Changesets: spring
develop 162c8484
Timestamp: 2007-08-13 12:47:29 Author: kloot [ Details ] [ Diff ] |
fix a CTD similar to Mantis 0000582 but for share-box buttons git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4183 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/ShareBox.cpp | [ Diff ] [ File ] | ||
develop f7e39a4c
Timestamp: 2007-08-13 08:31:40 Author: kloot [ Details ] [ Diff ] |
fix Mantis 0000582 (group AI menu button deselection crash) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4182 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
develop a12fbeaa
Timestamp: 2007-08-13 06:56:27 Author: trepan [ Details ] [ Diff ] |
* Added the "frontByEnds" entry to both ctrlpanel.txt files, set it the true for the LuaUI version (as opposed to the default value of false in the normal version). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4181 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/ctrlpanel.txt | [ Diff ] [ File ] | ||
mod - game/ctrlpanel.txt | [ Diff ] [ File ] | ||
develop 126f8517
Timestamp: 2007-08-13 06:50:00 Author: trepan [ Details ] [ Diff ] |
* Added the ctrlpanel.txt "frontByEnds" option (let's you use the endpoints to define a front instead of the midpoint and one of the ends) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4180 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
develop 70f26dbd
Timestamp: 2007-08-12 14:11:57 Author: imbaczek [ Details ] [ Diff ] |
added svg remake of AF's spring icon git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4179 37977431-3df6-0310-b722-df95706aa16b |
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add - rts/spring.svg | [ Diff ] [ File ] | ||
develop 15754bfd
Timestamp: 2007-08-11 21:25:33 Author: tvo [ Details ] [ Diff ] |
* Merge some stuff from branches/testserver: * Better error handling when parsing commandline arguments. * Fix potential crash if helpUDPsrvr is still null and an Exception is thrown. * Fix LOADARGS commandline argument. * make start filters the incoming messages and pipes them to cronolog. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4178 37977431-3df6-0310-b722-df95706aa16b |
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develop c78b989d
Timestamp: 2007-08-11 17:55:44 Author: trepan [ Details ] [ Diff ] |
* Possible fix for the disappearing healthbars (typo found by jK, need to get valgrind running at some point :) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4177 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
develop 254cca3c
Timestamp: 2007-08-11 13:23:26 Author: tvo [ Details ] [ Diff ] |
* Fix installer so ArchiveMover doesn't sometimes convert files to 8.3 tilde notation. (Windows does this if the *executable* name is without quotes in the registry) * Add new installer SideBanner contributed by AF. * Add new spring.ico contributed by AF. * Add new ArchiveMover.ico contributed by AF. * Remove useless VC generated crap from rts.rc. * Point rts.rc icon to rts/spring.ico instead of duplicating the icon. * Remove spring.bmp, it was not installed on any platform anyway. * Remove #pragma warning(disable 4786) from a lot of files. * Remove other #pragma warnings from StdAfx.h * Put disabled warnings in VC8 project file * Updated VC8 project file (wrt lua move, System/Net, etc.) * Fix a bunch of VC8 compile errors. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4176 37977431-3df6-0310-b722-df95706aa16b |
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add - installer/graphics/SideBanner.bmp | [ Diff ] [ File ] | ||
add - installer/graphics/SideBanner.psd | [ Diff ] [ File ] | ||
mod - installer/sections/archivemover.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - installer/taspring.nsi | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GroupAiCallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GroupHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IGroupAiCallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/aikey.h | [ Diff ] [ File ] | ||
mod - rts/Game/ConsoleHistory.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerRoster.h | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.h | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/Team.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyCodes.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeySet.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/OutlineFont.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SimpleParser.h | [ Diff ] [ File ] | ||
mod - rts/Game/WaitCommandsAI.h | [ Diff ] [ File ] | ||
mod - rts/Game/WordCompletion.h | [ Diff ] [ File ] | ||
