infolog.txt (20,147 bytes)
2010-11-13 15:33
LogOutput initialized.
Spring 0.82+.4.0 (Debug)
Build date/time: Nov 12 2010 12:59:38
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using default configuration source "/home/userX/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
Adding /home/userX/.spring/ to directories
Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
Using read-only data directory: /home/userX/.spring/
Scanning: /home/userX/.spring/maps
Scanning: /home/userX/.spring/mods
Scanning: /home/userX/.spring/packages
Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
Video mode set to 1024x768/32bit (windowed)
[ 0] SDL: 1.2.13
[ 0] GL: 3.2.0 NVIDIA 195.36.31
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce GT 220/PCI/SSE2
[ 0] GLSL: 1.50 NVIDIA via Cg compiler
[ 0] GLEW: 1.5.1
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: ALSA Software
[ 0] Sound: Available Devices:
[ 0] Sound: ALSA Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Connecting to local server
[ 0] Starting GameServer: 89 ms
[ 0] Starting demo recording
[ 0] Using map: Brazillian_Battlefield_Remake_V2
[ 0] Using mod: Balanced Annihilation sdd
[ 0] Using mod archive: BA.sdd
[ 0] Recording Demo to demos/20101113_161742_Brazillian_Battlefield_Remake_V2_0.82+.4.sdf
[ 0] Loading client data: 201 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Loading Radar Icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.977000
[ 0] Loading GameData Definitions: 1044 ms
[ 0] Loading Sound Definitions
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading Sound Definitions: 12 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Creating Smooth Height Mesh
[ 0] Creating Smooth Mesh: 866 ms
[ 0] Creating QuadField & CEGs
[ 0] Number of damage types: 40
[ 0] Creating Unit Textures
[ 0] Loading Weapon Definitions
[ 0] Loading Unit Definitions
[ 0] Loading Feature Definitions
[ 0] Initializing Map Features
[ 0] Reading Estimate PathCosts [8]
[ 0] Reading Estimate PathCosts [32]
[ 0] [CPathManager] pathing data checksum: 9aaa2243
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Creating GroundDrawer
[ 0] Loading Tile Files
[ 0] Loading Tile Map
[ 0] generating MipMaps: 6 ms
[ 0] Creating TreeDrawer
[ 0] Creating Projectile Textures
[ 0] Creating Sky & Water
[ 0] Camera and mouse: 150 ms
[ 0] Loading console: 4 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: camera_ccc.lua ([string "LuaUI/Widgets/camera_ccc.lua"]:1: unexpected symbol near '<')
[ 0] Failed to load: autofirstbuildfacing.lua (duplicate name)
[ 0] Failed to load: cmd_buildsplit.lua (duplicate name)
[ 0] Failed to load: gui_advplayerslist.lua (duplicate name)
[ 0] Failed to load: gui_ally_res.lua (duplicate name)
[ 0] Failed to load: gui_build_eta.lua (duplicate name)
[ 0] Failed to load: gui_point_tracker.lua (duplicate name)
[ 0] Failed to load: gui_prospector.lua (duplicate name)
[ 0] Failed to load: gui_reclaiminfo.lua (duplicate name)
[ 0] Failed to load: unit_customformations2.lua (duplicate name)
[ 0] Failed to load: unit_ghostsite.lua (duplicate name)
[ 0] Failed to load: unit_waypoint_dragger_2.lua (duplicate name)
[ 0] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[ 0] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[ 0] Loading widget from mod: MexUpg Helper <helper.lua> ...
[ 0] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[ 0] Loading widget from user: CtrlPanel Improved <gui_ctrlpanel_improved.lua> ...
[ 0] Reloaded ctrlpanel with: ctrlpanelImp.txt
[ 0] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[ 0] Loading widget from user: Ally Resource Bars <gui_ally_res.lua> ...
[ 0] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
[ 0] Loading widget from user: BuildETA <gui_build_eta.lua> ...
[ 0] Loading widget from user: Move ETA <gui_move_eta.lua> ...
[ 0] Loading widget from user: Area Mex no button v2 <cmd_area_mex2.lua> ...
[ 0] Area Mex: Loaded for *A
[ 0] Mexmap detected - loading...
[ 0] mexmap imported from LuaUI/Widgets/MetalMaps/brazillian_battlefield_remake_v2.springmexmap
[ 0] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
[ 0] Loading widget from mod: Autoquit <autoquit.lua> ...
[ 0] Loading widget from user: Auto Swarm <unit_auto_swarm.lua> ...
