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develop 341b7c80
Timestamp: 2006-11-04 02:24:18
Author: yeha
Details ] Diff ]
Fix for unitrestrictions.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2535 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 385b6353
Timestamp: 2006-11-03 22:13:27
Author: tvo
Details ] Diff ]
* Moved transformation from mouse coordinates to opengl coordinates
in a set of separate functions (removed lots of duplicate code):
CInputReceiver::MouseX,Y, CInputReceiver::MouseMoveX,Y

* Made CglList better, it inherits CInputReceiver now, accepts mouse input,
looks nicer, resizes automatically, etc.
Unfortunately couldn't enable mouse support in single player menus yet (which
are CglLists too) because of the poorly split up CMouseHandler...

* Infolog is now drawn before the CInputReceivers. Doesn't have serious
implications I think, and if I didn't do this it would overlap the CglList.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2534 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/InputReceiver.cpp Diff ] File ]
mod - rts/Game/UI/InputReceiver.h Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Rendering/GL/glList.cpp Diff ] File ]
mod - rts/Rendering/GL/glList.h Diff ] File ]
mod - rts/System/TimeProfiler.cpp Diff ] File ]
develop d303c592
Timestamp: 2006-11-02 19:57:07
Author: trepan
Details ] Diff ]
* clear the onlyKey state


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2533 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
develop 1a4c6c88
Timestamp: 2006-11-02 14:22:56
Author: tvo
Details ] Diff ]
* Fix MinGW GroupAI clear group crash bug (0000273).
Problem was marshalling of std::string objects
across DLL boundaries (yeah again...)
Worked around it by manually forcing a hard copy of
the strings to be made (by converting to c_str and
back).
See comments in code for details.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2532 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/Group.cpp Diff ] File ]
develop 661f1509
Timestamp: 2006-11-02 10:12:19
Author: tvo
Details ] Diff ]
* (Re?)added IAICallback::GetMinHeight(), GetMaxHeight() and GetSlopeMap().



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2531 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/IAICallback.h Diff ] File ]
mod - rts/ExternalAI/IGroupAI.h Diff ] File ]
develop 73d999fb
Timestamp: 2006-11-02 07:18:46
Author: trepan
Details ] Diff ]
* Don't be fancy, just use GL_INVERT for selections
* Adjusted the area select center pole to the ground level


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2530 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop df28e990
Timestamp: 2006-11-02 06:49:21
Author: trepan
Details ] Diff ]
* Fix the info console rendering for non-outlined fonts
* Add an option to always use logic op xor for box area selections


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2529 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
develop 46753285
Timestamp: 2006-11-02 06:28:01
Author: trepan
Details ] Diff ]
* hack to avoid some far plane clipping


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2528 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 49ba1736
Timestamp: 2006-11-02 05:57:40
Author: trepan
Details ] Diff ]
* Tone down the selection area coloring


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2527 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
develop 67420a60
Timestamp: 2006-11-02 05:12:35
Author: trepan
Details ] Diff ]
* Document the "specteam" defaults bindings


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2526 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
develop fcffcdf5
Timestamp: 2006-11-02 05:09:09
Author: trepan
Details ] Diff ]
* remove the old code


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2525 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 8c852b91
Timestamp: 2006-11-02 04:58:24
Author: trepan
Details ] Diff ]
* Added [StencilBufferDepth = 0] config option
* Added stencil volume rendering methods for select box and select area
* Used command colors to render the area selections
* Added animated line stippled for command queue lines
(controlled by "stipplePattern", "stippleFactor", and "stippleSpeed",
in cmdcolors.txt)
* Draw immobile builder ranges when a build command is active
* Added "specteam <team>" action to replace the hardcoded method
* Added icon status text for the TIMEWAIT and SQUADWAIT commands
* Keyed the special WAIT commands to the player that issued them
(for multi-player teams)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2524 37977431-3df6-0310-b722-df95706aa16b
mod - game/cmdcolors.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.h Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/OutlineFont.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.h Diff ] File ]
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/glFont.cpp Diff ] File ]
mod - rts/Rendering/glFont.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop 0a33a634
Timestamp: 2006-11-01 22:19:38
Author: tvo
Details ] Diff ]
* Minor installer fixes



