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IDProjectCategoryView StatusLast Update
0002103Spring engineAIpublic2010-12-25 19:59
ReporterPizzi1 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionduplicate 
Product Version0.82.5 
Target VersionFixed in Version 
Summary0002103: RAI crash after a long session game when i kill last ai unit
DescriptionWhen i play with 4 or 5 allied RAI ai against me, the game go in crash when i kill the last AI unit (usually after a very long session, like 50 min)
(to reproduce the bug, in the game option you must put "kill everithing" like original TA game)
Tested in BA 7.18 under windows xp sp2, i have not used MT spring version.
Spring 0.82.5.1 ({0.82-branch}0.82.5.1)

I have added a infolog and a replay of game crashed under BA.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • zip file icon Infolog + replay.zip (717,693 bytes) 2010-09-10 14:16
  • txt file icon infolog.txt (21,218 bytes) 2010-09-28 21:37 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-706-g5f08a1e)
    Build date/time: Sep 27 2010 08:10:24
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "C:\Documents and Settings\Marco\Impostazioni locali\Dati applicazioni\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 2 (build 2600)
    AMD Athlon(tm) II X4 630 Processor; 3327MB RAM, 5211MB pagefile
    OS: 32bit native mode
    Using read-write data directory: E:\spring files\
    Using read-only data directory: E:\Test hoi Spring\
    Scanning: E:\Test hoi Spring\maps
    Scanning: E:\Test hoi Spring\base
    Scanning: E:\Test hoi Spring\mods
    Scanning: E:\spring files\maps
    Scanning: E:\spring files\base
    Scanning: E:\spring files\mods
    Supported Video modes: 1680x1050, 1600x1024, 1600x900, 1440x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1280x800/32bit
    [      0] SDL:  1.2.10
    [      0] GL:   3.3.0
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce 9800 GT/PCI/SSE2/3DNOW!
    [      0] GLSL: 3.30 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: E:\spring files\\script.txt
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     DirectSound Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       DirectSound Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting GameServer: 6 ms
    [      0] Starting demo recording
    [      0] Using map DeltaSiegeDry
    [      0] Recording demo demos/20100928_112513_DeltaSiegeDry_0.82+.4.sdf
    [      0] Using mod Balanced Annihilation sdd
    [      0] Using mod archive BA719_masterFix.sd7
    [      0] Loading client data: 57 ms
    [      0] User number 0 (team 2, allyteam 0)
    [      0] Loading Radar Icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.293000
    [      0] Loading GameData Definitions: 336 ms
    [      0] Loading Sound Definitions
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading Sound Definitions: 1 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Creating Smooth Height Mesh
    [      0] Creating Smooth Mesh: 174 ms
    [      0] Creating QuadField & CEGs
    [      0] Number of damage types: 40
    [      0] Creating Unit Textures
    [      0] Loading Weapon Definitions
    [      0] Loading Unit Definitions
    [      0] Loading Feature Definitions
    [      0] Initializing Map Features
    [      0] Unknown map feature type 
    [      0] Reading Estimate PathCosts [8]
    [      0] Reading Estimate PathCosts [32]
    [      0] [CPathManager] pathing data checksum: e37e705f
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] Creating GroundDrawer
    [      0] Loading Tile Files
    [      0] Loading Tile Map
    [      0] generating MipMaps: 7 ms
    [      0] Creating TreeDrawer
    [      0] Creating Projectile Textures
    [      0] Creating Sky & Water
    [      0] Camera and mouse: 81 ms
    [      0] Loading console: 0 ms
    [      0] Loading LuaRules
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from user:  MetalMakers         <unit_metal_maker.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from user:  MetalMakers         <unit_metal_maker.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing
    [      0] Connection attempt from invalid
    [      0]  -> Version: 0.82+.4.0 (0.82.3-706-g5f08a1e)
    [      0]  -> Connection established (given id 0)
    [      0] Player invalid finished loading and is now ingame
    [      0] GameID: 86b4a14c71c7773d9f3e810e1cdf4421
    [      0] invalid added point: Start 2
    [     18] Skirmish AI Bot1 (ID:0) took over control of team 0
    [     19] Skirmish AI Bot2 (ID:1) took over control of team 1
    [    402] Spring 0.82+.4.0 (0.82.3-706-g5f08a1e) has crashed.
    [    402] Exception: Access violation (0xc0000005)
    [    402] Exception Address: 0x14308652
    [    402] DLL information:
    [    402] 0x00400000	spring
    [    402] 0x7c910000	ntdll
    [    402] 0x7c800000	kernel32
    [    402] 0x10000000	DevIL
    [    402] 0x77be0000	MSVCRT
    [    402] 0x77f40000	ADVAPI32
    [    402] 0x77da0000	RPCRT4
    [    402] 0x5c8a0000	GLU32
    [    402] 0x5f140000	OPENGL32
    [    402] 0x77e40000	GDI32
    [    402] 0x77d10000	USER32
    [    402] 0x736d0000	DDRAW
    [    402] 0x73b30000	DCIMAN32
    [    402] 0x76c50000	IMAGEHLP
    [    402] 0x6fbc0000	mingwm10
    [    402] 0x7c9d0000	SHELL32
    [    402] 0x77e90000	SHLWAPI
    [    402] 0x71a30000	WS2_32
    [    402] 0x71a20000	WS2HELP
    [    402] 0x61b80000	zlib1
    [    402] 0x70780000	vorbisfile
    [    402] 0x68140000	ogg
    [    402] 0x64cc0000	vorbis
    [    402] 0x6b600000	OpenAL32
    [    402] 0x76b00000	WINMM
    [    402] 0x66fc0000	freetype6
    [    402] 0x62aa0000	glew32
    [    402] 0x01e90000	SDL
    [    402] 0x7c340000	MSVCR71
    [    402] 0x773a0000	comctl32
    [    402] 0x5d4d0000	comctl32
    [    402] 0x73e80000	dsound
    [    402] 0x774b0000	ole32
    [    402] 0x77bd0000	VERSION
    [    402] 0x76bf0000	WINTRUST
    [    402] 0x77a50000	CRYPT32
    [    402] 0x77af0000	MSASN1
    [    402] 0x72c90000	wdmaud
    [    402] 0x72c80000	msacm32
    [    402] 0x77bb0000	MSACM32
    [    402] 0x77ba0000	midimap
    [    402] 0x5b180000	uxtheme
    [    402] 0x746b0000	MSCTF
    [    402] 0x69500000	nvoglnt
    [    402] 0x72210000	DINPUT
    [    402] 0x68dd0000	HID
    [    402] 0x778f0000	SETUPAPI
    [    402] 0x73e50000	KsUser
    [    402] 0x61a40000	AIInterface
    [    402] 0x142e0000	SkirmishAI
    [    402] 0x59e60000	DBGHELP
    [    402] Stacktrace:
    [    402] (0) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x14308652]
    [    402] (1) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x142FC264]
    [    402] (2) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x1434F721]
    [    402] (3) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll(handleEvent+0xda) [0x142E46CA]
    [    402] (4) E:\Test hoi Spring\spring.exe(skirmishAiCallback_getFeaturesIn+0x68b9) [0x00A1E2D9]
    [    402] (5) E:\Test hoi Spring\spring.exe [0x00A006EC]
    [    402] (6) E:\Test hoi Spring\spring.exe [0x00A2CC69]
    [    402] (7) E:\Test hoi Spring\spring.exe [0x00A3A80B]
    [    402] (8) E:\Test hoi Spring\spring.exe [0x008BD9E9]
    [    402] (9) E:\Test hoi Spring\spring.exe [0x008B3E31]
    [    402] (10) E:\Test hoi Spring\spring.exe [0x0092A6B6]
    [    402] (11) E:\Test hoi Spring\spring.exe [0x0088760F]
    [    402] (12) E:\Test hoi Spring\spring.exe [0x0040425F]
    [    402] (13) E:\Test hoi Spring\spring.exe [0x004492D3]
    [    402] (14) E:\Test hoi Spring\spring.exe [0x00413470]
    [    402] (15) E:\Test hoi Spring\spring.exe [0x0098B25E]
    [    402] (16) E:\Test hoi Spring\spring.exe [0x0098B2F8]
    [    402] (17) E:\Test hoi Spring\spring.exe [0x009965AB]
    [    402] (18) E:\Test hoi Spring\spring.exe [0x0099950B]
    [    402] (19) E:\Test hoi Spring\spring.exe [0x00B80100]
    [    402] (20) E:\Test hoi Spring\spring.exe [0x00A5C3E5]
    [    402] (21) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0]
    [    402] (22) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B50B]
    