mod - rts/Game/command.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaBitOps.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCallInHandler.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCob.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstCMD.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstCMDTYPE.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGL.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaDefs.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFeatureDefs.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHashString.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaShaders.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCall.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedTable.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaTextures.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitRendering.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCall.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.h | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.h | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glList.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/NamedTextures.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DOParser.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ShieldPartProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WreckProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | ||
add - rts/Spring.psd | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveZip.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPSocket.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Object.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/DxSound.h | [ Diff ] [ File ] | ||
mod - rts/System/StdAfx.h | [ Diff ] [ File ] | ||
mod - rts/System/TdfParser.h | [ Diff ] [ File ] | ||
mod - rts/System/TimeProfiler.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.rc | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
rm - rts/build/vstudio8/spring.ico | [ Diff ] [ File ] | ||
rm - rts/spring.bmp | [ Diff ] [ File ] | ||
mod - rts/spring.ico | [ Diff ] [ File ] | ||
mod - rts/spring.png | [ Diff ] [ File ] | ||
add - tools/ArchiveMover/ArchiveMover.ico | [ Diff ] [ File ] | ||
add - tools/ArchiveMover/ArchiveMover.psd | [ Diff ] [ File ] | ||
mod - tools/ArchiveMover/ArchiveMover.vcproj | [ Diff ] [ File ] | ||
add - tools/ArchiveMover/icon.rc | [ Diff ] [ File ] | ||
develop 02d4b248
Timestamp: 2007-08-11 10:35:30 Author: imbaczek [ Details ] [ Diff ] |
fragment of a patch by KDR_11k: (mantis 0000553) - Bombs now obey Accuracy and SprayAngle. - Fixed lightning weapons having a hardcoded inaccuracy, made it obey accuracy and sprayangle tag instead. - Fixed Lightning weapons not doing damage to shields. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4175 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | ||
develop 00c6033c
Timestamp: 2007-08-11 00:31:51 Author: imbaczek [ Details ] [ Diff ] |
fixed builders with area reclaim sometimes going out of their designated circle (closes 0000580) - added a waiting list of feature IDs that are free, but shouldn't really be until a SlowUpdate. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4174 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.h | [ Diff ] [ File ] | ||
develop d914bd9d
Timestamp: 2007-08-10 23:58:47 Author: Auswaschbar [ Details ] [ Diff ] |
* "Connecting to server" message now does not pop up when starting without startscript * commandline is now parsed before the filesystemhandler starts up (speedup starting with arguments like -V or -h) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4173 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/spring.desktop | [ Diff ] [ File ] | ||
develop 757e053b
Timestamp: 2007-08-10 15:44:56 Author: tnowell [ Details ] [ Diff ] |
- Incremented version numbers to XE9.79 - Minor metalmap class fix - Re-arrangements of header structure to increase compile speed and reduce recompiling of classes - Added basic class of CWorkerThread(lacks implementation) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4172 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/GlobalAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/GlobalAI.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/NTAI.rc | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/include.h | [ Diff ] [ File ] | ||
add - AI/Global/NTai/AI/NTai/Helpers/CWorkerThread.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Log.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/MetalMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CConsoleTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/nbproject/configurations.xml | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/nbproject/private/configurations.xml | [ Diff ] [ File ] | ||
develop 83dfd62e
Timestamp: 2007-08-10 12:13:59 Author: imbaczek [ Details ] [ Diff ] |
fixed GetDefaultCommand so it reports off-map positions as invalid (closes 0000577) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4171 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop edd625cc
Timestamp: 2007-08-09 23:12:27 Author: imbaczek [ Details ] [ Diff ] |
do not allow commands with out-of-map destinations (fixes 0000577 partially) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4170 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop fee251c9
Timestamp: 2007-08-09 19:48:03 Author: imbaczek [ Details ] [ Diff ] |
patch by KDR_11k: Make CUnit::AddBuildPower check if CTeam::UseEnergy and UseMetal returned true and not add to the build progress if not. It will also refund the metal that UseMetal deducted if it returned true but UseEnergy didn't. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4169 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 163c1e66
