2025-07-21 12:43 CEST

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IDProjectCategoryView StatusLast Update
0001871Spring engineGeneralpublic2010-09-22 22:47
ReporterKenku 
Assigned Toabma 
PrioritynormalSeveritymajorReproducibilityhave not tried
StatusresolvedResolutionunable to reproduce 
Product Version0.81.2 
Target VersionFixed in Version 
Summary0001871: Crashing in Spring: 1944
DescriptionHad a crash while playing on Spring: 1944 on the 1944 Nuclear Winter Map. Here is the info log
Additional Informationlast lines of infolog:
[ 40376] Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32) has crashed.
[ 40376] Exception: Access violation (0xc0000005)
[ 40376] Exception Address: 0x008268e3
[ 40376] DLL information:
[ 40376] Stacktrace:
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (31,001 bytes) 2010-03-20 03:33 -
    LogOutput initialized.
    Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
    Build date/time: Feb 22 2010 17:58:32
    Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Users\William\AppData\Local\springsettings.cfg
    using default configuration source "C:\Users\William\AppData\Local\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 120, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 32-bit (build 7600)
    Intel(R) Pentium(R) 4 CPU 3.06GHz; 2046MB RAM, 4093MB pagefile
    OS: 32bit native mode
    Using read-only  data directory: C:\Program Files\Spring\
    Using read-write data directory: C:\Users\William\Documents\My Games\Spring\
    Using read-only  data directory: C:\Users\William\Documents\Spring\
    Using read-only  data directory: C:\ProgramData\Spring\
    Scanning: C:\Users\William\Documents\My Games\Spring\maps
    Scanning: C:\Users\William\Documents\My Games\Spring\mods
    Scanning: C:\Users\William\Documents\My Games\Spring\packages
    Scanning: C:\Program Files\Spring\maps
    Scanning: C:\Program Files\Spring\base
    Scanning: C:\Program Files\Spring\mods
    Scanning: C:\Program Files\Spring\packages
    Video mode set to  1440 x 900 / 32 bit
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.8544 Release
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   Radeon X1600/X1650 Series 
    [      0] GLEW: 1.4.0
    [      0] ATI hacks enabled
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: C:/Users/William/Documents/My Games/Spring/script.txt
    [      0] Connecting to 194.79.60.70:8452 using name Willk
    [      0] Starting demo recording
    [      0] Using map Nuclear_Winter_1944.smf
    [      0] Recording demo demos/20100319_220920_Nuclear_Winter_1944_0.81.2.sdf
    [      0] Using script Commanders
    [      0] Using mod Spring: 1944 Pre-M (v250)
    [      0] Using mod archive 3d14e6d858fd5a8e7d72477078c5d1f7.sdp
    [      0] Loading client data: 483 ms
    [      0] User number 2 (team 2, allyteam 1)
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     Creative Labs Inc.
    [      0] Sound:   Version:    1.1
    [      0] Sound:   Renderer:   Software
    [      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
    [      0] Sound:   Device:     Generic Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       Generic Software
    [      0] Loading console: 0 ms
    [      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 40 ms
    [      0] Camera and mouse: 438 ms
    [      0] Parsing unit icons
    [      0] Parsing definitions
    [      0] Starting weapon range multiplying, coefficient: 1
    [      0] Done with the ranges, 211 weapons processed.
    [      0] Loading all definitions:  15.998001
    [      0] Loading defs: 16056 ms
    [      0] Loading map informations
    [      0] Loading map
    [      0] Loading Map
    [      0] Loading .smt tile-file "maps/Nuclear_Winter_1944.smt"
    [      0] Loading 37790 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 23 ms
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 437 ms
    [      0] Sound: Unable to open audio file: FailedCommand
    [      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
    [      0] Creating projectile texture
    [      0] Number of damage types: 17
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Error opening maps\paths\Nuclear_Winter_1944.880479966.pe.zip
    [      0] Analyzing map accessibility [8]
