View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0003657 | Spring engine | General | public | 2013-03-28 22:49 | 2013-04-15 18:31 | ||||
Reporter | Supermuckl | ||||||||
Assigned To | abma | ||||||||
Priority | high | Severity | tweak | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | 95.0 | Fixed in Version | |||||||
Summary | 0003657: spring exit after long waittime | ||||||||
Description | after a longer game/battle, the spring-dedicated exit really late - most ppl try to stopvote the server then. it indeed stops after a while but it takes like 1min or more for as example a bigger speedmetal game... old spring version was exiting very fast (some seconds max ~5sec) | ||||||||
Steps To Reproduce | play long game with much trouble in it (big unitcount maybe) look how long it takes until spads says that spring process exit normally | ||||||||
Additional Information | 94.1 static linux x64 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
zerver (reporter) 2013-03-28 23:01 |
Possibly the server does not know the game ended and players quit due to 0003647, so exits only after a timeout |
Supermuckl (reporter) 2013-03-28 23:12 |
[23:12:36] <[TERA]Host2> [TERA]Host2 is running SPADS v0.11.6a (auto-update: testing), with following components: [23:12:36] <[TERA]Host2> - Perl v5.14.2 [23:12:36] <[TERA]Host2> - Spring v94 [23:12:36] <[TERA]Host2> - PerlAutoHostInterface v0.8 [23:12:36] <[TERA]Host2> - SimpleLog v0.4 [23:12:36] <[TERA]Host2> - PerlLobbyInterface v0.15 [23:12:36] <[TERA]Host2> - SpadsUpdater v0.6d [23:12:36] <[TERA]Host2> - SpadsConf v0.11.2 |
Supermuckl (reporter) 2013-04-15 00:35 |
please someone fix that problem 80% of the games are stopped manually cause of this bug and sometimes if stopped to fast, trueskill gets no new values cause of game ended undecided |
silentwings (reporter) 2013-04-15 09:39 |
Since it doesn't happen to everyone it looks very hard to work out what the problem is from this info - could you upload an infolog of (1) a game where it happened that was stopped and (2) a game where it happened and exited cleanly after a long wait? |
zerver (reporter) 2013-04-15 12:16 |
I am 95% sure it is the (already fixed) network issue 0003647 |
abma (administrator) 2013-04-15 18:31 |
seems to work for me: http://zero-k.info/Battles/Detail/162158 |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2013-03-28 22:49 | Supermuckl | New Issue | |
2013-03-28 23:00 | zerver | Relationship added | related to 0003647 |
2013-03-28 23:01 | zerver | Note Added: 0010308 | |
2013-03-28 23:12 | Supermuckl | Note Added: 0010309 | |
2013-04-04 19:52 | abma | Target Version | => 95.0 |
2013-04-15 00:35 | Supermuckl | Note Added: 0010454 | |
2013-04-15 09:39 | silentwings | Note Added: 0010457 | |
2013-04-15 12:16 | zerver | Note Added: 0010458 | |
2013-04-15 18:31 | abma | Note Added: 0010460 | |
2013-04-15 18:31 | abma | Status | new => resolved |
2013-04-15 18:31 | abma | Resolution | open => fixed |
2013-04-15 18:31 | abma | Assigned To | => abma |