20110725224403_infolog.txt (21,843 bytes)
2011-08-26 00:46
Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections:
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
Using configuration source: "/home/abma/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
OS: Linux 2.6.38-11-generic #48-Ubuntu SMP Fri Jul 29 19:02:55 UTC 2011 x86_64
OS: 64bit native mode
Debug: Adding /home/abma/.spring/ to directories
Debug: Skipping already added directory /home/abma/.spring/
Debug: Adding /home/abma/local/spring/master/share/games/spring/ to directories
LogOutput initialized.
Spring 0.82+.4.0 (Debug)
Build date/time: Aug 22 2011 18:27:54
Build environment: boost-104200, GNU libstdc++ version 20110409
Compiler: gcc-4.6.1 20110409 (prerelease)
Using read-write data directory: /home/abma/.spring/
Using read-only data directory: /home/abma/local/spring/master/share/games/spring/
Scanning: /home/abma/local/spring/master/share/games/spring/base
[ArchiveScanner] Found new game: Spring content v1
[ArchiveScanner] Found new game: Spring Cursors
[ArchiveScanner] Found new game: Spring Bitmaps
[ArchiveScanner] Found new game: Map Helper v1
Scanning: /home/abma/.spring/maps
[ArchiveScanner] Found new map: Small Supreme Battlefield V2
[ArchiveScanner] Found new map: Small Supreme Battlefield V2
Scanning: /home/abma/.spring/games
Scanning: /home/abma/.spring/mods
Scanning: /home/abma/.spring/packages
Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 1680x1050/32bit (windowed)
[f=0000000] SDL: 1.2.14
[f=0000000] GL version: 4.1.10665 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI Radeon HD 5700 Series
[f=0000000] GLSL version: 4.10
[f=0000000] GLEW version: 1.5.2
[f=0000000] Joysticks found: 0
[f=0000000] Error: Joystick 0 not found
[f=0000000] [ArchiveScanner] relevation.sdd checksum: 26136907/26136907
[f=0000000] [ArchiveScanner] DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
[f=0000000] Video mode set to 1680x1000/32bit (windowed)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] ALSA Software
[f=0000000] [Sound] Device: ALSA Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.12.854
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Connecting to local server
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: relevation.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/games/relevation.sdd checksum: 26136907/26136907
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/springcontent.sdz checksum: 253343479/253343479
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum relevation.sdd: -2059577423/2235389873
[f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry.sd7 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry.sd7: -60199695/4234767601
[f=0000000] PreGame::StartServer: 11 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: DeltaSiegeDry
[f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
[f=0000000] Using game: REVELATION R61
[f=0000000] [ArchiveScanner] GetArchives: REVELATION R61 (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] Using game archive: relevation.sdd
[f=0000000] [ArchiveScanner] GetArchives: relevation.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/games/relevation.sdd checksum: 26136907/26136907
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/springcontent.sdz checksum: 253343479/253343479
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum relevation.sdd: -2059577423/2235389873
[f=0000000] recording demo: demos/20110826_004349_DeltaSiegeDry_0.82+.4.sdf
[f=0000000] PreGame::GameDataReceived: 190 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.402000
[f=0000000] Game::LoadDefs (GameData): 447 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: CSound(): could not parse SoundItems table in gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 1 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (90 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 3322 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 41
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] [Sound] Warning: WAV file sounds/launch.wav has data length 867918196 greater than actual data length 13245
[f=0000000] [Sound] Warning: WAV file sounds/impact.wav has data length 867918196 greater than actual data length 13245
[f=0000000] Warning: Could not load sound from def: DFhit
[f=0000000] Warning: Could not load sound from def: stomp1
[f=0000000] [Sound] Warning: WAV file sounds/rockhit.wav has data length 291939 greater than actual data length 19514
[f=0000000] [Sound] Warning: WAV file sounds/packolau.wav has data length 806248820 greater than actual data length 12304
[f=0000000] [Sound] Warning: WAV file sounds/packohit.wav has data length 327704948 greater than actual data length 5002
[f=0000000] [Sound] Warning: WAV file sounds/TAWF114a.wav has data length 929718644 greater than actual data length 14188
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: too many unit categories (32), skipping level4
[f=0000000] Warning: too many unit categories (33), skipping hover
[f=0000000] Warning: too many unit categories (34), skipping ctrl_h
[f=0000000] Warning: too many unit categories (35), skipping ctrl_x
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (36), skipping extractor
[f=0000000] Warning: Could not load sound from def: mexrun2
[f=0000000] Warning: Could not load sound from def: mexoff2
[f=0000000] Warning: too many unit categories (37), skipping ctrl_r
[f=0000000] Warning: Could not load sound from def: torpadv1
[f=0000000] Warning: too many unit categories (38), skipping ctrl_t
[f=0000000] Warning: too many unit categories (39), skipping phib
[f=0000000] Warning: too many unit categories (40), skipping constr
[f=0000000] Warning: too many unit categories (41), skipping ctrl_p
[f=0000000] Warning: too many unit categories (42), skipping ctrl_e
[f=0000000] Warning: too many unit categories (43), skipping ctrl_v
[f=0000000] Warning: too many unit categories (44), skipping core
[f=0000000] Warning: too many unit categories (45), skipping strategic
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (46), skipping ctrl_j
[f=0000000] Warning: too many unit categories (47), skipping commander
[f=0000000] Warning: too many unit categories (48), skipping ctrl_c
[f=0000000] Warning: too many unit categories (49), skipping level10
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (50), skipping ctrl_o
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (51), skipping mine
[f=0000000] Warning: too many unit categories (52), skipping kamikaze