[ 0] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[ 0] Loading widget from user: DontMove <unit_dontmove.lua> ...
[ 0] Loading widget from user: FactoryQ Manager <cmd_factoryqmanager.lua> ...
[ 0] BA
[ 0] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[ 0] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
[ 0] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[ 0] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
[ 0] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[ 0] Loading widget from user: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[ 0] Loading widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[ 0] Loading widget from mod: Transporting <gui_transporting.lua> ...
[ 0] Loading widget from user: Unit Reclaimer <unit_unit_reclaimer.lua> ...
[ 0] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[ 0] Loading widget from user: Z Selector <unit_z_selector.lua> ...
[ 0] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[ 0] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[ 0] Loading widget from mod: Red Console <gui_red_console.lua> ...
[ 0] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[ 0] Loading widget from user: ReclaimInfo <gui_reclaiminfov099.lua> ...
[ 0] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
[ 0] Loading widget from user: Build Split <cmd_buildsplit.lua> ...
[ 0] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[ 0] Loading widget from user: Transport AI <unit_transport_ai.lua> ...
[ 0] Loading widget from user: Comblast Range 1.0 <gui_comblast_range.lua> ...
[ 0] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
[ 0] Loading widget from user: Picture-in-Picture <gui_pip.lua> ...
[ 0] Loading widget from user: Central Build AI v1.1 <central_build_AI.lua> ...
[ 0] Loading widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[ 0] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[ 0] Loading widget from user: Ghost Radar <unit_ghostRadar.lua> ...
[ 0] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
[ 0] Loading widget from mod: Take Reminder <gui_take_remind.lua> ...
[ 0] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
[ 0] Loading widget from user: Stall Assist <cmd_stall_assist.lua> ...
[ 0] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[ 0] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[ 0] Loading widget from user: Context Build <gui_context_build.lua> ...
[ 0] Loading widget from user: Prospector <gui_prospector.lua> ...
[ 0] Loading widget from user: AutoRepair <unit_autorepair.lua> ...
[ 0] Loading widget from user: Build Range Display <init_build_range_display.lua> ...
[ 0] Loading widget from user: BA Waypoint Dragger <unit_waypoint_dragger.lua> ...
[ 0] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
[ 0] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
[ 0] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[ 0] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
[ 0] Couldn't find font '/fonts/FreeSansBold.otf'.
[ 0] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[ 0] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[ 0] Error in Shutdown()
[ 0] false
[ 0] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
[ 0] Removed widget: AllyCursors
[ 0] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[ 0] Loading widget from mod: Lups <lups_wrapper.lua> ...
[ 0] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
[ 0] LuaUI v0.3
[ 0] Finalizing
[ 0] command showhealthbars 0
[ 0] command showrezbars 0
[ 0] Connection attempt from UnnamedPlayer
[ 0] -> Version: 0.82+.4.0 (Debug)
[ 0] -> Connection established (given id 0)
[ 0] Player UnnamedPlayer finished loading and is now ingame
[ 0] Stall Assist widget disabled for solo players
[ 0] GameID: 26acde4c32efacc70b75e68479b8f899
[ 0] UnnamedPlayer added point: Start 0
[ 33] Skirmish AI "Enemy" (ID:0, Short-Name:"RAI", Version:"0.601") took over control of team 1
[ 60] UnnamedPlayer paused the game
[ 60] UnnamedPlayer paused the game
[ 60] UnnamedPlayer paused the game
[ 60] /aicontrol 0 RAI 0.601
[ 60] Skirmish AI being created for team 0 ...