    [      0] Block offset: 0 of 15360 (size 8)
    [      0] Block offset: 1000 of 15360 (size 8)
    [      0] Block offset: 2000 of 15360 (size 8)
    [      0] Block offset: 3000 of 15360 (size 8)
    [      0] Block offset: 4000 of 15360 (size 8)
    [      0] Block offset: 5000 of 15360 (size 8)
    [      0] Block offset: 6000 of 15360 (size 8)
    [      0] Block offset: 7000 of 15360 (size 8)
    [      0] Block offset: 8000 of 15360 (size 8)
    [      0] Block offset: 9000 of 15360 (size 8)
    [      0] Block offset: 10000 of 15360 (size 8)
    [      0] Block offset: 11000 of 15360 (size 8)
    [      0] Block offset: 12000 of 15360 (size 8)
    [      0] Block offset: 13000 of 15360 (size 8)
    [      0] Block offset: 14000 of 15360 (size 8)
    [      0] Block offset: 15000 of 15360 (size 8)
    [      0] Path cost: 0 of 15360 (size 8)
    [      0] Path cost: 1000 of 15360 (size 8)
    [      0] Path cost: 2000 of 15360 (size 8)
    [      0] Path cost: 3000 of 15360 (size 8)
    [      0] Path cost: 4000 of 15360 (size 8)
    [      0] Path cost: 5000 of 15360 (size 8)
    [      0] Path cost: 6000 of 15360 (size 8)
    [      0] Path cost: 7000 of 15360 (size 8)
    [      0] Path cost: 8000 of 15360 (size 8)
    [      0] Path cost: 9000 of 15360 (size 8)
    [      0] Path cost: 10000 of 15360 (size 8)
    [      0] Path cost: 11000 of 15360 (size 8)
    [      0] Path cost: 12000 of 15360 (size 8)
    [      0] Path cost: 13000 of 15360 (size 8)
    [      0] Path cost: 14000 of 15360 (size 8)
    [      0] Path cost: 15000 of 15360 (size 8)
    [      0] Writing path data file...
    [      0] Reading estimate path costs
    [      0] Error opening maps\paths\Nuclear_Winter_1944.880479990.pe2.zip
    [      0] Analyzing map accessibility [32]
    [      0] Block offset: 0 of 960 (size 32)
    [      0] Path cost: 0 of 960 (size 32)
    [      0] Writing path data file...
    [      0] Pathing data checksum: f7e51af9
    [      0] Creating sky
    [      0] Loading LuaRules
    [      0] No hide zone config found for map:, maps/hideZoneConfig/Nuclear_Winter_1944.lua
    [      0] Loaded gadget:  Delay API           <api_delay.lua>
    [      0] Loaded gadget:  Metal API           <api_metal.lua>
    [      0] Loaded gadget:  Util API            <api_util.lua>
    [      0] Loaded gadget:  Vector API          <api_vector.lua>
    [      0] Loaded gadget:  CobButton           <unit_cobbutton.lua>
    [      0] Loaded gadget:  Spring: 1944 Random faction  <game_randomfaction.lua>
    [      0] Loaded gadget:  Base Spawner        <game_basespawn.lua>
    [      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
    [      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
    [      0] Loaded gadget:  HQ Heading          <unit_hqfacing.lua>
    [      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
    [      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
    [      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
    [      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
    [      0] Loaded gadget:  Spring: 1944 Command/Logisticsf Storage  <game_commandstorage.lua>
    [      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
    [      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
    [      0] Loaded gadget:  Squad Spawner       <unit_squadspawner.lua>
    [      0] Loaded gadget:  Startpos Clearer    <game_startposclear.lua>
    [      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
    [      0] Loaded gadget:  Turn Command        <unit_turn.lua>
    [      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
    [      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
    [      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
    [      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
    [      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
    [      0] Loaded gadget:  DoLine              <cmd_doline.lua>
    [      0] Loaded gadget:  Factory Clearer     <game_factory_clearer.lua>
    [      0] Loaded gadget:  Feature CEG         <feature_ceg.lua>
    [      0] Loaded gadget:  Indirect Fire Accuracy Manager  <unit_indirectfireaccuracy.lua>
    [      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