    txt file icon infolog.txt (21,218 bytes) 2010-09-28 21:37 +
  • txt file icon infolog1.txt (21,218 bytes) 2010-09-28 21:37 -
    LogOutput initialized.
    Spring 0.82+.4.0 (0.82.3-706-g5f08a1e)
    Build date/time: Sep 27 2010 08:10:24
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "C:\Documents and Settings\Marco\Impostazioni locali\Dati applicazioni\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 2 (build 2600)
    AMD Athlon(tm) II X4 630 Processor; 3327MB RAM, 5211MB pagefile
    OS: 32bit native mode
    Using read-write data directory: E:\spring files\
    Using read-only data directory: E:\Test hoi Spring\
    Scanning: E:\Test hoi Spring\maps
    Scanning: E:\Test hoi Spring\base
    Scanning: E:\Test hoi Spring\mods
    Scanning: E:\spring files\maps
    Scanning: E:\spring files\base
    Scanning: E:\spring files\mods
    Supported Video modes: 1680x1050, 1600x1024, 1600x900, 1440x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1280x800/32bit
    [      0] SDL:  1.2.10
    [      0] GL:   3.3.0
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce 9800 GT/PCI/SSE2/3DNOW!
    [      0] GLSL: 3.30 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.4
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: E:\spring files\\script.txt
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     DirectSound Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       DirectSound Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting GameServer: 6 ms
    [      0] Starting demo recording
    [      0] Using map DeltaSiegeDry
    [      0] Recording demo demos/20100928_112352_DeltaSiegeDry_0.82+.4.sdf
    [      0] Using mod Balanced Annihilation sdd
    [      0] Using mod archive BA719_masterFix.sd7
    [      0] Loading client data: 57 ms
    [      0] User number 0 (team 2, allyteam 0)
    [      0] Loading Radar Icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.297000
    [      0] Loading GameData Definitions: 340 ms
    [      0] Loading Sound Definitions
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading Sound Definitions: 1 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Creating Smooth Height Mesh
    [      0] Creating Smooth Mesh: 173 ms
    [      0] Creating QuadField & CEGs
    [      0] Number of damage types: 40
    [      0] Creating Unit Textures
    [      0] Loading Weapon Definitions
    [      0] Loading Unit Definitions
    [      0] Loading Feature Definitions
    [      0] Initializing Map Features
    [      0] Unknown map feature type 
    [      0] Reading Estimate PathCosts [8]
    [      0] Reading Estimate PathCosts [32]
    [      0] [CPathManager] pathing data checksum: e37e705f
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] Creating GroundDrawer
    [      0] Loading Tile Files
    [      0] Loading Tile Map
    [      0] generating MipMaps: 6 ms
    [      0] Creating TreeDrawer
    [      0] Creating Projectile Textures
    [      0] Creating Sky & Water
    [      0] Camera and mouse: 78 ms
    [      0] Loading console: 1 ms
    [      0] Loading LuaRules
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from user:  MetalMakers         <unit_metal_maker.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from user:  MetalMakers         <unit_metal_maker.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing
    [      0] Connection attempt from invalid
    [      0]  -> Version: 0.82+.4.0 (0.82.3-706-g5f08a1e)
    [      0]  -> Connection established (given id 0)
    [      0] Player invalid finished loading and is now ingame
    [      0] GameID: 35b4a14c8babb8389f3e810e1cdf4421
