2025-07-22 10:58 CEST

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IDProjectCategoryView StatusLast Update
0003265Spring engineLuapublic2013-04-08 17:40
ReporterPicassoCT 
Assigned Toabma 
PriorityhighSeveritymajorReproducibilityalways
StatusresolvedResolutionunable to reproduce 
Product Version91.0 
Target VersionFixed in Version 
Summary0003265: Version 91 - Units do not die (in my version only buildings)
DescriptionUnits who die, do not vannish, but remain ingame as undead 0/ maxdamage units. The Killed() function is called, executed till the last line but never makes a correct return.

 
Steps To Reproduce1.Start the Game.
2. Build a Building (for example a scumslum)
3. Spawn a Soldier (/give bg)
4. The Collapsing Building Animation is executed, the Wreckage is spawned.
5. The old building remains.
Additional InformationCorpsetype info returned doesent seem to affect it.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0010417

abma (administrator)

please try again with 94.1 or give instructions how to reproduce. units mostly don't die because of broken dead animations / lua scripts.
+Notes

-Issue History
Date Modified Username Field Change
2012-09-02 15:47 PicassoCT New Issue
2012-09-03 08:44 abma Product Version 89.0 => 91.0
2013-04-08 17:40 abma Note Added: 0010417
2013-04-08 17:40 abma Status new => resolved
2013-04-08 17:40 abma Resolution open => unable to reproduce
2013-04-08 17:40 abma Assigned To => abma
+Issue History