    [      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
    [      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
    [      0] Loaded gadget:  Mod statistics      <mod_stats.lua>
    [      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
    [      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
    [      0] Loaded gadget:  Spawn               <game_spawn.lua>
    [      0] Loaded gadget:  Spring 1944 Armor   <game_armor.lua>
    [      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
    [      0] Loaded gadget:  Surrender           <game_surrender.lua>
    [      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
    [      0] Loaded gadget:  Tree Hit Volume Change  <feature_tree_hitvolume.lua>
    [      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
    [      0] Loaded gadget:  Does Not Count      <game_doesnotcount.lua>
    [      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
    [      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
    [      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
    [      0] Loaded gadget:  Spring: 1944 Damage Over Time  <game_damageovertime.lua>
    [      0] Loaded gadget:  Spring: 1944 Visible Cover Areas  <game_visiblecover.lua>
    [      0] Loaded gadget:  No Self-Damage      <game_no_self_damage.lua>
    [      0] Loaded gadget:  Smoke shells        <game_smokeshells.lua>
    [      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [      0] Loaded gadget:  Delay API           <api_delay.lua>
    [      0] Loaded gadget:  Metal API           <api_metal.lua>
    [      0] Loaded gadget:  Util API            <api_util.lua>
    [      0] Loaded gadget:  Vector API          <api_vector.lua>
    [      0] Loaded gadget:  Spring: 1944 Random faction  <game_randomfaction.lua>
    [      0] Loaded gadget:  Base Spawner        <game_basespawn.lua>
    [      0] Loaded gadget:  Cruise Missiles     <game_cruisemissile.lua>
    [      0] Loaded gadget:  Flag Manager        <game_flagmanager.lua>
    [      0] Loaded gadget:  HQ Heading          <unit_hqfacing.lua>
    [      0] Loaded gadget:  HQ unit ID informer  <game_hqbuildspot.lua>
    [      0] Loaded gadget:  Partisan Spawner    <game_partisanspawn.lua>
    [      0] Loaded gadget:  Prerequisites       <game_prereqs.lua>
    [      0] Loaded gadget:  Progress Bar        <gui_progressbar.lua>
    [      0] Loaded gadget:  Spring: 1944 Command/Logisticsf Storage  <game_commandstorage.lua>
    [      0] Loaded gadget:  Spring: 1944 Paratroopers  <game_paratroopers.lua>
    [      0] Loaded gadget:  Spring: 1944 Planes  <game_planes.lua>
    [      0] Loaded gadget:  Startpos Clearer    <game_startposclear.lua>
    [      0] Loaded gadget:  Storage Dies Penalty  <unit_storage_dies_penalty.lua>
    [      0] Loaded gadget:  Turn Command        <unit_turn.lua>
    [      0] Loaded gadget:  Unit Upgrader       <unit_upgrademanager.lua>
    [      0] Loaded gadget:  Ammo Limiter        <game_ammo.lua>
    [      0] Loaded gadget:  Base Command Income  <game_basecommandincome.lua>
    [      0] Loaded gadget:  Button Manipulator  <cmd_fixbuttons.lua>
    [      0] Loaded gadget:  Corpse cleaner      <game_corpsecleaner.lua>
    [      0] Loaded gadget:  DoLine              <cmd_doline.lua>
    [      0] Loaded gadget:  Infantry Suppression  <game_fearhandler.lua>
    [      0] Loaded gadget:  Infantry supply rules  <game_infsupply.lua>
    [      0] Loaded gadget:  Minefield spawner   <game_minefields.lua>
    [      0] Loaded gadget:  No reclaiming trees  <game_notreereclaim.lua>
    [      0] Loaded gadget:  Plane Fear          <game_planefear.lua>
    [      0] Loaded gadget:  Precipitation       <precipication.lua>
    [      0] Loaded gadget:  Supression Indicators  <gui_suppressionindicators.lua>
    [      0] Loaded gadget:  Surrender           <game_surrender.lua>
    [      0] Loaded gadget:  Transport Helper    <unit_hidetransported.lua>
    [      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
    [      0] Loaded gadget:  Area Attack         <cmd_areaattack.lua>
    [      0] Loaded gadget:  Increasing Flag Returns  <game_increasingflagreturns.lua>
    [      0] Loaded gadget:  Kill Voice          <game_killvoice.lua>