[f=0000000] Warning: too many unit categories (53), skipping ctrl_m
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (54), skipping jam
[f=0000000] Warning: too many unit categories (55), skipping ctrl_y
[f=0000000] Warning: Could not load sound from def: mexrun1
[f=0000000] Warning: Could not load sound from def: mexoff1
[f=0000000] Warning: too many unit categories (56), skipping minelayer
[f=0000000] Warning: too many unit categories (57), skipping ctrl_q
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (58), skipping notstructure
[f=0000000] Warning: too many unit categories (59), skipping tport
[f=0000000] Warning: too many unit categories (60), skipping ctrl_u
[f=0000000] Warning: too many unit categories (61), skipping storage
[f=0000000] Warning: Could not load sound from def: torpadv1
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: mexrun2
[f=0000000] Warning: Could not load sound from def: mexoff2
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: mexrun2
[f=0000000] Warning: Could not load sound from def: mexoff2
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: Could not load sound from def: twrturn3
[f=0000000] Warning: too many unit categories (62), skipping defensive
[f=0000000] Warning: too many unit categories (63), skipping torp
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 74ed4830
[f=0000000] [Sound] Warning: Unable to open audio file: MapPoint
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MapPoint
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 17 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Error: Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[f=0000000] Error: Stacktrace:
[f=0000000] Game::LoadInterface (Camera&Mouse): 54 ms
[f=0000000] Game::LoadInterface (Console): 7 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
[f=0000000] [ArchiveScanner] GetArchives: relevation.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/games/relevation.sdd checksum: 26136907/26136907
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/springcontent.sdz checksum: 253343479/253343479
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum relevation.sdd: -2059577423/2235389873
[f=0000000] Error: Lua LoadCode pcall error = 0, LuaRules/main.lua, [string "LuaRules/main.lua"]:4: attempt to call global 'AllowUnsafeChanges' (a nil value)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
[f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
[f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
[f=0000000] [ArchiveScanner] GetArchives: relevation.sdd (depth 0)
[f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
[f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
[f=0000000] [ArchiveScanner] /home/abma/.spring/games/relevation.sdd checksum: 26136907/26136907
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/springcontent.sdz checksum: 253343479/253343479
[f=0000000] [ArchiveScanner] /home/abma/local/spring/master/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
[f=0000000] [ArchiveScanner] archive checksum relevation.sdd: -2059577423/2235389873
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Error: <0> /lib/x86_64-linux-gnu/libc.so.6(+0x33d80) [0x7fca68a53d80]
[f=0000000] Error: <1> /home/abma/dev/spring/master/rts/Game/CameraHandler.h:51
[f=0000000] Error: <2> /home/abma/dev/spring/master/rts/Game/UI/MouseHandler.cpp:211
[f=0000000] Error: <3> /home/abma/dev/spring/master/rts/System/Input/MouseInput.cpp:67
[f=0000000] Error: <4> /usr/include/boost/bind/mem_fn_template.hpp:166
[f=0000000] Error: <5> /usr/include/boost/bind/bind.hpp:304
[f=0000000] Error: <6> /usr/include/boost/bind/bind_template.hpp:48
[f=0000000] Error: <7> /usr/include/boost/function/function_template.hpp:154
[f=0000000] Error: <8> /usr/include/boost/function/function_template.hpp:1014
[f=0000000] Error: <9> /usr/include/boost/signals/signal_template.hpp:120
[f=0000000] Failed to load: gui_center_n_select.lua ([string "LuaUI/widgets.lua"]:756: attempt to index field 'whInfo' (a nil value))
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags 1.6 <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: REVELATION Layout <gui_rev_layout.lua> ...
[f=0000000] Reloaded ctrlpanel from file: LuaUI/Configs/ctrlpanel.txt
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:142: 'for' limit must be a number
[f=0000000] Removed widget: HealthBars
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] No SidePic in the mod for side .
[f=0000000] SidePic missing for side , using default.
[f=0000000] No SidePic in the mod for side .
[f=0000000] SidePic missing for side , using default.
[f=0000000] No SidePic in the mod for side .
[f=0000000] SidePic missing for side , using default.
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/fonts.lua"]:245: attempt to index upvalue 'activeFont' (a nil value)
[f=0000000] Removed widget: AdvPlayersList
[f=0000000] Loading widget from mod: DGunLimit <gui_limit_dgun.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
[f=0000000] Loading widget from user: Load eta <loadeta.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] MohoExploiter widget disabled for spectators
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Take Reminderv2.2 <gui_take_remind.lua> ...
[f=0000000] Loading widget from mod: Defense Range v4.13 <gui_defenserange.lua> ...
[f=0000000] <DefenseRange> Unknown mod, using BA settings. Good Luck!
[f=0000000] Loading widget from user: Unit Reclaimer <unit_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Start Point Remover <init_start_point_remover.lua> ...
[f=0000000] Loading widget from mod: BuildBar <unit_buildbar.lua> ...
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_buildbar.lua"]:170: 'for' limit must be a number
[f=0000000] Removed widget: BuildBar
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: take com control too <takecomcontroltoo.lua> ...
[f=0000000] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from user: Metal Placer V3 Integrated Version for Mappers <lua_metal_integrated-v3.lua> ...
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmapv3
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations <unit_customformations.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Path cache hits 0 0%
[f=0000000] Path cache hits 0 0%
[f=0000000] Statistics for local connection:
Received: 220 bytes
Sent: 24 bytes
Error: Spring crashed Spring has crashed:
Segmentation fault (SIGSEGV).
A stacktrace has been written to:
/home/abma/.spring/infolog.txt