[ 60] Skirmish AI "RAI" (ID:1, Short-Name:"RAI", Version:"0.601") took over control of team 0
[ 60] UnnamedPlayer unpaused the game
[ 666] Speed set to 1.1 [UnnamedPlayer]
[ 684] Speed set to 1.2 [UnnamedPlayer]
[ 685] Speed set to 1.3 [UnnamedPlayer]
[ 686] Speed set to 1.4 [UnnamedPlayer]
[ 688] Speed set to 1.5 [UnnamedPlayer]
[ 690] Speed set to 1.6 [UnnamedPlayer]
[ 692] Speed set to 1.7 [UnnamedPlayer]
[ 694] Speed set to 1.8 [UnnamedPlayer]
[ 696] Speed set to 1.9 [UnnamedPlayer]
[ 698] Speed set to 2.0 [UnnamedPlayer]
[ 700] Speed set to 2.2 [UnnamedPlayer]
[ 702] Speed set to 2.4 [UnnamedPlayer]
[ 736] Speed set to 2.6 [UnnamedPlayer]
[ 779] Speed set to 2.8 [UnnamedPlayer]
[ 782] Speed set to 3.0 [UnnamedPlayer]
[ 1111] Speed set to 3.2 [UnnamedPlayer]
[ 1135] Speed set to 3.4 [UnnamedPlayer]
[ 1153] Speed set to 3.6 [UnnamedPlayer]
[ 1170] Speed set to 3.8 [UnnamedPlayer]
[ 1191] Speed set to 4.0 [UnnamedPlayer]
[ 1207] Speed set to 4.2 [UnnamedPlayer]
[ 1227] Speed set to 4.4 [UnnamedPlayer]
[ 1245] Speed set to 4.6 [UnnamedPlayer]
[ 1266] Speed set to 4.8 [UnnamedPlayer]
[ 1349] Speed set to 5.0 [UnnamedPlayer]
[ 19598] UnnamedPlayer paused the game
[ 19598] User exited
[ 19598] Red_UI_Framework>> last processed widget was "Red Tooltip"
[ 19598] Red_Drawing>> last processed widget was "Red Tooltip"
[ 19598] Segmentation fault (SIGSEGV) in spring 0.82+.4.0 (Debug)
[ 19598] Stacktrace:
[ 19598] ./spring() [0xdcf927]
[ 19598] /lib/libc.so.6(+0x324d0) [0x7ff8894c04d0]
[ 19598] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/RAI/0.601/libSkirmishAI.so(+0xd6a61) [0x7ff86dc85a61]
[ 19598] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/RAI/0.601/libSkirmishAI.so(+0xc1f6a) [0x7ff86dc70f6a]
[ 19598] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/RAI/0.601/libSkirmishAI.so(+0xce076) [0x7ff86dc7d076]
[ 19598] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/RAI/0.601/libSkirmishAI.so(+0x10fdf8) [0x7ff86dcbedf8]
[ 19598] /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/RAI/0.601/libSkirmishAI.so(release+0x59) [0x7ff86dcb7782]
[ 19598] ./spring() [0xe5e686]
[ 19598] ./spring() [0xe994f5]
[ 19598] ./spring() [0xe7e74a]
[ 19598] ./spring() [0xe5055a]
[ 19598] ./spring() [0xe5017a]
[ 19598] ./spring() [0x71ef87]
[ 19598] ./spring() [0xd90b23]
[ 19598] ./spring() [0xd90ab4]
[ 19598] ./spring() [0xdbddfa]
[ 19598] ./spring() [0xdbea0c]
[ 19598] ./spring() [0xdbe97f]
[ 19598] ./spring() [0xdbe93e]
[ 19598] /usr/lib/libboost_thread-mt-1_41.so.1.41.0(thread_proxy+0x65) [0x7ff88b0989c5]
[ 19598] /lib/libpthread.so.0(+0x7507) [0x7ff88c960507]
[ 19598] /lib/libc.so.6(clone+0x6d) [0x7ff88956228d]
[ 19598] This stack trace indicates a problem with a Skirmish AI library.
[ 19598] Translated Stacktrace:
[ 19598] rts/System/Platform/Linux/CrashHandler.cpp:249
[ 19598] ??:0
[ 19598] AI/Skirmish/RAI/RAI.cpp:1113
[ 19598] AI/Skirmish/RAI/GResourceMap.cpp:719
[ 19598] AI/Skirmish/RAI/RAI.cpp:128
[ 19598] AI/Wrappers/LegacyCpp/AIAI.cpp:31
[ 19598] AI/Skirmish/RAI/AIExport.cpp:83
[ 19598] rts/ExternalAI/SkirmishAILibrary.cpp:74
[ 19598] rts/ExternalAI/SkirmishAI.cpp:37
[ 19598] rts/ExternalAI/SkirmishAIWrapper.cpp:96
[ 19598] rts/ExternalAI/EngineOutHandler.cpp:115
[ 19598] rts/ExternalAI/EngineOutHandler.cpp:104
[ 19598] rts/Game/Game.cpp:321
[ 19598] rts/System/SpringApp.cpp:1242
[ 19598] rts/System/SpringApp.cpp:1231
[ 19598] rts/System/Main.cpp:53
[ 19598] /usr/include/boost-1_41/boost/bind/bind.hpp:386
[ 19598] /usr/include/boost-1_41/boost/bind/bind_template.hpp:21
[ 19598] /usr/include/boost-1_41/boost/thread/detail/thread.hpp:57
[ 19598] ??:0
[ 19598] ??:0
[ 19598] ??:0