    [      0] Loaded gadget:  Logistics Supply    <game_logisticssupply.lua>
    [      0] Loaded gadget:  Profiler            <dbg_profiler.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Failed to load: gui_buildbar.lua  (duplicate name)
    [      0] Failed to load: gui_buildeta.lua  (duplicate name)
    [      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
    [      0] Loaded widget from mod:   Vector API          <api_vector.lua>
    [      0] Loaded widget from user:  Commander Name Tags1.0  <unit_comm_nametags.lua>
    [      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
    [      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
    [      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
    [      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [      0] Loaded widget from user:  BuildBar            <gui_buildbar.lua>
    [      0] Loaded widget from mod:   Crude Menu          <gui_crudemenu.lua>
    [      0] Loaded widget from mod:   Darkening           <gui_darkening.lua>
    [      0] All units set to Hold Position
    [      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
    [      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
    [      0] Loaded widget from user:  Music               <music.lua>
    [      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from user:  UnitGroups v5.1     <gui_unitgroups5_1.lua>
    [      0] Loaded widget from mod:   Chili Chat Beta     <gui_chilichat.lua>
    [      0] <DefenseRange> Unsupported Game, shutting down...
    [      0] Loaded widget from user:  Defense Range       <gui_defenseRange.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
    [      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
    [      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
    [      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
    [      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
    [      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
    [      0] Loaded widget from mod:   1944 Player List Echo for Stats  <gui_playerecho.lua>
    [      0] Loaded widget from mod:   1944 Resource Bars  <gui_s44_resbar.lua>
    [      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   SelectionButtons_CA  <gui_selbuttons_ca.lua>
    [      0] Loaded widget from mod:   1944 Cover          <gui_s44_coverradius.lua>
    [      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
    [      0] Loaded widget from user:  Windcheck v1.1      <gui_windcheck(1.1).lua>
    [      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
    [      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
    [      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
    [      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
    [      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
    [      0] UpdateWidgetCallIn: bad name: TweakKeyPress
    [      0] UpdateWidgetCallIn: bad name: TweakKeyRelease
    [      0] Loaded widget from user:  IceUI               <gui_IceUI.lua>
    [      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
    [      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from Option
    [      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
    [      0]  -> connection established (given id 1)
    [      0] Connection attempt from Willk
    [      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
    [      0]  -> connection established (given id 2)
    [      0] Connection attempt from [SIN]Godde
    [      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
    [      0]  -> connection established (given id 0)
    [      0] Connection attempt from Silverfox23
    [      0]  -> Version: 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32)
    [      0]  -> connection established (given id 3)
    [      0] Music: Lo-bat. - Menthol Airwaves
    [      0] <Willk> Allies:  first nonspec game, so Ill take any tips I can get
    [      0] Removed:  LuaUI\Widgets\gui_IceUI.lua
    [      0] /reload
    [      0] Reloading: "luaui.lua"
    [      0] All units set to Maneuver
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Failed to load: gui_buildbar.lua  (duplicate name)
    [      0] Failed to load: gui_buildeta.lua  (duplicate name)
    [      0] Loaded widget from mod:   1944 Fonts          <api_s44_fonts.lua>