Timestamp: 2007-08-09 17:32:05 Author: tnowell [ Details ] [ Diff ] |
- removed dependency on absolute layout - made CBattle Player a little more flexible - Added a Fix Teams button to the battle window under the mini map - Corrected bit fields which had been set to negative due to a buggy IDE feature. - Minor changes to channel view git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4168 37977431-3df6-0310-b722-df95706aa16b |
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develop 49a60dcb
Timestamp: 2007-08-09 14:36:39 Author: tnowell [ Details ] [ Diff ] |
forgot CFSHelper.java git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4167 37977431-3df6-0310-b722-df95706aa16b |
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develop 12506848
Timestamp: 2007-08-09 14:35:18 Author: tnowell [ Details ] [ Diff ] |
- Added helper functions for windows - battle window html panes now use synchronous updating of images to prevent resizing artefacts of components on updates - AIs are listed in plain text in the AI tab - channel tab dividers are now positioned correctly when first displayed if the window has been resized previously - map and mod lists now update correctly when unitsync is reloaded - InitFindVFS and SearchVFS uncommented in unitsync bindings - modified some classes to use a new CFSHelper clas to read in files - parameters added to help resizing flickering - some cleanup in misc.java git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4166 37977431-3df6-0310-b722-df95706aa16b |
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develop b1d6805f
Timestamp: 2007-08-09 00:39:45 Author: imbaczek [ Details ] [ Diff ] |
fixed Melee weapon always aiming west git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4165 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
develop 7b1d0706
Timestamp: 2007-08-09 00:12:42 Author: imbaczek [ Details ] [ Diff ] |
- added heightBoostFactor - a float tag that gives control of cannon height range boost (more than 1 means increased range, 0 means the cannon has fixed range regardless of height difference to target. default is a magic value calculated on weapon init, based on range tag and theoretical max range.) - changed Cannon::GetRange2D so it uses something closer to real-world physics. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4164 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop c32b224a
Timestamp: 2007-08-08 23:06:34 Author: tvo [ Details ] [ Diff ] |
* Fixed bug in installer: zlibwapi.dll wasn't uninstalled. * Fixed bug in installer: uninstall tried to remove taspring.demofile file association while the thing is called spring.demofile. * Fixed wrong description of map section in installer. * Updated fileassoc.nsh to new version from NSIS wiki. * Added section for archivemover, with appropriate file associations (for .sdz and .sd7) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4163 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/fileassoc.nsh | [ Diff ] [ File ] | ||
add - installer/sections/archivemover.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/sectiondesc.nsh | [ Diff ] [ File ] | ||
mod - installer/taspring.nsi | [ Diff ] [ File ] | ||
develop 64253060
Timestamp: 2007-08-08 20:54:55 Author: kloot [ Details ] [ Diff ] |
edit CCommandAI::ExecuteRemove() so that CMD_REMOVE also works for idle factories (with move/patrol queues) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4162 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop 11caa9d3
Timestamp: 2007-08-08 20:53:12 Author: tnowell [ Details ] [ Diff ] |
applied patch by DJ fixing references to keywords git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4161 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/Toolkit/NTaiToolkit/CBuildtree.cs | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/Toolkit/NTaiToolkit/CKeywords.cs | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/Toolkit/NTaiToolkit/Form1.cs | [ Diff ] [ File ] | ||
develop 228f17d3
Timestamp: 2007-08-08 18:53:45 Author: tvo [ Details ] [ Diff ] |
* Add zizu's ArchiveMover (based on trepans code which is in turn inspired on AF's code) Still to do are icons for .sdz and .sd7 archives (or rather one icon for ArchiveMover.exe and the archives) and maybe a different message if a file that is already at the correct place is doubleclicked) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4160 37977431-3df6-0310-b722-df95706aa16b |
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add - tools/ArchiveMover/ArchiveMover.cpp | [ Diff ] [ File ] | ||
add - tools/ArchiveMover/ArchiveMover.sln | [ Diff ] [ File ] | ||
add - tools/ArchiveMover/ArchiveMover.vcproj | [ Diff ] [ File ] | ||
add - tools/ArchiveMover/README.txt | [ Diff ] [ File ] | ||
develop 248e6f9e
Timestamp: 2007-08-08 16:55:04 Author: tvo [ Details ] [ Diff ] |
* Add more java search paths, as reported by Agon * Don't check for zip on windows (fixes native mingw scons configure) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4159 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/scons/config.py | [ Diff ] [ File ] | ||