View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0002934 | Spring engine | Unit Scripting | public | 2012-01-29 15:40 | 2012-01-31 16:09 | ||||
Reporter | FLOZi | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Product Version | 85.0.1 | ||||||||
Target Version | Fixed in Version | 86.0 | |||||||
Summary | 0002934: Units on a fireplatform can't be targetted / hit by weapons | ||||||||
Description | I'm used to be the case (but sadly not sure when it changed) that units loaded onto a transport with isfireplatform could still be targeted by enemies and be hit by weapon projectiles. It'd be handy to have that behaviour back or a way to control it. (I tried explicitly setting blocking through lua and no luck) | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|||||||||||
|
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-01-29 15:40 | FLOZi | New Issue | |
2012-01-30 23:05 | FLOZi | Note Added: 0008234 | |
2012-01-31 16:09 | Kloot | Relationship added | has duplicate 0002875 |
2012-01-31 16:09 | Kloot | Status | new => closed |
2012-01-31 16:09 | Kloot | Resolution | open => duplicate |
2012-01-31 16:09 | Kloot | Fixed in Version | => 86.0 |
2012-02-18 11:48 | Kloot | Relationship added | duplicate of 0002962 |