    [      0] invalid added point: Start 2
    [     22] Skirmish AI Bot1 (ID:0) took over control of team 0
    [     23] Skirmish AI Bot2 (ID:1) took over control of team 1
    [    402] Spring 0.82+.4.0 (0.82.3-706-g5f08a1e) has crashed.
    [    402] Exception: Access violation (0xc0000005)
    [    402] Exception Address: 0x13e78652
    [    402] DLL information:
    [    402] 0x00400000	spring
    [    402] 0x7c910000	ntdll
    [    402] 0x7c800000	kernel32
    [    402] 0x10000000	DevIL
    [    402] 0x77be0000	MSVCRT
    [    402] 0x77f40000	ADVAPI32
    [    402] 0x77da0000	RPCRT4
    [    402] 0x5c8a0000	GLU32
    [    402] 0x5f140000	OPENGL32
    [    402] 0x77e40000	GDI32
    [    402] 0x77d10000	USER32
    [    402] 0x736d0000	DDRAW
    [    402] 0x73b30000	DCIMAN32
    [    402] 0x76c50000	IMAGEHLP
    [    402] 0x6fbc0000	mingwm10
    [    402] 0x7c9d0000	SHELL32
    [    402] 0x77e90000	SHLWAPI
    [    402] 0x71a30000	WS2_32
    [    402] 0x71a20000	WS2HELP
    [    402] 0x61b80000	zlib1
    [    402] 0x70780000	vorbisfile
    [    402] 0x68140000	ogg
    [    402] 0x64cc0000	vorbis
    [    402] 0x6b600000	OpenAL32
    [    402] 0x76b00000	WINMM
    [    402] 0x66fc0000	freetype6
    [    402] 0x62aa0000	glew32
    [    402] 0x01e90000	SDL
    [    402] 0x7c340000	MSVCR71
    [    402] 0x773a0000	comctl32
    [    402] 0x5d4d0000	comctl32
    [    402] 0x73e80000	dsound
    [    402] 0x774b0000	ole32
    [    402] 0x77bd0000	VERSION
    [    402] 0x76bf0000	WINTRUST
    [    402] 0x77a50000	CRYPT32
    [    402] 0x77af0000	MSASN1
    [    402] 0x72c90000	wdmaud
    [    402] 0x72c80000	msacm32
    [    402] 0x77bb0000	MSACM32
    [    402] 0x77ba0000	midimap
    [    402] 0x5b180000	uxtheme
    [    402] 0x746b0000	MSCTF
    [    402] 0x69500000	nvoglnt
    [    402] 0x72210000	DINPUT
    [    402] 0x68dd0000	HID
    [    402] 0x778f0000	SETUPAPI
    [    402] 0x73e50000	KsUser
    [    402] 0x61a40000	AIInterface
    [    402] 0x13e50000	SkirmishAI
    [    402] 0x59e60000	DBGHELP
    [    402] Stacktrace:
    [    402] (0) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x13E78652]
    [    402] (1) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x13E6C264]
    [    402] (2) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x13EBF721]
    [    402] (3) E:\Test hoi Spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll(handleEvent+0xda) [0x13E546CA]
    [    402] (4) E:\Test hoi Spring\spring.exe(skirmishAiCallback_getFeaturesIn+0x68b9) [0x00A1E2D9]
    [    402] (5) E:\Test hoi Spring\spring.exe [0x00A006EC]
    [    402] (6) E:\Test hoi Spring\spring.exe [0x00A2CC69]
    [    402] (7) E:\Test hoi Spring\spring.exe [0x00A3A80B]
    [    402] (8) E:\Test hoi Spring\spring.exe [0x008BD9E9]
    [    402] (9) E:\Test hoi Spring\spring.exe [0x008B3E31]
    [    402] (10) E:\Test hoi Spring\spring.exe [0x0092A6B6]
    [    402] (11) E:\Test hoi Spring\spring.exe [0x0088760F]
    [    402] (12) E:\Test hoi Spring\spring.exe [0x0040425F]
    [    402] (13) E:\Test hoi Spring\spring.exe [0x004492D3]
    [    402] (14) E:\Test hoi Spring\spring.exe [0x00413470]
    [    402] (15) E:\Test hoi Spring\spring.exe [0x0098B25E]
    [    402] (16) E:\Test hoi Spring\spring.exe [0x0098B2F8]
    [    402] (17) E:\Test hoi Spring\spring.exe [0x009965AB]
    [    402] (18) E:\Test hoi Spring\spring.exe [0x0099950B]
    [    402] (19) E:\Test hoi Spring\spring.exe [0x00B80100]
    [    402] (20) E:\Test hoi Spring\spring.exe [0x00A5C3E5]
    [    402] (21) C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0]
    [    402] (22) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B50B]
    