    [      0] Loaded widget from mod:   Vector API          <api_vector.lua>
    [      0] Loaded widget from user:  Commander Name Tags1.0  <unit_comm_nametags.lua>
    [      0] Loaded widget from mod:   LockCamera          <camera_lockcamera.lua>
    [      0] Loaded widget from mod:   1944 Tooltip Replacement  <gui_s44_tooltip_replacement.lua>
    [      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   1944 Ranks          <gui_s44_ranks.lua>
    [      0] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
    [      0] Loaded widget from user:  BuildBar            <gui_buildbar.lua>
    [      0] Loaded widget from mod:   Crude Menu          <gui_crudemenu.lua>
    [      0] Loaded widget from mod:   Darkening           <gui_darkening.lua>
    [      0] All units set to Hold Position
    [      0] Loaded widget from mod:   Hold position v2    <cmd_holdpos.lua>
    [      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
    [      0] Loaded widget from user:  Music               <music.lua>
    [      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from user:  UnitGroups v5.1     <gui_unitgroups5_1.lua>
    [      0] Loaded widget from mod:   Chili Chat Beta     <gui_chilichat.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
    [      0] <DefenseRange> Unsupported Game, shutting down...
    [      0] Loaded widget from user:  Defense Range       <gui_defenseRange.lua>
    [      0] Loaded widget from mod:   1944 Anti-spam      <gui_antispam.lua>
    [      0] Loaded widget from mod:   1944 Armor Display  <gui_s44_armor.lua>
    [      0] Loaded widget from mod:   1944 Default Commands  <cmd_defaultcommand.lua>
    [      0] Loaded widget from mod:   1944 Field of Fire  <gui_s44_fieldoffire.lua>
    [      0] Loaded widget from mod:   1944 Minefield Warning  <gui_minefieldnotify.lua>
    [      0] Loaded widget from mod:   1944 NATO API       <api_s44_nato.lua>
    [      0] Loaded widget from mod:   1944 Player List Echo for Stats  <gui_playerecho.lua>
    [      0] Loaded widget from mod:   1944 Resource Bars  <gui_s44_resbar.lua>
    [      0] Loaded widget from mod:   1944 Supply Radius  <gui_s44_supplyradius.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   SelectionButtons_CA  <gui_selbuttons_ca.lua>
    [      0] Loaded widget from mod:   1944 Cover          <gui_s44_coverradius.lua>
    [      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
    [      0] Loaded widget from user:  Windcheck v1.1      <gui_windcheck(1.1).lua>
    [      0] Loaded widget from mod:   Auto group          <unit_auto_group.lua>
    [      0] Loaded widget from mod:   1944 Ammo Icons     <gui_ammoicons.lua>
    [      0] Loaded widget from mod:   1944 Build Indicators  <gui_buildindicator.lua>
    [      0] Loaded widget from mod:   1944 Flag Ranges    <gui_flagradiusalt.lua>
    [      0] Loaded widget from mod:   1944 Suppression Icons  <gui_suppressicons.lua>
    [      0] Loaded widget from mod:   1944 Aircraft Sounds  <sfx_s44_planesound.lua>
    [      0] Loaded widget from mod:   1944 Propeller FX   <gfx_s44_props.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Music: Mister Beep - Machines' Escape
    [      0] Willk added point: Start 2
    [      0] Willk added point: Start 2
    [      0] Willk added point: Start 2
    [      0] <Willk> I wonder why IceUI messes with stuff
    [      0] Willk added point: Start 2
    [      0] Silverfox23 added point: Start 3
    [      0] Willk added point: Start 2
    [      0] Silverfox23 added point: Start 3
    [      0] Silverfox23 added point: Start 3
    [      0] Silverfox23 added point: Start 3
    [      0] Silverfox23 added point: Start 3
    [      0] Silverfox23 added point: Start 3
    [      0] <Willk> Allies: first game non-spec, any tips welcome
    [      0] Willk added point: Start 2
    [      0] Willk added point: Start 2
    [      0] Willk added point: Start 2
    [      0] <Silverfox23> Allies: hmm try to hide your HQ from arty
    [      0] <Silverfox23> crap why is the ready button borken
    [      0] Silverfox23 added point: Start 3
    [      0] <Silverfox23> found it
    [      0] GameID: 202fa44b2160a3da54cc505ef270f133
    [      0] Willk added point: Start 2
    [      0] Silverfox23 added point: Start 3
