f=0000000] Error: <31> /home/johanr/my_projects/spring/rts/Game/Game.cpp:516
[f=0000000] Error: <32> /usr/include/boost/bind/mem_fn_template.hpp:166 (discriminator 3)
[f=0000000] Error: <33> /usr/include/boost/bind/bind.hpp:314
[f=0000000] Error: <34> /usr/include/boost/bind/bind_template.hpp:20
[f=0000000] Error: <35> /usr/include/boost/function/function_template.hpp:154
[f=0000000] Error: <36> /usr/include/c++/4.8.1/bits/vector.tcc:434
[f=0000000] Error: <37> /home/johanr/my_projects/spring/rts/Map/SM3/terrain/TerrainTexture.h:69
[f=0000000] Error: <38> /usr/include/c++/4.8.1/bits/stl_algobase.h:424
[f=0000000] Error: <39> /usr/include/c++/4.8.1/bits/stl_iterator_base_types.h:221
[f=0000000] Error: <40> /usr/include/c++/4.8.1/bits/stl_algobase.h:379
[f=0000000] Error: <41> /usr/include/c++/4.8.1/bits/stl_algobase.h:391
[f=0000000] Error: <42> /usr/lib/libboost_thread.so.1.54.0(+0xc26a) [0x7ffff4ff326a]
[f=0000000] Error: <43> /usr/lib/libpthread.so.0(+0x7dd2) [0x7ffff792edd2]
[f=0000000] Error: <44> /usr/lib/libc.so.6(clone+0x6d) [0x7ffff3c72cdd]
[f=0000000] Error: error = 2, LuaRules/draw.lua, error = -1, LuaRules/gadgets.lua, (null)
[f=0000000] Loading LuaGaia
[f=0000000] Warning: [good_fpu_control_registers] Sync warning: (env.sse_mode) MXCSR 0x1F80 instead of 0x1D00 or 0x1F80 ("Loading LuaGaia")
[f=0000000] Warning: [good_fpu_control_registers] Sync warning: (env.x87_mode) FPUCW 0x033F instead of 0x003A or 0x003F ("Loading LuaGaia")
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] [ArchiveScanner] GetArchives: Altair_Crossing-V1 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/maps/altair_crossing-v1.sd7 checksum: -1786970694/2507996602
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/maphelper.sdz checksum: -1195842867/3099124429
[f=0000000] [ArchiveScanner] archive checksum Altair_Crossing-V1: 767827831/767827831
[f=0000000] [ArchiveScanner] GetArchives: balanced_annihilation-v7.78.sdz (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/johanr/.spring/games/balanced_annihilation-v7.78.sdz checksum: -1223089788/3071877508
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/springcontent.sdz checksum: 1720987198/1720987198
[f=0000000] [ArchiveScanner] /home/johanr/spring_develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1805850111/2489117185
[f=0000000] [ArchiveScanner] archive checksum balanced_annihilation-v7.78.sdz: 1171383739/1171383739
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Loading widget from user: Gui Toolkit API <api_gui_toolkit.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
[f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
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