    txt file icon infolog1.txt (21,218 bytes) 2010-09-28 21:37 +

-Relationships
related to 0001859closed RAI crash in Interface on end of game 
+Relationships

-Notes

~0005495

hoijui (reporter)

[ 132705] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.

~0005496

Pizzi1 (reporter)

Yeap i know, i have read the infolog, but my driver seems to work well and i have this crash only when RAI go in crash. In a normal multiplayer game i have not, any problems or crash with actual drivers. Anyway i will install soon as possible a better version of my nvidia driver. (version of my driver nvidia/geforce 197.13 WHQL)

~0005504

hoijui (reporter)

ok.. it is still not AI related.
the only possible relation could be, that the system is under heavy load, and thus the error is more likely to appear, or possibly a memory leak.
no way to find a bug in RAI with this report though.

~0005610

abma (administrator)

did you test it, are there still crashes?

~0005619

Pizzi1 (reporter)

Last edited: 2010-09-22 10:52

yes i have still crashes, i have just tried today, and i have this: http://www.mediafire.com/?wh4kg6dd80r561z (no nvidia problems this time)
i can reproduce it alwais, in this condition the crash is alwais sure.
i will must try in the latest night build if there is again this problem.

Now i have used BA 7.19 and 2 allied RAI on delta siege dry map.

~0005621

hoijui (reporter)

you should try with current spring master.

test with this mod:
http://filebin.ca/bajatx/BA719_masterFix.sd7
(it will show up as "Balanced Annihilation sdd" in the list)

~0005674

Pizzi1 (reporter)

Last edited: 2010-09-28 21:38

I have tested your BA mod with a test build (Spring 0.82+.4.0 (0.82.3-706-g5f08a1e)) and i have a crash after few second at the game start.

Edit: attached

~0005675

abma (administrator)

translated (@hoijui: translate-frontend now works as expected :)

http://spring-stacktrace.pastebin.com/XPaZVQKy
http://spring-stacktrace.pastebin.com/pLnRZCki

~0005679

hoijui (reporter)

hey.. good work abma! :-)
thanks you two...
but as you can see.. as usual, it can not translate the SkirmihsAI.dll symbols, which would be important here :/
i downloaded the AIs debug symbols of that build manually, and tried to translate the addresses.. neither worked.
so... maybe we should try again for me to reproduce this crash.
Pizzi1, could you please upload the script.txt of such a game that crashes?

~0005694

hoijui (reporter)

Pizzi1, please try to reproduce the RAI crash with this build:
http://springrts.com/dl/buildbot/default/AITransFix/0.82.3-743-g5a44363/spring_0.82.3-743-g5a44363.exe
i changes something in the engine, which i hope will give us translatable stack traces again for AIs. You would have to use the sdd version of BA again (as this is based on spring master).

~0005696

hoijui (reporter)

i did a test myself (under windows), and am crashing the same way wiht RAI.
translation is not yet fully working, but it looks very promising :-).

~0005697

Pizzi1 (reporter)

As you requested me i have tested your BA719 fixed with spring_0.82.3-743-g5a44363, and i have a instant crash 15-20 sec after the start of every games.
http://www.mediafire.com/?f3d96wkdbp8mqq6 here infolog + script.txt

~0005698

hoijui (reporter)

Last edited: 2010-10-07 00:29

thanks :-)
there is still something left to be done.. i hope that will make it usable then. will inform you on news.

~0005716

hoijui (reporter)