    [      0] movewarnings disabled
    [      0] STATS:plist,[SIN]Godde,Option,Willk,Silverfox23
    [      5] Map Flag Profile not found. Autogenerating flag positions.
    [    125] Flag Captured!
    [    385] Music: Mister Beep - Kaerlek vid brunnen
    [    422] <Silverfox23> Allies: capture flags!
    [    665] Flag Captured!
    [   1715] Flag Captured!
    [   3455] Flag Captured!
    [   3515] Flag Captured!
    [   3575] Flag Captured!
    [   3627] <Willk> how do you adjust radar zoom level?
    [   3695] Flag Captured!
    [   3875] Flag Captured!
    [   3879] <Silverfox23> Allies: hmm
    [   3943] <Silverfox23> Allies: not sure
    [   4123] <Silverfox23> something to do with icondistance
    [   4445] Flag Captured!
    [   4505] Flag Captured!
    [   5285] Flag Captured!
    [   5315] Flag Captured!
    [   5405] Flag Captured!
    [   5495] Flag Captured!
    [   5504] Music: Lo-bat. - Menthol Airwaves
    [   6065] Flag Captured!
    [   6275] Flag Captured!
    [   6455] Flag Captured!
    [   6692] G.I. M1 Garand is being attacked
    [   6815] Flag Captured!
    [   6931] G.I. M1 Garand is being attacked
    [   7085] Flag Neutralised!
    [   7235] Flag Captured!
    [   7715] Flag Captured!
    [   8135] Flag Captured!
    [   8215] G.I. SMG is being attacked
    [   8225] Flag Neutralised!
    [   8359] G.I. M1 Garand is being attacked
    [   8478] G.I. M1 Garand is being attacked
    [   8594] G.I. M1 Garand is being attacked
    [   8645] Flag Captured!
    [   8719] G.I. SMG is being attacked
    [   8959] G.I. M1 Garand is being attacked
    [   9074] G.I. M1 Garand is being attacked
    [   9183] G.I. M1 Garand is being attacked
    [   9409] G.I. SMG is being attacked
    [   9545] G.I. SMG is being attacked
    [   9678] G.I. SMG is being attacked
    [   9903] G.I. SMG is being attacked
    [  10333] G.I. M1 Garand is being attacked
    [  10435] G.I. M1 Garand is being attacked
    [  10536] G.I. M1 Garand is being attacked
    [  12439] Music: Mister Beep - A crazy boy is jumping
    [  12605] Flag Neutralised!
    [  12605] Flag Neutralised!
    [  12935] Flag Captured!
    [  13602] G.I. SMG is being attacked
    [  13714] G.I. M1 Garand is being attacked
    [  13822] G.I. M1 Garand is being attacked
    [  13928] G.I. M1 Garand is being attacked
    [  14034] G.I. M1 Garand is being attacked
    [  14210] G.I. M1 Garand is being attacked
    [  14333] G.I. M1 Garand is being attacked
    [  14434] G.I. SMG is being attacked
    [  14543] G.I. SMG is being attacked
    [  15098] G.I. SMG is being attacked
    [  15471] G.I. M1 Garand is being attacked
    [  15572] G.I. M1 Garand is being attacked
    [  15683] G.I. M1 Garand is being attacked
    [  16051] Music: 3
    [  16163] G.I. M1 Garand is being attacked
    [  16278] G.I. M1 Garand is being attacked
    [  16692] G.I. M1 Garand is being attacked
    [  16800] G.I. M1 Garand is being attacked
    [  16906] G.I. M1 Garand is being attacked
    [  17008] G.I. M1 Garand is being attacked
    [  17117] G.I. M1 Garand is being attacked
    [  17545] G.I. M1 Garand is being attacked
    [  17649] G.I. SMG is being attacked
    [  17755] G.I. M1 Garand is being attacked
    [  17862] G.I. SMG is being attacked
    [  17973] G.I. M1 Garand is being attacked
    [  18147] G.I. SMG is being attacked
    [  18255] G.I. SMG is being attacked
    [  18920] G.I. SMG is being attacked
    [  19027] G.I. M1 Garand is being attacked
    [  19188] G.I. M1 Garand is being attacked
    [  19289] G.I. BAR is being attacked
    [  19391] G.I. M1 Garand is being attacked
    [  19492] G.I. BAR is being attacked
    [  19593] G.I. SMG is being attacked
    [  19668] Music: Lo-bat. - The big scratch
    [  19700] G.I. M1 Garand is being attacked
    [  19807] G.I. M1 Garand is being attacked
    [  19917] G.I. Bazooka is being attacked
    [  20115] G.I. M1 Garand is being attacked
    [  20218] G.I. M1 Garand is being attacked
    [  20319] G.I. M1 Garand is being attacked
    [  20420] G.I. SMG is being attacked
    [  20522] G.I. SMG is being attacked
    [  20933] G.I. M1 Garand is being attacked
    [  21036] G.I. M1 Garand is being attacked
    [  21139] G.I. SMG is being attacked
    [  21242] G.I. M1 Garand is being attacked
