2025-07-21 12:44 CEST

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IDProjectCategoryView StatusLast Update
0003425Spring engineGeneralpublic2013-02-03 01:04
Reportersilentwings 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version91.0 
Target VersionFixed in Version 
Summary0003425: yardmaps turn black while some weapons are firing
Description[91.0.1-1232] See these two screenshots - one when the commander is not firing it's dgun and one when it is.

http://s8.postimage.org/9f2s7bacl/not_firing_dgun.png
http://s7.postimage.org/q446lbtjf/firing_dgun.png

The same thing happens with beamlasers. I haven't been through and tested other weapontypes, but it didn't happen with missilelauncher.

TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0009665

silentwings (reporter)

Actually, it does happen with missilelauncher, and with all other weapons I've tested.

~0009666

Kloot (developer)

blob_shadows + projectile_lights?

~0009693

Kloot (developer)

widget bug, see also http://springrts.com/phpbb/viewtopic.php?f=44&t=29445

~0009694

Kloot (developer)

widget bug, see also http://springrts.com/phpbb/viewtopic.php?f=44&t=29445
+Notes

-Issue History
Date Modified Username Field Change
2013-01-29 00:50 silentwings New Issue
2013-01-29 00:59 silentwings Note Added: 0009665
2013-01-29 02:44 Kloot Note Added: 0009666
2013-02-03 01:03 Kloot Note Added: 0009693
2013-02-03 01:03 Kloot Status new => resolved
2013-02-03 01:03 Kloot Resolution open => no change required
2013-02-03 01:03 Kloot Assigned To => Kloot
2013-02-03 01:04 Kloot Note Added: 0009694
+Issue History