TADAAA! (Tobi made some fixes):
P:\Games\Spring_testTransFix\AI\Skirmish\RAI\0.601\SkirmishAI.dll 0x00028652 AI/Skirmish/RAI/BuilderPlacement.cpp:64
P:\Games\Spring_testTransFix\AI\Skirmish\RAI\0.601\SkirmishAI.dll 0x0001C264 AI/Skirmish/RAI/RAI.cpp:401
P:\Games\Spring_testTransFix\AI\Skirmish\RAI\0.601\SkirmishAI.dll 0x000705B1 AI/Wrappers/LegacyCpp/AIAICallback.cpp:361
P:\Games\Spring_testTransFix\AI\Skirmish\RAI\0.601\SkirmishAI.dll(handleEvent+0xda) 0x19CD46CA ??:0
P:\Games\Spring_testTransFix\spring.exe(skirmishAiCallback_getFeaturesIn+0x68b9) 0x00A23959 ??:0
P:\Games\Spring_testTransFix\spring.exe 0x00605D4C rts/System/Util.h:62
P:\Games\Spring_testTransFix\spring.exe 0x006322E9 /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/ext/atomicity.h:79
P:\Games\Spring_testTransFix\spring.exe 0x0063FE8B rts/ExternalAI/EngineOutHandler.cpp:268
P:\Games\Spring_testTransFix\spring.exe 0x004BC2C9 /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/bits/basic_string.h:281
P:\Games\Spring_testTransFix\spring.exe 0x004B8921 rts/Sim/Units/Unit.cpp:1417
P:\Games\Spring_testTransFix\spring.exe 0x0052EF46 rts/System/float3.h:110
P:\Games\Spring_testTransFix\spring.exe 0x0048C0FF /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/bits/stl_tree.h:1181
P:\Games\Spring_testTransFix\spring.exe 0x0000425F /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/ostream:510
P:\Games\Spring_testTransFix\spring.exe 0x000491AC /slave/mingwlibs/include/boost/smart_ptr/detail/shared_count.hpp:217
P:\Games\Spring_testTransFix\spring.exe 0x00013470 /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/bits/basic_string.h:231
P:\Games\Spring_testTransFix\spring.exe 0x00590201 /usr/lib/gcc/i586-mingw32msvc/4.4.2/include/c++/sstream:313
P:\Games\Spring_testTransFix\spring.exe 0x0059B4EB rts/System/OffscreenGLContext.cpp:51
P:\Games\Spring_testTransFix\spring.exe 0x0059E44B rts/System/EventClient.cpp:34
P:\Games\Spring_testTransFix\spring.exe 0x007858F0 /slave/mingwlibs/include/boost/thread/win32/thread_primitives.hpp:226
P:\Games\Spring_testTransFix\spring.exe 0x00661A65 /home/robin/src/boost_1_42_0/libs/thread/src/win32/thread.cpp:367
C:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) 0x77C0A3B0 ??:0
C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1ba) 0x7C80B729 ??:0

~0005860

hoijui (reporter)

i can not reproduce this anymore in spring master or current RC on the release branch on my windows box.
please confirm. if it still happens, give infolog please, attached as file.

~0006140

abma (administrator)

see 0001927
+Notes

-Issue History
Date Modified Username Field Change
2010-09-10 14:16 Pizzi1 New Issue
2010-09-10 14:16 Pizzi1 File Added: Infolog + replay.zip
2010-09-10 20:07 hoijui Note Added: 0005495
2010-09-11 00:06 Pizzi1 Note Added: 0005496
2010-09-12 18:14 hoijui Note Added: 0005504
2010-09-22 01:23 abma Note Added: 0005610
2010-09-22 01:23 abma Status new => feedback
2010-09-22 10:50 Pizzi1 Note Added: 0005619
2010-09-22 10:52 Pizzi1 Note Edited: 0005619
2010-09-22 15:13 hoijui Note Added: 0005621
2010-09-28 21:36 Pizzi1 Note Added: 0005674
2010-09-28 21:37 abma File Added: infolog.txt
2010-09-28 21:37 abma File Added: infolog1.txt
2010-09-28 21:38 abma Note Edited: 0005674
2010-09-29 01:31 abma Note Added: 0005675
2010-09-29 13:00 hoijui Note Added: 0005679
2010-09-29 17:21 hoijui Project Spring engine => AI
2010-10-05 14:23 hoijui Note Added: 0005694
2010-10-05 17:14 hoijui Note Added: 0005696
2010-10-05 20:22 Pizzi1 Note Added: 0005697
2010-10-05 23:18 hoijui Note Added: 0005698
2010-10-07 00:29 hoijui Note Edited: 0005698
2010-10-11 15:11 hoijui Note Added: 0005716
2010-11-11 19:36 abma Relationship added related to 0001859
2010-11-12 15:51 hoijui Note Added: 0005860
2010-11-23 01:46 abma Project AI => Spring engine
2010-12-25 19:59 abma Note Added: 0006140
2010-12-25 19:59 abma Status feedback => closed
2010-12-25 19:59 abma Resolution open => duplicate
+Issue History