    [  21347] G.I. SMG is being attacked
    [  21859] G.I. M1 Garand is being attacked
    [  22056] G.I. SMG is being attacked
    [  22173] G.I. M1 Garand is being attacked
    [  22281] G.I. M1 Garand is being attacked
    [  22407] G.I. SMG is being attacked
    [  22789] G.I. M1 Garand is being attacked
    [  22890] G.I. M1 Garand is being attacked
    [  22991] G.I. M1 Garand is being attacked
    [  23093] G.I. M1 Garand is being attacked
    [  23207] G.I. M1 Garand is being attacked
    [  23314] G.I. M1 Garand is being attacked
    [  23416] G.I. M1 Garand is being attacked
    [  23518] G.I. SMG is being attacked
    [  23691] G.I. SMG is being attacked
    [  24032] G.I. M1 Garand is being attacked
    [  24228] G.I. M1 Garand is being attacked
    [  24350] G.I. M1 Garand is being attacked
    [  24365] Flag Neutralised!
    [  24469] G.I. M1 Garand is being attacked
    [  24570] G.I. SMG is being attacked
    [  24665] Flag Captured!
    [  24702] G.I. M1 Garand is being attacked
    [  24987] G.I. M1 Garand is being attacked
    [  25132] G.I. SMG is being attacked
    [  26262] G.I. SMG is being attacked
    [  26363] G.I. SMG is being attacked
    [  26474] G.I. SMG is being attacked
    [  27050] G.I. BAR is being attacked
    [  27553] G.I. SMG is being attacked
    [  27741] G.I. SMG is being attacked
    [  28054] G.I. SMG is being attacked
    [  28162] G.I. M1 Garand is being attacked
    [  28274] G.I. M1 Garand is being attacked
    [  28375] G.I. SMG is being attacked
    [  28413] Music: Lo-bat. - Spoiler in my neck
    [  28477] M8 Greyhound is being attacked
    [  28768] M8 Greyhound is being attacked
    [  28869] M8 Greyhound is being attacked
    [  28971] M8 Greyhound is being attacked
    [  29781] G.I. M1 Garand is being attacked
    [  30866] G.I. M1 Garand is being attacked
    [  32140] G.I. M1 Garand is being attacked
    [  32636] G.I. M1 Garand is being attacked
    [  33515] M8 Greyhound is being attacked
    [  33661] M8 Greyhound is being attacked
    [  33775] G.I. M1 Garand is being attacked
    [  33878] G.I. M1 Garand is being attacked
    [  34407] G.I. SMG is being attacked
    [  34774] G.I. M1 Garand is being attacked
    [  34873] Incoming enemy aircraft spotted, arriving in 15-45 seconds
    [  35131] G.I. M1 Garand is being attacked
    [  35545] G.I. M1 Garand is being attacked
    [  35689] G.I. SMG is being attacked
    [  35897] G.I. SMG is being attacked
    [  36089] G.I. M1 Garand is being attacked
    [  36195] G.I. SMG is being attacked
    [  36296] G.I. M1 Garand is being attacked
    [  36412] G.I. M1 Garand is being attacked
    [  36515] G.I. BAR is being attacked
    [  36623] G.I. M1 Garand is being attacked
    [  36737] G.I. M1 Garand is being attacked
    [  36829] Music: Lo-bat. - Sorting riding boots
    [  36848] G.I. SMG is being attacked
    [  36969] G.I. M1 Garand is being attacked
    [  37085] G.I. M1 Garand is being attacked
    [  37375] Silverfox23 added point: ARTY THIS
    [  37616] G.I. M1 Garand is being attacked
    [  37734] G.I. M1 Garand is being attacked
    [  37840] G.I. M1 Garand is being attacked
    [  37942] G.I. M1 Garand is being attacked
    [  38044] G.I. SMG is being attacked
    [  38152] G.I. M1 Garand is being attacked
    [  38263] G.I. SMG is being attacked
    [  38365] G.I. M1 Garand is being attacked
    [  38467] G.I. M1 Garand is being attacked
    [  38570] G.I. M1 Garand is being attacked
    [  38701] G.I. SMG is being attacked
    [  38813] G.I. M1 Garand is being attacked
    [  38932] G.I. BAR is being attacked
    [  39033] G.I. M1 Garand is being attacked
    [  39143] G.I. M1 Garand is being attacked
    [  39246] G.I. BAR is being attacked
    [  39366] M16 MMGMC is being attacked
    [  39485] M16 MMGMC is being attacked
    [  39588] M16 MMGMC is being attacked
    [  39695] M16 MMGMC is being attacked
    [  39798] G.I. M1 Garand is being attacked
    [  39899] M16 MMGMC is being attacked
    [  40000] G.I. SMG is being attacked
    [  40376] Spring 0.81.2.0 (0.81.2-0-g76e4cf5{@}-cmake-mingw32) has crashed.
    [  40376] Exception: Access violation (0xc0000005)
    [  40376] Exception Address: 0x008268e3
    [  40376] DLL information:
    [  40376] Stacktrace:
    