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2523 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/aai.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
develop 7248cf32
Timestamp: 2006-11-01 21:14:45
Author: tvo
Details ] Diff ]
* Some minor fixes to make mingw (cross) compile with newest (1.6.8 RC2) DevIL.
Note to self: reimp.exe ftw when making mingw import lib from msvc import lib



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2522 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/main.nsh Diff ] File ]
mod - rts/build/scons/config.py Diff ] File ]
develop 7d10dd6a
Timestamp: 2006-11-01 16:45:38
Author: tvo
Details ] Diff ]
* add missing dll (and changed the sdl dll on the server so it hopefully works now in wine)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2521 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/main.nsh Diff ] File ]
mod - tools/scripts/bbinit.sh Diff ] File ]
develop 93cd6b97
Timestamp: 2006-11-01 16:04:42
Author: trepan
Details ] Diff ]
* Add a couple of config files to the install list


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2520 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/main.nsh Diff ] File ]
develop 85a3bfc7
Timestamp: 2006-11-01 15:08:01
Author: tvo
Details ] Diff ]
* be a bit more verbose



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2519 37977431-3df6-0310-b722-df95706aa16b
mod - tools/scripts/bbexit.sh Diff ] File ]
develop caf56ad4
Timestamp: 2006-11-01 15:00:56
Author: tvo
Details ] Diff ]
* small fix



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2518 37977431-3df6-0310-b722-df95706aa16b
mod - tools/scripts/bbexit.sh Diff ] File ]
develop d40049a4
Timestamp: 2006-11-01 14:53:53
Author: tvo
Details ] Diff ]
* Better checks for whether zip & 7z are installed



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2517 37977431-3df6-0310-b722-df95706aa16b
mod - tools/scripts/bbinit.sh Diff ] File ]
develop fd890134
Timestamp: 2006-11-01 14:35:48
Author: tvo
Details ] Diff ]
* small fix



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2516 37977431-3df6-0310-b722-df95706aa16b
mod - tools/scripts/bbinit.sh Diff ] File ]
develop 43806a4f
Timestamp: 2006-11-01 14:26:15
Author: tvo
Details ] Diff ]
* Attempt to make binaries & installers automatically.
* Logic is now in tools/scripts/bbinit.sh and bbexit.sh so theres no need to
reconfigure buildbot for every little time.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2515 37977431-3df6-0310-b722-df95706aa16b
mod - installer/make_test_installer.sh Diff ] File ]
mod - installer/springsettings.nsh Diff ] File ]
add - tools/scripts/bbexit.sh Diff ] File ]
add - tools/scripts/bbinit.sh Diff ] File ]
rm - tools/scripts/mingwlibs.sh Diff ] File ]
develop 4675c1ca
Timestamp: 2006-11-01 01:08:03
Author: yeha
Details ] Diff ]
Added CanBuildUnit to aicallback interface.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2514 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
develop ef6f1ffb
Timestamp: 2006-11-01 00:33:27
Author: jcnossen
Details ] Diff ]
* have the command line parsing done after VFS initialization, so explosion_alias.tdf can be found.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2513 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
develop 4f995679
Timestamp: 2006-10-31 23:05:19
Author: betalord
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2512 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/Lobby/AdminCommands.txt Diff ] File ]
develop 7e033f9d
Timestamp: 2006-10-31 22:54:46
Author: betalord
Details ] Diff ]
* server can now automatically fetch IP2Country database from the internet and update its local one at runtime
* now using some JDK 1.5.0 specific features, dropped compatibility with 1.4.2
* complete rewrite of IP2Country.java (uses generic TreeMap now)
* using generics now with some lists (TreeMap<>, ArrayList<>), some other minor modifications

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2511 37977431-3df6-0310-b722-df95706aa16b
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