    txt file icon infolog.txt (31,001 bytes) 2010-03-20 03:33 +

-Relationships
+Relationships

-Notes

~0004769

zerver (reporter)

If you have new ATI drivers, try older. I have version 9.2 and that one works fine. IIRC, after 9.7 something was broken.

~0004770

Kenku (reporter)

Last edited: 2010-03-20 19:33

Are the older drivers still available?

~0004773

zerver (reporter)

Sure, I even think you can get them from ATI. If not:

http://downloads.guru3d.com/Videocards---ATI-Catalyst-XP-32-bit_c18.html

~0004787

Kenku (reporter)

Im running Windows 7...does that mean Im stuck with the 10.2 legacy driver until I get a new vid card?

~0005627

abma (administrator)

it seems so... please try with current version of spring + lower graphic settings, this often helps with ati-drivers. if bug persists, please reopen + attach infolog.txt!
+Notes

-Issue History
Date Modified Username Field Change
2010-03-20 03:33 Kenku New Issue
2010-03-20 03:33 Kenku File Added: infolog.txt
2010-03-20 09:16 hoijui OS => Windows
2010-03-20 09:16 hoijui OS Version => 7 (32 bit)
2010-03-20 09:16 hoijui Build => 0.81.2.0
2010-03-20 09:16 hoijui Additional Information Updated
2010-03-20 09:16 hoijui Additional Information Updated
2010-03-20 15:14 zerver Note Added: 0004769
2010-03-20 19:32 Kenku Note Added: 0004770
2010-03-20 19:33 Kenku Note Edited: 0004770
2010-03-20 23:16 zerver Note Added: 0004773
2010-03-23 01:53 Kenku Note Added: 0004787
2010-09-22 22:47 abma Note Added: 0005627
2010-09-22 22:47 abma Status new => resolved
2010-09-22 22:47 abma Resolution open => unable to reproduce
2010-09-22 22:47 abma Assigned To => abma
+Issue History